AR Quick Look

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Allow users to see incredibly detailed object renderings in real-world surrounding, with support for audio playback, using AR Quick Look.

Posts under AR Quick Look tag

68 Posts

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AR Quicklook's awesome Playback feature isn't being used as much with the recent changes
One of people's favourite features of AR Quicklook is the video playback. Aside from the feature its self, what it represents is familiarity as people have used it in video for decades so it helps place AR right next to other common formats, which is awesome! Previously, if a USDZ's animation was longer than 10 seconds, the playback would appear. This rule was recently changed to allow the option from the USDZ metadata using the python tool. Unfortunately most designers are still not using the python toolkit so the feature is now hidden in most cases, which is too bad. Would be great to add the ability to set that metadata from Reality Converter & Composer. Better yet, if it was available as an html fragment identifier it would be super helpful, similar to "allowsContentScaling"
6
0
2.7k
Dec ’21
Quick Look - error message - model Universal Scene Description Package
Hi guys, I have a little problem with Quick Look and I am not sure, if it is because of 3D model, iPhone 8 or if there is a bug from Apple side. What is hapenning? I am able to download 3D model to my iPhone 8, then I am able to place 3D model on my table and in the moment when I place it, Quick Look stop to work. There is this message: "model Universal Scene Description Package 2,9 MB" Do you know, where can be the problem? YT video: https://www.youtube.com/watch?v=wZKlPZUJkbk&ab_channel=AZtutorialy USDZ file: https://drive.google.com/file/d/1TcL4VoISRuMtdHd3XoW_Se4Lq6tNucYt/view?usp=sharing I am looking forward to read you answers. Thank you very much in advance Have a nice day Jan
0
0
1.1k
Dec ’21
Does Apple plan on supporting PNG Alpha in AR or not? It's been two years.
This thread actually marks an unsolved problem as "accepted"/solved https://developer.apple.com/forums/thread/119265 As of iOS 14/15 Apple's own QuickLook does not support: On iOS and in AR, any USDZ with PNG transparency. It's a shame and testament to the AR dev team's (in)ability to address this issue. Multiple tweets and a basic google search shows this problem existing for over 2 years and now entering the third year. Meanwhile formats such as GLTF/GLB... just work
1
0
1.3k
Dec ’21
AR Quick Look additional controls?
I've recently added some USDZ files to a web page, and I can download and display them fine via AR Quick Look on an iPhone or iPad. I've noticed full occlusion is active in the AR view. Over time, the device appears to heat up and the frame rate drops. Are there any properties I can set in the <a rel="ar" ...> HTML tag to control things like occlusion or autofocus (i.e., turn them off)?
0
0
1.1k
Nov ’21
usdzconvert and metersPerUnit
I've been creating USDA files manually and converting them to USDZ via Apple's usdzconvert tool (version 0.64). In the file I set unit size to be 1 meter metersPerUnit = 1.0 but the USDZ keeps the unit size at 1 cm. Apple's Reality Converter does process the metersPerUnit metadata, so that is a viable work-around for me. But sometimes I'd prefer the command-line tool. Is there an update to the usdzconvert tool? I couldn't find one.
0
0
1.3k
Nov ’21
AR Quicklook's awesome Playback feature isn't being used as much with the recent changes
One of people's favourite features of AR Quicklook is the video playback. Aside from the feature its self, what it represents is familiarity as people have used it in video for decades so it helps place AR right next to other common formats, which is awesome! Previously, if a USDZ's animation was longer than 10 seconds, the playback would appear. This rule was recently changed to allow the option from the USDZ metadata using the python tool. Unfortunately most designers are still not using the python toolkit so the feature is now hidden in most cases, which is too bad. Would be great to add the ability to set that metadata from Reality Converter &amp; Composer. Better yet, if it was available as an html fragment identifier it would be super helpful, similar to "allowsContentScaling"
Replies
6
Boosts
0
Views
2.7k
Activity
Dec ’21
Quick Look - error message - model Universal Scene Description Package
Hi guys, I have a little problem with Quick Look and I am not sure, if it is because of 3D model, iPhone 8 or if there is a bug from Apple side. What is hapenning? I am able to download 3D model to my iPhone 8, then I am able to place 3D model on my table and in the moment when I place it, Quick Look stop to work. There is this message: "model Universal Scene Description Package 2,9 MB" Do you know, where can be the problem? YT video: https://www.youtube.com/watch?v=wZKlPZUJkbk&ab_channel=AZtutorialy USDZ file: https://drive.google.com/file/d/1TcL4VoISRuMtdHd3XoW_Se4Lq6tNucYt/view?usp=sharing I am looking forward to read you answers. Thank you very much in advance Have a nice day Jan
Replies
0
Boosts
0
Views
1.1k
Activity
Dec ’21
Does Apple plan on supporting PNG Alpha in AR or not? It's been two years.
This thread actually marks an unsolved problem as "accepted"/solved https://developer.apple.com/forums/thread/119265 As of iOS 14/15 Apple's own QuickLook does not support: On iOS and in AR, any USDZ with PNG transparency. It's a shame and testament to the AR dev team's (in)ability to address this issue. Multiple tweets and a basic google search shows this problem existing for over 2 years and now entering the third year. Meanwhile formats such as GLTF/GLB... just work
Replies
1
Boosts
0
Views
1.3k
Activity
Dec ’21
AR Quick Look additional controls?
I've recently added some USDZ files to a web page, and I can download and display them fine via AR Quick Look on an iPhone or iPad. I've noticed full occlusion is active in the AR view. Over time, the device appears to heat up and the frame rate drops. Are there any properties I can set in the <a rel="ar" ...> HTML tag to control things like occlusion or autofocus (i.e., turn them off)?
Replies
0
Boosts
0
Views
1.1k
Activity
Nov ’21
usdzconvert and metersPerUnit
I've been creating USDA files manually and converting them to USDZ via Apple's usdzconvert tool (version 0.64). In the file I set unit size to be 1 meter metersPerUnit = 1.0 but the USDZ keeps the unit size at 1 cm. Apple's Reality Converter does process the metersPerUnit metadata, so that is a viable work-around for me. But sometimes I'd prefer the command-line tool. Is there an update to the usdzconvert tool? I couldn't find one.
Replies
0
Boosts
0
Views
1.3k
Activity
Nov ’21