Hello!
i developed an app for the Swift Student Challenge and submitted it, can I publish it to the app store before it is judged.
Swift Student Challenge
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I am building an app playground for SSC'25 where I want to use Multipeer Connectivity framework that would allow me to send and receive data to and from stranger devices. I also want to use some other open-source packages for some of the features. I just wanted to know if we are allowed to use or not?
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Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Swift Playground
SwiftUI
For the swift student challenge I was hoping to use swift data, I found that since it's a playground app, in package.swift the defaults is set to iOS 16 which means you can't use swift data. I changed it to iOS 17 and everything works but I want to know if that goes against the rules in anyway, changing th bios version in package.swift? This was the code I changed in package.swift.
let package = Package(
name: "ProStepper",
platforms: [
.iOS("17.0")
],
Hello, I’m developing my project for the Swift Student Challenge and I have some questions about the platform it will be tested on. If I create an iOS app that uses ARKit, for example, will it be evaluated on a real iPhone or only in a simulator on a Mac? I ask this because some functionalities, such as camera-based augmented reality, don’t work properly in the simulator.
I’d like to better understand the guidelines to ensure my project functions correctly during the evaluation.
Thank you!
Hi there, I intend to submit an app playground for the Swift Student Challenge this year. I am currently using the Swift Playgrounds app to develop a playground. Now I understand that when submitting I can choose the option of having my app playground to be tested on Swift Playgrounds on either iPadOS or macOS. But I would also like to know on which screen size is my app going to be tested.
Let's say I want my app playground to run on macOS, now is there a way to also select the MacBook model, like 14-inch or 16-inch? This would give the participants a better idea of where the app playground will be tested.
Hi everyone,
I'm currently working on a Swift Playgrounds project where I need to incorporate a Metal shader file. However, when I tried to include my shader file (PincushionShader.metal), I encountered the following error:
Is it possible to use Metal shader files within Swift Playgrounds, it is really important for my swift student challenge scene? If not, are there any workarounds or recommended approaches for testing Metal shaders in a similar environment?
Any guidance or suggestions would be greatly appreciated!
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Metal
Swift Playground
Playground Support
It's Thursday, March 27th 2025 and I'm living in the UK, I have completed my project and submitted it before February 23rd and got the confirmation email and on March 27th, it says results are out but even after I wait for a long time, I still get the same message: We’ve received your submission.
We'll send you an email when results are posted. Even after I come back 16 hours into the day which is 4PM GMT, so I want to know where to see the results anywhere else or if it's just a delay.
So, I'm new to Swift, but I'm trying to get my app idea off the ground and am trying to find a way to create the main module of the app -
two users see in real time, where the other one touches their screen.
So, each of them see a red dot light up on their screen wherever the other one touched it. Ideally dot should change in diameter based on the pressure of the touch.
I intend to participate in the Swift Student Challenge 25. I see Rules, It is mentioned that Playgrounds works should be a work that can be experienced in three minutes. However, my work does not meet this requirement.
Create an interactive scene in an app playground that can be experienced within three minutes.
Initially, my work was not intended for the Challenge but for the App Store. However, I decided to submit it to the Challenge, and my work and I met the requirements of the Challenge. Therefore, my work is a complete application, which makes it impossible for the judges to experience it within three minutes. It may take more time. Does this have any impact?
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Swift
Swift Playground
SwiftUI
I am currently a student pursuing bachelor in computer engineering and in addition to that, I work as a product designer. I wanted to confirm if this would affect my eligibility for the challenge.
In the instructions, it states that you need to submit an essay for the question. Am I to answer all the questions in the form of my essay? I do not see a place to submit an essay.
I was developing my app on Xcode and I saw in requirements it says “your submission must be an app playground (.swiftpm)
I reckon I can develop in Xcode and then copy those files in playgrounds app, make some changes, for it to work.
also I made my project in landscape mode in Xcode, in playgrounds can I lock display orientation through package.swift file or I should continue making me app in landscape mode and ask players to change their viewing orientation via a popup?
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Swift Playground
Xcode
I'm working on my submission for the Swift Student Challenge and I have some questions regarding the use of existing code.
Can I use code provided by Apple in their official resources? For example, Apple recently shared a video on custom shaders (https://developer.apple.com/videos/play/wwdc2024/10151), and I’d like to implement a ripple effect using a Metal shader similar to the one demonstrated. Would this be allowed?
Am I allowed to use solutions found on developer forums like Stack Overflow, as long as I properly document and reference them in my code? Or does all the code need to be fully original?
I’d appreciate any clarification on these points. Thanks in advance!
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I am currently preparing my submission for the Swift Student Challenge, and my app playground is quite comprehensive. Based on my estimations, it may take approximately 4 to 5.5 minutes for the reviewers to fully experience the interactive elements of my app. Every component is integral to the overall experience, and I would prefer not to remove any content, as each part not only contributes to the overall interactivity but also effectively demonstrates my abilities across different technical and creative domains.
However, I noticed the guideline on https://developer.apple.com/swift-student-challenge/eligibility stating that the interactive scene should be “experienced within three minutes.” While this does not appear to be a main requirement, my app playground significantly exceeds this timeframe.
Could you kindly clarify whether exceeding the three-minute guideline could result in my submission being rejected, or if it might negatively impact the evaluation process? I would greatly appreciate any insights you can provide.
Thank you for your time and consideration. I look forward to your response.
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Swift Playground
Swans Quest
Playground Support
Hi,
I was one of the winners this year for the SSC and wanted to ask, when and how we will receive the complimentary one year Apple Developer Programm membership. I have already received everything else, including the exam voucher, the airpods max and the certificate, so I just wanted to follow up on this last item.
Kind regards and thank you in advance!
Topic:
Community
SubTopic:
Swift Student Challenge
Hey everyone,
I am wondering whether for the swift student challenge I should use mock data (e.g. achievements, tracking data etc.) or real data considering that one of the requirements states that I'll submit a playground with an interactive scene that can be experienced within 3 minutes.
Thanks in advance!
Last year's submission form says that if you select (Run on Xcode) the app will be in the simulator not on an iPad.
Has that changed this year, as I don't see it in the terms?
(My app has imported local package dependencies for Reality Composer Pro that I am not certain would work on playgrounds for iOS. And it needs the iPad camera for AR functionality.)
Good day, I want to make an application to use which will need a second person. he plays an important role and affects the operation of the application
Will such an app be eligible for Swift Student Challenge. Am I correct in understanding that if yes, I need to mention it in the application?
The app I am developing required me to do a bit of research to train my AI if I am explicitly using something from an article, for example lets say I used a quote about climate change from a news website, is that allowed, and would I have to site it either in my documentation or somewhere in the app?