Hi,
I need to write an application (possibly using C) to communicate with a USB High Speed Device CDC class I am developing, but unfortunately I have no development experience under Mac OS, so I am here to ask for a few help/advice. I hope I am in the right place.
Since I have a working code using libusb on Linux, I have first tried to use such lib on a Mac OS without success. The device is listed correctly using
ioreg -w0 -l -p
but it seems to be always busy:
MYUSBDEVICE@fa410000 <class IOUSBHostDevice, id 0x100001769, registered, matched, active, busy 0 (262 ms), retain 24>
in fact, attempting to use libusb always results in error:
LIBUSB_ERROR_NOT_FOUND
libusb_bulk_transfer: Entity not found
After searching a bit, I have read that it is impossible (?) to use libusb on MacOS.
Then I came across these following pages:
https://developer.apple.com/library/archive/documentation/DeviceDrivers/Conceptual/USBBook/USBDeviceInterfaces/USBDevInterfaces.html
https://developer.apple.com/documentation/usbdriverkit
I would possible avoid to write a CDC kernel driver for my application, so link #2 seems more appropriate to what I need.
But isn't it available any API to develop USB CDC communications C application on MacOS ?
Any suggestion is appreciated.
Thanks in advance.
Regards,
Simon
IOUSBHost
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I have an app that captures USB storage device and sends some commands to it. The app has a privilege helper tool which captures the USB device. Everything was working fine upto macOS 15.2 but it 15.3 update broke the functionality.
When the helper tool tries to capture the USB device, it is able to capture IOUSBHostDevice but fails to capture IOUSBHostInterface. The error is
Code: 3758097097; Domain: IOUSBHostErrorDomain; Description: Failed to create IOUSBHostInterface.; Reason: Failed [super init]
I have verified the UID, EUID, GID, EGID = 0 for the helper process. So by IOUSBHost documentation it should have worked. The code that cause the error inside the helper tool is
func captureUSBInterface(interface: io_service_t) -> IOUSBHostInterface? {
let queue = DispatchQueue(label: "com.example.usbdevice.queue2")
var capturedInterface: IOUSBHostInterface?
do {
capturedInterface = try IOUSBHostInterface(__ioService: interface, options: .deviceCapture, queue: queue, interestHandler: nil)
} catch {
NSLog("Failed to capture USB interface: \(error)")
return nil
}
return capturedInterface
}
The app has sandbox=False and is distributed outside of the App Store.
Please advise (long-term, short-term solutions) on how to make this work.
Background Information
In the macOS operating system environment, Program A uses libusb to access USB devices that comply with the USB Mass Storage protocol. To enable Program A to start automatically after macOS boots, its corresponding plist file has been placed in the /Library/LaunchDaemons directory.
Problem and Phenomenon Description
Program A works well on macOS versions prior to 15.3, and it can access USB devices normally. However, on macOS 15.3, the following abnormal situations have occurred:
A. Program A launched by launchd cannot access the USB device. Checking the logs reveals that the IOCreatePlugInInterfaceForService call in the darwin_claim_interface function returns the error code e00002be.
B. Program A launched from the terminal command line with sudo privileges can access the USB device normally, and the return value of the IOCreatePlugInInterfaceForService call is 0.
Our product is using IOKit framework for monitoring USB device activities. We have used IOKit framework for getting the notification for USB plugin and un-plugins. With the macOS version 15.3 we are started seeing issue with it. When the notification is received during USB plugin/connection, we are unable to get IOUSBDeviceInterface object which will be used for further processing.
Currently we are seeing the below error every time, while trying to create the IO plugin interface using IOCreatePlugInInterfaceForService API:
create plugin Error: (0xe00002be): (iokit/common) resource shortage
Due to this the we are unable to proceed with the flow further and the entire flow is broken.
These logics work fine in macOS version 15.2 and lower versions without any issues.
logic used:
USBDevice::initInterfaceInterfaceByIOService(io_service_t entry)
{
IOCFPlugInInterface** plugInInterface = NULL;
IOUSBInterfaceInterface** interface = NULL;
SInt32 score = 0;
mach_error_code err =
IOCreatePlugInInterfaceForService(entry, kIOUSBInterfaceUserClientTypeID, kIOCFPlugInInterfaceID, &plugInInterface, &score);
if ((err != 0) || (!plugInInterface)) {
os_log_error(OS_LOG_DEFAULT, "Unable to create plugin \n");
return nullptr;
}
auto result = (*plugInInterface)->QueryInterface(plugInInterface, CFUUIDGetUUIDBytes(kIOUSBInterfaceInterfaceID), (LPVOID*)&interface);
(*plugInInterface)->Release(plugInInterface);
if (result || !interface) {
os_log_error(OS_LOG_DEFAULT, "Unable to create interface \n");
return nullptr;
}
return interface;
}
am new to using Swift for a Mac Application. I am trying to control an external UVC-compliant camera focus and other capabilities. However, I'm having trouble with this and don't know where to start. I have downloaded an application from the App Store and it can control the focus and other capabilities.
I've tried IOKit but this seems to be complicated and this does not return any capabilities or control the camera.
I also tried AVfoundation and was able to open the camera, but using the following code did not work for me. as a device.isFocusPointOfInterestSupported returns false and without checking the app crashes.
@IBAction func focusChanged(_ sender: NSSlider) {
do {
guard let device = videoDevice else { return }
try device.lockForConfiguration()
// Check if focus mode and point of interest are supported
if device.isFocusModeSupported(.locked) {
device.focusMode = .locked
}
if device.isFocusPointOfInterestSupported {
// Map the slider value (0.0 to 1.0) to the focus point's X coordinate
let focusX = CGFloat(sender.doubleValue)
let focusPoint = CGPoint(x: focusX, y: 0.5) // Y coordinate is typically 0.5 (centered vertically)
device.focusPointOfInterest = focusPoint
} else {
print("Focus point of interest is not supported on this device.")
}
device.unlockForConfiguration()
// Log focus settings
print("Focus point: \(device.focusPointOfInterest)")
print("Focus mode: \(device.focusMode.rawValue)")
} catch {
print("Error adjusting focus: \(error)")
}
Any help or advice is much appreciated.
Hi everyone,
I am seeking clarification regarding the communication capabilities between an ESP32 microcontroller and Apple's latest devices, specifically the iPhone 16 Pro Max and iPad Pro, both equipped with USB-C ports.
Background:
MFi Certification: Historically, establishing communication between external devices and iOS devices required MFi (Made for iPhone/iPad) certification. But I remember this being necessary in the Lightning Cable to USB era.
With the introduction of USB-C ports in recent iPhone and iPad models, there is an indication that MFi certification may no longer be necessary for certain peripherals. Perhaps I'm not confident on the terminology here: https://mfi.apple.com/en/who-should-join
Project Requirements: I am working on a sensor research project that necessitates the collection of low-latency time-series data from an ESP32 microcontroller, which features a USB-C port. The data needs to be transmitted to an iPhone 16 Pro Max or iPad Pro. Bluetooth communication has proven insufficient due to its limited data transfer rates (~1.2 Mbps with L2CAP). While NEHotspot could be an alternative, it restricts the iPad's internet connectivity. Therefore, establishing a direct USB-C connection between the ESP32 and the iOS device appears to be the most viable solution.
Questions:
MFi Certification Necessity: Is MFi certification still required for an ESP32 microcontroller to communicate with iPhone 16 Pro Max or iPad Pro via USB-C?
USB-C Communication Support: Do the iPhone 16 Pro Max and iPad Pro natively support serial communication over USB-C with microcontrollers like the ESP32? If not, are there recommended protocols or interfaces to facilitate this communication?
App Development Considerations: Would developing a custom iOS application be necessary to handle data transmission from the ESP32 over USB-C? If so, are there specific APIs or frameworks provided by Apple to support this functionality?
Data Transfer Rates: Considering the need for high-speed data transfer, are there any limitations or considerations regarding the data transfer rates achievable through a USB-C connection between the ESP32 and iOS devices?
Thank you!
สินค้าที่เกี่ยวข้องกับการใช้งานประจำวัน
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
APNS
APFS
IOUSBHost
Design
Hello!
We currently require the development of an iOS system for encrypting and authorizing photos, videos, voice memos, or other files stored on our devices to a connected USB-C storage. The encrypted files can be accessed through authorization. We have already encrypted and authorized the files to be stored on the app's mobile storage, and cannot directly store them to USB-C (this requirement is based on the Apple camera RroRes, which uses external storage for direct storage). We are seeking technical support from Apple.
I am trying to open the CommunicationControl class IOUSBHostInterface in my USB driver, but it only seems to open on iPad Airs and not iPad Pros.
I'm calling
ivars->interruptInterface->Open(this, 0, NULL);
After retrieving the interruptInterface from the device's InterfaceIterator. I try and open this, but on iPad Pros it returns kIOReturnNotOpen. I've tried closing and reopening the IOUSBHostDevice, closing and reopening the Interface, AbortDeviceRequests before opening, etc. but it just seems to work on iPad Air and not iPad Pro.
I've tried on both iPadOS 17.6.1 and 18.2
Has anyone else seen this?