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After granting location permissions to the Geolocation API, it will request permissions again when you refresh the page. This phenomenon is occurring on iOS.
If you refresh the page after initially granting location permissions, you will be prompted for location permissions again and will need to grant permission again. Currently this only occurs on iOS. Is there a way? The tested iOS versions are 16.2 and 17. This is the code implemented when retrieving location information. <script> var options = { timeout: 15000, enableHighAccuracy: true, maximumAge: 86400000, }; function success(pos) { var crd = pos.coords; alert('Your current position is:'); alert(`Latitude : `+crd.latitude); alert(`Longitude: `+crd.longitude); }; function error(err) { alert(`ERROR(): `+err.message); }; navigator.geolocation.getCurrentPosition(success, error, options); </script>
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748
Oct ’23
After granting location permissions to the Geolocation API, it will request permissions again when you refresh the page. This phenomenon is occurring on iOS.
If you refresh the page after initially granting location permissions, you will be prompted for location permissions again and will need to grant permission again. Currently this only occurs on iOS. Is there a way? I launched that web from app and the Safari settings didn't fix the issue. What should I do about this problem? The tested iOS versions are 16.2 and 17. This is the code implemented when retrieving location information. <script> var options = { timeout: 15000, enableHighAccuracy: true, maximumAge: 86400000, }; function success(pos) { var crd = pos.coords; alert('Your current position is:'); alert(`Latitude : `+crd.latitude); alert(`Longitude: `+crd.longitude); }; function error(err) { alert(`ERROR(): `+err.message); }; navigator.geolocation.getCurrentPosition(success, error, options); </script>
0
0
1.1k
Oct ’23
[Safari Extension Dev] Return from browser.scripting.executeScript is always null?
I'm using manifest v3 and working on a Safari extension. When I try to run a function within activeTab. I can not get the proper return from the the function. For example: browser.scripting.executeScript({ target:{tabId:tab.id}, func:()=>'test', }).then(result=>{ console.log('result',result) }) Here the result is always null. Is it a bug? Nothing wrong with permission settings because if I use files instead of func, the return value works properly. Safari: Version 16.1 (18614.2.3.1.1) macOS 13.0 Beta Xcode: Version 14.0 beta 5 Thanks
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2
2.6k
Oct ’23
Query parameters are unavaialble in Safari in Private mode
Recently I noticed that users with Safari 17 have some troubles using my website. I found out that the problem affects only users who use Safari in a private mode. After I dug deeper I realised that for some reason when I execute "window.location" for these users, query parameters do not present there even though they are actually present in the URL. For example, user is on the URL https://mywebsite.com/?code=TULEnfW1zRlqazI7XhM_QV7mxqPr-bV&state=5c5dbb2a-2332-4db7-a657-d2dc713d3e67 But the "window.location.search" returns an empty string. Also, the issue is only reproduced when user is actually redirected to the "broken" page, but it works fine if the user opens the page in a new tab. Issue is reproduced on both iOS and MacOS. I have a suspicion that the issue is somehow related to the recently added feature which prevents cross-site tracking, however, disabling that feature did not help. Does anyone aware of any recent changes to the behaviour of "window.location" in Safari? Thanks!
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4.8k
Oct ’23
Mapkit JS - mapkit.MarkerAnnotation title disappeared from below
One time title was showing below the MarkerAnnotation and I noticed, that once it disappeared and now it is showing inside the marker if you click on it. Is it possible to move it back and show it below the marker? The field, that I am using for this purpose is called "title" navigator.userAgent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/117.0.0.0 Safari/537.36
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871
Oct ’23
Dragging emails from apple mail to browser
I would like to create a web app where you can drag and drop emails from Apple Mail (on macOS). When you drag emails to the desktop an .eml file is created, but when you drag emails to the browser no file is being transferred, I can only get the mail’s subject. So is it possible to drag and drop emails from Apple Mail to browsers? And if yes, then how? So far I've tried chrome and safari, but neither got any files with the dragged element. On windows with outlook or thunderbird this wasn’t an issue, so I hope it can be done with apple mail as well. Thanks in advance
2
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2.2k
Oct ’23
Issue with PWA Push Notifications: Unable to Redirect to Specified URL on iOS
I am currently facing an issue with PWA (Progressive Web App) push notifications on iOS and would greatly appreciate your assistance in resolving it. The problem I am experiencing is that when attempting to open a specific link from the notificationclick method using clients.openWindow('/messages'), the expected redirection to the "messages" page does not occur. Instead, the PWA opens without navigating to the desired destination. I want to emphasize that this issue is unique to iOS devices. If you have encountered a similar issue or have any suggestions on how to resolve it, please share your thoughts. Thank you in advance for your support and valuable suggestions.
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4.5k
Oct ’23
How can I resolve the issue where, in iOS 17, audio plays through the earpiece instead of the speaker when the camera loads?
In my PWA app, I utilize the getUserMedia() API for accessing the camera and also employ HTML audio tags to handle various types of media content. However, since updating to iOS 17, I've encountered an issue where, after granting permission for camera access, audio playback occurs through the earpiece instead of the media speaker. This problem is specific to iOS 17; earlier iOS versions work as expected. My app is developed using a stack that includes JavaScript, Angular, Ionic, HTML5, and CSS. Can you please provide guidance or a solution to address this issue and ensure that audio plays through the media speaker when using the camera on iOS 17?
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905
Oct ’23
While camera loads then audio is playing(Wrong speaker) at earpiece in place of speaker in iOS17 only
In My PWA app I am using camera of getUserMedia() and html audio tags, So In my app I am using videos audios and camera based on requirements, so When I have updated iOS17 I have stared facing below issue. When I am loading camera after premission given. my audios are playing in ear speaker and not in media speaker only for ios17, older ios versions it is working fine. I am using javascript, angular, ionic with html5 css for developing my app. Please provide solution.
0
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855
Oct ’23
Accessing Shared Albums for Web Application
I am trying to locate information or documentation on how to pull in photos from the iCloud Shared Albums, but have not been able to find anything yet. Dakboard is currently doing it so I know it is possible, but I cannot find an API or any documentation covering how to access the photos in a Shared Album for incorporation into web applications. Can anyone help?
0
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736
Oct ’23
Universal Link from HTML/JS
We have been testing universal links and detected the following: Assuming there is an HTML with embedded JS that redirects to the universal link. **Direct redirection --> WORKS OK ** window.location.href = "https://my-universal-link?data=abc"; Redirection with timeOut or Interval --> NOT WORKING (go to default WEB) setTimeout(function () { window.location.href = "https://my-universal-link?data=abc"; }, 2000); setInterval(function () { window.location.href = "https://my-universal-link?data=abc"; }, 2000);
3
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1.9k
Sep ’23
Mobile Safari: possible to get 240Hz Apple Pencil input in Javascript?
Is it possible to get 240Hz Apple Pencil events in Javascript? I know that with UIKit you have to poke at coalesced events to get this sort of sampling frequency, but it appears that Safari (and Mobile Safari) do not support the new PointerEvents.getCoalescedEvents() API (https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/getCoalescedEvents). Anyone know of another way to get high-frequency 240Hz Apple Pencil events (e.g. as touchmove or pointermove events)?
2
2
1.6k
Sep ’23
[3:36 PM] Hatim Malviwala iOS 17 Update Causes Login and Page Responsiveness Issues on Angular 11.0.5 Website
We have a website running on Angular/CLI version 11.0.5. On iOS devices running iOS 17, we are encountering an issue where, after logging into our website, the screen becomes unresponsive, and no actions can be performed. The only functionality that remains is scrolling. This issue is specific to iOS 17; everything was working smoothly on iOS 16.6. In the browser console, we are seeing the following errors: ERROR: TypeError: e.reduceRight is not a function. (In 'e.reduceRight((e,t)=&gt;new P(e,t),this.backend)', 'e.reduceRight' is undefined) It's worth noting that this errors were also present in iOS 16.6, but the website was functioning correctly on those devices. However, in iOS 17, after a page refresh, the user can log in, but all subsequent pages become unresponsive. Before logging in, functions like signup and password reset work as expected. We are unsure about the changes made in iOS 17 that could be causing this issue.
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693
Sep ’23
How to hide the “Paste” menu on Safari browser when using navigator.clipboard.readText() in the button click handler?
I'm trying to read the clipboard data using the navigator.clipboard.readText() in the button click handler: <body> <h1>How to paste text</h1> <p><button type=button>Paste</button></p><textarea></textarea> <script> const pasteButton = document.querySelector("button"); pasteButton.addEventListener("click", (async () => { try { const e = await navigator.clipboard.readText(); document.querySelector("textarea").value += e; console.log("Text pasted.") } catch (e) { console.log("Failed to read clipboard. Using execCommand instead."); document.querySelector("textarea").focus(); const t = document.execCommand("paste"); console.log("document.execCommand result: ", t) } })); </script> </body> We can use the following link to check the demo page using the above code: https://web.dev/patterns/clipboard/paste-text/demo.html The demo page works fine when clicking the Paste button on the Chrome browser. But, it shows the Paste menu when clicking the Paste button on the Safari browser. Only when clicking the Paste menu on the Safari browser, the clipboard data is pasted into the text box. So, I'd like to know how to hide the "Paste" menu on Safari browser when using navigator.clipboard.readText() in the button click handler. Thanks.
0
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1.1k
Sep ’23
Audio playlist autoplaying queue.
Greetings to all fellow front-end coders. I have quite a headache because of Apple's autoplay policy. As you've probably experienced, you can't autoplay a video / audio element with sound without user interaction. (I'm referring to this) I'm currently trying to create my own music web application that will support playlists. I work with the Next.js framework and use react-player as player. Since it does not natively support playlists, I created a two-player pendulum system, where one plays the current sound file and the other loads the next. Then their roles change. Everything works great in all browsers, except those on iOS, because this player uses autoplay to start playing. I've been worried about this for several days. I've already thought about letting an Apple product users press play button every time a song changes as a punishment, but of course it's not a good solution. I think a lot of you have encountered this and you have certainly found a solution. Please help me :(
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1.3k
Sep ’23
webrtc RTCpeerconnectionObj.ontrack event not working in ios devices
I am having a video chat application using react js in the frontend and i have one SFU server which is based on Node js with WRTC library for supporting webRTC apis in the server side(M87). App.js import React, { useState, useRef, useEffect, useCallback } from "react"; import io from "socket.io-client"; import Video from "./Components/Video"; import { WebRTCUser } from "./types"; const pc_config = { iceServers: [ // { // urls: 'stun:[STUN_IP]:[PORT]', // 'credentials': '[YOR CREDENTIALS]', // 'username': '[USERNAME]' // }, { urls: "stun:stun.l.google.com:19302", }, ], }; const SOCKET_SERVER_URL = "https://192.168.132.29:8080"; const App = () => { const socketRef = useRef<SocketIOClient.Socket>(); ...... .......... const createReceiverPeerConnection = useCallback((socketID: string) => { try { const pc = new RTCPeerConnection(pc_config); // add pc to peerConnections object receivePCsRef.current = { ...receivePCsRef.current, [socketID]: pc }; pc.onicecandidate = (e) => { if (!(e.candidate && socketRef.current)) return; console.log("receiver PC onicecandidate"); socketRef.current.emit("receiverCandidate", { candidate: e.candidate, receiverSocketID: socketRef.current.id, senderSocketID: socketID, }); }; pc.oniceconnectionstatechange = (e) => { console.log(e); }; pc.ontrack = (e) => { console.log("ontrack success"); setUsers((oldUsers) => oldUsers .filter((user) => user.id !== socketID) .concat({ id: socketID, stream: e.streams[0], }) ); }; // return pc return pc; } catch (e) { console.error(e); return undefined; } }, []); ...... ............ return ( <div> <video style={{ width: 240, height: 240, margin: 5, backgroundColor: "black", }} muted ref={localVideoRef} autoPlay /> {users.map((user, index) => ( <Video key={index} stream={user.stream} /> ))} </div> ); }; export default App; server.js let http = require("http"); let express = require("express"); let cors = require("cors"); let socketio = require("socket.io"); let wrtc = require("wrtc"); const fs = require("fs"); let https = require("https"); const port=8080; const options = { key: fs.readFileSync("../cert/cert.priv.key"), cert: fs.readFileSync("../cert/cert.chain.pem"), }; const app = express(); const server = https.createServer(options, app); app.use(cors()); let receiverPCs = {}; let senderPCs = {}; let users = {}; let socketToRoom = {}; const pc_config = { iceServers: [ // { // urls: 'stun:[STUN_IP]:[PORT]', // 'credentials': '[YOR CREDENTIALS]', // 'username': '[USERNAME]' // }, { urls: "stun:stun.l.google.com:19302", }, ], }; const isIncluded = (array, id) => array.some((item) => item.id === id); const createReceiverPeerConnection = (socketID, socket, roomID) => { const pc = new wrtc.RTCPeerConnection(pc_config); if (receiverPCs[socketID]) receiverPCs[socketID] = pc; else receiverPCs = { ...receiverPCs, [socketID]: pc }; pc.onicecandidate = (e) => { //console.log(`socketID: ${socketID}'s receiverPeerConnection icecandidate`); socket.to(socketID).emit("getSenderCandidate", { candidate: e.candidate, }); }; pc.oniceconnectionstatechange = (e) => { //console.log(e); }; pc.ontrack = (e) => { if (users[roomID]) { if (!isIncluded(users[roomID], socketID)) { users[roomID].push({ id: socketID, stream: e.streams[0], }); } else return; } else { users[roomID] = [ { id: socketID, stream: e.streams[0], }, ]; } socket.broadcast.to(roomID).emit("userEnter", { id: socketID }); }; return pc; }; const createSenderPeerConnection = ( receiverSocketID, senderSocketID, socket, roomID ) => { const pc = new wrtc.RTCPeerConnection(pc_config); if (senderPCs[senderSocketID]) { senderPCs[senderSocketID].filter((user) => user.id !== receiverSocketID); senderPCs[senderSocketID].push({ id: receiverSocketID, pc }); } else senderPCs = { ...senderPCs, [senderSocketID]: [{ id: receiverSocketID, pc }], }; pc.onicecandidate = (e) => { //console.log(`socketID: ${receiverSocketID}'s senderPeerConnection icecandidate`); socket.to(receiverSocketID).emit("getReceiverCandidate", { id: senderSocketID, candidate: e.candidate, }); }; pc.oniceconnectionstatechange = (e) => { //console.log(e); }; ... ...... const closeReceiverPC = (socketID) => { if (!receiverPCs[socketID]) return; receiverPCs[socketID].close(); delete receiverPCs[socketID]; }; const closeSenderPCs = (socketID) => { if (!senderPCs[socketID]) return; senderPCs[socketID].forEach((senderPC) => { senderPC.pc.close(); const eachSenderPC = senderPCs[senderPC.id].filter( (sPC) => sPC.id === socketID )[0]; if (!eachSenderPC) return; eachSenderPC.pc.close(); senderPCs[senderPC.id] = senderPCs[senderPC.id].filter( (sPC) => sPC.id !== socketID ); }); delete senderPCs[socketID]; }; const io = socketio.listen(server); io.sockets.on("connection", (socket) => { socket.on("joinRoom", (data) => { try { let allUsers = getOtherUsersInRoom(data.id, data.roomID); io.to(data.id).emit("allUsers", { users: allUsers }); } catch (error) { console.log(error); } }); socket.on("senderOffer", async (data) => { try { socketToRoom[data.senderSocketID] = data.roomID; let pc = createReceiverPeerConnection( data.senderSocketID, socket, data.roomID ); await pc.setRemoteDescription(data.sdp); let sdp = await pc.createAnswer({ offerToReceiveAudio: true, offerToReceiveVideo: true, }); await pc.setLocalDescription(sdp); socket.join(data.roomID); io.to(data.senderSocketID).emit("getSenderAnswer", { sdp }); } catch (error) { console.log(error); } }); socket.on("senderCandidate", async (data) => { try { let pc = receiverPCs[data.senderSocketID]; await pc.addIceCandidate(new wrtc.RTCIceCandidate(data.candidate)); } catch (error) { console.log(error); } }); ..... ......... startServer(port); function startServer(port) { server.listen(port, () => { console.log(`[INFO] Server app listening on port ${port}`); }); }
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1.3k
Aug ’23
Please fix offer codes and allow testing in test flight
The current state of testing promotional codes in IOS is not developer friendly in the slightest. I have been trying to implement and test promo codes for a couple months now, while having the store kit integration helps slightly to mimic offer code redemption there is no friendly way of testing offer codes in test flight. I have it implemented with presentCodeRedemptionSheet() it seems the easiest way to test the codes is release my app to production create a 3-day promo which is the minimum amount of days that can be set, then wait 3 days before I can test again in different ways. One of my colleagues who is not a developer also wanted to test this feature and it did not work for her. Unfortunately it was a month long promo code she had redeemed so will have to wait till September to see if this is fixed for her now. I have also must note the fact the code redemption sheet and setting up payments in apple all together is a buggy mess. Starting out I added my card via apple pay thinking this would be enough to go through the redeem code process. Then upon entering my code it would show the dialog to verify with touch ID along with my payment details and even a picture of my card. After verifying, it then kept showing a pop up that I must include payment information which I already had added via apple pay. In the end to fix this I had to remove the payment method restart the device, add the payment method again then restart the device again. Another issue I bumped into is when you press redeem the "redeem offer" button is disabled but nothing happens for a while until it appears to timeout and you have to try again until it eventually works. The final annoyance I experienced was creating the offer code for my subscription and immediately trying to redeem it apple said the offer expired even though i set it to the 31st of August and the date was the 2nd. Only way to fix this was once waited and keep trying banging your head against the wall until it eventually works. In summary, I hope apple have a review of their offer code redemption process and make it more developer friendly and implement a way of testing within test flight whether it use live offer through test flight or include a new section to add test offer codes for subscriptions.
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2.9k
Jul ’23
Javscript geolocation issue on Safari browser on iOS device
I am using the code below to ask for location permission only for iOS devices when the component renders, below is the code snippet: if (!!navigator.platform && /iPad|iPhone|iPod/.test(navigator.platform)) { if (navigator.geolocation) { navigator.geolocation.getCurrentPosition( success => { if (success) { const coords = { lat: success.coords.latitude, lng: success.coords.longitude, }; this.fetchNearestLocation(coords); this.setState({ showCurrLocationMarker: true }); this.setState({ isCurrentLocationBlocked: false }); } }, error => { if (error && error.code) { this.setState({ showCurrLocationMarker: false }); this.setState({ isCurrentLocationBlocked: true }); } }, ); } } The issue here is that once the location access is blocked for Safari browser from the settings, and after sometime it is enabled again, I won't get the location permission popup at all. I am confused whether the issue is related to the code or the browser (settings). I was expecting to get a location permission pop-up on when the component renders on an iOS device on Safari browser.
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2.5k
Jul ’23
After granting location permissions to the Geolocation API, it will request permissions again when you refresh the page. This phenomenon is occurring on iOS.
If you refresh the page after initially granting location permissions, you will be prompted for location permissions again and will need to grant permission again. Currently this only occurs on iOS. Is there a way? The tested iOS versions are 16.2 and 17. This is the code implemented when retrieving location information. <script> var options = { timeout: 15000, enableHighAccuracy: true, maximumAge: 86400000, }; function success(pos) { var crd = pos.coords; alert('Your current position is:'); alert(`Latitude : `+crd.latitude); alert(`Longitude: `+crd.longitude); }; function error(err) { alert(`ERROR(): `+err.message); }; navigator.geolocation.getCurrentPosition(success, error, options); </script>
Replies
0
Boosts
0
Views
748
Activity
Oct ’23
After granting location permissions to the Geolocation API, it will request permissions again when you refresh the page. This phenomenon is occurring on iOS.
If you refresh the page after initially granting location permissions, you will be prompted for location permissions again and will need to grant permission again. Currently this only occurs on iOS. Is there a way? I launched that web from app and the Safari settings didn't fix the issue. What should I do about this problem? The tested iOS versions are 16.2 and 17. This is the code implemented when retrieving location information. <script> var options = { timeout: 15000, enableHighAccuracy: true, maximumAge: 86400000, }; function success(pos) { var crd = pos.coords; alert('Your current position is:'); alert(`Latitude : `+crd.latitude); alert(`Longitude: `+crd.longitude); }; function error(err) { alert(`ERROR(): `+err.message); }; navigator.geolocation.getCurrentPosition(success, error, options); </script>
Replies
0
Boosts
0
Views
1.1k
Activity
Oct ’23
Alternative for management.getSelf in Safari
Hi guys I'm developing an extension for Safari using web browser api but Safari does not support management object and getSelft() function. Does anyone know how to check if the extension is installed in development mode? window.browser.management.getSelf(({ installType }) => { if(installType === "development") { // Do some stuff... } })
Replies
0
Boosts
1
Views
584
Activity
Oct ’23
[Safari Extension Dev] Return from browser.scripting.executeScript is always null?
I'm using manifest v3 and working on a Safari extension. When I try to run a function within activeTab. I can not get the proper return from the the function. For example: browser.scripting.executeScript({ target:{tabId:tab.id}, func:()=>'test', }).then(result=>{ console.log('result',result) }) Here the result is always null. Is it a bug? Nothing wrong with permission settings because if I use files instead of func, the return value works properly. Safari: Version 16.1 (18614.2.3.1.1) macOS 13.0 Beta Xcode: Version 14.0 beta 5 Thanks
Replies
5
Boosts
2
Views
2.6k
Activity
Oct ’23
Query parameters are unavaialble in Safari in Private mode
Recently I noticed that users with Safari 17 have some troubles using my website. I found out that the problem affects only users who use Safari in a private mode. After I dug deeper I realised that for some reason when I execute "window.location" for these users, query parameters do not present there even though they are actually present in the URL. For example, user is on the URL https://mywebsite.com/?code=TULEnfW1zRlqazI7XhM_QV7mxqPr-bV&state=5c5dbb2a-2332-4db7-a657-d2dc713d3e67 But the "window.location.search" returns an empty string. Also, the issue is only reproduced when user is actually redirected to the "broken" page, but it works fine if the user opens the page in a new tab. Issue is reproduced on both iOS and MacOS. I have a suspicion that the issue is somehow related to the recently added feature which prevents cross-site tracking, however, disabling that feature did not help. Does anyone aware of any recent changes to the behaviour of "window.location" in Safari? Thanks!
Replies
6
Boosts
7
Views
4.8k
Activity
Oct ’23
Mapkit JS - mapkit.MarkerAnnotation title disappeared from below
One time title was showing below the MarkerAnnotation and I noticed, that once it disappeared and now it is showing inside the marker if you click on it. Is it possible to move it back and show it below the marker? The field, that I am using for this purpose is called "title" navigator.userAgent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/117.0.0.0 Safari/537.36
Replies
1
Boosts
0
Views
871
Activity
Oct ’23
Dragging emails from apple mail to browser
I would like to create a web app where you can drag and drop emails from Apple Mail (on macOS). When you drag emails to the desktop an .eml file is created, but when you drag emails to the browser no file is being transferred, I can only get the mail’s subject. So is it possible to drag and drop emails from Apple Mail to browsers? And if yes, then how? So far I've tried chrome and safari, but neither got any files with the dragged element. On windows with outlook or thunderbird this wasn’t an issue, so I hope it can be done with apple mail as well. Thanks in advance
Replies
2
Boosts
0
Views
2.2k
Activity
Oct ’23
Issue with PWA Push Notifications: Unable to Redirect to Specified URL on iOS
I am currently facing an issue with PWA (Progressive Web App) push notifications on iOS and would greatly appreciate your assistance in resolving it. The problem I am experiencing is that when attempting to open a specific link from the notificationclick method using clients.openWindow('/messages'), the expected redirection to the "messages" page does not occur. Instead, the PWA opens without navigating to the desired destination. I want to emphasize that this issue is unique to iOS devices. If you have encountered a similar issue or have any suggestions on how to resolve it, please share your thoughts. Thank you in advance for your support and valuable suggestions.
Replies
9
Boosts
3
Views
4.5k
Activity
Oct ’23
How can I resolve the issue where, in iOS 17, audio plays through the earpiece instead of the speaker when the camera loads?
In my PWA app, I utilize the getUserMedia() API for accessing the camera and also employ HTML audio tags to handle various types of media content. However, since updating to iOS 17, I've encountered an issue where, after granting permission for camera access, audio playback occurs through the earpiece instead of the media speaker. This problem is specific to iOS 17; earlier iOS versions work as expected. My app is developed using a stack that includes JavaScript, Angular, Ionic, HTML5, and CSS. Can you please provide guidance or a solution to address this issue and ensure that audio plays through the media speaker when using the camera on iOS 17?
Replies
0
Boosts
0
Views
905
Activity
Oct ’23
While camera loads then audio is playing(Wrong speaker) at earpiece in place of speaker in iOS17 only
In My PWA app I am using camera of getUserMedia() and html audio tags, So In my app I am using videos audios and camera based on requirements, so When I have updated iOS17 I have stared facing below issue. When I am loading camera after premission given. my audios are playing in ear speaker and not in media speaker only for ios17, older ios versions it is working fine. I am using javascript, angular, ionic with html5 css for developing my app. Please provide solution.
Replies
0
Boosts
0
Views
855
Activity
Oct ’23
Accessing Shared Albums for Web Application
I am trying to locate information or documentation on how to pull in photos from the iCloud Shared Albums, but have not been able to find anything yet. Dakboard is currently doing it so I know it is possible, but I cannot find an API or any documentation covering how to access the photos in a Shared Album for incorporation into web applications. Can anyone help?
Replies
0
Boosts
0
Views
736
Activity
Oct ’23
Universal Link from HTML/JS
We have been testing universal links and detected the following: Assuming there is an HTML with embedded JS that redirects to the universal link. **Direct redirection --> WORKS OK ** window.location.href = "https://my-universal-link?data=abc"; Redirection with timeOut or Interval --> NOT WORKING (go to default WEB) setTimeout(function () { window.location.href = "https://my-universal-link?data=abc"; }, 2000); setInterval(function () { window.location.href = "https://my-universal-link?data=abc"; }, 2000);
Replies
3
Boosts
0
Views
1.9k
Activity
Sep ’23
Mobile Safari: possible to get 240Hz Apple Pencil input in Javascript?
Is it possible to get 240Hz Apple Pencil events in Javascript? I know that with UIKit you have to poke at coalesced events to get this sort of sampling frequency, but it appears that Safari (and Mobile Safari) do not support the new PointerEvents.getCoalescedEvents() API (https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/getCoalescedEvents). Anyone know of another way to get high-frequency 240Hz Apple Pencil events (e.g. as touchmove or pointermove events)?
Replies
2
Boosts
2
Views
1.6k
Activity
Sep ’23
[3:36 PM] Hatim Malviwala iOS 17 Update Causes Login and Page Responsiveness Issues on Angular 11.0.5 Website
We have a website running on Angular/CLI version 11.0.5. On iOS devices running iOS 17, we are encountering an issue where, after logging into our website, the screen becomes unresponsive, and no actions can be performed. The only functionality that remains is scrolling. This issue is specific to iOS 17; everything was working smoothly on iOS 16.6. In the browser console, we are seeing the following errors: ERROR: TypeError: e.reduceRight is not a function. (In 'e.reduceRight((e,t)=&gt;new P(e,t),this.backend)', 'e.reduceRight' is undefined) It's worth noting that this errors were also present in iOS 16.6, but the website was functioning correctly on those devices. However, in iOS 17, after a page refresh, the user can log in, but all subsequent pages become unresponsive. Before logging in, functions like signup and password reset work as expected. We are unsure about the changes made in iOS 17 that could be causing this issue.
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1
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693
Activity
Sep ’23
How to hide the “Paste” menu on Safari browser when using navigator.clipboard.readText() in the button click handler?
I'm trying to read the clipboard data using the navigator.clipboard.readText() in the button click handler: <body> <h1>How to paste text</h1> <p><button type=button>Paste</button></p><textarea></textarea> <script> const pasteButton = document.querySelector("button"); pasteButton.addEventListener("click", (async () => { try { const e = await navigator.clipboard.readText(); document.querySelector("textarea").value += e; console.log("Text pasted.") } catch (e) { console.log("Failed to read clipboard. Using execCommand instead."); document.querySelector("textarea").focus(); const t = document.execCommand("paste"); console.log("document.execCommand result: ", t) } })); </script> </body> We can use the following link to check the demo page using the above code: https://web.dev/patterns/clipboard/paste-text/demo.html The demo page works fine when clicking the Paste button on the Chrome browser. But, it shows the Paste menu when clicking the Paste button on the Safari browser. Only when clicking the Paste menu on the Safari browser, the clipboard data is pasted into the text box. So, I'd like to know how to hide the "Paste" menu on Safari browser when using navigator.clipboard.readText() in the button click handler. Thanks.
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0
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0
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1.1k
Activity
Sep ’23
Audio playlist autoplaying queue.
Greetings to all fellow front-end coders. I have quite a headache because of Apple's autoplay policy. As you've probably experienced, you can't autoplay a video / audio element with sound without user interaction. (I'm referring to this) I'm currently trying to create my own music web application that will support playlists. I work with the Next.js framework and use react-player as player. Since it does not natively support playlists, I created a two-player pendulum system, where one plays the current sound file and the other loads the next. Then their roles change. Everything works great in all browsers, except those on iOS, because this player uses autoplay to start playing. I've been worried about this for several days. I've already thought about letting an Apple product users press play button every time a song changes as a punishment, but of course it's not a good solution. I think a lot of you have encountered this and you have certainly found a solution. Please help me :(
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1
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1
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1.3k
Activity
Sep ’23
I'm trying to implement Sign In With Apple across both mobile and web, but the returned userId is different for each platform
I have Sign In With Apple working on my website and on my production stage app, but the returned userId's are different. What are possible reasons this is happening?
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945
Activity
Aug ’23
webrtc RTCpeerconnectionObj.ontrack event not working in ios devices
I am having a video chat application using react js in the frontend and i have one SFU server which is based on Node js with WRTC library for supporting webRTC apis in the server side(M87). App.js import React, { useState, useRef, useEffect, useCallback } from "react"; import io from "socket.io-client"; import Video from "./Components/Video"; import { WebRTCUser } from "./types"; const pc_config = { iceServers: [ // { // urls: 'stun:[STUN_IP]:[PORT]', // 'credentials': '[YOR CREDENTIALS]', // 'username': '[USERNAME]' // }, { urls: "stun:stun.l.google.com:19302", }, ], }; const SOCKET_SERVER_URL = "https://192.168.132.29:8080"; const App = () => { const socketRef = useRef<SocketIOClient.Socket>(); ...... .......... const createReceiverPeerConnection = useCallback((socketID: string) => { try { const pc = new RTCPeerConnection(pc_config); // add pc to peerConnections object receivePCsRef.current = { ...receivePCsRef.current, [socketID]: pc }; pc.onicecandidate = (e) => { if (!(e.candidate && socketRef.current)) return; console.log("receiver PC onicecandidate"); socketRef.current.emit("receiverCandidate", { candidate: e.candidate, receiverSocketID: socketRef.current.id, senderSocketID: socketID, }); }; pc.oniceconnectionstatechange = (e) => { console.log(e); }; pc.ontrack = (e) => { console.log("ontrack success"); setUsers((oldUsers) => oldUsers .filter((user) => user.id !== socketID) .concat({ id: socketID, stream: e.streams[0], }) ); }; // return pc return pc; } catch (e) { console.error(e); return undefined; } }, []); ...... ............ return ( <div> <video style={{ width: 240, height: 240, margin: 5, backgroundColor: "black", }} muted ref={localVideoRef} autoPlay /> {users.map((user, index) => ( <Video key={index} stream={user.stream} /> ))} </div> ); }; export default App; server.js let http = require("http"); let express = require("express"); let cors = require("cors"); let socketio = require("socket.io"); let wrtc = require("wrtc"); const fs = require("fs"); let https = require("https"); const port=8080; const options = { key: fs.readFileSync("../cert/cert.priv.key"), cert: fs.readFileSync("../cert/cert.chain.pem"), }; const app = express(); const server = https.createServer(options, app); app.use(cors()); let receiverPCs = {}; let senderPCs = {}; let users = {}; let socketToRoom = {}; const pc_config = { iceServers: [ // { // urls: 'stun:[STUN_IP]:[PORT]', // 'credentials': '[YOR CREDENTIALS]', // 'username': '[USERNAME]' // }, { urls: "stun:stun.l.google.com:19302", }, ], }; const isIncluded = (array, id) => array.some((item) => item.id === id); const createReceiverPeerConnection = (socketID, socket, roomID) => { const pc = new wrtc.RTCPeerConnection(pc_config); if (receiverPCs[socketID]) receiverPCs[socketID] = pc; else receiverPCs = { ...receiverPCs, [socketID]: pc }; pc.onicecandidate = (e) => { //console.log(`socketID: ${socketID}'s receiverPeerConnection icecandidate`); socket.to(socketID).emit("getSenderCandidate", { candidate: e.candidate, }); }; pc.oniceconnectionstatechange = (e) => { //console.log(e); }; pc.ontrack = (e) => { if (users[roomID]) { if (!isIncluded(users[roomID], socketID)) { users[roomID].push({ id: socketID, stream: e.streams[0], }); } else return; } else { users[roomID] = [ { id: socketID, stream: e.streams[0], }, ]; } socket.broadcast.to(roomID).emit("userEnter", { id: socketID }); }; return pc; }; const createSenderPeerConnection = ( receiverSocketID, senderSocketID, socket, roomID ) => { const pc = new wrtc.RTCPeerConnection(pc_config); if (senderPCs[senderSocketID]) { senderPCs[senderSocketID].filter((user) => user.id !== receiverSocketID); senderPCs[senderSocketID].push({ id: receiverSocketID, pc }); } else senderPCs = { ...senderPCs, [senderSocketID]: [{ id: receiverSocketID, pc }], }; pc.onicecandidate = (e) => { //console.log(`socketID: ${receiverSocketID}'s senderPeerConnection icecandidate`); socket.to(receiverSocketID).emit("getReceiverCandidate", { id: senderSocketID, candidate: e.candidate, }); }; pc.oniceconnectionstatechange = (e) => { //console.log(e); }; ... ...... const closeReceiverPC = (socketID) => { if (!receiverPCs[socketID]) return; receiverPCs[socketID].close(); delete receiverPCs[socketID]; }; const closeSenderPCs = (socketID) => { if (!senderPCs[socketID]) return; senderPCs[socketID].forEach((senderPC) => { senderPC.pc.close(); const eachSenderPC = senderPCs[senderPC.id].filter( (sPC) => sPC.id === socketID )[0]; if (!eachSenderPC) return; eachSenderPC.pc.close(); senderPCs[senderPC.id] = senderPCs[senderPC.id].filter( (sPC) => sPC.id !== socketID ); }); delete senderPCs[socketID]; }; const io = socketio.listen(server); io.sockets.on("connection", (socket) => { socket.on("joinRoom", (data) => { try { let allUsers = getOtherUsersInRoom(data.id, data.roomID); io.to(data.id).emit("allUsers", { users: allUsers }); } catch (error) { console.log(error); } }); socket.on("senderOffer", async (data) => { try { socketToRoom[data.senderSocketID] = data.roomID; let pc = createReceiverPeerConnection( data.senderSocketID, socket, data.roomID ); await pc.setRemoteDescription(data.sdp); let sdp = await pc.createAnswer({ offerToReceiveAudio: true, offerToReceiveVideo: true, }); await pc.setLocalDescription(sdp); socket.join(data.roomID); io.to(data.senderSocketID).emit("getSenderAnswer", { sdp }); } catch (error) { console.log(error); } }); socket.on("senderCandidate", async (data) => { try { let pc = receiverPCs[data.senderSocketID]; await pc.addIceCandidate(new wrtc.RTCIceCandidate(data.candidate)); } catch (error) { console.log(error); } }); ..... ......... startServer(port); function startServer(port) { server.listen(port, () => { console.log(`[INFO] Server app listening on port ${port}`); }); }
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1.3k
Activity
Aug ’23
Please fix offer codes and allow testing in test flight
The current state of testing promotional codes in IOS is not developer friendly in the slightest. I have been trying to implement and test promo codes for a couple months now, while having the store kit integration helps slightly to mimic offer code redemption there is no friendly way of testing offer codes in test flight. I have it implemented with presentCodeRedemptionSheet() it seems the easiest way to test the codes is release my app to production create a 3-day promo which is the minimum amount of days that can be set, then wait 3 days before I can test again in different ways. One of my colleagues who is not a developer also wanted to test this feature and it did not work for her. Unfortunately it was a month long promo code she had redeemed so will have to wait till September to see if this is fixed for her now. I have also must note the fact the code redemption sheet and setting up payments in apple all together is a buggy mess. Starting out I added my card via apple pay thinking this would be enough to go through the redeem code process. Then upon entering my code it would show the dialog to verify with touch ID along with my payment details and even a picture of my card. After verifying, it then kept showing a pop up that I must include payment information which I already had added via apple pay. In the end to fix this I had to remove the payment method restart the device, add the payment method again then restart the device again. Another issue I bumped into is when you press redeem the "redeem offer" button is disabled but nothing happens for a while until it appears to timeout and you have to try again until it eventually works. The final annoyance I experienced was creating the offer code for my subscription and immediately trying to redeem it apple said the offer expired even though i set it to the 31st of August and the date was the 2nd. Only way to fix this was once waited and keep trying banging your head against the wall until it eventually works. In summary, I hope apple have a review of their offer code redemption process and make it more developer friendly and implement a way of testing within test flight whether it use live offer through test flight or include a new section to add test offer codes for subscriptions.
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2
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3
Views
2.9k
Activity
Jul ’23
Javscript geolocation issue on Safari browser on iOS device
I am using the code below to ask for location permission only for iOS devices when the component renders, below is the code snippet: if (!!navigator.platform && /iPad|iPhone|iPod/.test(navigator.platform)) { if (navigator.geolocation) { navigator.geolocation.getCurrentPosition( success => { if (success) { const coords = { lat: success.coords.latitude, lng: success.coords.longitude, }; this.fetchNearestLocation(coords); this.setState({ showCurrLocationMarker: true }); this.setState({ isCurrentLocationBlocked: false }); } }, error => { if (error && error.code) { this.setState({ showCurrLocationMarker: false }); this.setState({ isCurrentLocationBlocked: true }); } }, ); } } The issue here is that once the location access is blocked for Safari browser from the settings, and after sometime it is enabled again, I won't get the location permission popup at all. I am confused whether the issue is related to the code or the browser (settings). I was expecting to get a location permission pop-up on when the component renders on an iOS device on Safari browser.
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1
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0
Views
2.5k
Activity
Jul ’23