Search results for

“xcode github”

95,391 results found

Post

Replies

Boosts

Views

Activity

Third-party credential manager not appearing in Apple Passwords "Export Data to Another App" list — iOS 26
Hi, I'm building a third-party credential manager app and trying to get it listed as an eligible destination in Apple Passwords → Export Data to Another App on iOS 26 / macOS 26. The app never appears in the list, even on a physical device. What I've implemented so far: The main app and the Credential Provider Extension both have the com.apple.developer.authentication-services.autofill-credential-provider entitlement set. The extension's Info.plist has ASCredentialProviderExtensionCapabilities nested correctly under NSExtension → NSExtensionAttributes, with ProvidesPasskeys and ProvidesPasswords both set to true. Both targets share the same App Group. The extension is visible and selectable under Settings → General → AutoFill & Passwords — so the extension itself is working. I've also added ASCredentialImportManager and ASCredentialExportManager support to the app based on the AuthenticationServices SDK interfaces in Xcode 26. The specific question: What is the actual eligibility criteria for app
Topic: UI Frameworks SubTopic: General
2
0
158
3d
Reply to Apple watch Xcode pairing & connection issues
Definitely a hell of an experience in the worse way. Apple Watch Series 4 iPhone 11 Mac Neo I had 0 issues developing/deploying to Pixel WearOS, but obstacles after obstacles, developing for and deploying to Apple WatchOS. After several days of working around each obstacle with the help of Gemini, I'm adding the summary of what I had to do so far to get to initial deployment in case this helps Apple/others with fix/workarounds: Here is the complete technical post-mortem for the development environment setup. This summarizes the specific hurdles cleared to get a Watch Series 4 (watchOS 10.6.2) communicating with your Mac via a No-SIM iPhone bridge. 🛠️ Environment Recovery Summary The Networking Layer The primary blocker was extreme network instability on the default 10.0.0.x gateway. The Symptom: ping tests showed 62% packet loss and 1,000ms+ latency. The Fix: Migrated all devices to a clean 192.168.86.x subnet. The Result: Achieved 0% packet loss and ~13ms latency, providing the stable pipe required for the
4d
Reply to Inquiry regarding Local Push Connectivity Entitlement
Dear Quinn, In February 2021, when an Entitlement was added to Team ID WEJZZZZZZZ, I received the following email from Apple and learned how to add the Entitlement to a provisioning profile: Hi, Does Apple add entitlement to my team ? (== App ID: WEJZZZZZZZ) Yes, the entitlement was actually added to your “team”. That gives you the ability to add the entitlement to any app that’s managed by your “team”. Here is the configuration information you can use to check the current status and/or configure your own project: -To use the entitlement, you need to codesign your app with a provisioning profile that includes it. In the Apple developer portal website, you’ll need >to do the following: In the “Provisioning Profiles” section, click the “+” and to create a new profile In the “What type of provisioning profile do you need?” section, select “iOS App Development” Walk through the creation process and directly after the “Select devices.” section, you should see a new section titled “Do you need additional ent>
Topic: App & System Services SubTopic: General Tags:
4d
Reply to Xcode 16 warning about missing symbols of static framework
I am seeing a similar issue, but only for my Mac Catalyst archive on XCode 26. My app is a SwiftUI application that embeds an Objective-C framework built from a separate Xcode project. The framework binary itself does have UUIDs, but when I inspect the .xcarchive, the corresponding framework dSYM is missing from the archive’s dSYMs folder. What is confusing is that this does not happen for the iOS build. I use the same framework target, and when I archive the iOS app and upload to TestFlight, I do not get the warning. The problem only appears when I archive the Mac Catalyst version. So in summary: • The embedded framework binary is present in the archive • The framework executable has valid UUIDs • The app archive’s dSYMs folder does not contain the matching dSYM for that embedded framework • This only happens for Mac Catalyst • The same setup works correctly for iOS Has anyone seen Catalyst archives skip generating or packaging dSYMs for embedded frameworks, even though the binary itself co
4d
Reply to Quick questions for xcode cloud build
Do these IP's ever change? Rarely, but it does happen. The list you see was recently updated, and these changes are announced through the Xcode Cloud Release Notes, so you can see when the recent update happened. Are there specific ports Apple uses? Would be nice to limit to only what's needed. None are documented, so you shouldn't make any assumptions about port selection. Do we have to open in-bound access or can we instead have our builds reach out with an outbound only setup? Xcode Cloud requires inbound access, that is noted in the document you linked to very briefly. — Ed Ford,  DTS Engineer
4d
Reply to Unable to sign in to Sandbox Apple Account on Simulator
By contrast, I can sign in to the Sandbox Apple Account without issue on a physical device. The problem occurs only via Simulator. That is the expected behavior. To test in the sandbox environment, you need a physical device. For more information, see Testing In-App Purchases with sandbox. StoreKit Testing in Xcode is a local test environment for testing in-app purchases without requiring a connection to App Store servers. You can use it to test In-App Purchases in the Simulator without a Sandbox account.
Topic: App & System Services SubTopic: StoreKit Tags:
4d
Quick questions for xcode cloud build
We're investigating using xcode cloud to do our CI builds. We have our own on-prem self-managed GitLab behind a private firewall. Some questions on this: I see some IP's for Apple here: https://developer.apple.com/documentation/xcode/setting-up-your-project-to-use-xcode-cloud#Use-a-remote-source-control-repository Do these IP's ever change? Are there specific ports Apple uses? Would be nice to limit to only what's needed. Do we have to open in-bound access or can we instead have our builds reach out with an outbound only setup?
1
0
49
4d
Reply to How to monitor heart rate in background without affecting Activity Rings?
Hi @Ziqiao Chen and everyone, Thank you for the follow-up. You were right to push for more precise testing — it led me to discover an issue with my original test setup and reach a much clearer understanding of the problem. == Correction: Original Test Setup == My initial frontmost test had a build configuration error: the test build still had an active HKWorkoutSession running in the background. This means the results I would have reported (~10 minutes before termination) did not reflect pure frontmost app state behavior. I've since corrected this and re-tested with precise instrumentation. == Hardware & Software == Apple Watch Series 8 (45mm) — not Series 4 watchOS 11.6.1 (latest stable) Build: Debug, standalone watch app Xcode debugger disconnected before all tests (to avoid priority elevation) == Methodology == I added a 30-second heartbeat timer that logs: Sequential counter and elapsed seconds Current heart rate value and time since last HR sample (hr_age_sec) App lifecycle transitions (Scen
4d
Reply to FSKit passthrough sample fails to mount
Yes, both are signed Executable=/Users/alexf/Library/Developer/Xcode/DerivedData/Passthrough-fmtxodvbsknmqegwvscnzsczlopk/Build/Products/Debug/PassthroughAppEx.appex/Contents/MacOS/PassthroughAppEx Identifier=com.example.apple-samplecode.PassthroughXXXXXXXX.AppEx Format=bundle with Mach-O thin (arm64) CodeDirectory v=20400 size=476 flags=0x0(none) hashes=3+7 location=embedded Hash type=sha256 size=32 CandidateCDHash sha256=9abcde7d8b79d23164600c46c55cdace7136690a CandidateCDHashFull sha256=9abcde7d8b79d23164600c46c55cdace7136690aecb06f89082b53853a045b76 Hash choices=sha256 CMSDigest=9abcde7d8b79d23164600c46c55cdace7136690aecb06f89082b53853a045b76 CMSDigestType=2 CDHash=9abcde7d8b79d23164600c46c55cdace7136690a Signature size=4781 Authority=XXXXXXXXXXXXX Authority=Apple Worldwide Developer Relations Certification Authority Authority=Apple Root CA Signed Time=17 Mar 2026 at 15:00:17 Info.plist entries=21 TeamIdentifier=XXXXXXXX Sealed Resources version=2 rules=13 files=3 Internal requirements count=1 si
Topic: App & System Services SubTopic: Core OS Tags:
4d
Reply to Apple watch Xcode pairing & connection issues
Same issue for me as well and my ability to test on a real device is totally blocked and has been actually since some time back in Nov.! Xcode 26.3 iOS 26.3.1 watchOS 26.3 Watch was paired to Xcode but would never connect due to the same tunneling errors mentioned by others. After unpairing via Xcode Devices and Simulators the watch cannot be repaired even though I have unpaired and repaired it with iPhone and unpaired and repaired the iPhone to Xcode. NOTHING will cause Xcode to find the watch again. Damn it Apple this crap has been an ongoing issue since Xcode 26.0 How do you have 3 dot releases and not fix something like this?! Might have gotten the watch re-connected via another suggestion in higher up in this thread to connect mack to iPhone via Hotspot. I can see the watch again in Devices and Organizers, but the setup is taking foreeeeeevvverrr so not sure what happen when I switch the mac back to regular wifi.
4d
Reply to Broken autocomplete in Xcode 26
@DTS Engineer I have created fresh virtual machine with latest macOS, installed latest Xcode there and check. Behavior is still broken (check video below). https://drive.google.com/file/d/1THJ-o_4htaP2FvH8w4nt8IsbIsNefgZk/view?usp=sharing As you requested, I've also collected sysdiagnose: https://drive.google.com/file/d/1xv11WVYlVjCEVmggr37cETbqd-5w8Yyd/view?usp=sharing
4d
Reply to Inquiry regarding Local Push Connectivity Entitlement
[quote='880415022, ToshiyukiTakeda, /thread/819261?answerId=880415022#880415022, /profile/ToshiyukiTakeda'] Will the Entitlements field for Team ID NWKYYYYYYY be added if I simply wait? [/quote] Our records show that Team ID NWKYYYYYYY already has access to the entitlements need to use NEAppPushProvider. In Xcode’s Signing & Capabilities editor, it should show up as Network Extension (additional values). Likewise in the App ID editor on the Developer website. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: General Tags:
4d
Reply to Can I download the iOS 26 simulator runtime via a download link
I am unable to download the specified version 26.2. In light of the issue discussed in this thread: https://developer.apple.com/forums/thread/818209, could this be related to the local Xcode version? yue22.chen@L7JF2KDP9J code % xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -buildVersion 26.2 Finding content... iOS 26.2 is not available for download. yue22.chen@L7JF2KDP9J code % xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -buildVersion 26.2.0 Finding content... iOS 26.2.0 is not available for download. yue22.chen@L7JF2KDP9J code % xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -buildVersion iOS26.2 Finding content... iOS iOS26.2 is not available for download.
5d
Reply to Someone help me, i need to connect to wifi by scan a qrCode in my Flutter APP
Thank you very much for your patient response. However, I think my situation was different. After carefully reading the developer documentation, I realized that I hadn't added the Hotspot Configuration Entitlement to my certificate, which caused code 8 to appear. This issue was unrelated to the system version or device model. After I added the entitlement in Xcode, everything started working normally. Here is the link to the documentation, hoping it can help others: https://developer.apple.com/documentation/BundleResources/Entitlements/com.apple.developer.networking.HotspotConfiguration Nevertheless, I still think it would be better if the error message for missing permissions could be isolated, providing a clearer hint to developers.
5d
Third-party credential manager not appearing in Apple Passwords "Export Data to Another App" list — iOS 26
Hi, I'm building a third-party credential manager app and trying to get it listed as an eligible destination in Apple Passwords → Export Data to Another App on iOS 26 / macOS 26. The app never appears in the list, even on a physical device. What I've implemented so far: The main app and the Credential Provider Extension both have the com.apple.developer.authentication-services.autofill-credential-provider entitlement set. The extension's Info.plist has ASCredentialProviderExtensionCapabilities nested correctly under NSExtension → NSExtensionAttributes, with ProvidesPasskeys and ProvidesPasswords both set to true. Both targets share the same App Group. The extension is visible and selectable under Settings → General → AutoFill & Passwords — so the extension itself is working. I've also added ASCredentialImportManager and ASCredentialExportManager support to the app based on the AuthenticationServices SDK interfaces in Xcode 26. The specific question: What is the actual eligibility criteria for app
Topic: UI Frameworks SubTopic: General
Replies
2
Boosts
0
Views
158
Activity
3d
Reply to Apple watch Xcode pairing & connection issues
Definitely a hell of an experience in the worse way. Apple Watch Series 4 iPhone 11 Mac Neo I had 0 issues developing/deploying to Pixel WearOS, but obstacles after obstacles, developing for and deploying to Apple WatchOS. After several days of working around each obstacle with the help of Gemini, I'm adding the summary of what I had to do so far to get to initial deployment in case this helps Apple/others with fix/workarounds: Here is the complete technical post-mortem for the development environment setup. This summarizes the specific hurdles cleared to get a Watch Series 4 (watchOS 10.6.2) communicating with your Mac via a No-SIM iPhone bridge. 🛠️ Environment Recovery Summary The Networking Layer The primary blocker was extreme network instability on the default 10.0.0.x gateway. The Symptom: ping tests showed 62% packet loss and 1,000ms+ latency. The Fix: Migrated all devices to a clean 192.168.86.x subnet. The Result: Achieved 0% packet loss and ~13ms latency, providing the stable pipe required for the
Replies
Boosts
Views
Activity
4d
Reply to Inquiry regarding Local Push Connectivity Entitlement
Dear Quinn, In February 2021, when an Entitlement was added to Team ID WEJZZZZZZZ, I received the following email from Apple and learned how to add the Entitlement to a provisioning profile: Hi, Does Apple add entitlement to my team ? (== App ID: WEJZZZZZZZ) Yes, the entitlement was actually added to your “team”. That gives you the ability to add the entitlement to any app that’s managed by your “team”. Here is the configuration information you can use to check the current status and/or configure your own project: -To use the entitlement, you need to codesign your app with a provisioning profile that includes it. In the Apple developer portal website, you’ll need >to do the following: In the “Provisioning Profiles” section, click the “+” and to create a new profile In the “What type of provisioning profile do you need?” section, select “iOS App Development” Walk through the creation process and directly after the “Select devices.” section, you should see a new section titled “Do you need additional ent>
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
4d
Reply to Xcode 16 warning about missing symbols of static framework
I am seeing a similar issue, but only for my Mac Catalyst archive on XCode 26. My app is a SwiftUI application that embeds an Objective-C framework built from a separate Xcode project. The framework binary itself does have UUIDs, but when I inspect the .xcarchive, the corresponding framework dSYM is missing from the archive’s dSYMs folder. What is confusing is that this does not happen for the iOS build. I use the same framework target, and when I archive the iOS app and upload to TestFlight, I do not get the warning. The problem only appears when I archive the Mac Catalyst version. So in summary: • The embedded framework binary is present in the archive • The framework executable has valid UUIDs • The app archive’s dSYMs folder does not contain the matching dSYM for that embedded framework • This only happens for Mac Catalyst • The same setup works correctly for iOS Has anyone seen Catalyst archives skip generating or packaging dSYMs for embedded frameworks, even though the binary itself co
Replies
Boosts
Views
Activity
4d
Reply to Xcode Cloud builds showing persistent connection refused errors
Filed here: FB22276321 (Xcode Cloud build encountering persistent Connection Refused error)
Replies
Boosts
Views
Activity
4d
Reply to Quick questions for xcode cloud build
Do these IP's ever change? Rarely, but it does happen. The list you see was recently updated, and these changes are announced through the Xcode Cloud Release Notes, so you can see when the recent update happened. Are there specific ports Apple uses? Would be nice to limit to only what's needed. None are documented, so you shouldn't make any assumptions about port selection. Do we have to open in-bound access or can we instead have our builds reach out with an outbound only setup? Xcode Cloud requires inbound access, that is noted in the document you linked to very briefly. — Ed Ford,  DTS Engineer
Replies
Boosts
Views
Activity
4d
Reply to Unable to sign in to Sandbox Apple Account on Simulator
By contrast, I can sign in to the Sandbox Apple Account without issue on a physical device. The problem occurs only via Simulator. That is the expected behavior. To test in the sandbox environment, you need a physical device. For more information, see Testing In-App Purchases with sandbox. StoreKit Testing in Xcode is a local test environment for testing in-app purchases without requiring a connection to App Store servers. You can use it to test In-App Purchases in the Simulator without a Sandbox account.
Topic: App & System Services SubTopic: StoreKit Tags:
Replies
Boosts
Views
Activity
4d
Quick questions for xcode cloud build
We're investigating using xcode cloud to do our CI builds. We have our own on-prem self-managed GitLab behind a private firewall. Some questions on this: I see some IP's for Apple here: https://developer.apple.com/documentation/xcode/setting-up-your-project-to-use-xcode-cloud#Use-a-remote-source-control-repository Do these IP's ever change? Are there specific ports Apple uses? Would be nice to limit to only what's needed. Do we have to open in-bound access or can we instead have our builds reach out with an outbound only setup?
Replies
1
Boosts
0
Views
49
Activity
4d
Reply to How to monitor heart rate in background without affecting Activity Rings?
Hi @Ziqiao Chen and everyone, Thank you for the follow-up. You were right to push for more precise testing — it led me to discover an issue with my original test setup and reach a much clearer understanding of the problem. == Correction: Original Test Setup == My initial frontmost test had a build configuration error: the test build still had an active HKWorkoutSession running in the background. This means the results I would have reported (~10 minutes before termination) did not reflect pure frontmost app state behavior. I've since corrected this and re-tested with precise instrumentation. == Hardware & Software == Apple Watch Series 8 (45mm) — not Series 4 watchOS 11.6.1 (latest stable) Build: Debug, standalone watch app Xcode debugger disconnected before all tests (to avoid priority elevation) == Methodology == I added a 30-second heartbeat timer that logs: Sequential counter and elapsed seconds Current heart rate value and time since last HR sample (hr_age_sec) App lifecycle transitions (Scen
Replies
Boosts
Views
Activity
4d
Reply to FSKit passthrough sample fails to mount
Yes, both are signed Executable=/Users/alexf/Library/Developer/Xcode/DerivedData/Passthrough-fmtxodvbsknmqegwvscnzsczlopk/Build/Products/Debug/PassthroughAppEx.appex/Contents/MacOS/PassthroughAppEx Identifier=com.example.apple-samplecode.PassthroughXXXXXXXX.AppEx Format=bundle with Mach-O thin (arm64) CodeDirectory v=20400 size=476 flags=0x0(none) hashes=3+7 location=embedded Hash type=sha256 size=32 CandidateCDHash sha256=9abcde7d8b79d23164600c46c55cdace7136690a CandidateCDHashFull sha256=9abcde7d8b79d23164600c46c55cdace7136690aecb06f89082b53853a045b76 Hash choices=sha256 CMSDigest=9abcde7d8b79d23164600c46c55cdace7136690aecb06f89082b53853a045b76 CMSDigestType=2 CDHash=9abcde7d8b79d23164600c46c55cdace7136690a Signature size=4781 Authority=XXXXXXXXXXXXX Authority=Apple Worldwide Developer Relations Certification Authority Authority=Apple Root CA Signed Time=17 Mar 2026 at 15:00:17 Info.plist entries=21 TeamIdentifier=XXXXXXXX Sealed Resources version=2 rules=13 files=3 Internal requirements count=1 si
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
4d
Reply to Apple watch Xcode pairing & connection issues
Same issue for me as well and my ability to test on a real device is totally blocked and has been actually since some time back in Nov.! Xcode 26.3 iOS 26.3.1 watchOS 26.3 Watch was paired to Xcode but would never connect due to the same tunneling errors mentioned by others. After unpairing via Xcode Devices and Simulators the watch cannot be repaired even though I have unpaired and repaired it with iPhone and unpaired and repaired the iPhone to Xcode. NOTHING will cause Xcode to find the watch again. Damn it Apple this crap has been an ongoing issue since Xcode 26.0 How do you have 3 dot releases and not fix something like this?! Might have gotten the watch re-connected via another suggestion in higher up in this thread to connect mack to iPhone via Hotspot. I can see the watch again in Devices and Organizers, but the setup is taking foreeeeeevvverrr so not sure what happen when I switch the mac back to regular wifi.
Replies
Boosts
Views
Activity
4d
Reply to Broken autocomplete in Xcode 26
@DTS Engineer I have created fresh virtual machine with latest macOS, installed latest Xcode there and check. Behavior is still broken (check video below). https://drive.google.com/file/d/1THJ-o_4htaP2FvH8w4nt8IsbIsNefgZk/view?usp=sharing As you requested, I've also collected sysdiagnose: https://drive.google.com/file/d/1xv11WVYlVjCEVmggr37cETbqd-5w8Yyd/view?usp=sharing
Replies
Boosts
Views
Activity
4d
Reply to Inquiry regarding Local Push Connectivity Entitlement
[quote='880415022, ToshiyukiTakeda, /thread/819261?answerId=880415022#880415022, /profile/ToshiyukiTakeda'] Will the Entitlements field for Team ID NWKYYYYYYY be added if I simply wait? [/quote] Our records show that Team ID NWKYYYYYYY already has access to the entitlements need to use NEAppPushProvider. In Xcode’s Signing & Capabilities editor, it should show up as Network Extension (additional values). Likewise in the App ID editor on the Developer website. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
4d
Reply to Can I download the iOS 26 simulator runtime via a download link
I am unable to download the specified version 26.2. In light of the issue discussed in this thread: https://developer.apple.com/forums/thread/818209, could this be related to the local Xcode version? yue22.chen@L7JF2KDP9J code % xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -buildVersion 26.2 Finding content... iOS 26.2 is not available for download. yue22.chen@L7JF2KDP9J code % xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -buildVersion 26.2.0 Finding content... iOS 26.2.0 is not available for download. yue22.chen@L7JF2KDP9J code % xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -buildVersion iOS26.2 Finding content... iOS iOS26.2 is not available for download.
Replies
Boosts
Views
Activity
5d
Reply to Someone help me, i need to connect to wifi by scan a qrCode in my Flutter APP
Thank you very much for your patient response. However, I think my situation was different. After carefully reading the developer documentation, I realized that I hadn't added the Hotspot Configuration Entitlement to my certificate, which caused code 8 to appear. This issue was unrelated to the system version or device model. After I added the entitlement in Xcode, everything started working normally. Here is the link to the documentation, hoping it can help others: https://developer.apple.com/documentation/BundleResources/Entitlements/com.apple.developer.networking.HotspotConfiguration Nevertheless, I still think it would be better if the error message for missing permissions could be isolated, providing a clearer hint to developers.
Replies
Boosts
Views
Activity
5d