Reality Composer

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Prototype and produce content for AR experiences using Reality Composer.

Posts under Reality Composer tag

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Original Reality Composer (non pro) in Vision OS
When I create an USDZ file from the original Reality Composer (non pro) and view it in the Vision OS simulator, the transforms and rotations don't look similar. For example a simple Tap and Flip behaviour does not rotate similar in Vision OS. Should we regard RC as discontinued sw and only work with RC-pro? Hopefully Apple will combine the features from the original RC into the new RC pro !
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Aug ’23
What's the recommended work flow to recognize and track a 3D object and then anchor 3D models to it? Is there a tutorial for it?
What would be the best way to go about recognizing a 3D physical object, then anchoring digital 3D assets to it? I would also like to use occlusion shaders and masks on the assets too. There's a lot of info out there, but the most current practices keep changing and I'd like to start in the right direction! If there is a tutorial or demo file that someone can point me to that would be great!
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Aug ’23