Search results for

İOS 26 beta battery %1

253,813 results found

Post

Replies

Boosts

Views

Activity

Reply to IOS 26.1 Issue
Something is really strange with the battery on my iPhone 16 Max running ios 26.1 prerelease beta. Yesterday morning I made a 1 hour facetime call (my phone was at 98% before the start of the call). After the call finished, I terminated (swiped up) facetime, and then checked Battery. It said that facetime had used 11%. About 1/2 hour later I checked battery and it said that facetime had now used 18% even though it still said that it was 1 hour on screen and 0 background. About 2 hours later, battery said that facetime was up to 20% with the same on screen and background. In desperation I deleted facetime from the phone, reinstalled in from the App store and restarted my phone. An hour later it reported Recently deleted app was now up to 30%! Either something is buggy with the battery reporting or something is really wrong with the ios operating system.
5d
IOS 26.1 Issue
When I updated IOS 26.1, When someone call me over voice call phone kept vibrating after call has been picked for 15 sec. Can you please check what’s the issue
2
0
507
5d
Xcode 26 + iOS 26 debugging is extremely slow
Since upgrading my iPhone 13 Pro Max to iOS 26, apps have become nearly impossible to debug. The recent update to iOS 26.1 has made this even worse. Going from app start to a fully rendered & responding screen takes <1 second on a Debug build when no debugger is attached, but with the debugger attached I get these times (measured manually with a stopwatch): First render: <1 second without debugger 5 seconds on USB debugger 30 seconds on wireless debugger Data loaded from webserver and UI responding: <1 second without debugger 19 seconds on USB debugger 5 minutes on wireless debugger! Doing an online speed test reports 55 Mbps for the phone and 60 Mbps on the MacBook, so I doubt it's my WiFi. Having a debugger attached used to make minimal difference on iOS 18, but the performance has tanked completely since the last major release. What happened?
4
0
93
5d
Reply to IOS 26.1 isSourceTypeAvailable: UIImagePickerControlSourceTypeCamera method keeps returning true when the camera is unavailable
this bug has been fixed in the official ISO 26.1 release. Thank you for resolving it in the new version! You're very welcome. I'm sorry I couldn't be more specific in my earlier post, but when I posted my earlier email the fix was already making it's way into the final build. I’m not sure if my report prompted the fix, but I truly appreciate it nonetheless. Yes, your bug played a significant role in making sure this got fixed. That said, I hope in the future the bug-reporting website can provide real-time acknowledgment—something like “received, under review”—instead of one-way submission with zero feedback. Thank you That's feedback we hear a lot. I'd love to see it as well, but the volume of bugs and our own secrecy requirements make it a difficult issue to address. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: Hardware Tags:
5d
When trying to run SwiftUI previews, it fails with "SimulatorShutdownUnexpectedlyError - Simulator was shutdown during an update"
My main app target builds fine and can run on Simulator without issue. Whenever I try to run a Preview, I get this error: == DATE: Monday, November 3, 2025 at 2:52:23 PM Pacific Standard Time 2025-11-03T22:52:23Z == PREVIEW UPDATE ERROR: SimulatorShutdownUnexpectedlyError: Simulator was shutdown during an update Simulator [F85A5AF1-F52C-4662-AFCD-762F87AF537D] failed to boot and may have crashed. This seems like it started happening after updating to MacOS 26. I've tried reinstalling all Simulators, tried on Xcode 26, deleted derived data, restarted Xcode and my Mac several times. What other troubleshooting steps can I take?
2
0
42
5d
NSOutlineView incorrectly draws disclosure indicator when item views are SwiftUI views.
I am using an NSOutlineView via NSViewRepresentable in a SwiftUI application running on macOS. Everything has been working fine. Up until lately, I've been returning a custom NSView for each item using the standard: func outlineView(_ outlineView: NSOutlineView, viewFor tableColumn: NSTableColumn?, item: Any) -> NSView? { // View recycling omitted. return MyItemView(item) } Now I want to explore using a little bit more SwiftUI and returning an NSHostingView from this delegate method. func outlineView(_ outlineView: NSOutlineView, viewFor tableColumn: NSTableColumn?, item: Any) -> NSView? { // View recycling omitted. let rootView = MySwiftUIView(item) let hostingView = NSHostingView(rootView: rootView) return hostingView } For the most part, this appears to be working fine. NSOutlineView is even correctly applying highlight styling, so that's great. But there's one small glitch. The outline view's disclosure triangles do not align with the hosting view's content. The disclosure triangles appear
1
0
99
5d
Reply to How to Handle Asynchronous Operations in BGContinuedProcessingTask
I would like to know whether BGContinuedProcessingTaskRequest supports executing asynchronous tasks internally. Yes, this is 100% supported. FYI, it uses the same approach as the other task types, so everything I'm describing equally applies to the other task types in the background task framework. or if it can only execute synchronous tasks within BGContinuedProcessingTaskRequest? No, not at all. You CAN choose to do your work inside the task block, but you are under no obligation to do so and, in fact, properly implemented solutions for work like you're describing: ...(such as video encoding/decoding & export). However, our export interface is an asynchronous function, for example, video.export(callback: FinishCallback). ...probably SHOULDN'T try and force their work into the task block model. Doing so would mean either compromising performance by constraining yourself to a single thread or something like a semaphore to artificially block the task block, both of which are not ideal. And, yes, the code s
5d
Reply to iOS 26.1 and SwiftData: Can't reuse store?
The message seems to indicate a framework version mismatching, which likely happens when you have a store created with the higher version framework (Persistence-1522) and try to access it with the lower version (Persistence-1518). The store file path has CoreSimulator, and so I guess if it is that the version of your simulator doesn't match. Does the issue happen when you run your app on an iOS 26.1 device? Also, does the version of your simulator match your Xcode version? If not, you can try to remove the simulator and re-install a new one using the UI at Xcode > Window > Devices and Simulators. Best, —— Ziqiao Chen  Worldwide Developer Relations.
5d
iOS 26.1 and SwiftData: Can't reuse store?
I have one target building and filling the SwiftData store and then copying the same store file to another target of the app to use the contents. That worked fine from iOS 17 to iOS 26.0.1 Under iOS 26.1 I am getting following error: CoreData: error: This store file was previously used on a build with Persistence-1522 but is now running on a build with Persistence-1518. file:///Users/xxx/Library/Developer/CoreSimulator/Devices/0FE92EA2-57FA-4A5E-ABD0-DAB4DABC3E02/data/Containers/Data/Application/B44D3256-9B09-4A60-94E2-C5F11A6519E7/Documents/default.store What does it mean and how to get back to working app under iOS 26.1?
1
0
144
5d
Reply to Is that possible to update ModelContainer?
Technically, it's totally fine that your app replaces an existing model container with a new one, or use multiple containers. Just be sure that you update with the appropriate container for your views and scene via their modelContainer(_:) method. When that is done, the model context injected to the environment of the view hierarchy should change automatically, which triggers an update for the view hierarchy. Practically, I'd probably only do that if every user has their own store (so I need to switch to another store when a user login happens). Sharing one single model container across an app is good enough for most cases, and makes things simpler. Best, —— Ziqiao Chen  Worldwide Developer Relations.
5d
Background location stops with (kCLErrorDomain error 1.) but permission was granted
We are currently experiencing a very interesting issue when accessing the location in the background with CLLocationManager. The user has given our app the whenInUse permission for locations and in most cases the app provides location updates even when it's in the background. However, when we started to use other navigation apps in the foreground we saw that the func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) method was called with (kCLErrorDomain error 1.). The user hasn't changed the location permission and we saw that locations were delivered once the user opened the app again. I don't see anything in the documentation explaining this issue, but I chatted with other developers that confirm that specific behavior. Am I missing something here?
3
0
886
5d
Reply to iPhone17 (iOS26) BLE connection issue (MTU, Primary Service)
Please test with iOS 26.1 and if the issue persists, please file a Bug Report on this In your bug report we would need some diagnostics logs as well. Please go to https://developer.apple.com/bug-reporting/profiles-and-logs/ and follow the instructions for Bluetooth for iOS to install a logging profile on your device. Then reproduce the issue, and follow the instructions at the above link to create a sysdiagnose. And attach that to the bug report as well. If you have separate sniffer logs that shows the interaction, also do include those. We would also like to know the peripheral devices you are seeing this issue with. Make/Model and if you know, the BT chipset details (HW/FW versions and manufacturer) would be helpful to track this down. Once done, please share the Feedback ID here, and @mention me in your response so we can take a look at this right away. Argun Tekant /  WWDR Engineering / Core Technologies
Topic: App & System Services SubTopic: Core OS Tags:
5d
Reply to Creating an URL bookmark in macOS 26.1 of a Windows NTFS fileshare returns a bookmark with access to the local drive
Creating bookmarks to the root directory of a volume was broken in earlier versions of 26. It looks like a change was made and that change broke NTFS. Good thing I haven't released yet. I need to double check. My workaround assumed that creating the bookmark would fail. I didn't anticipate success with invalid data. I don't know if my workaround would work for you. I have a special case where I don't actually need to access the data. I just want to know the URL. I can get the data I need without a security scoped bookmark. And it sounds like I need to re-do it anyway.
Topic: App & System Services SubTopic: Core OS Tags:
5d