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iOS 18 System Bug Causes URL Scheme Failure
iOS 18 System Bug Causes URL Scheme Failure A bug in iOS 18 causes URL Schemes to become invalid through the following steps, resulting in failure to open apps via URL Scheme. Reproduction Steps: Long-press the app icon Select "Require Face ID" Choose "Hide and Require Face ID" to hide the app Go to the App Library and locate the hidden app in the "Hidden" folder Uninstall the hidden app reinstalling the hidden app After reinstalling the app, all configured URL Schemes will become invalid, causing failure when attempting to open the app via URL Scheme. The issue appears to be that after uninstalling a hidden app and reinstalling it, the system fails to restore the app's URL Scheme functionality.
2
0
191
Apr ’25
iPhone 13 Pro not charging or recognized via USB-C after iOS 26 update (works in DFU mode)
Hi everyone, Since updating my iPhone 13 Pro to iOS 26, the device stopped charging and is not recognized by my Mac when connected via USB-C to Lightning cable. I’ve run extensive diagnostics: • Tried multiple USB-C cables and ports on the Mac — all work with other iPhones and devices. • The iPhone charges fine using a wall charger. • It also works perfectly with USB-A to Lightning cables — charges and appears in Finder. • I performed a full DFU restore and downgrade to iOS 18, without restoring from backup — the issue persists. • Interestingly, the iPhone is detected by the Mac in DFU mode via USB-C, which suggests the USB-C port is physically fine. This leads me to believe the issue is with the USB-C stack in normal iOS runtime, possibly triggered or corrupted by the iOS 26 update. It’s not hardware-related, as data and power lines work in DFU, and USB-A connections work normally. Has anyone else experienced this? Is there any way to fully reset or reflash the USB-C firmware at a lower level than DFU? Or does this require AST2-level diagnostics from Apple? Thanks in advance!
1
0
173
Jul ’25
Our main account has been closed
Hello, The icloud main account with our app was closed for some reason we don't know why. We are unable to take action because we cannot accept current apple policies. We are unable to change the app's main account, and we have not been able to find out how to do this from Apple Turkey Support. How can we solve this problem?
0
0
65
Jul ’25
BLE advertisement and scan response
Dear Apple: If a BLE advertisement carries both a 16-bit service UUIDs and a 128-bit service UUIDs along with a local name, the local name will be placed in the scan response, then when the advertisement is turned off, both the 16-bit and 128-bit service UUIDs disappear while the local name persists. Subsequently, when transmitting a new advertisement that includes the 16-bit service UUIDs and local name, the resulting advertisement contains two local names. What methods can be used to avoid having two local names appearing simultaneously?Thanks
1
0
145
Jun ’25
iOS 26 Developer Beta 2
I’m running iOS 26 Developer Beta 2 on my iPhone 13 Pro and it’s not letting me call anyone on it you should fi that with the next beta of iOS 26 and every one of the iOS 26 beta updates after that even when you release the up iOS 26 later this fall
0
0
146
Jun ’25
IOS 18.5 Beta
Ever since last weeks 18.5 beta update, the Deltek Vision T&E app no longer opens. I did the next update last night, still not working. I've deleted the app, restarted phone, re-installed, still the same behavior. When you open the app, it just spins and nothing ever happens, don't get to login screen or anything.
1
0
148
Apr ’25
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
0
0
175
Jun ’25
iMessage
My imessage has been acting up for 1 month now. It fails to activate my phone number and prefers my email. This is a beta issue Apple support has told me and it needs fixing asap.
0
0
59
Apr ’25
ios18.6 Bug (Hotspot login)
Recently have updated one phone to the new 18.6 public beta and now I cant log into my Cox hotspot. It pops up asking for username/password as always, but when you click either of them to type it in it closes the window. Tested my second phone that wasnt updated and works just fine. Updated it to the new 18.6 and now the same thing happens
0
0
202
Jul ’25
Developer Program enrollment stuck in review for nearly 3 months – any advice?
Hello, I'm reaching out to see if anyone has experienced a similar issue and can share any advice. We submitted our Apple Developer Program enrollment nearly three months ago, and the status has remained “In Review” ever since. We've contacted Apple Support several times by email, but all the responses have been generic – simply stating that the application is still under review, with no indication of what's causing the delay. To clarify: Our company is legally registered in Saint Vincent, but our development operations and team are based in the Philippines, which is also where the enrollment was submitted. We have no unresolved communications or pending documentation requests from Apple. This extended delay is starting to affect our business operations. Has anyone else experienced such a long review time? Were you able to escalate the issue successfully or get a more specific response from Apple? Any tips or insights would be greatly appreciated. Thank you!
1
0
133
Jun ’25
Screen Sharing failures after installing MacOS 26 Beta 2
Upgraded my M1 Mac mini from MacOS Tahoe 26 Beta to Beta 2. Prior to the update I had no problem connecting to the Max mini from my MacBook Pro M2 running Now, attempting to connect to the Mac mini from a MacBook Pro M2 running Sequoia 15.5. After the update, I can enter my password, but then I am disconnected with the error "This Mac was unable to start a High Performance connection to the Mac mini" and to "change the screen sharing type to standard and try again" Connecting via a "Standard" connection showed that the Window Server failed.
0
0
63
Jun ’25
iOS 26 : iPhone 16 Pro not charging via USB-C
Hello, I installed iOS 26 beta 1 yesterday when it came off but now, when I plug my iPhone, it just do nothing. I can charge it via the induction charger but I can't via USB-C port. The other way I can charge it is by turning my iPhone off and plugging it so it starts and then it charges via USB-C Port even when it starts. The thing is that when I unplug the cable and try to plug it back in, it doesn't charge anymore... I tried to put the restore mode (with the Mac and the cable on the screen) and even the DFU Mode but the iPhone is not detected by my Macbook and it's the same thing for my Windows PC : not detected... I also tried to erase the settings and content but same issue... Not charging Apple Store can do nothing because it's a dev beta... Am I the only one to have that issue ?
0
0
69
Jun ’25
Problème ubs app.
When I open ubs app (Switzerland) : Jailbreak: the Mobile Banking app cannot be used Manufacturer usage restrictions have been removed from this device (Jailbreak). To continue using the UBS Mobile Banking app, please restore your device to the original state. 😧😧😧 ???
1
0
24
Jun ’25
iCloud file reading and writing (iOS)
On my first attempt at adding iCloud to my existing app this is how far I've gotten. For reasons that I won't go into, the use case for my app does not need coordination. I have successfully made my app write a file to the Documents directory of iCloud and read back that same file without errors. In testing on a real iPhone 13 and iPhone 7 I have verified that my app can write a file to iCloud from the iPhone 7 and then read back that same file on the iPhone 13, so I know that the file truly exists in the cloud. But when I make my app on the iPhone 13 write to iCloud, my app on the iPhone 7 says the file does not exist. Exactly the same build of my app is running in both phones. This is problem #1. Problem #2 is that none of these files appear in the iCloud section of the Files app on either of these Phones, nor do they appear in the iCloud section of my Mac. All devices are signed in to my same Apple account in iCloud. Also my info.plist file in the app contains: <key>NSUbiquitousContainers</key> <dict> <dict> <key>iCloud.com.{my domain}.{my app}</key> <dict> <key>NSUbiquitousContainerIsDocumentScopePublic</key> <true/> <key>NSUbiquitousContainerSupportedFolderLevels</key> <string>Any</string> <key>NSUbiquitousContainerName</key> <string>{my app}</string> </dict> </dict> </dict> <key>UIFileSharingEnabled</key><true/> The iPhone 7 is running iOS 15.8.4 and the iPhone 13 is running iOS 18.3.2. The code that does the writing to iCloud is: NSFileManager *fman = [NSFileManager defaultManager]; NSURL *urlDrive = [fman URLForUbiquityContainerIdentifier: nil]; NSURL *urlDocs = [urlDrive URLByAppendingPathComponent:@"Documents"]; if(urlDocs.path == nil) { NSLog(@"NULL path"); return; //..big problem } if( ! [fman fileExistsAtPath: urlDocs.path] ) { //..need to create the Docs directory NSError *err00 = nil; @try { [fman createDirectoryAtURL: urlDocs withIntermediateDirectories:true attributes:nil error:&err00]; NSLog(@"created the directory"); } @catch (NSException *except) { NSLog(@"Exception creating directory %@", except); } } //..directory is now created NSLog(@"url=%@", urlDocs); NSURL *urlFile = [urlDocs URLByAppendingPathComponent:txtfname()]; NSData *fdata = [@"Hello world" dataUsingEncoding: NSUTF8StringEncoding]; NSLog(@"file url=%@", urlFile); NSLog(@"file Data=%@", fdata); NSError *errorReturn = nil; Boolean ret = [fdata writeToURL: urlFile options: NSDataWritingAtomic error: &errorReturn]; NSLog(@"returned %1d, error=%@", ret?1:0, errorReturn); And the code that does the reading is: NSFileManager *fman = [NSFileManager defaultManager]; NSURL *urlDrive = [fman URLForUbiquityContainerIdentifier: nil]; NSURL *urlDocs = [urlDrive URLByAppendingPathComponent:@"Documents"]; NSLog(@"url=%@", urlDocs); if(urlDocs.path == nil) { NSLog(@"urlDocs.path is NULL!"); return; //..big problem } if( ! [fman fileExistsAtPath: urlDocs.path] ) { //..need to create the Docs directory NSLog(@"It seems the urlDocs folder does not exist"); } NSURL *urlFile = [urlDocs URLByAppendingPathComponent:txtfname()]; if([fman fileExistsAtPath: urlFile.path]) { NSLog(@"file %@ exists", urlFile); [fman copyItemAtURL: urlFile toURL:<#(nonnull NSURL *)#> error:<#(NSError *__autoreleasing _Nullable * _Nullable)#>]; } else { NSLog(@"file %@ DOES NOT EXIST!", urlFile); }
1
0
126
May ’25
Consideration of long-term Bluetooth behavior
It works if Bluetooth is on for a long time, is there any problem? I'm developing an app using beacon and Bluetooth, and I have to operate the app in the background, and after spending the weekend, I have to detect the beacon and revive the app. I can see that there is an app in the background, but the app is not coming back to life. How can I solve this problem? Or is the OS team working on something to block it? The test model is Iphone16Plus.
0
0
44
Apr ’25
Question regarding ethernet over USB-C
Hello, I have a question regarding the ethernet-over-USB-C stack within iOS/iPadOS. It seems that when manually assigning an IP on this interface within iOS, the IP is stored. Therefore, when disconnecting (the USB-C cable) and reconnecting to another device for a subsequent ethernet connection, the iOS device will always default to the previously assigned IP address (obviously, this isn't the case if the other end is a DHCP server). So, within the iPhone's Ethernet-over-USB-C driver, I was curious if iOS just keeps the assignment based on the MAC of the local USB-C interface, or is stored information tied to some other identifier? Is there a way to override this behavior? Thank you
0
0
79
Jun ’25
Glitching parts of screen since update to iOS 26 Developer Beta
As the title states, and it’s extremely frustrating. The floating bar that now appears above the keyboard is cool compared to the built in bar, though it seems to only work when it feels like it. Also the screen seems to have a haze around it, sometimes I cannot read whats needed because of it being blurred and it won’t allow me to navigate to certain things due to the haze being there too. Any way of rolling back my update and going back to my previous iOS?
0
0
90
Jul ’25
iOS 18 System Bug Causes URL Scheme Failure
iOS 18 System Bug Causes URL Scheme Failure A bug in iOS 18 causes URL Schemes to become invalid through the following steps, resulting in failure to open apps via URL Scheme. Reproduction Steps: Long-press the app icon Select "Require Face ID" Choose "Hide and Require Face ID" to hide the app Go to the App Library and locate the hidden app in the "Hidden" folder Uninstall the hidden app reinstalling the hidden app After reinstalling the app, all configured URL Schemes will become invalid, causing failure when attempting to open the app via URL Scheme. The issue appears to be that after uninstalling a hidden app and reinstalling it, the system fails to restore the app's URL Scheme functionality.
Replies
2
Boosts
0
Views
191
Activity
Apr ’25
iPhone 13 Pro not charging or recognized via USB-C after iOS 26 update (works in DFU mode)
Hi everyone, Since updating my iPhone 13 Pro to iOS 26, the device stopped charging and is not recognized by my Mac when connected via USB-C to Lightning cable. I’ve run extensive diagnostics: • Tried multiple USB-C cables and ports on the Mac — all work with other iPhones and devices. • The iPhone charges fine using a wall charger. • It also works perfectly with USB-A to Lightning cables — charges and appears in Finder. • I performed a full DFU restore and downgrade to iOS 18, without restoring from backup — the issue persists. • Interestingly, the iPhone is detected by the Mac in DFU mode via USB-C, which suggests the USB-C port is physically fine. This leads me to believe the issue is with the USB-C stack in normal iOS runtime, possibly triggered or corrupted by the iOS 26 update. It’s not hardware-related, as data and power lines work in DFU, and USB-A connections work normally. Has anyone else experienced this? Is there any way to fully reset or reflash the USB-C firmware at a lower level than DFU? Or does this require AST2-level diagnostics from Apple? Thanks in advance!
Replies
1
Boosts
0
Views
173
Activity
Jul ’25
Slide-Over completely removed or just bugged?
I'm currently trying the traditional mode on the latest beta and the slide-over and the traditional splitview is not available, I would like to ask if it's completely removed or just a minor bug because my automation app rely heavily on this old two feature
Replies
1
Boosts
0
Views
67
Activity
Jun ’25
Our main account has been closed
Hello, The icloud main account with our app was closed for some reason we don't know why. We are unable to take action because we cannot accept current apple policies. We are unable to change the app's main account, and we have not been able to find out how to do this from Apple Turkey Support. How can we solve this problem?
Replies
0
Boosts
0
Views
65
Activity
Jul ’25
BLE advertisement and scan response
Dear Apple: If a BLE advertisement carries both a 16-bit service UUIDs and a 128-bit service UUIDs along with a local name, the local name will be placed in the scan response, then when the advertisement is turned off, both the 16-bit and 128-bit service UUIDs disappear while the local name persists. Subsequently, when transmitting a new advertisement that includes the 16-bit service UUIDs and local name, the resulting advertisement contains two local names. What methods can be used to avoid having two local names appearing simultaneously?Thanks
Replies
1
Boosts
0
Views
145
Activity
Jun ’25
iOS 26 Developer Beta 2
I’m running iOS 26 Developer Beta 2 on my iPhone 13 Pro and it’s not letting me call anyone on it you should fi that with the next beta of iOS 26 and every one of the iOS 26 beta updates after that even when you release the up iOS 26 later this fall
Replies
0
Boosts
0
Views
146
Activity
Jun ’25
IOS 18.5 Beta
Ever since last weeks 18.5 beta update, the Deltek Vision T&E app no longer opens. I did the next update last night, still not working. I've deleted the app, restarted phone, re-installed, still the same behavior. When you open the app, it just spins and nothing ever happens, don't get to login screen or anything.
Replies
1
Boosts
0
Views
148
Activity
Apr ’25
Cannot Install Tahoe Beta 2
Cannot Install Tahoe Beta 2 because Software Update Dialogue Box will not accept my Password (None in my case). Reports: "User interaction required" Recommendations?
Replies
2
Boosts
0
Views
81
Activity
Jul ’25
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
Replies
0
Boosts
0
Views
175
Activity
Jun ’25
iMessage
My imessage has been acting up for 1 month now. It fails to activate my phone number and prefers my email. This is a beta issue Apple support has told me and it needs fixing asap.
Replies
0
Boosts
0
Views
59
Activity
Apr ’25
Network Conneection lost after 18.4.1
Installed update on Monday night and since then keep losing Network connection despite resettting Network connections and iphone. Comes back for a short time after rsetting then is lost with nothing showing under Mobile Service.
Replies
0
Boosts
0
Views
52
Activity
Apr ’25
ios18.6 Bug (Hotspot login)
Recently have updated one phone to the new 18.6 public beta and now I cant log into my Cox hotspot. It pops up asking for username/password as always, but when you click either of them to type it in it closes the window. Tested my second phone that wasnt updated and works just fine. Updated it to the new 18.6 and now the same thing happens
Replies
0
Boosts
0
Views
202
Activity
Jul ’25
Developer Program enrollment stuck in review for nearly 3 months – any advice?
Hello, I'm reaching out to see if anyone has experienced a similar issue and can share any advice. We submitted our Apple Developer Program enrollment nearly three months ago, and the status has remained “In Review” ever since. We've contacted Apple Support several times by email, but all the responses have been generic – simply stating that the application is still under review, with no indication of what's causing the delay. To clarify: Our company is legally registered in Saint Vincent, but our development operations and team are based in the Philippines, which is also where the enrollment was submitted. We have no unresolved communications or pending documentation requests from Apple. This extended delay is starting to affect our business operations. Has anyone else experienced such a long review time? Were you able to escalate the issue successfully or get a more specific response from Apple? Any tips or insights would be greatly appreciated. Thank you!
Replies
1
Boosts
0
Views
133
Activity
Jun ’25
Screen Sharing failures after installing MacOS 26 Beta 2
Upgraded my M1 Mac mini from MacOS Tahoe 26 Beta to Beta 2. Prior to the update I had no problem connecting to the Max mini from my MacBook Pro M2 running Now, attempting to connect to the Mac mini from a MacBook Pro M2 running Sequoia 15.5. After the update, I can enter my password, but then I am disconnected with the error "This Mac was unable to start a High Performance connection to the Mac mini" and to "change the screen sharing type to standard and try again" Connecting via a "Standard" connection showed that the Window Server failed.
Replies
0
Boosts
0
Views
63
Activity
Jun ’25
iOS 26 : iPhone 16 Pro not charging via USB-C
Hello, I installed iOS 26 beta 1 yesterday when it came off but now, when I plug my iPhone, it just do nothing. I can charge it via the induction charger but I can't via USB-C port. The other way I can charge it is by turning my iPhone off and plugging it so it starts and then it charges via USB-C Port even when it starts. The thing is that when I unplug the cable and try to plug it back in, it doesn't charge anymore... I tried to put the restore mode (with the Mac and the cable on the screen) and even the DFU Mode but the iPhone is not detected by my Macbook and it's the same thing for my Windows PC : not detected... I also tried to erase the settings and content but same issue... Not charging Apple Store can do nothing because it's a dev beta... Am I the only one to have that issue ?
Replies
0
Boosts
0
Views
69
Activity
Jun ’25
Problème ubs app.
When I open ubs app (Switzerland) : Jailbreak: the Mobile Banking app cannot be used Manufacturer usage restrictions have been removed from this device (Jailbreak). To continue using the UBS Mobile Banking app, please restore your device to the original state. 😧😧😧 ???
Replies
1
Boosts
0
Views
24
Activity
Jun ’25
iCloud file reading and writing (iOS)
On my first attempt at adding iCloud to my existing app this is how far I've gotten. For reasons that I won't go into, the use case for my app does not need coordination. I have successfully made my app write a file to the Documents directory of iCloud and read back that same file without errors. In testing on a real iPhone 13 and iPhone 7 I have verified that my app can write a file to iCloud from the iPhone 7 and then read back that same file on the iPhone 13, so I know that the file truly exists in the cloud. But when I make my app on the iPhone 13 write to iCloud, my app on the iPhone 7 says the file does not exist. Exactly the same build of my app is running in both phones. This is problem #1. Problem #2 is that none of these files appear in the iCloud section of the Files app on either of these Phones, nor do they appear in the iCloud section of my Mac. All devices are signed in to my same Apple account in iCloud. Also my info.plist file in the app contains: <key>NSUbiquitousContainers</key> <dict> <dict> <key>iCloud.com.{my domain}.{my app}</key> <dict> <key>NSUbiquitousContainerIsDocumentScopePublic</key> <true/> <key>NSUbiquitousContainerSupportedFolderLevels</key> <string>Any</string> <key>NSUbiquitousContainerName</key> <string>{my app}</string> </dict> </dict> </dict> <key>UIFileSharingEnabled</key><true/> The iPhone 7 is running iOS 15.8.4 and the iPhone 13 is running iOS 18.3.2. The code that does the writing to iCloud is: NSFileManager *fman = [NSFileManager defaultManager]; NSURL *urlDrive = [fman URLForUbiquityContainerIdentifier: nil]; NSURL *urlDocs = [urlDrive URLByAppendingPathComponent:@"Documents"]; if(urlDocs.path == nil) { NSLog(@"NULL path"); return; //..big problem } if( ! [fman fileExistsAtPath: urlDocs.path] ) { //..need to create the Docs directory NSError *err00 = nil; @try { [fman createDirectoryAtURL: urlDocs withIntermediateDirectories:true attributes:nil error:&err00]; NSLog(@"created the directory"); } @catch (NSException *except) { NSLog(@"Exception creating directory %@", except); } } //..directory is now created NSLog(@"url=%@", urlDocs); NSURL *urlFile = [urlDocs URLByAppendingPathComponent:txtfname()]; NSData *fdata = [@"Hello world" dataUsingEncoding: NSUTF8StringEncoding]; NSLog(@"file url=%@", urlFile); NSLog(@"file Data=%@", fdata); NSError *errorReturn = nil; Boolean ret = [fdata writeToURL: urlFile options: NSDataWritingAtomic error: &errorReturn]; NSLog(@"returned %1d, error=%@", ret?1:0, errorReturn); And the code that does the reading is: NSFileManager *fman = [NSFileManager defaultManager]; NSURL *urlDrive = [fman URLForUbiquityContainerIdentifier: nil]; NSURL *urlDocs = [urlDrive URLByAppendingPathComponent:@"Documents"]; NSLog(@"url=%@", urlDocs); if(urlDocs.path == nil) { NSLog(@"urlDocs.path is NULL!"); return; //..big problem } if( ! [fman fileExistsAtPath: urlDocs.path] ) { //..need to create the Docs directory NSLog(@"It seems the urlDocs folder does not exist"); } NSURL *urlFile = [urlDocs URLByAppendingPathComponent:txtfname()]; if([fman fileExistsAtPath: urlFile.path]) { NSLog(@"file %@ exists", urlFile); [fman copyItemAtURL: urlFile toURL:<#(nonnull NSURL *)#> error:<#(NSError *__autoreleasing _Nullable * _Nullable)#>]; } else { NSLog(@"file %@ DOES NOT EXIST!", urlFile); }
Replies
1
Boosts
0
Views
126
Activity
May ’25
Consideration of long-term Bluetooth behavior
It works if Bluetooth is on for a long time, is there any problem? I'm developing an app using beacon and Bluetooth, and I have to operate the app in the background, and after spending the weekend, I have to detect the beacon and revive the app. I can see that there is an app in the background, but the app is not coming back to life. How can I solve this problem? Or is the OS team working on something to block it? The test model is Iphone16Plus.
Replies
0
Boosts
0
Views
44
Activity
Apr ’25
Question regarding ethernet over USB-C
Hello, I have a question regarding the ethernet-over-USB-C stack within iOS/iPadOS. It seems that when manually assigning an IP on this interface within iOS, the IP is stored. Therefore, when disconnecting (the USB-C cable) and reconnecting to another device for a subsequent ethernet connection, the iOS device will always default to the previously assigned IP address (obviously, this isn't the case if the other end is a DHCP server). So, within the iPhone's Ethernet-over-USB-C driver, I was curious if iOS just keeps the assignment based on the MAC of the local USB-C interface, or is stored information tied to some other identifier? Is there a way to override this behavior? Thank you
Replies
0
Boosts
0
Views
79
Activity
Jun ’25
Glitching parts of screen since update to iOS 26 Developer Beta
As the title states, and it’s extremely frustrating. The floating bar that now appears above the keyboard is cool compared to the built in bar, though it seems to only work when it feels like it. Also the screen seems to have a haze around it, sometimes I cannot read whats needed because of it being blurred and it won’t allow me to navigate to certain things due to the haze being there too. Any way of rolling back my update and going back to my previous iOS?
Replies
0
Boosts
0
Views
90
Activity
Jul ’25