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iPadOS 17.7.7

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Make Scribble on iPadOS takes input per character like in watchOS
Is there's a way to make Scribble on iPadOS to work like in watchOS where it takes input per character, not per-certain-pause-period? I'm making a crossword App for iPad, and it gonna be really cool if the user can just write each character inside each box in a very rapid way just like we did on a real physical crossword puzzle.
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840
Sep ’20
Alternate Icons not included in iPadOS build of app's CFBundleAlternateIcons
I'm developing a SwiftUI app and have implemented app icon switching. I walk the list of CFBundleAlternateIcons from the main bundle's CFBundleIcons key at runtime to display the list of options the user can select from. All is well when running on iOS (device or simulator). However, none of the alternate icons are available when running on iPadOS (device or simulator). The project is set up with Include all app icon assets checked on the app target, and all the icon sets are in the main asset catalog and are configured as Single Size for iOS. Based on some old StackOverflow posts I've also tried switching them to All Sizes and explicitly adding images for each variant, to no avail. Just in case, I also toggled Include All App Icon Assets to Yes the project level, which had no effect. The project and app target are set with a deployment target of iOS 16.0. Using xcrun --sdk iphoneos assetutil --info on the iPad build's Assets.car file shows the relevant entries for the icon files. For example: { Asse
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2.1k
May ’23
Should iPadOS 18's UITabBarController work with more than 7 tabs?
Is it expected that UITabBarController in iPadOS 18 beta 2 should be working with more than 7 tabs yet, or is this still a work-in-progress on Apple's end? Currently, if I create a UITabBarController and configure it with more than 7 root tabs (i.e. enough to trigger the more tab in previous iPadOS versions) using the new UITab API, any tab after the seventh one is effectively not selectable: If the view is at a horizontally regular width: When you select via the new floating tab bar or the sidebar, the tab / sidebar item itself does become selected, but the actually displayed view controller remains unchanged. If you switch the window to a horizontally compact width, it switches to the old-style of tab bar, and the More tab with its moreNavigationController functionality becomes visible, and from there you select and actually present one of the 'excess' tabs. (Note: there appear to be some push/pop animation glitches when transitioning between the moreNavigationController and the tab's view
Topic: UI Frameworks SubTopic: UIKit
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1.1k
Jun ’24
Can't get Driver properties using IORegistryEntryCreateCFProperties on iPadOS 16.1
We are developing our Driver using DriverKit. In client App we successfully discover our driver but can't get IORegistry properties except IOClass. So in a client App we use following code to read properties: private func debugRegistry(device: io_object_t) { var dictionary: Unmanaged? IORegistryEntryCreateCFProperties(device, &dictionary, kCFAllocatorDefault, .zero) if let dictionary = dictionary { let values = dictionary.takeUnretainedValue() print(values) } } output is: { IOClass = IOUserService; } We tested same code on macOS and output contains about 20+ properties. It looks like IOKi doesn't allow to read other properties except IOClass. Environment: Xcode - Version 14.1 beta 2 (14B5024i). iPadOS - iOS 16.1 (20B5050f)
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1.1k
Sep ’22
XCode 12 built app running on iPadOS 14 UIPickerViewDelegate's pickerView is not fired
I recently updated my XCode to version 12. I found that the app I built while running on iPad with iPadOS 14 ( I haven't tested this on iOS 14 yet) and found that the spinner picker is not working. Based on my debugging, it seems that the callback function UIPickerViewDelegate's pickerView is not firing when it should. The same code would work on iOS 13 and iPadOS 13 devices. I just want to see if anyone has seen something similar and if there is any fix for that. Thanks Ming
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Sep ’20