After updated to Tahoe 26.2 and Xcode 26.2 it seems to have forgotten the Model Provider I had configured. I create a new Model Provider and it works fine, until I exit Xcode. When I open Xcode again my Model Provider is gone.
It all worked fine before I did the updates of MacOS and Xcode.
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When I use Xcode 26 (0.1, 1) for debugging and hit a breakpoint, using "step over" causes the debugger to freeze at a random line of code. Clicking "Pause program execution" indicates that the line is being executed, but the breakpoint never exits, seemingly causing a freeze. The application on the simulator also becomes unresponsive. However, when I do not use breakpoints, my program runs smoothly, and debugging on a physical device does not cause any freezes. This issue only occurs with the simulator. I am using Xcode on Apple Silicon, and due to some third-party SDKs that depend on Rosetta, our app can only run on the Rosetta simulator. We did not encounter this issue when using Xcode 16.x for simulator debugging. The current situation with Xcode 26.x significantly reduces our development efficiency. What could be causing this, and is there a solution?
When I start a Simulator (iPhone 13 mini) with iOS 26 and activate "Use the Same Keyboard Language as macOS", it still sets the keyboard to US (my Mac keyboard is in German). This makes the Mac keyboard unusable. It looks like a bug, because it clearly ignores the settings. When I type “@”, I get “¬”. Restarting the simulator did nothing, changing the settings back and forth also.
BTW: Why does every single update of XCode come with a bug nowadays? I always have to spend half a day after an update to fix a problem I didn't have before. Highly frustrating.
Hi,
I’m facing a consistent simulator boot issue that appears to start after iOS 18.2 simulator runtimes and persists in 18.6, 26.1, and 26.2.
Observed behavior
iOS 18.2 simulator works fine
iOS 18.6 simulator does NOT boot
iOS 26.1 / 26.2 simulators do NOT boot
Tried everything reinstall/clear cache and all and event formatted the system
Unable to boot the Simulator
NSPOSIXErrorDomain Code: 4
Failure Reason: Interrupted system call
Failed to start launchd_sim: could not bind to session,
launchd_sim may have crashed or quit responding
macOS: Sequoia
Xcode: 26.1, 26.2
Machine: Apple Silicon
Unable to boot the Simulator. Domain: NSPOSIXErrorDomain Code: 4 Failure Reason: Interrupted system call User Info: { DVTErrorCreationDateKey = "2025-12-26 02:19:27 +0000"; IDERunOperationFailingWorker = "_IDEInstalliP.honeSimulatorWorker", Session = "com apple CoreSimulator.SimDevice CCDECA56-4A59-491B-A830-0F3928FCD957"; } Failed to start launchd_sim: could not bind to session, launchd_sim may have crashed or quit responding Domain: com.apple.SimLaunchHostService.RequestError Code: 4 Event Metadata: com.apple. dt. DERunOperationWorkerFinished : { "device_identifier" = "CCDECAE6-4A59-491B-A830-0E3928FCD957"; "device_model" = "iPhone18, 1"; "device_osBuild" = "26.1 (23B86)"; "device_osBuild_monotonic" = 2301008600; "device_os_variant" = 1; "device_platform" = "com apple.platform.iohonesimulator"; "device_platform_family" = 2; "device_reality" = 2; "device_thinningType" = "iPhone18,1"; "device_transport" = 4; "launchSession_schemeCommand" = Run; "launchSession_schemeCommand_enum" = 1; "launchSession_targetArch" = arm64; "launchSession_targetArch_enum" = 6; "operation_duration_ms" = 1183; "operation_errorCode" = 4; "operation_errorDomain" = NSPOSIXErrorDomain; "operation_errorWorker" = "_IDEInstalliPhoneSimulatorWorker"; "operation_error_reportable" = 1; "operation_name" = IDERunOperationWorkerGroup; "param_consoleMode" = 1; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com apple platform
Please help on this as it got stuck.
Thanks
I am trying to upgrade my app to use Xcode 26 and I cannot get my tests to launch.
I am trying to launch tests to the simulator, and I always get this error after 300 second timeout:
"encountered an error (The test runner hung before establishing connection.)"
There are no other errors getting logged.
I can run to the same simulator just fine, and in Xcode 16 the tests launch with no issues.
The tests also run fine on an actual iPhone.
Thanks in advance.
Description
I've encountered a consistent hang/freeze issue in SwiftUI applications when using nested LazyVStack containers with Accessibility Inspector (simulator) or VoiceOver (physical device) enabled. The application becomes completely unresponsive and must be force-quit.
Importantly, this hang occurs in a minimal SwiftUI project with no third-party dependencies, suggesting this is a framework-level issue with the interaction between SwiftUI's lazy view lifecycle and the accessibility system.
Reproduction Steps
I've created a minimal reproduction project available here:
https://github.com/pendo-io/SwiftUI_Hang_Reproduction
To Reproduce:
Create a SwiftUI view with the following nested LazyVStack structure:
struct NestedLazyVStackView: View {
@State private var outerSections: [Int] = []
@State private var innerRows: [Int: [Int]] = [:]
var body: some View {
ScrollView {
LazyVStack(alignment: .leading, spacing: 24) {
ForEach(outerSections, id: \.self) { section in
VStack(alignment: .leading, spacing: 8) {
Text("Section #\(section)")
// Nested LazyVStack
LazyVStack(alignment: .leading, spacing: 2) {
ForEach(innerRows[section] ?? [], id: \.self) { row in
Text("Section #\(section) - Row #\(row)")
.onAppear {
// Load more data when row appears
loadMoreInner(section: section)
}
}
}
}
.onAppear {
// Load more sections when section appears
loadMoreOuter()
}
}
}
}
}
}
Enable Accessibility Inspector in iOS Simulator:
Xcode → Open Developer Tool → Accessibility Inspector
Select your running simulator
Enable Inspection mode (eye icon)
Navigate to the view and start scrolling
Result: The application hangs and becomes unresponsive within a few seconds of scrolling
Expected Behavior
The application should remain responsive when Accessibility Inspector or VoiceOver is enabled, allowing users to scroll through nested lazy containers without freezing.
Actual Behavior
The application freezes/hangs completely
CPU usage may spike
The app must be force-quit to recover
The hang occurs consistently and is reproducible
Workaround 1: Replace inner LazyVStack with VStack
LazyVStack {
ForEach(...) { section in
VStack { // ← Changed from LazyVStack
ForEach(...) { row in
...
}
}
}
}
Workaround 2: Embed in TabView
TabView {
NavigationStack {
NestedLazyVStackView() // ← Same nested structure, but no hang
}
.tabItem { ... }
}
Interestingly, wrapping the entire navigation stack in a TabView prevents the hang entirely, even with the nested LazyVStack structure intact.
Questions for Apple
Is there a known issue with nested LazyVStack containers and accessibility traversal?
Why does wrapping the view in a TabView prevent the hang?
Are there recommended patterns for using nested lazy containers with accessibility support?
Is this a timing issue, a deadlock, or an infinite loop in the accessibility system?
Why that happens?
Reproduction Project
A complete, minimal reproduction project is available at:
https://github.com/pendo-io/SwiftUI_Hang_Reproduction
I’m attempting to install the Metal toolchain in Xcode, but the installation keeps hanging. Through Xcode, it stops at the “Processing” step, and via the terminal, it never goes past “Beginning asset download…”.
While debugging a Swift application in Xcode, LLDB crashes with an assertion failure related to LLDBMemoryReader and pointer authentication.
The issue occurs during normal debugging (e.g. inspecting variables or stack frames), and causes the debugger to become unusable.
The error appears to be triggered inside the Swift language runtime reflection path in LLDB
error: Assertion failed: (LLDBMemoryReader module to address map ran into pointer authentication mask!), function addModuleToAddressMap, file /AppleInternal/Library/BuildRoots/603ae698-b099-11ef-b64c-aabfac210453/Library/Caches/com.apple.xbs/Sources/lldb/llvm-project/lldb/source/Plugins/LanguageRuntime/Swift/LLDBMemoryReader.cpp, line 537
Stack dump without symbol names (ensure you have llvm-symbolizer in your PATH or set the environment var `LLVM_SYMBOLIZER_PATH` to point to it):
0 LLDB 0x00000001240eb8f8 llvm::sys::PrintStackTrace(llvm::raw_ostream&, int) + 40
1 LLDB 0x0000000123bbd0a8 lldb_private::lldb_assert(bool, char const*, char const*, char const*, unsigned int) + 184
2 LLDB 0x0000000123d5379d lldb_private::LLDBMemoryReader::addModuleToAddressMap(std::__1::shared_ptr<lldb_private::Module>, bool) + 477
3 LLDB 0x0000000123dbb733 lldb_private::SwiftLanguageRuntimeImpl::AddObjectFileToReflectionContext(std::__1::shared_ptr<lldb_private::Module>, llvm::SmallVector<llvm::StringRef, 1u>) + 1043
4 LLDB 0x0000000123dbc6de lldb_private::SwiftLanguageRuntimeImpl::AddModuleToReflectionContext(std::__1::shared_ptr<lldb_private::Module> const&) + 2766
5 LLDB 0x0000000123dc6d60 std::__1::__function::__func<lldb_private::SwiftLanguageRuntimeImpl::ProcessModulesToAdd()::$_0, std::__1::allocator<lldb_private::SwiftLanguageRuntimeImpl::ProcessModulesToAdd()::$_0>, bool (std::__1::shared_ptr<lldb_private::Module> const&)>::operator()(std::__1::shared_ptr<lldb_private::Module> const&) + 32
6 LLDB 0x00000001239bdad2 lldb_private::ModuleList::ForEach(std::__1::function<bool (std::__1::shared_ptr<lldb_private::Module> const&)> const&) const + 66
7 LLDB 0x0000000123dba72a lldb_private::SwiftLanguageRuntimeImpl::ProcessModulesToAdd() + 346
8 LLDB 0x0000000123dba0c9 lldb_private::SwiftLanguageRuntimeImpl::GetReflectionContext() + 57
9 LLDB 0x0000000123dd32e9 lldb_private::SwiftLanguageRuntimeImpl::BindGenericTypeParameters(lldb_private::StackFrame&, lldb_private::TypeSystemSwiftTypeRef&, lldb_private::ConstString) + 121
10 LLDB 0x0000000123dd3b8b lldb_private::SwiftLanguageRuntimeImpl::BindGenericTypeParameters(lldb_private::StackFrame&, lldb_private::CompilerType) + 347
11 LLDB 0x0000000123dc980d lldb_private::SwiftLanguageRuntimeImpl::GetSwiftRuntimeTypeInfo(lldb_private::CompilerType, lldb_private::ExecutionContextScope*, swift::reflection::TypeRef const**) + 621
12 LLDB 0x0000000123dcf9b1 lldb_private::SwiftLanguageRuntimeImpl::GetBitSize(lldb_private::CompilerType, lldb_private::ExecutionContextScope*) + 49
13 LLDB 0x0000000123dc332f lldb_private::SwiftLanguageRuntime::GetBitSize(lldb_private::CompilerType, lldb_private::ExecutionContextScope*) + 63
14 LLDB 0x0000000123fb0dd1 lldb_private::TypeSystemSwiftTypeRef::GetBitSize(void*, lldb_private::ExecutionContextScope*)::$_0::operator()() const + 689
15 LLDB 0x0000000123fb0aa8 lldb_private::TypeSystemSwiftTypeRef::GetBitSize(void*, lldb_private::ExecutionContextScope*) + 440
16 LLDB 0x0000000123aa9d61 lldb_private::CompilerType::GetBitSize(lldb_private::ExecutionContextScope*) const + 241
17 LLDB 0x0000000123aa9dc9 lldb_private::CompilerType::GetByteSize(lldb_private::ExecutionContextScope*) const + 9
18 LLDB 0x00000001239ef9e1 lldb_private::ValueObjectVariable::UpdateValue() + 241
19 LLDB 0x00000001239d9993 lldb_private::ValueObject::UpdateValueIfNeeded(bool) + 1011
20 LLDB 0x00000001239dac20 lldb_private::ValueObject::GetError() + 16
21 LLDB 0x0000000123868231 ValueImpl::GetSP(lldb_private::ProcessRunLock::ProcessRunLocker&, std::__1::unique_lock<std::__1::recursive_mutex>&, lldb_private::Status&) + 145
22 LLDB 0x000000012385cd28 lldb::SBValue::GetSP(ValueLocker&) const + 376
23 LLDB 0x000000012385dab9 lldb::SBValue::GetValueType() + 297
24 lldb-rpc-server 0x000000010f2f730a rpc_server::_ZN4lldb7SBValue12GetValueTypeEv::HandleRPCCall(rpc_common::Connection&, rpc_common::RPCStream&, rpc_common::RPCStream&) + 42
25 lldb-rpc-server 0x000000010f300749 rpc_common::Connection::PrivateHandleRPCPacket(rpc_common::RPCPacket&, rpc_common::RPCPacket&, bool&) + 1337
26 lldb-rpc-server 0x000000010f304434 Packets::ProcessPackets() + 564
27 lldb-rpc-server 0x000000010f30418a Packets::ReadThread() + 314
28 lldb-rpc-server 0x000000010f304049 Packets::RunReadThread(void*) + 9
29 libsystem_pthread.dylib 0x00007ff81847018b _pthread_start + 99
30 libsystem_pthread.dylib 0x00007ff81846bae3 thread_start + 15
Please file a bug report against lldb reporting this failure log, and as many details as possibleerror: Assertion failed: (LLDBMemoryReader module to address map ran into pointer authentication mask!), function addModuleToAddressMap, file /AppleInternal/Library/BuildRoots/603ae698-b099-11ef-b64c-aabfac210453/Library/Caches/com.apple.xbs/Sources/lldb/llvm-project/lldb/source/Plugins/LanguageRuntime/Swift/LLDBMemoryReader.cpp, line 537
Hey folks,
Looking for some assistance with using an API key with xcodebuild commands to archive/export builds on our Enterprise developer account. The goal here is to allow Xcode to completely manage signing/certificates with our cloud distribution certificate, since these builds are happening in CI and we don't want to be manually handling user sessions/certificates on these machines.
This is working great with our App Store account, but with our Enterprise account we're getting errors both archiving and exporting the builds. Here's an example of an export command that is giving errors:
xcodebuild
-exportArchive
-exportOptionsPlist /path/to/exportOptions.plist
-archivePath /path/to/archive.xcarchive
-exportPath /path/to/export
-authenticationKeyID ***
-authenticationKeyIssuerID ***
-authenticationKeyPath /path/to/key.p8
-allowProvisioningUpdates
I've put some example values there, but we've double/triple checked the real values when this is actually running. These are the errors we're getting:
2026-02-02 12:30:04.022 xcodebuild[59722:1854348] DVTServices: Received response for 0794248F-E534-474D-ABBF-40C1375B6590 @ <https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA>. Error = Error Domain=DVTPortalResponseErrorDomain Code=0 "Communication with Apple failed" UserInfo={NSLocalizedDescription=Communication with Apple failed, NSLocalizedRecoverySuggestion=A non-HTTP 200 response was received (401) for URL https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA}
2026-02-02 12:30:04.173 xcodebuild[59722:1854348] DVTServices: Received response for 1D51FCD1-1876-4881-BE89-DD44E78EA776 @ <https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA>. Error = Error Domain=DVTPortalResponseErrorDomain Code=0 "Communication with Apple failed" UserInfo={NSLocalizedDescription=Communication with Apple failed, NSLocalizedRecoverySuggestion=A non-HTTP 200 response was received (401) for URL https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA}
2026-02-02 12:30:04.322 xcodebuild[59722:1854344] DVTServices: Received response for 25D7983F-1153-47C9-AE8A-03A8D10B6453 @ <https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA>. Error = Error Domain=DVTPortalResponseErrorDomain Code=0 "Communication with Apple failed" UserInfo={NSLocalizedDescription=Communication with Apple failed, NSLocalizedRecoverySuggestion=A non-HTTP 200 response was received (401) for URL https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA}
2026-02-02 12:30:04.483 xcodebuild[59722:1854344] DVTServices: Received response for 8A56C98B-E786-4878-856F-4D7E3D381DEA @ <https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA>. Error = Error Domain=DVTPortalResponseErrorDomain Code=0 "Communication with Apple failed" UserInfo={NSLocalizedDescription=Communication with Apple failed, NSLocalizedRecoverySuggestion=A non-HTTP 200 response was received (401) for URL https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA}
error: exportArchive Communication with Apple failed
error: exportArchive No signing certificate "iOS Distribution" found
We get very similar errors when archiving as well. Are we doing something incorrect here? Is API key usage with xcodebuild not supported for Enterprise builds? Appreciate any help y'all can provide!
If you add a new string in your app (for example String(localized: "contact_support_message", defaultValue: "Please contact support")), then later you change that default value and rebuild, the string catalog updates to match as expected.
But once that string is translated, changing the default value in code and rebuilding does not update the catalog. You seemingly have to go manually change the default value for English in the catalog to match the code (which marks the translation as Needs Review).
Is there a better way? Or is there a way to determine what strings have default values in code that do not match the catalog values to see if any were missed as wording was tweaked over time?
HiSuppose i made a macOS App and want to connect to Oracle or mySQL Database I heard best way is using JSON which i dontknow anything about it, where can I find good reading about it thats specifically related to macOS or iOS Apps ?--Kindest Regards
Hello, I created a code in Xcode on my Mac. Once it was debugged I tried to run it on a simulator. Every time I run it on a simulator I get the white screen with the spinning red box. I'm very new at this and I am creating this app for my own child. As a teacher I couldn't stand the other math fact apps. You'll have to talk to me like an infant.
When using Team “57AWJ345M2” and setting the project’s Bundle ID to “com.marsgame.fg2”, enabling the iCloud capability and checking Key-Value Storage results in the following error:"Provisioning profile "iOS Team Provisioning Profile: com.marsgame.fg2" doesn't match the entitlements file's value for the com.apple.developer.ubiquity-kvstore-identifier entitlement."
This issue does not occur if we use a different Team or a different Bundle ID.
The project was transferred from another Team to this new Team, and everything worked fine before the transfer.
Additionally, we have tried creating a brand new project, but as long as we use this same Team and this same Bundle ID, the error still occurs when enabling Key-Value Storage.
Provisioning profile doesn't match the entitlements file's value for the com.apple.developer.nfc.hce.iso7816.select-identifier-prefixes entitlement.
Although when we created the request, we added a list of AIDs which is the same as the list registered in Inof.plist
<key>com.apple.developer.nfc.hce.iso7816.select-identifier-prefixes</key>
<array>
<string>XXXXXX</string>
<string>XXXXXX</string>
<string>XXXXXX</string>
</array>
How can we get a better message of diffs between them?
Without this, I can't install/open Unreal Engine on my iMac OS 26.2 Tahoe.
I can't even download the Metal Toolchain in Xcode-Settings-Components. It fails every time.
when I try to open Unreal Engine, it says this:
Xcode Metal Compiler error: error: error: cannot execute tool 'metal' due to missing Metal Toolchain; use: xcodebuild -downloadComponent MetalToolchain
But every time I try to download Metal Toolchain in terminal, it says this:
xcodebuild: error: Failed fetching catalog for assetType (com.apple.MobileAsset.MetalToolchain), serverParameters ({
RequestedBuild = 17C48;
})
% sudo xcode-select --reset
xcrun -f metallib
Password:
xcrun: error: sh -c '/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -find metallib 2> /dev/null' failed with exit code 17664: (null) (errno=No such file or directory)
xcrun: error: unable to find utility "metallib", not a developer tool or in PATH
Topic:
Developer Tools & Services
SubTopic:
Xcode
Hello,
Is there currently any workaround to install and run an iOS 14.x simulator on macOS 26?
So far, I have checked Xcode 26.2, and the oldest simulator runtime available there appears to be iOS 15.0. I may be missing something, so I wanted to confirm if anyone has found a way to use iOS 14.x on this macOS version.
Thank you.
Hi there,
When I deploy my app to the iPhone for testing, I get the following error:
Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.4gpZFc/extracted/c_mll.app : 0xe8008018 (The identity used to sign the
Please ensure that the certificates used to sign your app have not expired. If this issue persists, please attach an IPA of your app when sending a report to Apple.
executable is no longer valid.)
My account was mistakenly deactivated by Apple last month. After appealing, Apple restored it at the end of last month. Currently, my Apple Developer account seems to be working fine.
Today, I recreated the developer certificate and identifier, added the account in XCode, everything seemed fine, and I clicked the XCode button (Start the active scheme). The build was successful, but I got the error:
Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.4gpZFc/extracted/c_mll.app : 0xe8008018 (The identity used to sign the executable is no longer valid.)
Both my certificate and identifier were created just a few hours ago and show no issues.
Before my account was deactivated, everything was working fine.
I used a regular non-Apple developer account in XCode and performed the same steps, and it worked fine.
I looked at relevant posts on the forum and tried the suggestions, but none of them solved my problem.
Hi,
I am reaching out to seek assistance with a persistent code signing issue that is preventing our team from installing our iOS app, "Scoopz" (https://apps.apple.com/us/app/scoopz-real-life-real-video/id6449206831) on physical devices. We suspect there may be an issue with our Apple Developer account, as we have exhausted all standard troubleshooting steps without success. Below, I’ve provided details about the issue, the error logs, and the steps we’ve taken.
Issue Description:
When attempting to install the app on an iPhone using Xcode, we encounter the following error:
Unable to Install “Scoopz: Debug”
Domain: IXUserPresentableErrorDomain
Code: 14
Recovery Suggestion: Failed to verify code signature of /[REDACTED_PATH]/OurApp.app : 0xe8008018 (The identity used to sign the executable is no longer valid.)
The app builds successfully to the iOS Simulator and can be released to the App Store without issues, but it fails to debug on physical devices.
Steps Taken:
Our team has attempted the following troubleshooting steps without resolving the issue:
Verified that our Apple Developer account is active and our team membership is valid.
Checked certificates in Keychain Access and the Apple Developer Portal, ensuring they are not expired or revoked. We created and installed new Apple Development certificates.
Confirmed that the provisioning profile includes the target device’s UDID, is associated with a valid certificate, and is not expired. We regenerated and reinstalled the profile. We tried both xcode managed and manually installed profiles.
Cleaned the Xcode build folder, deleted the app from the device, and rebuilt the project.
Despite these efforts, the issue persists across our entire development team, leading us to believe there may be a problem with our Apple Developer account or its associated certificates/profiles.
Request for Assistance:
We kindly request your help to:
Investigate any potential issues with our Apple Developer account that could be causing this code signing error.
Verify the status of our certificates and provisioning profiles on Apple’s servers.
Provide guidance on any additional steps or configurations needed to resolve the error.
If necessary, suggest how we can escalate this issue for further investigation.
Full error log:
Unable to Install “Scoopz: Debug”
Domain: IXUserPresentableErrorDomain
Code: 14
Recovery Suggestion: Failed to verify code signature of /[REDACTED_PATH]/OurApp.app : 0xe8008018 (The identity used to sign the executable is no longer valid.)
Please ensure that the certificates used to sign your app have not expired. If this issue persists, please attach an IPA of your app when sending a report to Apple.
User Info: {
DVTErrorCreationDateKey = "2025-08-20 23:50:11 +0000";
IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker;
}
Failed to install the app on the device.
Domain: com.apple.dt.CoreDeviceError
Code: 3002
User Info: {
***
}
Unable to Install “Scoopz: Debug”
Domain: IXUserPresentableErrorDomain
Code: 14
Failure Reason: This app cannot be installed because its integrity could not be verified.
Recovery Suggestion: Failed to verify code signature of /[REDACTED_PATH]/OurApp.app : 0xe8008018 (The identity used to sign the executable is no longer valid.)
Failed to verify code signature of /[REDACTED_PATH]/OurApp.app : 0xe8008018 (The identity used to sign the executable is no longer valid.)
Domain: MIInstallerErrorDomain
Code: 13
User Info: {
FunctionName = "+[MICodeSigningVerifier _validateSignatureAndCopyInfoForURL:withOptions:error:]";
LegacyErrorString = ApplicationVerificationFailed;
LibMISErrorNumber = "-402620392";
SourceFileLine = 78;
}
Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : {
"device_identifier" = "-*********";
"device_isCoreDevice" = 1;
"device_model" = "iPhone16,2";
"device_osBuild" = "17.1 (21B80)";
"device_platform" = "com.apple.platform.iphoneos";
"device_thinningType" = "iPhone16,2";
"dvt_coredevice_version" = "397.21";
"dvt_coresimulator_version" = 987;
"dvt_mobiledevice_version" = "1784.101.1";
"launchSession_schemeCommand" = Run;
"launchSession_state" = 1;
"launchSession_targetArch" = arm64;
"operation_duration_ms" = 4926;
"operation_errorCode" = 14;
"operation_errorDomain" = IXUserPresentableErrorDomain;
"operation_errorWorker" = IDEInstallCoreDeviceWorker;
"operation_name" = IDERunOperationWorkerGroup;
"param_debugger_attachToExtensions" = 0;
"param_debugger_attachToXPC" = 1;
"param_debugger_type" = 3;
"param_destination_isProxy" = 0;
"param_destination_platform" = "com.apple.platform.iphoneos";
"param_diag_113575882_enable" = 0;
"param_diag_MainThreadChecker_stopOnIssue" = 0;
"param_diag_MallocStackLogging_enableDuringAttach" = 0;
"param_diag_MallocStackLogging_enableForXPC" = 1;
"param_diag_allowLocationSimulation" = 1;
"param_diag_checker_tpc_enable" = 1;
"param_diag_gpu_frameCapture_enable" = 0;
"param_diag_gpu_shaderValidation_enable" = 0;
"param_diag_gpu_validation_enable" = 0;
"param_diag_guardMalloc_enable" = 0;
"param_diag_memoryGraphOnResourceException" = 0;
"param_diag_mtc_enable" = 1;
"param_diag_queueDebugging_enable" = 1;
"param_diag_runtimeProfile_generate" = 0;
"param_diag_sanitizer_asan_enable" = 0;
"param_diag_sanitizer_tsan_enable" = 0;
"param_diag_sanitizer_tsan_stopOnIssue" = 0;
"param_diag_sanitizer_ubsan_enable" = 0;
"param_diag_sanitizer_ubsan_stopOnIssue" = 0;
"param_diag_showNonLocalizedStrings" = 0;
"param_diag_viewDebugging_enabled" = 1;
"param_diag_viewDebugging_insertDylibOnLaunch" = 1;
"param_install_style" = 2;
"param_launcher_UID" = 2;
"param_launcher_allowDeviceSensorReplayData" = 0;
"param_launcher_kind" = 0;
"param_launcher_style" = 99;
"param_launcher_substyle" = 0;
"param_runnable_appExtensionHostRunMode" = 0;
"param_runnable_productType" = "com.apple.product-type.application";
"param_structuredConsoleMode" = 1;
"param_testing_launchedForTesting" = 0;
"param_testing_suppressSimulatorApp" = 0;
"param_testing_usingCLI" = 0;
"sdk_canonicalName" = "iphoneos18.0";
"sdk_osVersion" = "18.0";
"sdk_variant" = iphoneos;
}
System Information
macOS Version 15.4.1 (Build 24E263)
Xcode 16.0 (23051) (Build 16A242d)
Timestamp: 2025-08-20T16:50:11-07:00
I saw this file among my project's check-in:
.swiftpm/xcode/package.xcworkspace/contents.xcworkspacedata
Does this need to be added to source control? Or the .gitignore file (or equivalent)? Or are there some files within the ".swiftpm" that should be checked in, and others ignored?
Topic:
Developer Tools & Services
SubTopic:
Xcode
Hello,
I'm sure I've probably missed a checkbox somewhere.. I have a mulitiplatform app, when building from Xcode, and not using the testing config, both iOS and macOS show the correct App Store currency..
When I distribute a build through TestFlight, my Mac version shows a
different country/currency price (the US one). I can't find anywhere to change this. My Mac is signed into the same sandbox account as my iOS device.
Can anyone help?