I've followed all the posts (most of which are fairly stale).
I've generated dozens of certificates both for "Apple Development" and "Apple Distribution", created several profiles of "iOS App Development" and "App Store Connect".
Up until now I have had very little problem installing my app (generated using Ionic/Capacitor v5/Angular v16, Xcode 15.4, macos 14.6).
Now when I try to install directly on a test device (I've used regularly, previously), I get "Failed to verify code signature of... The identity used to sign the executable is no longer valid..."
I've restarted Xcode and macbook. I've deleted all certificates and revoked all profiles, and started over.
I have tried using automatic signing and manual signing.
Nothing is working.
I just want be able to install the app on a test device (mostly to see logs in Xcode's console), and to be able to upload the same app to appstoreconnect.
What am I doing wrong?
Certificates, Identifiers & Profiles
RSS for tagDiscuss the technical details of security certificates, identifiers, and profiles used by the OS to ensure validity of apps and services on device.
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I had used the bulk uploading template for uploading UDIDs for multiple iPads (43) to create a ad hoc provisioning profile , however I had mentioned only iOS in platform section while bulk uploading and everything got registered in the apple developer platform. Is there anyway for me to re-upload / change the platform to include iPadOS as well. As all my devices are iPads
I’m facing the dreaded codesign command fails with 'errSecInternalComponent' and looking for some guidance.
I have removed the “Apple World Wide Developer Relations Authority” certificate that expired in 2023 from both the Login and System Keychain and have downloaded the latest intermediate certificates I found. I have verified all the Trust Settings are configured to “Use System Default”.
I did the basic codesign check suggested in an earlier post [https://forums.developer.apple.com/forums/thread/712005]:
% security find-identity -p codesigning
Policy: Code Signing
Matching identities
675CE18312BFBE2735918BA897908D20DB0A774D "Apple Development: Peter Sichel (537G2NTM55)"
1 identities found
Valid identities only
675CE18312BFBE2735918BA897908D20DB0A774D "Apple Development: Peter Sichel (537G2NTM55)"
1 valid identities found
% cp "/usr/bin/true" "MyTrue"
% codesign -s "Apple Development" -f "MyTrue"
MyTrue: replacing existing signature
MyTrue: errSecInternalComponent
——
It seems I’m still missing something. What else can I check to debug the problem?
My enterprise distribution certificate was revoked accidentally by someone. Although I created a different certificate and using it i want to trace the person responsible.
Hi all,
one newbie-question only, as I din't understand the basics yet:
Do I need to be paying member of the dev programm to get an application for MacOS running on third pleoples Macs?
As far as I understand, I need to run a "notarization" of the app. Forthat I need a certificate - and that is available to dev members. maybe to paying members only ..
Thanks in advance for your hints. :)
I'm trying to upload my app with Tap to Pay on iPhone functionality. However, I'm getting error message "Profile doesn't include com.apple.developer.proximity-reader.payment.acceptance entitlement." I've confirmed many times that I have the distribution profile with this capability. Any idea what might be the issue? The development environment works perfectly.
please check my post on apple forum.
https://forums.developer.apple.com/forums/thread/755736
I am trying to validate my app (first one I have done). It is asking me to create a certificate buying Key chain. However, my MAC OS 15 and my phone iOS 18 use the new passwords app not key chain. So how do I get one? This is eh error I get
Invalid Code Signing Entitlements. Your application bundle's signature contains code signing entitlements that are not supported on iOS. Specifically, value '' for key 'com.apple.developer.icloud-container-environment' in 'Payload/StopWatch.app/StopWatch' is not supported. This value should be a string value of 'Production' (ID: c50d0cec-b221-4621-bc72-fa3c5b07200e)
Hi everyone,
I really hope someone here will be able to help me with this. Apologies if this is in the wrong section.
Disclosure: I find it very difficult to learn and to take on new concepts and ideas
I have been developing a game on the Mac using Gamemaker 2.3. I can run the game using a VM build (uses gamemakers own runtime to run interpreted code in a virtual machine) but I am having issues when I want to actually run a compiled version or create a test build.
To eliminate anything in my game causing the issue I have created a basic test project which also has the same issue.
I have copied the output log and will attach it here.
Output log
I have followed the gamemaker instructions to the best of my ability, and I have asked on th official forums and discord but I'm not getting any help at all other than "read the instructions".
Only one kind soul who admitted to not being a Mac dev suggested that I possibly need to check my certificates but couldn't tell me what exactly I need and when faced with pages of text my brain just goes into meltdown.
So here I am and I'm hoping some kind soul here will be able to help me in easy to understand language.
Many thanks in advance.
I am currently attempting to set up iOS app building via CI (using GitHub Actions). I would like to use automatic signing via xcodebuild -allowProvisioningUpdates and an App Store Connect API key. However, this will only work properly on the first CI run, since a certificate will be created, but is not available for subsequent runs since it is on a new machine (failing with Your account already has an Apple Development signing certificate for this machine, but its private key is not installed in your keychain).
Is there a way to do either of the following?
Via the CLI, generate a new p12 certificate on-demand which I can cache and add to the keychain for future signing
Make just the RSA private key available to xcode so that in the automated signing process, it can create a CSR with that key if needed and download the cer (which may already exist for that key) and generate the p12 on demand
Hi there
I don't see how to create a new certificate if I use a Windows computer. Can someone help? I must have created the previous one (that expired mid July) but I can't see how to do it now.
Is CertificateSigningRequest.certSigningRequest needed by Transporter for a very plain Mac application like the default Xcode Application App (from new Project) ?
Hi,
We developed a app for iPhone and Apple Watch. The app has been tested and it worked well on iPhone SE and Apple Watch Series 6 running earlier OS. We recently upgraded the Apple Watches to Series 9 & watchOS 10.5, and the iOS on the same iPhone is upgraded to 17.4.1. The app can still be built on the iPhone but when I tried to install the app on the new Apple Watch, it won't work and shows "This app cannot be installed because its integrity could not be verified." To make sure it's not a OS issue, I also upgraded the watchOS on the old Apple Watch Series 6 to 10.5 and the app worked. I wonder what cause the app fail on the newer Apple Watch running the same watchOS.
Thank you
when I trying to run my App in mac or iPhone, Xcode alert "Revoke certificate", and when I click "Revoke Certificate", it begin loading ,then become"Certificate installation failed". and if I click try again, it become "Revoke certificate" again, how to I resolve this problem.
App.xcodeproj: error: Revoke certificate: Your account already has an Apple Development signing certificate for this machine, but its private key is not installed in your keychain.
App.xcodeproj: error: No signing certificate "iOS Development" found: No "iOS Development" signing certificate matching team ID "T....." with a private key was found.
From the above error during build, I do not know what I am supposed to do to fix this issue. The build was working few days back and today it is giving this error.
Xcode > Target > Signing & Capabilities
Automaticaly manage signing
Mac OS Signing Certificate: Development
--> Provisioning Profile None Required
General Identity
App Category Productivity
Transporter
Asset validation failed (90242)
--> "Cannot be used with TestFlight because the bundle at “LargeNumberCalculator.app” is missing a provisioning profile.
Main bundles are expected to have provisioning profiles in order to be eligible for TestFlight." (90889).
What is wrong: "Provisioning Profile None Required" vs "missing a provisioning profile" ?
I received an app from 3rd party and need to sign it with my cert, but after following the work flow I get errors in iResign.
Create a Distribution Certificate
Create an Apple Developer Application Identifier
Create and Install a Push SSL Certificate
Create App Distribution Certificate (1 for all Ramco Apps)
Create an Apple Developer Provisioning Profile
Sign the App with iResign
Upload to Workspace One environment
I get this error when I run iResign;
/var/folders/qd/z7m3dzs52rddmlvcpm_ghyl00000gn/T/com.appulize.iresign/Payload/RamcoEFBiOS.app: replacing existing signature
Warning: unable to build chain to self-signed root for signer "iPhone Distribution: PHI, INC."
/var/folders/qd/z7m3dzs52rddmlvcpm_ghyl00000gn/T/com.appulize.iresign/Payload/RamcoEFBiOS.app: errSecInternalComponent
/var/folders/qd/z7m3dzs52rddmlvcpm_ghyl00000gn/T/com.appulize.iresign/Payload/RamcoEFBiOS.app: invalid Info.plist (plist or signature have been modified)
In architecture: arm64
I've tried to find answers on these forms but could not find anything to help me. If anyone has some insight on this please let me know.
I need signingkey, signingkeyId, TeamIdentifier and BundleIdentifier for a project (aws sns) but i want to have these in free apple developer account how can i do this, any help will be appreciated
I got into trouble setting up my X-Code team ID. My user ID suddenly changed.
Please take a look at the first screenshot. This is the certificate I was originally using, and I got a new certificate because it's about to expire. The new certificate is the second screenshot. But you can check that the ID is different.
The problem is that the Apple login function is not working properly because the ID is different (I'm using Unity to develop a game) Can you tell me why the user ID has changed and I can't change it to the original one?
hi, just to know:
when i, download certificates and install by doble click
appear and error. when choos icloud...
here a pictureof theerror
any comment or. help will be apreciatesomuch.
.thanks
.
https://ibb.co/7rGbKr4
Hi,
I have been using a Developer ID Installer Certificate to sign my installer packages since a long time now.
Recently, the sign command started giving me error,
Error - Certificate is expired or not yet valid. Please check certificate validity.
The certificate itself is valid till 2025, so I am confused on the issue.
To get a clearer understanding, I created a new certificate by following instructions in the link,
https://developer.apple.com/help/account/create-certificates/create-developer-id-certificates
However, when I try to use this to sign my installer package, I get the following error,
Unable to build a valid certificate chain. Please make sure that all certificates are included in the certificate file.
I am using ZXPSignCmd to sign the installers.
Hoping for guidance to a quick resolution.