App Intents

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Extend your app’s custom functionality to support system-level services, like Siri and the Shortcuts app.

Posts under App Intents tag

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App Intents for audio playback actions in iOS 27
With SiriKit deprecated in iOS 27, I'm implementing App Intents from scratch for a frequency/ambient sound app. Should I conform to AudioPlaybackIntent from the Media framework or build a custom AppIntent? Specifically, I need intents for: play a named frequency, start sleep timer with duration, stop playback. Is there a recommended Intent entity type for audio content that isn't music (i.e. not MusicKit-backed)?
0
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241
Jun ’26
Visual Intelligence API SemanticContentDescriptor labels are empty
I'm trying to use Apple's new Visual Intelligence API for recommending content through screenshot image search. The problem I encountered is that the SemanticContentDescriptor labels are either completely empty or super misleading, making it impossible to query for similar content on my app. Even the closest matching example was inaccurate, returning a single label ["cardigan"] for a Supreme T-Shirt. I see other apps using this API like Etsy for example, and I'm wondering if they're using the input pixel buffer to query for similar content rather than using the labels? If anyone has a similar experience or something that wasn't called out in the documentation please lmk! Thanks.
2
0
1.5k
May ’26
WatchOS 26.5 breaks Action Button intent donation
For some reason since watchOS 26.5 my workout app can no longer receive action button presses during a workout unless the action button is configured to start a specified activity type. If the action button is configured to just open the app but not start an activity then at the start of a workout the app donates a StartWorkoutIntent. The result parameter is set to a 'NextButtonPress' intent so that the app is notified when the action button is pressed. This has been working fine since the action button first appeared back in 2022, but has suddenly stopped working with watchOS 26.5. Now when the app tries to donate the intent then it fails with the following error: The operation couldn’t be completed. (LNTranscriptErrorDomain error 1003.) Does anyone know what has changed and how I can get around it? Thanks.
2
0
2k
May ’26
SetFocusFilterIntent broken in macOS 26.5
Since the update to macOS 26.5, SetFocusFilterIntent is broken in two ways: When using a SetFocusFilterIntent where the user can select one AppEntity out of a list, the selection is broken. Instead of the selected item, the first or two items at the same time are highlighted. The perform method of the SetFocusFilterIntent is never called. On iOS there seems to be a strange fix when the focus filter doesn't work, just conform the focus filter to a LiveActivityIntent: struct FocusFilter: SetFocusFilterIntent, LiveActivityIntent No solution for macOS yet.
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1.5k
May ’26
Do interactive LiveActivityIntent buttons keep the Lock Screen awake like Now Playing controls?
I am developing an iOS app using ActivityKit Live Activities with interactive buttons based on LiveActivityIntent. The implementation works correctly: LiveActivityIntent.perform() executes correctly. The Live Activity updates visually. MediaPlayer actions are triggered successfully. The app does not open when tapping the buttons. Repeated taps correctly update the Live Activity state. However, I observed a behavior difference on the Lock Screen: Now Playing controls keep the Lock Screen awake while interacting repeatedly. Apple Stopwatch/Timer controls also keep the Lock Screen awake while interacting. My app’s Live Activity fades to black after around 5–7 seconds even while the user continues tapping the Live Activity buttons. I also tested a third-party timer app with Live Activity buttons and observed the same fade-to-black behavior. I additionally tested: repeated Activity.update(...) calls after each tap; visual state updates after every interaction; multiple consecutive interaction updates. None of these prevented the Lock Screen from dimming/fading to black. So my question is: Is this expected behavior for third-party Live Activities using LiveActivityIntent? Or is there any recommended way to keep the Lock Screen interaction session active while the user is continuously interacting with Live Activity buttons? I am especially interested from an accessibility perspective, because short interaction windows can make repeated Lock Screen interactions more difficult for users with motor impairments or slower interaction patterns.
0
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487
May ’26
Are there specific developer integration terms or agreements for Siri / App Intents Framework?
We are integrating the App Intents framework into our iOS app to enable Siri functionality, including intents that display user data (e.g., showing upcoming schedule information) and intents that perform actions on behalf of users (e.g., submitting a time-off request). Our Legal team has asked us to provide any developer-specific integration terms or agreements that govern the engineering use of Siri and the App Intents framework — separate from the user-facing Siri, Dictation & Privacy terms. So far, the only reference we've found to App Intents or Siri in Apple's developer agreements is Section J of the Apple Developer Program License Agreement. We've also reviewed the App Store Review Guidelines, the Privacy HIG, and the Siri HIG. As a point of comparison, Apple Maps has its own specific set of developer integration terms (MapKit / Apple Maps Server API terms). Does anything equivalent exist for Siri and/or the App Intents framework? If Section J of the License Agreement and the relevant HIG sections are the complete set of terms governing developer use of App Intents and Siri, confirmation of that would also be very helpful. Thank you.
0
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1.6k
May ’26
AppEntity / EntityQuery returns multiple results but Shortcuts only displays a single item on newest iOS 26.4
We are observing a regression in iOS 26.4 related to AppIntents, specifically AppEntity + EntityQuery. When using a single AppIntent with a parameter backed by AppEntity and EntityQuery, the query correctly returns multiple entities (e.g. ~50 items). However, in the Shortcuts app UI, only a single item is displayed. This behavior differs from iOS 26.3 and earlier, where all returned entities are correctly displayed in the selection list. This issue significantly impacts dynamic configuration use cases where AppEntity is used to represent server-driven or runtime-generated options.(The screenshots below illustrate the difference in shortcut presentation between iOS 26.4 and earlier versions.)
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2
1.9k
May ’26
App Intents: String array parameter value clears immediately in Shortcuts editor
Hello, I am experiencing an issue with the App Intents framework where a parameter of type [String] (String Array) fails to persist user input in the Shortcuts app action editor. Issue Description: When adding an item to the String Array parameter in the Shortcuts app action editor, the input text automatically clears/resets to empty within less than 1 second. This happens spontaneously while the keyboard is still active, or immediately after typing, making it impossible to input any values. Environment: Xcode Version: 26.2 (17C52) iOS Version: 26.2.1 Device: iPhone 17 Code Snippet: import AppIntents import SwiftUI struct TestStringArrayIntent: AppIntent { static var title: LocalizedStringResource = "Test Array Input Bug" static var description: IntentDescription = "Reproduces the issue where String Array input clears automatically." // PROBLEM: // Input for this parameter vanishes automatically < 1s after typing. @Parameter(title: "Test Strings", default: []) var strings: [String] func perform() async throws -> some IntentResult & ReturnsValue<String> { return .result(value: "Count: \(strings.count)") } } Steps to Reproduce: Build and install the app containing the code above. Open the Shortcuts app and create a new shortcut. Add the "Test Array Input Bug" action. Tap the "Test Strings" parameter to add a new item. Type any text (e.g., "Hi"). Observe: Wait for about 1 second Observed Behavior: The text field clears itself automatically. The array remains empty ([]). Expected Behavior: The text should remain in the field and be successfully added to the array. **Filed as Feedback:**FB21808619 Thank you.
5
1
1.8k
May ’26
Control widget panel
I haven't been able to find the exact name for this. In iOS 26, there's a widget called "New Reminder" in Reminders app among the Control Center widgets(Action Button also). In the Shortcuts app, name is “Show quick reminder.” It doesn't seem to be either the input window that appears when requesting parameters or the snippet view. Is it possible to implement the sheet that appears after tap this widget button? I've looked through the relevant documentation and WWDC videos but haven't found anything.
0
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973
Apr ’26
Can I use AppIntent with tvOS?
The AppIntent feature is available on tvOS since OS 16. https://developer.apple.com/documentation/appintents I tried a real basic integration where I just want simply open a specific tab in my tabbar. But the perform action gets never called. Is it really possible already to use AppIntent on tvOS? Or is this feature still mostly targeted for mobile devices? Also, the documentaiton says so often something about shortcuts app and features, that are not available on tvOS, that I started doubting that the AppIntent is really usable on tvOS. If AppIntents are available and usable for tvOS, what could be wrong, so that I do not see the expected results?
0
0
1.6k
Apr ’26
Siri not calling my INExtension
Things I did: created an Intents Extension target added "Supported Intents" to both my main app target and the intent extension, with "INAddTasksIntent" and "INCreateNoteIntent" created the AppIntentVocabulary in my main app target created the handlers in the code in the Intents Extension target class AddTaskIntentHandler: INExtension, INAddTasksIntentHandling { func resolveTaskTitles(for intent: INAddTasksIntent) async -> [INSpeakableStringResolutionResult] { if let taskTitles = intent.taskTitles { return taskTitles.map { INSpeakableStringResolutionResult.success(with: $0) } } else { return [INSpeakableStringResolutionResult.needsValue()] } } func handle(intent: INAddTasksIntent) async -> INAddTasksIntentResponse { // my code to handle this... let response = INAddTasksIntentResponse(code: .success, userActivity: nil) response.addedTasks = tasksCreated.map { INTask( title: INSpeakableString(spokenPhrase: $0.name), status: .notCompleted, taskType: .completable, spatialEventTrigger: nil, temporalEventTrigger: intent.temporalEventTrigger, createdDateComponents: DateHelper.localCalendar().dateComponents([.year, .month, .day, .minute, .hour], from: Date.now), modifiedDateComponents: nil, identifier: $0.id ) } return response } } class AddItemIntentHandler: INExtension, INCreateNoteIntentHandling { func resolveTitle(for intent: INCreateNoteIntent) async -> INSpeakableStringResolutionResult { if let title = intent.title { return INSpeakableStringResolutionResult.success(with: title) } else { return INSpeakableStringResolutionResult.needsValue() } } func resolveGroupName(for intent: INCreateNoteIntent) async -> INSpeakableStringResolutionResult { if let groupName = intent.groupName { return INSpeakableStringResolutionResult.success(with: groupName) } else { return INSpeakableStringResolutionResult.needsValue() } } func handle(intent: INCreateNoteIntent) async -> INCreateNoteIntentResponse { do { // my code for handling this... let response = INCreateNoteIntentResponse(code: .success, userActivity: nil) response.createdNote = INNote( title: INSpeakableString(spokenPhrase: itemName), contents: itemNote.map { [INTextNoteContent(text: $0)] } ?? [], groupName: INSpeakableString(spokenPhrase: list.name), createdDateComponents: DateHelper.localCalendar().dateComponents([.day, .month, .year, .hour, .minute], from: Date.now), modifiedDateComponents: nil, identifier: newItem.id ) return response } catch { return INCreateNoteIntentResponse(code: .failure, userActivity: nil) } } } uninstalled my app restarted my physical device and simulator Yet, when I say "Remind me to buy dog food in Index" (Index is the name of my app), as stated in the examples of INAddTasksIntent, Siri proceeds to say that a list named "Index" doesn't exist in apple Reminders app, instead of processing the request in my app. Am I missing something?
3
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906
Apr ’26
App Shortcuts: Invalid parameter type. AppEntity and AppEnum are the only allowed types...
Hi! So while Date is supported for @Parameter in an App Intent, I just discovered that Xcode will not let me use use it in a parametrized App Shortcut phrase. In my case, I would like to give the option to say "today", tomorrow", or "day after tomorrow" for the date. Am I missing something? Any hints on the best way to approach this?
7
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2k
Mar ’26
Provide spoken voice search string
Hello, My goal is to enable users to perform a freeform search request for any product I sell using a spoken phrase, for example, "Hey Siri, search GAMING CONSOLES on MyCatalogApp". The result would launch MyCatalogApp and navigate to a search results page displaying gaming consoles. I have defined a SearchIntent (using the .system.search schema) and a Shortcut to accomplish this. However, Siri doesn't seem to be able to correctly parse the spoken phrase, extract the search string, and provide it as the critiria term within SearchIntent. What am I doing wrong? Here is the SearchIntent. Note the print() statement outputs the search string--which in the scenario above would be "GAMING CONSOLES"--but it doesn't work. import AppIntents @available(iOS 17.2, *) @AppIntent(schema: .system.search) struct SearchIntent: ShowInAppSearchResultsIntent { static var searchScopes: [StringSearchScope] = [.general] @Parameter(title: "Criteria") var criteria: StringSearchCriteria static var title: LocalizedStringResource = "Search with MyCatalogApp" @MainActor func perform() async throws -> some IntentResult { let searchString = criteria.term print("**** Search String: \(searchString) ****") // tmp debugging try await MyCatalogSearchHelper.search(for: searchString) // fetch results via my async fetch API return .result() } } Here's the Shortcuts definition: import AppIntents @available(iOS 17.2, *) struct Shortcuts: AppShortcutsProvider { @AppShortcutsBuilder static var appShortcuts: [AppShortcut] { AppShortcut( intent: SearchIntent(), phrases: ["Search for \(\.$criteria) on \(.applicationName)."], shortTitle: "Search", systemImageName: "magnifyingglass" ) } } Thanks for any help!
1
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1.7k
Mar ’26
How to initiate native cellular calls without user confirmation from a companion app (like Meta Ray-Ban glasses)
We are building an AI-powered smart glasses companion app, similar to Meta Ray-Ban. We want to provide true hands-free calling support. Right now, whenever the app tries to dial a native cellular call, iOS shows a confirmation screen that requires the user to tap to start the call. If the user always has to confirm/tap on the phone screen, there is no real point in using smart glasses for making calls. How can we initiate a native outgoing call without any confirmation dialog or extra tap, exactly like Siri does it, or like the Meta Ray-Ban glasses do when the user says “Hey Meta, call [name]” Please guide us on the correct APIs, entitlements, or integration path to achieve this behavior. Thank you.
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663
Mar ’26
AppIntent search schema opens app as only option
I am trying to use @AppIntent(schema: .system.search) to search in my app via a Siri voice command, but I want to be able to return a .result that does not open the app, yet still get the model training benefits from the schema. Very new to this, this is my first app, so I would appreciate some guidance. I haven't gotten to the voice part, I tested on Shortcuts. Do I need to do AppIntents without the schema and wait until there is a search schema that does not open the app, or should I be using a different schema? What am I missing?
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1.1k
Mar ’26
New project with new AppIntent throws build error
I opened a new project, iOS app, in XCode and then tabbed into the system_search snippet and built the project and got a build error. I can't imagine this was intended, at least not for new developers to the ecosystem like me. I solved it by tweaking a configuration I don't really understand advised here: https://github.com/apple/swift-openapi-generator/issues/796, hopefully that's a valid workaround
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813
Mar ’26
Local Updates to Live Activities ignored after push update
I'm building out a live activity that has a button which is meant to update the content state of the Live Activity. It calls a LiveActivityIntent that runs in the app process. The push server starts my live activity and the buttons work just fine. I pass the push token back to the server for further updates and when the next update is pushed by the server the buttons no longer work. With the debugger I'm able to verify the app intent code runs and passes the updated state to the activity. However the activity never updates or re-renders. There are no logs in Xcode or Console.app that indicates what the issue could be or that the update is ignored. I have also tried adding the frequent updates key to my plist with no change. I'm updating the live activity in the LiveActivityIntent like this: public func perform() async throws -> some IntentResult { let activities = Activity<WidgetExtensionAttributes>.activities for activity in activities { let currentState = activity.content.state let currentIndex = currentState.pageIndex ?? 0 let maxIndex = max(0, currentState.items.count - 1) let newIndex: Int if forward { newIndex = min(currentIndex + 1, maxIndex) } else { newIndex = max(currentIndex - 1, 0) } var newState = currentState newState.pageIndex = newIndex await activity.update( ActivityContent( state: newState, staleDate: nil ), alertConfiguration: nil, timestamp: Date() ) } return .result() } To sum up: Push to start -> tap button on activity -> All good! Push to start -> push update -> tap button -> No good...
5
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853
Mar ’26
App Shortcut parameter title in Spotlight does not update after updateAppShortcutParameters()
We use AppShortcutsProvider with a parameterized App Shortcut. One of the entities has a dynamic display title (e.g. "Everyone is searching: {keyword}") that comes from UserDefaults and is returned in EntityQuery.suggestedEntities() and entities(for:). When we change the keyword and call updateAppShortcutParameters(), the Shortcuts app updates and shows the new title. In Spotlight (Siri Suggestions), the displayed title stays on the old value (e.g. still shows "Everyone is searching: 456" after we switched to "123"). On tap, the shortcut runs with the new value (123), so the execution is correct; only the displayed title in Spotlight is stale. Question: Is this expected? Is there any API or recommended approach to invalidate or refresh the Spotlight suggestion so the displayed title matches the current parameter, or should we avoid dynamic titles for the first suggestion for better UX?
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1.5k
Feb ’26
App Intents for audio playback actions in iOS 27
With SiriKit deprecated in iOS 27, I'm implementing App Intents from scratch for a frequency/ambient sound app. Should I conform to AudioPlaybackIntent from the Media framework or build a custom AppIntent? Specifically, I need intents for: play a named frequency, start sleep timer with duration, stop playback. Is there a recommended Intent entity type for audio content that isn't music (i.e. not MusicKit-backed)?
Replies
0
Boosts
0
Views
241
Activity
Jun ’26
Visual Intelligence API SemanticContentDescriptor labels are empty
I'm trying to use Apple's new Visual Intelligence API for recommending content through screenshot image search. The problem I encountered is that the SemanticContentDescriptor labels are either completely empty or super misleading, making it impossible to query for similar content on my app. Even the closest matching example was inaccurate, returning a single label ["cardigan"] for a Supreme T-Shirt. I see other apps using this API like Etsy for example, and I'm wondering if they're using the input pixel buffer to query for similar content rather than using the labels? If anyone has a similar experience or something that wasn't called out in the documentation please lmk! Thanks.
Replies
2
Boosts
0
Views
1.5k
Activity
May ’26
WatchOS 26.5 breaks Action Button intent donation
For some reason since watchOS 26.5 my workout app can no longer receive action button presses during a workout unless the action button is configured to start a specified activity type. If the action button is configured to just open the app but not start an activity then at the start of a workout the app donates a StartWorkoutIntent. The result parameter is set to a 'NextButtonPress' intent so that the app is notified when the action button is pressed. This has been working fine since the action button first appeared back in 2022, but has suddenly stopped working with watchOS 26.5. Now when the app tries to donate the intent then it fails with the following error: The operation couldn’t be completed. (LNTranscriptErrorDomain error 1003.) Does anyone know what has changed and how I can get around it? Thanks.
Replies
2
Boosts
0
Views
2k
Activity
May ’26
SetFocusFilterIntent broken in macOS 26.5
Since the update to macOS 26.5, SetFocusFilterIntent is broken in two ways: When using a SetFocusFilterIntent where the user can select one AppEntity out of a list, the selection is broken. Instead of the selected item, the first or two items at the same time are highlighted. The perform method of the SetFocusFilterIntent is never called. On iOS there seems to be a strange fix when the focus filter doesn't work, just conform the focus filter to a LiveActivityIntent: struct FocusFilter: SetFocusFilterIntent, LiveActivityIntent No solution for macOS yet.
Replies
0
Boosts
0
Views
1.5k
Activity
May ’26
Do interactive LiveActivityIntent buttons keep the Lock Screen awake like Now Playing controls?
I am developing an iOS app using ActivityKit Live Activities with interactive buttons based on LiveActivityIntent. The implementation works correctly: LiveActivityIntent.perform() executes correctly. The Live Activity updates visually. MediaPlayer actions are triggered successfully. The app does not open when tapping the buttons. Repeated taps correctly update the Live Activity state. However, I observed a behavior difference on the Lock Screen: Now Playing controls keep the Lock Screen awake while interacting repeatedly. Apple Stopwatch/Timer controls also keep the Lock Screen awake while interacting. My app’s Live Activity fades to black after around 5–7 seconds even while the user continues tapping the Live Activity buttons. I also tested a third-party timer app with Live Activity buttons and observed the same fade-to-black behavior. I additionally tested: repeated Activity.update(...) calls after each tap; visual state updates after every interaction; multiple consecutive interaction updates. None of these prevented the Lock Screen from dimming/fading to black. So my question is: Is this expected behavior for third-party Live Activities using LiveActivityIntent? Or is there any recommended way to keep the Lock Screen interaction session active while the user is continuously interacting with Live Activity buttons? I am especially interested from an accessibility perspective, because short interaction windows can make repeated Lock Screen interactions more difficult for users with motor impairments or slower interaction patterns.
Replies
0
Boosts
0
Views
487
Activity
May ’26
Are there specific developer integration terms or agreements for Siri / App Intents Framework?
We are integrating the App Intents framework into our iOS app to enable Siri functionality, including intents that display user data (e.g., showing upcoming schedule information) and intents that perform actions on behalf of users (e.g., submitting a time-off request). Our Legal team has asked us to provide any developer-specific integration terms or agreements that govern the engineering use of Siri and the App Intents framework — separate from the user-facing Siri, Dictation & Privacy terms. So far, the only reference we've found to App Intents or Siri in Apple's developer agreements is Section J of the Apple Developer Program License Agreement. We've also reviewed the App Store Review Guidelines, the Privacy HIG, and the Siri HIG. As a point of comparison, Apple Maps has its own specific set of developer integration terms (MapKit / Apple Maps Server API terms). Does anything equivalent exist for Siri and/or the App Intents framework? If Section J of the License Agreement and the relevant HIG sections are the complete set of terms governing developer use of App Intents and Siri, confirmation of that would also be very helpful. Thank you.
Replies
0
Boosts
0
Views
1.6k
Activity
May ’26
AppEntity / EntityQuery returns multiple results but Shortcuts only displays a single item on newest iOS 26.4
We are observing a regression in iOS 26.4 related to AppIntents, specifically AppEntity + EntityQuery. When using a single AppIntent with a parameter backed by AppEntity and EntityQuery, the query correctly returns multiple entities (e.g. ~50 items). However, in the Shortcuts app UI, only a single item is displayed. This behavior differs from iOS 26.3 and earlier, where all returned entities are correctly displayed in the selection list. This issue significantly impacts dynamic configuration use cases where AppEntity is used to represent server-driven or runtime-generated options.(The screenshots below illustrate the difference in shortcut presentation between iOS 26.4 and earlier versions.)
Replies
2
Boosts
2
Views
1.9k
Activity
May ’26
App Intents: String array parameter value clears immediately in Shortcuts editor
Hello, I am experiencing an issue with the App Intents framework where a parameter of type [String] (String Array) fails to persist user input in the Shortcuts app action editor. Issue Description: When adding an item to the String Array parameter in the Shortcuts app action editor, the input text automatically clears/resets to empty within less than 1 second. This happens spontaneously while the keyboard is still active, or immediately after typing, making it impossible to input any values. Environment: Xcode Version: 26.2 (17C52) iOS Version: 26.2.1 Device: iPhone 17 Code Snippet: import AppIntents import SwiftUI struct TestStringArrayIntent: AppIntent { static var title: LocalizedStringResource = "Test Array Input Bug" static var description: IntentDescription = "Reproduces the issue where String Array input clears automatically." // PROBLEM: // Input for this parameter vanishes automatically < 1s after typing. @Parameter(title: "Test Strings", default: []) var strings: [String] func perform() async throws -> some IntentResult & ReturnsValue<String> { return .result(value: "Count: \(strings.count)") } } Steps to Reproduce: Build and install the app containing the code above. Open the Shortcuts app and create a new shortcut. Add the "Test Array Input Bug" action. Tap the "Test Strings" parameter to add a new item. Type any text (e.g., "Hi"). Observe: Wait for about 1 second Observed Behavior: The text field clears itself automatically. The array remains empty ([]). Expected Behavior: The text should remain in the field and be successfully added to the array. **Filed as Feedback:**FB21808619 Thank you.
Replies
5
Boosts
1
Views
1.8k
Activity
May ’26
Control widget panel
I haven't been able to find the exact name for this. In iOS 26, there's a widget called "New Reminder" in Reminders app among the Control Center widgets(Action Button also). In the Shortcuts app, name is “Show quick reminder.” It doesn't seem to be either the input window that appears when requesting parameters or the snippet view. Is it possible to implement the sheet that appears after tap this widget button? I've looked through the relevant documentation and WWDC videos but haven't found anything.
Replies
0
Boosts
0
Views
973
Activity
Apr ’26
Can I use AppIntent with tvOS?
The AppIntent feature is available on tvOS since OS 16. https://developer.apple.com/documentation/appintents I tried a real basic integration where I just want simply open a specific tab in my tabbar. But the perform action gets never called. Is it really possible already to use AppIntent on tvOS? Or is this feature still mostly targeted for mobile devices? Also, the documentaiton says so often something about shortcuts app and features, that are not available on tvOS, that I started doubting that the AppIntent is really usable on tvOS. If AppIntents are available and usable for tvOS, what could be wrong, so that I do not see the expected results?
Replies
0
Boosts
0
Views
1.6k
Activity
Apr ’26
Siri not calling my INExtension
Things I did: created an Intents Extension target added "Supported Intents" to both my main app target and the intent extension, with "INAddTasksIntent" and "INCreateNoteIntent" created the AppIntentVocabulary in my main app target created the handlers in the code in the Intents Extension target class AddTaskIntentHandler: INExtension, INAddTasksIntentHandling { func resolveTaskTitles(for intent: INAddTasksIntent) async -> [INSpeakableStringResolutionResult] { if let taskTitles = intent.taskTitles { return taskTitles.map { INSpeakableStringResolutionResult.success(with: $0) } } else { return [INSpeakableStringResolutionResult.needsValue()] } } func handle(intent: INAddTasksIntent) async -> INAddTasksIntentResponse { // my code to handle this... let response = INAddTasksIntentResponse(code: .success, userActivity: nil) response.addedTasks = tasksCreated.map { INTask( title: INSpeakableString(spokenPhrase: $0.name), status: .notCompleted, taskType: .completable, spatialEventTrigger: nil, temporalEventTrigger: intent.temporalEventTrigger, createdDateComponents: DateHelper.localCalendar().dateComponents([.year, .month, .day, .minute, .hour], from: Date.now), modifiedDateComponents: nil, identifier: $0.id ) } return response } } class AddItemIntentHandler: INExtension, INCreateNoteIntentHandling { func resolveTitle(for intent: INCreateNoteIntent) async -> INSpeakableStringResolutionResult { if let title = intent.title { return INSpeakableStringResolutionResult.success(with: title) } else { return INSpeakableStringResolutionResult.needsValue() } } func resolveGroupName(for intent: INCreateNoteIntent) async -> INSpeakableStringResolutionResult { if let groupName = intent.groupName { return INSpeakableStringResolutionResult.success(with: groupName) } else { return INSpeakableStringResolutionResult.needsValue() } } func handle(intent: INCreateNoteIntent) async -> INCreateNoteIntentResponse { do { // my code for handling this... let response = INCreateNoteIntentResponse(code: .success, userActivity: nil) response.createdNote = INNote( title: INSpeakableString(spokenPhrase: itemName), contents: itemNote.map { [INTextNoteContent(text: $0)] } ?? [], groupName: INSpeakableString(spokenPhrase: list.name), createdDateComponents: DateHelper.localCalendar().dateComponents([.day, .month, .year, .hour, .minute], from: Date.now), modifiedDateComponents: nil, identifier: newItem.id ) return response } catch { return INCreateNoteIntentResponse(code: .failure, userActivity: nil) } } } uninstalled my app restarted my physical device and simulator Yet, when I say "Remind me to buy dog food in Index" (Index is the name of my app), as stated in the examples of INAddTasksIntent, Siri proceeds to say that a list named "Index" doesn't exist in apple Reminders app, instead of processing the request in my app. Am I missing something?
Replies
3
Boosts
0
Views
906
Activity
Apr ’26
App Shortcuts: Invalid parameter type. AppEntity and AppEnum are the only allowed types...
Hi! So while Date is supported for @Parameter in an App Intent, I just discovered that Xcode will not let me use use it in a parametrized App Shortcut phrase. In my case, I would like to give the option to say "today", tomorrow", or "day after tomorrow" for the date. Am I missing something? Any hints on the best way to approach this?
Replies
7
Boosts
1
Views
2k
Activity
Mar ’26
Provide spoken voice search string
Hello, My goal is to enable users to perform a freeform search request for any product I sell using a spoken phrase, for example, "Hey Siri, search GAMING CONSOLES on MyCatalogApp". The result would launch MyCatalogApp and navigate to a search results page displaying gaming consoles. I have defined a SearchIntent (using the .system.search schema) and a Shortcut to accomplish this. However, Siri doesn't seem to be able to correctly parse the spoken phrase, extract the search string, and provide it as the critiria term within SearchIntent. What am I doing wrong? Here is the SearchIntent. Note the print() statement outputs the search string--which in the scenario above would be "GAMING CONSOLES"--but it doesn't work. import AppIntents @available(iOS 17.2, *) @AppIntent(schema: .system.search) struct SearchIntent: ShowInAppSearchResultsIntent { static var searchScopes: [StringSearchScope] = [.general] @Parameter(title: "Criteria") var criteria: StringSearchCriteria static var title: LocalizedStringResource = "Search with MyCatalogApp" @MainActor func perform() async throws -> some IntentResult { let searchString = criteria.term print("**** Search String: \(searchString) ****") // tmp debugging try await MyCatalogSearchHelper.search(for: searchString) // fetch results via my async fetch API return .result() } } Here's the Shortcuts definition: import AppIntents @available(iOS 17.2, *) struct Shortcuts: AppShortcutsProvider { @AppShortcutsBuilder static var appShortcuts: [AppShortcut] { AppShortcut( intent: SearchIntent(), phrases: ["Search for \(\.$criteria) on \(.applicationName)."], shortTitle: "Search", systemImageName: "magnifyingglass" ) } } Thanks for any help!
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Activity
Mar ’26
How to initiate native cellular calls without user confirmation from a companion app (like Meta Ray-Ban glasses)
We are building an AI-powered smart glasses companion app, similar to Meta Ray-Ban. We want to provide true hands-free calling support. Right now, whenever the app tries to dial a native cellular call, iOS shows a confirmation screen that requires the user to tap to start the call. If the user always has to confirm/tap on the phone screen, there is no real point in using smart glasses for making calls. How can we initiate a native outgoing call without any confirmation dialog or extra tap, exactly like Siri does it, or like the Meta Ray-Ban glasses do when the user says “Hey Meta, call [name]” Please guide us on the correct APIs, entitlements, or integration path to achieve this behavior. Thank you.
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663
Activity
Mar ’26
AppIntent search schema opens app as only option
I am trying to use @AppIntent(schema: .system.search) to search in my app via a Siri voice command, but I want to be able to return a .result that does not open the app, yet still get the model training benefits from the schema. Very new to this, this is my first app, so I would appreciate some guidance. I haven't gotten to the voice part, I tested on Shortcuts. Do I need to do AppIntents without the schema and wait until there is a search schema that does not open the app, or should I be using a different schema? What am I missing?
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1.1k
Activity
Mar ’26
New project with new AppIntent throws build error
I opened a new project, iOS app, in XCode and then tabbed into the system_search snippet and built the project and got a build error. I can't imagine this was intended, at least not for new developers to the ecosystem like me. I solved it by tweaking a configuration I don't really understand advised here: https://github.com/apple/swift-openapi-generator/issues/796, hopefully that's a valid workaround
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2
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813
Activity
Mar ’26
Local Updates to Live Activities ignored after push update
I'm building out a live activity that has a button which is meant to update the content state of the Live Activity. It calls a LiveActivityIntent that runs in the app process. The push server starts my live activity and the buttons work just fine. I pass the push token back to the server for further updates and when the next update is pushed by the server the buttons no longer work. With the debugger I'm able to verify the app intent code runs and passes the updated state to the activity. However the activity never updates or re-renders. There are no logs in Xcode or Console.app that indicates what the issue could be or that the update is ignored. I have also tried adding the frequent updates key to my plist with no change. I'm updating the live activity in the LiveActivityIntent like this: public func perform() async throws -> some IntentResult { let activities = Activity<WidgetExtensionAttributes>.activities for activity in activities { let currentState = activity.content.state let currentIndex = currentState.pageIndex ?? 0 let maxIndex = max(0, currentState.items.count - 1) let newIndex: Int if forward { newIndex = min(currentIndex + 1, maxIndex) } else { newIndex = max(currentIndex - 1, 0) } var newState = currentState newState.pageIndex = newIndex await activity.update( ActivityContent( state: newState, staleDate: nil ), alertConfiguration: nil, timestamp: Date() ) } return .result() } To sum up: Push to start -> tap button on activity -> All good! Push to start -> push update -> tap button -> No good...
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5
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853
Activity
Mar ’26
App Shortcut parameter title in Spotlight does not update after updateAppShortcutParameters()
We use AppShortcutsProvider with a parameterized App Shortcut. One of the entities has a dynamic display title (e.g. "Everyone is searching: {keyword}") that comes from UserDefaults and is returned in EntityQuery.suggestedEntities() and entities(for:). When we change the keyword and call updateAppShortcutParameters(), the Shortcuts app updates and shows the new title. In Spotlight (Siri Suggestions), the displayed title stays on the old value (e.g. still shows "Everyone is searching: 456" after we switched to "123"). On tap, the shortcut runs with the new value (123), so the execution is correct; only the displayed title in Spotlight is stale. Question: Is this expected? Is there any API or recommended approach to invalidate or refresh the Spotlight suggestion so the displayed title matches the current parameter, or should we avoid dynamic titles for the first suggestion for better UX?
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1.5k
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Feb ’26
Can I trigger AudioRecordingIntent from a bluetooth device
I have a BLE device which my app connects to and can detect button presses. On a button press, I want my app to start recording using the AudioRecordingIntent. But my app doesn't work and throws a background error. Is there any reliable way I can get the app to start recording audio in the background?
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1.4k
Activity
Feb ’26