Search results for

“smb big sur”

11,971 results found

Post

Replies

Boosts

Views

Activity

Reply to iOS 9 GM -> iOS 9? (clean installation)
iOS 9.0 has a big advantage: It is a fully supported release - if you have any problems as a normal user you can get full support if anything goes wrong. Also developers will be making sure that their apps are working properly on 9.0 now that it is released. So if it is your main device that you use everyday then I suggest you stay on iOS 9.0
Topic: App & System Services SubTopic: Core OS Tags:
Sep ’15
Stream mp3 files in iOS 9
Hello there,I'm still new to programming and I managed to built my first app with Objective-C on Xcode 6.4 -The app only have audiobooks and pdfs-, But the thing is I used an audio player (LINK: https://github.com/ymc-thzi/ios-audio-player) and It only play short audio clips -I think it doesn't play my clips because its big size-, mine are very long. and they are exactly 365 audio clip and they are all long -around an hour or more-, all audio clips are in mp3 format and they are already on my website.So my question, would someone help me please to modify the player to make it stream the files over its http links or help me find another player only to stream mp3 files ??, I searched a lot but they are all doesn't support iOS 9 or comlecated for me to understand.Thanks in advanced and much appreciated.
0
0
680
Sep ’15
Reply to Massive IPA size Xcode 7 Archive
Hi, please find time to answer.In Xcode 7 I developed simple universal iOS app, deployment target is iOS 8.Then I archived my project with 'Release' build configuration.In 'Organizer' I exported an .ipa file from it's archive. I noted that .ipa file is about 3.3 Mb and that was as I expected - because my app is simple (there is no huge code base, no huge graphic assets).But when I distributed my app with OTA (Crashlytics) and installed it on iPad - I noticed that iOS 'Settings' app shows me about 51 Mb of storage space for my app.I am using iPad with iOS 8.4.So I am little bit confused - why is that? Why difference is so big ?
Sep ’15
Big problem with multi-touch on remote
I spent some time playing around trying to get multitouch working with the Siri Remote, and here's what I found:There is no easy way to enable multitouch with the remoteApple has gone out of their way to make sure people can't set UIView's multipleTouchEnabled on TVOS (it's marked __TVOS_PROHIBITED so it gives errors when you try to access it)I turned multipleTouchEnabled on anyway (using NSInvocation), but even then I still only got one touch returned.I even tried checking the new coalescedTouchesForTouch, but that still doesn't have the other touchesAt this point it's worth noting that there are many signs that the remote DOES detect multiple touches at a lower level.Ok so here's the big problem: with the GCMicroGamepad, if you have two fingers on it, the absolute dpad position returns the *average* of two touches. This is how I know for certain that the touchpad is detecting at least two fingers, because the position it returns is always exactly in between those two fingers. If you touch a third f
3
0
1.5k
Sep ’15
shared IOSurfaces: kIOSurfaceIsGlobal deprecated in El-Cap/OSX 10.11?
For sharing GPU data without copying between processes we've typically been able to create an IOSurface in the client and specify kIOSurfaceIsGlobalIOSurfaceRef foo = IOSurfaceCreate((CFDictionaryRef)@{(id)kIOSurfaceWidth: @512, (id)kIOSurfaceHeight: @512, (id)kIOSurfaceBytesPerElement: @4, (id)kIOSurfaceIsGlobal: @YES});then use IOSurfaceGetID to get a value to pass between processes which can then be turned back into an IOSurfaceRefIOSurfaceID foo_id = IOSurfaceGetID(foo); ... IOSurface foo2 = IOSurfaceLookup(foo_id);the kIOSurfaceIsGlobal flag has been required to allow this getid/lookup to work between processes, but is marked as deprecated in 10.11/ kIOSurfaceIsGlobal - CFBoolean If true, the IOSurface may be looked up by any task in the system by its ID. Dep recated in Mac OS X 10.11. */¬ 99 extern const CFStringRef kIOSurfaceIsGlobal▸▸ ▸ ▸ ▸ IOSFC_AVAILABLE_BUT_DEPRECATED(__MAC_10_6, __MAC_10_11, __IPHONE_NA , __IPHONE_NA);¬is there a future-proof way to share IOSurfaces between processes? fwiw, it alw
6
0
2.2k
Sep ’15
Reply to Can you put functions in Dictionaries?
Why are you focusing so much on the fact that functions stored in a dictionary are called/executed after the code is compiled (ie runtime)?I mean, of course they are. Just like any other function.func foo() { print(foo) } // foo is this function. foo() // Calls foo. let x = foo // The value of x is now a reference to the function foo. x() // Calls foo. let myDictionary: [String : () -> ()] = [foosKey : foo] // This dictionary now has a value that is a reference to the function foo. myDictionary[foosKey]?() // Calls foo.You certainly can put a (reference to a) function in a dictionary, just like you can in an array, in a variable, in a struct, in a class, whatever.I can't see what the big deal/difference is.Perhaps what you mean to point out is that you can't send a dictionary with function(reference)s in it over a network and expect to transmit the actual (code for those) functions? (And the same goes for eg archiving/unarchiving.)I don't think anyone here have such expectations.(Functions are ref
Topic: Programming Languages SubTopic: Swift Tags:
Sep ’15
Reply to shared IOSurfaces: kIOSurfaceIsGlobal deprecated in El-Cap/OSX 10.11?
Your theory is that Apple made all surfaces insecure with no way to make them secure? You could certainly test that. Don't specify kIOSurfaceIsGlobal and then try to obtain the surface in another process using IOSurfaceLookup().I'm 99% certain that Apple is simply deprecating global access to surfaces. It was a big security hole and not necessary given that there are secure ways to share them.
Topic: App & System Services SubTopic: Core OS Tags:
Sep ’15
Reply to Over-the-air distribution for enterprise app doesn't work
Can confirm. We distribute all our apps OTA and none of them work now on iOS 9. I've made new provisioning profiles, new certs, new plists, new code, new everything and they all fail. The big kicker is they all install as designed through iTunes. It appears to be a bug.
Replies
Boosts
Views
Activity
Sep ’15
OS X v10.11GM seed occurs black screen when install
I downloded GM seed of OS X 10.11, after downloading hit start button, after installation it auto reboot, and i signed in my laptop password, saw progress bar went to 50%, and the screen had a big flash, then went to black. Tried safe mode, after signed in with my account password, laptop has been frozen at 50% progress bar.
Replies
1
Boosts
0
Views
245
Activity
Sep ’15
Reply to iOS 9 GM -> iOS 9? (clean installation)
iOS 9.0 has a big advantage: It is a fully supported release - if you have any problems as a normal user you can get full support if anything goes wrong. Also developers will be making sure that their apps are working properly on 9.0 now that it is released. So if it is your main device that you use everyday then I suggest you stay on iOS 9.0
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Sep ’15
Home Sharing intermittent
Got mine today and got it all set up. Home sharing was working fine, now movies won't start playback. Anyone else experience this? Big files
Replies
0
Boosts
0
Views
185
Activity
Sep ’15
Reply to How to create button in Spritekit that respond to remote press, motion and focus?
@mwhuss, thank you for your reply. touchesmoved detects my buttons.. How do I make it in a way that each swipe it will jump to the next button ?This is because the TV area is really big and my button is small.. so I have to keep touching to find the button.
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Sep ’15
Stream mp3 files in iOS 9
Hello there,I'm still new to programming and I managed to built my first app with Objective-C on Xcode 6.4 -The app only have audiobooks and pdfs-, But the thing is I used an audio player (LINK: https://github.com/ymc-thzi/ios-audio-player) and It only play short audio clips -I think it doesn't play my clips because its big size-, mine are very long. and they are exactly 365 audio clip and they are all long -around an hour or more-, all audio clips are in mp3 format and they are already on my website.So my question, would someone help me please to modify the player to make it stream the files over its http links or help me find another player only to stream mp3 files ??, I searched a lot but they are all doesn't support iOS 9 or comlecated for me to understand.Thanks in advanced and much appreciated.
Replies
0
Boosts
0
Views
680
Activity
Sep ’15
how big a flash drive is in it?
just wondering how big a game we can create to push to the devleoper kit appletv? the device itself will not show how much space is on it. keeps on showing nothing on that screen.
Replies
3
Boosts
0
Views
274
Activity
Sep ’15
Reply to Massive IPA size Xcode 7 Archive
Hi, please find time to answer.In Xcode 7 I developed simple universal iOS app, deployment target is iOS 8.Then I archived my project with 'Release' build configuration.In 'Organizer' I exported an .ipa file from it's archive. I noted that .ipa file is about 3.3 Mb and that was as I expected - because my app is simple (there is no huge code base, no huge graphic assets).But when I distributed my app with OTA (Crashlytics) and installed it on iPad - I noticed that iOS 'Settings' app shows me about 51 Mb of storage space for my app.I am using iPad with iOS 8.4.So I am little bit confused - why is that? Why difference is so big ?
Replies
Boosts
Views
Activity
Sep ’15
Reply to Images are not displaying for some users
Hello there ! , did you find a solution to this issue ? I just updated my phone to iOS9 and re-designing one of my apps , and now my images do notshow when the app is launched. This is a big issue i have tons of downloads.RegardsJZ
Replies
Boosts
Views
Activity
Sep ’15
Reply to Any way to kill an unresponsive app using the Remote?
Menu + Home (TV icon) didn't work for me on the new remote, but Menu + Play/Pause did shut down the Apple TV. That's going to be a big pain if it's the only way to kill apps, though.
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Sep ’15
Big problem with multi-touch on remote
I spent some time playing around trying to get multitouch working with the Siri Remote, and here's what I found:There is no easy way to enable multitouch with the remoteApple has gone out of their way to make sure people can't set UIView's multipleTouchEnabled on TVOS (it's marked __TVOS_PROHIBITED so it gives errors when you try to access it)I turned multipleTouchEnabled on anyway (using NSInvocation), but even then I still only got one touch returned.I even tried checking the new coalescedTouchesForTouch, but that still doesn't have the other touchesAt this point it's worth noting that there are many signs that the remote DOES detect multiple touches at a lower level.Ok so here's the big problem: with the GCMicroGamepad, if you have two fingers on it, the absolute dpad position returns the *average* of two touches. This is how I know for certain that the touchpad is detecting at least two fingers, because the position it returns is always exactly in between those two fingers. If you touch a third f
Replies
3
Boosts
0
Views
1.5k
Activity
Sep ’15
Reply to Delay of watchOS 2
Also a big one: https://forums.developer.apple.com/thread/17677...and this one:https://forums.developer.apple.com/thread/17176
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Sep ’15
shared IOSurfaces: kIOSurfaceIsGlobal deprecated in El-Cap/OSX 10.11?
For sharing GPU data without copying between processes we've typically been able to create an IOSurface in the client and specify kIOSurfaceIsGlobalIOSurfaceRef foo = IOSurfaceCreate((CFDictionaryRef)@{(id)kIOSurfaceWidth: @512, (id)kIOSurfaceHeight: @512, (id)kIOSurfaceBytesPerElement: @4, (id)kIOSurfaceIsGlobal: @YES});then use IOSurfaceGetID to get a value to pass between processes which can then be turned back into an IOSurfaceRefIOSurfaceID foo_id = IOSurfaceGetID(foo); ... IOSurface foo2 = IOSurfaceLookup(foo_id);the kIOSurfaceIsGlobal flag has been required to allow this getid/lookup to work between processes, but is marked as deprecated in 10.11/ kIOSurfaceIsGlobal - CFBoolean If true, the IOSurface may be looked up by any task in the system by its ID. Dep recated in Mac OS X 10.11. */¬ 99 extern const CFStringRef kIOSurfaceIsGlobal▸▸ ▸ ▸ ▸ IOSFC_AVAILABLE_BUT_DEPRECATED(__MAC_10_6, __MAC_10_11, __IPHONE_NA , __IPHONE_NA);¬is there a future-proof way to share IOSurfaces between processes? fwiw, it alw
Replies
6
Boosts
0
Views
2.2k
Activity
Sep ’15
Reply to Can you put functions in Dictionaries?
Why are you focusing so much on the fact that functions stored in a dictionary are called/executed after the code is compiled (ie runtime)?I mean, of course they are. Just like any other function.func foo() { print(foo) } // foo is this function. foo() // Calls foo. let x = foo // The value of x is now a reference to the function foo. x() // Calls foo. let myDictionary: [String : () -> ()] = [foosKey : foo] // This dictionary now has a value that is a reference to the function foo. myDictionary[foosKey]?() // Calls foo.You certainly can put a (reference to a) function in a dictionary, just like you can in an array, in a variable, in a struct, in a class, whatever.I can't see what the big deal/difference is.Perhaps what you mean to point out is that you can't send a dictionary with function(reference)s in it over a network and expect to transmit the actual (code for those) functions? (And the same goes for eg archiving/unarchiving.)I don't think anyone here have such expectations.(Functions are ref
Topic: Programming Languages SubTopic: Swift Tags:
Replies
Boosts
Views
Activity
Sep ’15
Reply to shared IOSurfaces: kIOSurfaceIsGlobal deprecated in El-Cap/OSX 10.11?
Your theory is that Apple made all surfaces insecure with no way to make them secure? You could certainly test that. Don't specify kIOSurfaceIsGlobal and then try to obtain the surface in another process using IOSurfaceLookup().I'm 99% certain that Apple is simply deprecating global access to surfaces. It was a big security hole and not necessary given that there are secure ways to share them.
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Sep ’15