I'm getting an error when trying to login to iCloud.com. This only happens on my Windows 11 pc and not on my iPhone. I get the 2FA code on my phone, but on my pc it displays only the error. I also have checked the system status page from apple and everything is green there, so i have no idea what is happening.
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Updated iPhone to 26 beta 2, everything is ok but battery, battery is changed, not original. My phone can't charge higher than 1% and turns off every 5 minutes, even connecting to wireless charger and cable at the same time don't work, restored iPhone thru iTunes.I hope I will be able to install new beta without any problems because loving the new design, hoping for the best. Thanks.
My FB-FB18327769
The MacStudio has only one account on it, and that is of course an admin account. The password to this account is lost. The MacStudio has an association with my AppleID I log into developer.apple.com with. To recover, this procedure was followed:
The recovery mode was entered by holding down the power key for 15 seconds.
In the options that appeared the "Forgot all passwords" option was clicked on.
I entered the same credentials I log into developer.apple.com with. The credentials were accepted.
The shell was launched, and the in the shell the command "resetpasswords" entered.
The message: "If you don't know the password for any user on your Mac, you can deactivate your Mac and set new passwords for all users. An internet connection will be required to reactivate your Mac". Beneath this message there was in blue text: "Deactivate Mac".
I did not proceed after this because I was not sure what deactivation would mean for the files on the computer. On it there is code written in Swift that needs to be preserved. If the deactivation is done will the files be preserved, and be accessible? Or does a deactivation remove all files?
Topic:
Community
SubTopic:
Apple Developers
I bought a new Iphone 16 promax yesterday. I have 164.87 GB available. I'm running 18.2.1.... It says downloading since yesterday afternoon. I have restarted, changed regions, reset network settings...... nothing.
Topic:
Community
SubTopic:
Apple Developers
I'm experiencing an issue with my Apple Developer Program enrollment process:
Submitted initial enrollment application: Sat Jan 11 21:13 (7 days ago)
Current status: Stuck at "Purchase your membership" stage (pending)
Waited: 6+ days without any response or ability to proceed to payment
The system shows "Your purchase may take up to 48 hours to process" message
No payment has been processed yet as I cannot proceed to that step
I have not received any emails explaining the delay or requesting additional information. I've checked both my primary and spam folders.
Is this delay normal at the pre-payment stage? What would be the recommended next steps to resolve this situation?
Any guidance would be appreciated.
Topic:
Community
SubTopic:
Apple Developers
Hi there - I have an Issue everytime an app uses the Frontcamera, it crushes. I tried all the basic steps to help such as newstart of the phone, newest updates of the apps, reset all settings etc. nothing helps. I am now in IOS 26.1.
Any Ideas?
Topic:
Community
SubTopic:
Apple Developers
After updating to IOS Beta 18.3 car play won't work on iPhone 16 Pro. My daughters does on my Range Rover so it is the BETA update. Can not remove beta update, please help.
Topic:
Community
SubTopic:
Apple Developers
hi team
To continue testing Xcode 26 beta for our POS project's compatibility with the upcoming iOS 26 release in September, we’ve been running trials on various simulators. While the app works fine on iOS 18 simulators (iPad Pro/Air), it fails to launch on iOS 26-based iPad simulators with the following error:
"libswiftWebKit.dylib library is not loaded"...... SquareReaderSDK
Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib
(Detailed logs are shared below.)
Is there a known fix for this issue, or is a resolution expected in an upcoming beta release?
dyld[34660]: Library not loaded: /usr/lib/swift/libswiftWebKit.dylib
Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK
Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such file, not in dyld cache), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libswiftWebKit.dylib' (no such file)
Library not loaded: /usr/lib/swift/libswiftWebKit.dylib
Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK
Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such
dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/24F74/com.apple.CoreSimulator.SimRuntime.iOS-26-0.23A5260l/ DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib```
Topic:
Community
SubTopic:
Apple Developers
Only after buying a new iPhone 16e today 3/2 did I realize I couldn’t migrate the apps on my old iPhone SE, which was running beta 18.4. Yay, Apple. Thoughtful of you to introduce new hardware when the software isn’t yet released.
Topic:
Community
SubTopic:
Apple Developers
We’re integrating Sign in with Apple using Apple’s official JavaScript SDK:
https://appleid.cdn-apple.com/appleauth/static/jsapi/appleid/1/en_US/appleid.auth.js
We’ve successfully used this setup with an older Service ID, but when we try to use any newly created Service ID, we get the following error immediately when calling AppleID.auth.signIn():
invalid_client
This happens before any request reaches our backend. The same flow, redirect URI, and frontend code works fine with an old Service ID — but fails with new ones.
✅ What We’ve Verified:
The Service ID (e.g., com.projectx.web.login) is created under Apple Developer → Identifiers → Service IDs
The redirect URI is correct and matches exactly (HTTPS, no trailing slash)
No client_secret is passed in the frontend (by design)
We’re using usePopup: true
❌ What Doesn’t Work:
Any new Service ID we create — even on the same domain and configuration — fails with invalid_client.
🔁 What We’ve Tried:
Creating multiple new Service IDs
Waiting 48+ hours in case of propagation delays
Validating HTTPS and redirect URI setup
Comparing all settings with the working (older) Service ID (which we deleted since we thought that was causing a problem)
Testing in different environments and browsers
❓ Questions:
Why do newly created Service IDs fail with invalid_client while older ones work?
Are there undocumented requirements, propagation delays, or steps for new Service IDs to become active?
Is this a known limitation or bug in the SDK?
💻 Our Code:
import { useEffect } from "react";
import { Button, Box } from "@mui/material";
import api from "../utils/api"; // Axios wrapper
import AppleIcon from "@mui/icons-material/Apple";
import MainAuthStyles from "../pages/MainAuthStyles";
import { useUser } from "../../../user-module/src/contexts/UserContext";
import { useNavigate } from "react-router-dom";
// Apple global type
declare global {
interface Window {
AppleID: any;
}
}
type AppleSignInButtonProps = {
setApiError: (msg: string) => void;
};
const AppleLogInButton = ({ setApiError }: AppleSignInButtonProps) => {
const { user, setUser } = useUser();
const navigate = useNavigate();
useEffect(() => {
if (!window.AppleID) return;
window.AppleID.auth.init({
clientId: import.meta.env.VITE_APPLE_CLIENT_ID,
scope: "name email",
redirectURI: import.meta.env.VITE_APPLE_REDIRECT_URI,
usePopup: true,
});
}, []);
const handleAppleLogin = async () => {
try {
const response = await window.AppleID.auth.signIn();
const { id_token, code, user } = response.authorization;
const res = await api.post("/auth/apple-login", {
idToken: id_token,
code,
user,
rememberMe: true,
});
if (res.data.success == true &&
res.data.user.userDataInitialised == true
) {
setUser({
id: res.data.user.id ? res.data.user.id : '',
fullName: res.data.user.fullName ? res.data.user.fullName : '',
email: res.data.user.email ? res.data.user.email : '',
role: res.data.user.role ? res.data.user.role : '',
signUpType: res.data.user.signUpType ? res.data.user.signUpType : '',
userDataInitialised: res.data.user.userDataInitialised ? res.data.user.userDataInitialised : false,
});
localStorage.setItem("accessToken", res.data.accessToken);
localStorage.setItem("refreshToken", res.data.refreshToken);
navigate("/app")
} else {
setApiError("Unrecognized login method")
return;
}
} catch (err) {
console.error("Apple Sign-In failed", err);
setApiError("AppleSignInFailed");
}
};
return (
<Box mt={2}>
<Button
variant="outlined"
fullWidth
onClick={handleAppleLogin}
className="AuthAppleButton"
startIcon={<AppleIcon />}
>
Log in with Apple
</Button>
</Box>
);
};
export default AppleLogInButton;
Any help from the Apple team or anyone who's resolved this issue would be appreciated — we’re currently blocked on deploying new environments due to this error.
Thanks!
Topic:
Community
SubTopic:
Apple Developers
Tags:
Sign in with Apple REST API
Sign in with Apple
Sign in with Apple JS
We are currently facing an issue with implementing "Sign in with Apple" in our iOS application built using Flutter. We've implemented "Sign in with Apple" using Firebase and On attempting to sign in, we are encountering the following error: “Sign-up not completed.”
We have verified that:
The Apple Sign is enabled on our Firebase Project.
The Sign in with Apple capability is enabled in the Xcode project.
The Apple Sign-In capability is enabled for the App ID on our Apple Developer account.
All the certificates were re-provisioned after enabling the capability.
The Bundle ID matches across Apple Developer portal and our app configuration.
The email and fullName scopes are requested in the credential.
Please let us know if you require any additional information. We’re happy to provide whatever is needed.
Here's a screenshot attached to explain the problem better
In our iOS app we have added example.com in associated domains from the very beginning With no AASA file hosted at example.com domain
Now we need a subdomain app.example.com to be intercepted in our app, so for the same, we are thinking to host AASA at app.example.com and add app.example.com in associated domains too.
so my question is will hosting AASA at sub domain works? If yes, will it affect older apps where app.example.com is not handled.
In short we only want the links with app.example.com to be open in our app not the example.com links
Two days ago, I tested IOS 26 on my device, but it was still overheating severely. Today, the device is very sluggish. What should I do? Or do I just need to wait...
Topic:
Community
SubTopic:
Apple Developers
I recently updated iOS 26 beta and now my SingPass keeps crashing when I tried to open it.
can I revert back to iOS 18?
Topic:
Community
SubTopic:
Apple Developers
I just installed macOS Tahoe beta on a mac mini. It says I am not connected to the internet, and attempts to use file sharing fail. Network status says that Ethernet and WiFi are working. Any suggestions?
On recent versions of macOS (including current betas), when enabling Internet Sharing from Ethernet to Wi-Fi, the configured WPA2/WPA3 password is ignored and the shared network is broadcast as an open (unsecured) network.
Steps to Reproduce:
Connect Mac to Ethernet via USB/LAN adapter
Go to System Settings > General > Sharing > Internet Sharing
Set up Wi-Fi options with a valid WPA2/WPA3 password
Enable Internet Sharing
Expected Behavior:
Devices should see a password-protected Wi-Fi network with a lock icon and require authentication.
Actual Behavior:
The network appears unsecured (no lock icon)
Devices like iPhone connect without entering a password
This can be verified immediately from iOS Wi-Fi settings
Additional Notes:
Reproducible across macOS 15.5 RC and 16.0,26.0 Developer Beta
Feedback has been submitted via Feedback Assistant multiple times
This is a serious security risk if used in public or shared environments
Has anyone else experienced this? Any known workarounds besides terminal-level defaults or Plist edits?
Thanks in advance!
Topic:
Community
SubTopic:
Apple Developers
iPadOS 26 Dev Beta 1 - need to do a restore via DFU mode. I made sure iPad in normal mode shows up in Finder and I can see device details. When I boot into DFU mode (I have kept the ipad connected to mac), it does not show up in Finder. No matter what combination of plugging/unplugging cables, rebooting, again into DFU mode, it will not show up in Finder.
Looking for steps to resolve this, or do I need to wait until beta 2 to resolve this?
Topic:
Community
SubTopic:
Apple Developers
(It’s my first post so idk if i’m in the right place)
I have been testing iOS 26 since launch and it is great (kind of buggy but that’s to be expected). I have come across an issue though : government and banking apps either crash or get stuck on splashscreen on launch.
Do you think it is something that is gonna be fixed on the apple side of things, or that it’s gonna be for the developers to figure out compatibility ? (I am asking because governments don’t tend to be quick to fix problems so i am hoping it not the latter)
Any idea?
Topic:
Community
SubTopic:
Apple Developers
I downloaded Xcode Beta 26 and built the POS code repository project. However, an error appeared: unable to find the module dependency 'minizip'. No changes have been made to the repository since upgrading to iOS 18.0. Is this a new issue with Xcode 26, and what are the resolution steps?
Topic:
Community
SubTopic:
Apple Developers
This wasn't happening until I updated Xcode to 16.2 (I'm using Sequoia 15.2). When I run any Mac app, I get these errors:
Can't find or decode reasons
Failed to get or decode unavailable reasons
Can't find or decode disabled use cases
I even got these errors running "Hello, world" which tells me that either I need to reinstall or there is a bug.
Thanks for any help,
-Ashley