Hi,
I have received the following report after app termination. I have researched online but cannot determine the root cause. Any tips or ideas would help please.
Could it be Location Services, UserNotification Services, or Network Requests?
Thank you,
Brendan
Translated Report (Full Report Below)
Incident Identifier: 6CD59A17-15B1-4F4E-AE84-0286F22893A4
CrashReporter Key: 3d12fb7359053239708afd24c7eed0267a9cc601
Hardware Model: iPhone13,3
Process: AnchorNet3 [5605]
Path: /private/var/containers/Bundle/Application/5EA7F893-D562-45B8-8995-5EAB15F85A7E/AnchorNet3.app/AnchorNet3
Identifier: com.sailsecrets.AnchorNet3
Version: 3.17 (3.17)
Code Type: ARM-64 (Native)
Role: Foreground
Parent Process: launchd [1]
Coalition: com.sailsecrets.AnchorNet3 [1443]
Date/Time: 2025-02-06 00:12:03.6136 +0100
Launch Time: 2025-02-05 22:11:19.4220 +0100
OS Version: iPhone OS 18.2 (22C5131e)
Release Type: Beta
Baseband Version: 5.20.03
Report Version: 104
Exception Type: EXC_RESOURCE (SIGKILL)
Exception Codes: 0x0000000000020000, 0x0000000000000000
Termination Reason: PORT_SPACE 14123288431434006528 (Limit 131072 ports) Exceeded system-wide per-process Port Limit
Triggered by Thread: 3
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0:
0 libsystem_kernel.dylib 0x1e27414e4 kevent_id + 8
1 libdispatch.dylib 0x198f51b40 _dispatch_kq_poll + 228
2 libdispatch.dylib 0x198f51080 _dispatch_event_loop_poke + 340
3 QuartzCore 0x192d4631c CA::Context::commit_transaction(CA::Transaction*, double, double*) + 17164
4 QuartzCore 0x192cb8d58 CA::Transaction::commit() + 648
5 QuartzCore 0x192cb8764 CA::Transaction::flush_as_runloop_observer(bool) + 88
6 UIKitCore 0x193a3fd14 _UIApplicationFlushCATransaction + 52
7 UIKitCore 0x193a3d1e0 __setupUpdateSequence_block_invoke_2 + 332
8 UIKitCore 0x193a3d054 UIUpdateSequenceRun + 84
9 UIKitCore 0x193a3f984 schedulerStepScheduledMainSection + 172
10 UIKitCore 0x193a3d5a0 runloopSourceCallback + 92
11 CoreFoundation 0x1911f1f3c CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION + 28
12 CoreFoundation 0x1911f1ed0 __CFRunLoopDoSource0 + 176
13 CoreFoundation 0x1911f4b30 __CFRunLoopDoSources0 + 244
14 CoreFoundation 0x1911f3d2c __CFRunLoopRun + 840
15 CoreFoundation 0x191246274 CFRunLoopRunSpecific + 588
16 GraphicsServices 0x1de34d4c0 GSEventRunModal + 164
17 UIKitCore 0x193d8f480 -[UIApplication run] + 816
18 UIKitCore 0x1939b5410 UIApplicationMain + 340
19 SwiftUI 0x195b43e30 closure #1 in KitRendererCommon(:) + 168
20 SwiftUI 0x195b43d60 runApp(:) + 100
21 SwiftUI 0x195b43c44 static App.main() + 180
22 AnchorNet3.debug.dylib 0x1025e97bc static MainApp.$main() + 40
23 AnchorNet3.debug.dylib 0x1025eaacc __debug_main_executable_dylib_entry_point + 12
24 dyld 0x1b7352de8 start + 2724
Thread 1 name: com.apple.CoreMotion.MotionThread
Thread 1:
0 libsystem_kernel.dylib 0x1e2741788 mach_msg2_trap + 8
1 libsystem_kernel.dylib 0x1e2744e98 mach_msg2_internal + 80
2 libsystem_kernel.dylib 0x1e2744db0 mach_msg_overwrite + 424
3 libsystem_kernel.dylib 0x1e2744bfc mach_msg + 24
4 CoreFoundation 0x1911f47f4 __CFRunLoopServiceMachPort + 160
5 CoreFoundation 0x1911f3ea0 __CFRunLoopRun + 1212
6 CoreFoundation 0x191246274 CFRunLoopRunSpecific + 588
7 CoreFoundation 0x191259814 CFRunLoopRun + 64
8 CoreMotion 0x19e89cc5c 0x19e88d000 + 64604
9 libsystem_pthread.dylib 0x21bcfb7d0 _pthread_start + 136
10 libsystem_pthread.dylib 0x21bcfb480 thread_start + 8
Thread 2 name: com.apple.uikit.eventfetch-thread
Thread 2:
0 libsystem_kernel.dylib 0x1e2741788 mach_msg2_trap + 8
1 libsystem_kernel.dylib 0x1e2744e98 mach_msg2_internal + 80
2 libsystem_kernel.dylib 0x1e2744db0 mach_msg_overwrite + 424
3 libsystem_kernel.dylib 0x1e2744bfc mach_msg + 24
4 CoreFoundation 0x1911f47f4 __CFRunLoopServiceMachPort + 160
5 CoreFoundation 0x1911f3ea0 __CFRunLoopRun + 1212
6 CoreFoundation 0x191246274 CFRunLoopRunSpecific + 588
7 Foundation 0x18fdc8338 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212
8 Foundation 0x18ff24e24 -[NSRunLoop(NSRunLoop) runUntilDate:] + 64
9 UIKitCore 0x193e22a74 -[UIEventFetcher threadMain] + 420
10 Foundation 0x18feb4194 NSThread__start + 724
11 libsystem_pthread.dylib 0x21bcfb7d0 _pthread_start + 136
12 libsystem_pthread.dylib 0x21bcfb480 thread_start + 8
Thread 3 name: com.apple.SwiftUI.AsyncRenderer
Thread 3 Crashed:
0 libsystem_kernel.dylib 0x1e274162c _kernelrpc_mach_port_allocate_trap + 8
1 libsystem_kernel.dylib 0x1e2748478 mach_port_allocate + 36
2 QuartzCore 0x192d4552c CA::Context::commit_transaction(CA::Transaction*, double, double*) + 13596
3 QuartzCore 0x192cb8d58 CA::Transaction::commit() + 648
4 QuartzCore 0x192cb8764 CA::Transaction::flush_as_runloop_observer(bool) + 88
5 CoreFoundation 0x19119f894 CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION + 36
6 CoreFoundation 0x19119f3e8 __CFRunLoopDoObservers + 552
7 CoreFoundation 0x1912462c0 CFRunLoopRunSpecific + 664
8 Foundation 0x18fdc8338 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212
9 Foundation 0x18fdc4500 -[NSRunLoop(NSRunLoop) run] + 64
10 SwiftUI 0x195c276d8 specialized static DisplayLink.asyncThread(arg:) + 792
11 SwiftUI 0x195c273a8 @objc static DisplayLink.asyncThread(arg:) + 72
<>
Processes & Concurrency
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I'm trying to schedule a background task that will run on an iPhone and I'm looking into creating a task request using BGProcessingTaskRequest and scheduled it using BGTaskScheduler.shared.submit().
Per earliestBeginDate documentation, this property can be used to specify the earliest time a background task will be launched by OS. All clear here.
However, the question is: how is the value interpreted with respect to timezone ? Is the specified date in device timezone ? Is GMT ? Is something else ?
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
iOS
Background Tasks
Foundation
This is the functionality I am trying to achieve with libxpc:
There's one xpc server and two xpc clients. When the xpc server receives a particular dictionary item from clientB, the server needs to send a response to both clientA and clientB.
This is the approach I am currently using:
First, clientA creates a dictionary item that indicates that this item is from clientA. Now, clientA sends this dictionary to server. When server receives this item, it stores the connection instance with clientA in a global variable. Next, when clientB sends a particular dictionary item, server uses this global variable where it perviously stored clientA's connection instance to send a response back to clientA, alongside clientB.
Only one edge case I can see is that when clientA closes this connection instance, server will be trying to send a response to an invalidated connection.
Question:
Is this approach recommended? Any edge cases I should be aware of? Is there any better way to achieve this functionality?
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
Inter-process communication
XPC
iOS BGProcessingTask + Background Upload Not Executing Reliably on TestFlight (Works in Debug)
Description:
We are facing an issue with BGTaskScheduler and BGProcessingTask when trying to perform a background audio-upload flow on iOS. The behavior is inconsistent between Debug builds and TestFlight (Release) builds.
Summary of the Problem
Our application records long audio files (up to 1 hour) and triggers a background upload using:
BGTaskScheduler
BGProcessingTaskRequest
Background URLSession (background with identifier)
URLSession background upload task + AppDelegate.handleEventsForBackgroundURLSession
In Debug mode (Xcode → Run on device), everything works as expected:
BGProcessingTask executes
handleEventsForBackgroundURLSession fires
Background URLSession continues uploads reliably
Long audio files successfully upload even when the app is in background or terminated
However, in TestFlight / Release mode, the system does not reliably launch the BGProcessingTask or Background URLSession events.
Technical Details
We explicitly register BGTaskScheduler:
BGTaskScheduler.shared.register(
forTaskWithIdentifier: "example.background.process",
using: nil
) { task in
self.handleBackgroundProcessing(task: task as! BGProcessingTask)
}
We schedule it using:
let request = BGProcessingTaskRequest(identifier: "example.background.process")
request.requiresNetworkConnectivity = true
request.requiresExternalPower = false
try BGTaskScheduler.shared.submit(request)
We also use Background URLSession:
let config = URLSessionConfiguration.background(withIdentifier: sessionId)
config.sessionSendsLaunchEvents = true
config.isDiscretionary = false
AppDelegate.handleEventsForBackgroundURLSession is implemented correctly and works in Debug.
Issue Observed (TestFlight Only)
In TestFlight builds:
BGProcessingTask rarely triggers, or the system marks it as NO LONGER RUNNING.
Background upload tasks sometimes never start or complete.
No logs appear from our BGProcessingTask handler.
system logs show messages like:
NO LONGER RUNNING bgProcessing-example.background.process
Tasks running in group [com.apple.dasd.defaultNetwork] are 1!
This occurs most frequently for large audio uploads (30–60 minutes), while small files behave normally.
What We Have Verified
Proper Info.plist values:
Permitted background modes: processing, audio, fetch
BGTaskSchedulerPermittedIdentifiers contains our identifier
BGProcessingTask is being submitted successfully (no errors)
App has microphone permission + background audio works
Device plugged/unplugged doesn’t change outcome
Key Question for Apple
We need clarification on:
Why BGProcessingTask behave differently between Debug and TestFlight builds?
Are there additional restrictions or heuristics (related to file size, CPU usage, runtime, network load, or power constraints) that cause BGProcessingTask to be throttled or skipped in Release/TestFlight?
How can we guarantee a background upload continues reliably for large files (100MB–500MB) on TestFlight and App Store builds?
Is there an Apple-recommended pattern to combine BGProcessingTask + Background URLSession for long-running uploads?
Expected Result
Background uploads should continue reliably for long audio files (>30 minutes) when the app goes to background or is terminated, in the same way they currently function in Debug builds.
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
iOS
Background Tasks
Foundation
CFNetwork
Hi!
Could you please point me to the official documentation or recommended approach for launching the host app from a Share Extension?
The scenario is:
The user is sharing some text to my app.
I need launch App and show this text.
At the moment, I'm using the following hack:
let selector = NSSelectorFromString("sharedApplication")
if let app = UIApplication.perform(selector)?.takeUnretainedValue() as? UIApplication,
app.responds(to: #selector(UIApplication.open(_:options:completionHandler:))) {
app.open(url, options: [:], completionHandler: nil)
}
This does work, but it's terrible.
So, the question:
What is the official way to open the host app from within a Share Extension?
Thanks!
Hello,
I have a few questions regarding the documentation here:
Can this method described in the article be built with Xcode 26 and run on iOS 26? Or is it restricted to run only on iOS 26, since AppExtensionPoint appears to be available starting from iOS 26?
Does this approach allow two apps under the same Team ID to communicate with each other?
Does this approach also allow two apps under different Team IDs to communicate with each other?
Is it mandatory to implement EXAppExtensionBrowserViewController and obtain user consent before using this method to exchange information?
In our implementation, we followed the documentation. Inside EXAppExtensionBrowserViewController, we were able to see the Generic Extension from another app and enabled the permission.
However, we still get the following error:
Failed to connect: Error Domain=NABUExtensionConnector Code=1
"No matching extension found"
UserInfo={NSLocalizedDescription=No matching extension found}
Could someone clarify whether this is expected behavior, or if we are missing an additional configuration step?
Thanks in advance!
Hello,
I am developing an application which is communicating with external device using BLE and L2CAP. I wonder what are the best practices of using Input & Output streams that are established with L2CAP connection when working with Swift 6 concurrency model.
I've been trying to find some examples and hints for some time now but unfortunately there isn't much available. One useful thread I've found is: https://developer.apple.com/forums/thread/756281
but it does not offer much insight into using eg. actor model with streams. I wonder if something has changed in this regards?
Also, are there any plans to migrate eg. CoreBluetooth stack to new swift 6 concurrency ?
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
External Accessory
Swift
Core Bluetooth
Concurrency
Hello everyone!
I'm having a problem with background tasks running in the foreground.
When a user enters the app, a background task is triggered. I've written some code to check if the app is in the foreground and to prevent the task from running, but it doesn't always work. Sometimes the task runs in the background as expected, but other times it runs in the foreground, as I mentioned earlier.
Could it be that I'm doing something wrong? Any suggestions would be appreciated.
here is code:
class BackgroundTaskService {
@Environment(\.scenePhase) var scenePhase
static let shared = BackgroundTaskService()
private init() {}
// MARK: - create task
func createCheckTask() {
let identifier = TaskIdentifier.check
BGTaskScheduler.shared.getPendingTaskRequests { requests in
if requests.contains(where: { $0.identifier == identifier.rawValue }) {
return
}
self.createByInterval(identifier: identifier.rawValue, interval: identifier.interval)
}
}
private func createByInterval(identifier: String, interval: TimeInterval) {
let request = BGProcessingTaskRequest(identifier: identifier)
request.earliestBeginDate = Date(timeIntervalSinceNow: interval)
scheduleTask(request: request)
}
// MARK: submit task
private func scheduleTask(request: BGProcessingTaskRequest) {
do {
try BGTaskScheduler.shared.submit(request)
} catch {
// some actions with error
}
}
// MARK: background actions
func checkTask(task: BGProcessingTask) {
let today = Calendar.current.startOfDay(for: Date())
let lastExecutionDate = UserDefaults.standard.object(forKey: "lastCheckExecutionDate") as? Date ?? Date.distantPast
let notRunnedToday = !Calendar.current.isDate(today, inSameDayAs: lastExecutionDate)
guard notRunnedToday else {
task.setTaskCompleted(success: true)
createCheckTask()
return
}
if scenePhase == .background {
TaskActionStore.shared.getAction(for: task.identifier)?()
}
task.setTaskCompleted(success: true)
UserDefaults.standard.set(today, forKey: "lastCheckExecutionDate")
createCheckTask()
}
}
And in AppDelegate:
BGTaskScheduler.shared.register(forTaskWithIdentifier: "check", using: nil) { task in
guard let task = task as? BGProcessingTask else { return }
BackgroundTaskService.shared.checkNodeTask(task: task)
}
BackgroundTaskService.shared.createCheckTask()
How can I return the results of a Spotlight query synchronously from a Swift function?
I want to return a [String] that contains the items that match the query, one item per array element.
I specifically want to find all data for Spotlight items in the /Applications folder that have a kMDItemAppStoreAdamID (if there is a better predicate than kMDItemAppStoreAdamID > 0, please let me know).
The following should be the correct query:
let query = NSMetadataQuery()
query.predicate = NSPredicate(format: "kMDItemAppStoreAdamID > 0")
query.searchScopes = ["/Applications"]
I would like to do this for code that can run on macOS 10.13+, which precludes using Swift Concurrency. My project already uses the latest PromiseKit, so I assume that the solution should use that. A bonus solution using Swift Concurrency wouldn't hurt as I will probably switch over sometime in the future, but won't be able to switch soon.
I have written code that can retrieve the Spotlight data as the [String], but I don't know how to return it synchronously from a function; whatever I tried, the query hangs, presumably because I've called various run loop functions at the wrong places.
In case it matters, the app is a macOS command-line app using Swift 5.7 & Swift Argument Parser 1.5.0. The Spotlight data will be output only as text to stdout & stderr, not to any Apple UI elements.
Hi! I'm trying to submit a task request into BGTaskScheduler when I background my app. The backgrounding triggers an update of data to a shared app groups container. I'm currently getting the following error and unsure where it's coming from:
*** Assertion failure in -[BGTaskScheduler _unsafe_submitTaskRequest:error:], BGTaskScheduler.m:274
Here is my code:
BGAppRefreshTaskRequest *request = [[BGAppRefreshTaskRequest alloc] initWithIdentifier:kRBBackgroundTaskIdentifier];
NSError *error = nil;
bool success = [[BGTaskScheduler sharedScheduler] submitTaskRequest:request error:&error];
I am trying to migrate a WatchConnectivity App to Swift6 and I found an Issue with my replyHandler callback for sendMessageData.
I am wrapping sendMessageData in withCheckedThrowingContinuation, so that I can await the response of the reply. I then update a Main Actor ObservableObject that keeps track of the count of connections that have not replied yet, before returning the data using continuation.resume.
...
@preconcurrency import WatchConnectivity
actor ConnectivityManager: NSObject, WCSessionDelegate {
private var session: WCSession = .default
private let connectivityMetaInfoManager: ConnectivityMetaInfoManager
...
private func sendMessageData(_ data: Data) async throws -> Data? {
Logger.shared.debug("called on Thread \(Thread.current)")
await connectivityMetaInfoManager.increaseOpenSendConnectionsCount()
return try await withCheckedThrowingContinuation({
continuation in
self.session.sendMessageData(
data,
replyHandler: { data in
Task {
await self.connectivityMetaInfoManager
.decreaseOpenSendConnectionsCount()
}
continuation.resume(returning: data)
},
errorHandler: { (error) in
Task {
await self.connectivityMetaInfoManager
.decreaseOpenSendConnectionsCount()
}
continuation.resume(throwing: error)
}
)
})
}
Calling sendMessageData somehow causing the app to crash and display the debug message: Incorrect actor executor assumption.
The code runs on swift 5 with SWIFT_STRICT_CONCURRENCY = complete.
However when I switch to swift 6 the code crashes.
I rebuilt a simple version of the App. Adding bit by bit until I was able to cause the crash.
See Broken App
Awaiting sendMessageData and wrapping it in a task and adding the @Sendable attribute to continuation, solve the crash.
See Fixed App
But I do not understand why yet.
Is this intended behaviour?
Should the compiler warn you about this?
Is it a WatchConnectivity issue?
I initially posted on forums.swift.org, but was told to repost here.
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
Watch Connectivity
Swift
Concurrency
Dear Apple:
We are developing an app for file sharing between mobile devices. We want to create an iOS app that can continue sharing files with other devices even when it is running in the background. We are using WLAN channels for file sharing. Could you please advise on which background persistence measures we should use to ensure the iOS app can maintain file transfer when it goes to the background? Thank you.
I'm developing a medication scheduling app similar to Apple Health's Medications feature, and I'd like some input on my current approach to background tasks.
In my app, when a user creates a medication, I generate ScheduledDose objects (with corresponding local notifications) for the next 2 weeks and save them to SwiftData. To ensure this 2-week window stays current, I've implemented a BGAppRefreshTask that runs daily to generate new doses as needed.
My concern is whether BGAppRefreshTask is the appropriate mechanism for this purpose. Since I'm not making any network requests but rather generating and storing local data, I'm questioning if this is the right approach.
I'm also wondering how Apple Health's Medications feature handles this kind of scheduling. Their app seems to maintain future doses regardless of app usage patterns.
Has anyone implemented something similar or can suggest the best background execution API for this type of scenario?
Thanks for any guidance you can provide.
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
HealthKit
SwiftUI
Background Tasks
SwiftData
I need to check how long we can run an app in background which act as a consumer of data / control filter. What is the max time we get to run our app in background without any of these app strategies?
https://developer.apple.com/documentation/backgroundtasks/choosing-background-strategies-for-your-app
I can see a number of events in our error logging service where we track expired BGAppRefreshTask. We use BGAppRefreshTask to update metadata.
By looking into those events I can see most of reported expired tasks expired around 2-5 seconds after the app was launched. The documentations says: The system decides the best time to launch your background task, and provides your app up to 30 seconds of background runtime. I expected "up to 30 seconds" to be 10-30 seconds range, not that extremely short.
Is there any heuristic that affects how much time the app gets?
Is there a way to tell if the app was launched due to the background refresh task? If we have this information we can optimize what the app does during those 5 seconds.
Thank you!.
Hello,
In a launched agent, I need to call into a third‑party library that may occasionally hang. At present, these calls are made from a separate thread, but if the thread hangs it cannot be terminated (pthread_cancel/pthread_kill are ineffective).
Would Apple recommend isolating this functionality in a separate process that can be force‑terminated if it becomes unresponsive, or is there a preferred approach for handling such cases in launched agents?
Can I use the system call fork() in launched agent?
Thank you in advance!
I'm trying to launch a command line app from my objective C application (sandboxed) using NSTask and I keep getting "launch path not accessible"
Here is the path:
[task setLaunchPath:@"/usr/local/bin/codeview"];
I have set the appropriate attributes for codeview and it is working perfectly when I use it from the command line and /usr/local/bin IS in the $PATH
I know I have NSTask configured correctly because this WILL work:
[task setLaunchPath:@"/usr/bin/hexdump"];
With the exception being that I'm using a command already in /usr/bin. But I can't copy codeview into /usr/bin due to SIPS.
I've tried moving codeview to various other non-SIPS protected locations all to no avail. Must all NSTask commands come from /usr/bin? Where might I put codeview so that it can be launched.
Today I'm going to use an older computer and disable SIPS to put my command in /usr/bin and see if that works. If it does. I will do it on my main machine.
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
Entitlements
Objective-C
Command Line Tools
App Sandbox
Hi, I have been recently debugging the BGContinuedProcessingTask API and encountered some of the following issues. I hope you can provide some answers:
First, let me explain my understanding of this API. I believe its purpose is to allow an app to trigger tasks that can be represented with progress indicators and require a certain amount of time to complete.
After entering the background, these tasks can continue to be completed through the BGContinuedProcessingTask, preventing the system from terminating them before they are finished.
In the launchHandler of the registration process, we only need to do a few things:
Determine whether the actual business processing is still ongoing.
Update the progress, title, and subtitle.
Handle the expirationHandler.
Set the task as completed.
Here are some issues I encountered during my debugging process:
After I called register and submit, the BGContinuedProcessingTask could not be triggered. The return values from my API calls were all normal.
I tried different device models, and some could trigger the task normally, such as the 15 Pro Max and 12 Pro Max. However, there were also some models, such as the 17 Pro, 15 Pro, and 15, that could not trigger the task properly. Moreover, there was no additional error information to help locate the issue.
The background task failed unexpectedly, but my app was still running normally. As I mentioned above, my launchHandler only retrieves the actual business status and updates it.
If a background task fails unexpectedly while the app is still running normally, it can mislead users and degrade the user experience of the app.
Others have also mentioned the issue of inconsistent behavior on devices that do not support Dynamic Island. On devices that support Dynamic Island,
when a task is triggered in the foreground, the app does not immediately display a pop-up notification within the app. However, on devices that do not support Dynamic Island,
the app directly displays a pop-up notification within the app, and this notification does not disappear when switching between different screens within the same app.
The user needs to actively swipe up to dismiss it. I think this experience is too intrusive for users. I would like to know whether this will be maintained in the future or if there is a plan to fix it.
On devices that do not support Dynamic Island, using the beta version 26.1 of the system,
if the system is in dark mode but the app triggers a business interface in white, the pop-up notification will have the same color as the current page, making it difficult to read the content inside the pop-up.
Users can actively stop background tasks by using the stop button, or the system can also stop tasks automatically when resources are insufficient or when a task is abnormal.
However, according to the current API, all these actions are triggered through the expirationHandler.
Currently, there is no way to distinguish whether the task was stopped by the user, by the system due to resource insufficiency, or due to an abnormal task.
I would like to know whether there will be more information provided in the future to help distinguish these different scenarios.
I believe that the user experience issues mentioned in points 2 and 3 are the most important. Please help to answer the questions and concerns above. Thank you!
i am trying to create a daemon with xpc for my app by referring to https://github.com/alienator88/HelperToolApp but i keep getting XPC remote proxy error: Couldn’t communicate with a helper application. All the identifiers all correct but the helper code is not reached.
Hi everyone, I’m Jaswanth. My friends and I are students working on a project where we’ve developed a website and a companion app.
Here’s the key functionality:
When two users enter a virtual room, one of them is prompted to download a desktop app.
The app is built with Python and uses psutil to check for certain running processes.
It does not send any data over the internet.
It has a GUI that clearly shows the system is being monitored , it’s not hidden or running in the background silently.
We want to sign and notarize the app to make sure it runs on macOS without warning users. However, we’re concerned that since the app accesses system process information, it might be flagged as malicious.
Before we pay for the Apple Developer Program, we wanted to ask:
Will an app like this (which only reads running processes and does not exfiltrate or hide activity) be eligible for notarization?
Thanks in advance for any insights. We'd appreciate any clarity before moving forward.
Best,
Jaswanth