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Easy way to implement facial recognition
Hi everyone😊, I want to implement facial recognition into my app. I was planning to use createML's image classification, but there seams to be a lot of hassle to implement (the JSON file etc.). Are there some other easy to implement options that don't involve advanced coding. Thanks, Oliver
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554
Feb ’25
What special features does Apple officially have that use ML or AI?
I am a App designer and I am curious about what specific ML or AI Apple used to develop those features in the system. As far as I know, Apple's hand-raising detection, destination recommendations in maps, and exercise types in fitness all use ML. Are there more specific application examples of ML or AI? Does Apple have a document specifically introducing examples of specific applications of ML or AI technology in the system?
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580
Feb ’25
CoreML inference on iOS HW uses only CPU on CoreMLTools imported Pytorch model
I have exported a Pytorch model into a CoreML mlpackage file and imported the model file into my iOS project. The model is a Music Source Separation model - running prediction on audio-spectrogram blocks and returning separated audio source spectrograms. Model produces correct results vs. desktop+GPU+Python but the inference on iPhone 15 Pro Max is really, really slow. Using Xcode model Performance tool I can see that the inference isn't automatically managed between compute units - all of it runs on CPU. The Performance tool notation hints all that ops should be supported by both the GPU and Neural Engine. One thing to note, that when initializing the model with MLModelConfiguration option .cpuAndGPU or .cpuAndNeuralEngine there is an error in Xcode console: `Error(s) occurred compiling MIL to BNNS graph: [CreateBnnsGraphProgramFromMIL]: Failed to determine convolution kernel at location at /private/var/containers/Bundle/Application/2E3C4AFF-1FA4-4C95-AAE4-ECEBC0FB0BF9/mymss.app/mymss.mlmodelc/model.mil:2453:12 @ CreateBnnsGraphProgramFromMIL` Before going back hammering the model in Python, are there any tips/strategies I could try in CoreMLTools export phase or in configuring the model for prediction on iOS? My export toolchain is currently Linux with CoreMLTools v8.1, export target iOS16.
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685
Feb ’25
Download AI 18.2
I've been waiting for confirmation for a long time, it finally seems to have arrived, but now the software for working with Playground and Genmoji is not downloaded. For the past 8 hours, the phone has been connected to the network, it has been on hold for more than 20 minutes, everything has passed by. The most interesting thing is there is no rebounding how much to swing
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545
Oct ’24
How does the extract method from ImagePlaygroundConcept work?
I’m building an app that generates images based on text input from a specific text field. However, I’m encountering a problem: For short prompts like "a cat and a dog", the entire string is sent to the Image Playground, even when I use the extracted method. For longer inputs, the behavior is inconsistent. Sometimes it extracts keywords correctly, but other times it doesn’t extract anything at all. Since my app relies on generating images based on the extracted keywords, this inconsistency negatively impacts the user experience in my app. How can I make sure that keywords are always extracted from the input string? Button("Generate", systemImage: "apple.intelligence") { isPresented = true } .imagePlaygroundSheet(isPresented: $isPresented, concepts: [ImagePlaygroundConcept.extracted(from: text, title: textTitle)]) { url in imageURL = url }
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513
Feb ’25
Run Time Issues with Swift/Core ML
Hello! I have a swift program that tracks the location of a ball (through the back camera). It seems to be working fine, but the only issue is the run time, particularly my concatenate, normalize, and argmax functions, which are meant to be a 1 to 1 copy of the PyTorch argmax function and the following python lines: imgs = np.concatenate((img, img_prev, img_preprev), axis=2) imgs = imgs.astype(np.float32)/255.0 imgs = np.rollaxis(imgs, 2, 0) inp = np.expand_dims(imgs, axis=0) # used to pass into model However, I need my program to run in real time and in an ideal world, I want it to run way under real time. Below is a run down of the run times that result from my code: Starting model inference Setup took: 0.0 seconds Resize took: 0.03741896152496338 seconds Concatenation took: 0.3359949588775635 seconds Normalization took: 0.9906361103057861 seconds Model prediction took: 0.3425499200820923 seconds Argmax took: 28.17007803916931 seconds Postprocess took: 0.054128050804138184 seconds Model inference took 29.934185028076172 seconds Here are the concatenateBuffers, normalizeBuffers, and argmax functions that I use: func concatenateBuffers(_ buffers: [CVPixelBuffer?]) -> CVPixelBuffer? { guard buffers.count == 3, let first = buffers[0] else { return nil } let width = CVPixelBufferGetWidth(first) let height = CVPixelBufferGetHeight(first) let targetChannels = 9 var concatenated: CVPixelBuffer? let attrs = [kCVPixelBufferCGImageCompatibilityKey: kCFBooleanTrue] as CFDictionary CVPixelBufferCreate(kCFAllocatorDefault, width, height, kCVPixelFormatType_32BGRA, attrs, &concatenated) guard let output = concatenated else { return nil } CVPixelBufferLockBaseAddress(output, []) defer { CVPixelBufferUnlockBaseAddress(output, []) } guard let outputData = CVPixelBufferGetBaseAddress(output) else { return nil } let outputPtr = UnsafeMutablePointer<UInt8>(OpaquePointer(outputData)) // Lock all input buffers at once buffers.forEach { buffer in guard let buffer = buffer else { return } CVPixelBufferLockBaseAddress(buffer, .readOnly) } defer { buffers.forEach { CVPixelBufferUnlockBaseAddress($0!, .readOnly) } } // Process each input buffer for (frameIdx, buffer) in buffers.enumerated() { guard let buffer = buffer, let inputData = CVPixelBufferGetBaseAddress(buffer) else { continue } let inputPtr = UnsafePointer<UInt8>(OpaquePointer(inputData)) let bytesPerRow = CVPixelBufferGetBytesPerRow(buffer) let totalPixels = width * height // Process all pixels in one go for this frame for i in 0..<totalPixels { let y = i / width let x = i % width let inputOffset = y * bytesPerRow + x * 4 let outputOffset = i * targetChannels + frameIdx * 3 // BGR order to match numpy outputPtr[outputOffset] = inputPtr[inputOffset + 2] // B outputPtr[outputOffset + 1] = inputPtr[inputOffset + 1] // G outputPtr[outputOffset + 2] = inputPtr[inputOffset] // R } } return output } func normalizeBuffer(_ buffer: CVPixelBuffer?) -> MLMultiArray? { guard let input = buffer else { return nil } let width = CVPixelBufferGetWidth(input) let height = CVPixelBufferGetHeight(input) let channels = 9 CVPixelBufferLockBaseAddress(input, .readOnly) defer { CVPixelBufferUnlockBaseAddress(input, .readOnly) } guard let inputData = CVPixelBufferGetBaseAddress(input) else { return nil } let shape = [1, NSNumber(value: channels), NSNumber(value: height), NSNumber(value: width)] guard let output = try? MLMultiArray(shape: shape, dataType: .float32) else { return nil } let inputPtr = inputData.assumingMemoryBound(to: UInt8.self) let bytesPerRow = CVPixelBufferGetBytesPerRow(input) let ptr = UnsafeMutablePointer<Float>(OpaquePointer(output.dataPointer)) let totalSize = width * height for c in 0..<channels { for idx in 0..<totalSize { let h = idx / width let w = idx % width let inputIdx = h * bytesPerRow + w * channels + c ptr[c * totalSize + idx] = Float(inputPtr[inputIdx]) / 255.0 } } return output } func argmax(_ array: MLMultiArray) -> MLMultiArray? { let shape = array.shape.map { $0.intValue } guard shape.count == 3, shape[0] == 1, shape[1] == 256, shape[2] == 230400 else { return nil } guard let output = try? MLMultiArray(shape: [1, NSNumber(value: 230400)], dataType: .int32) else { return nil } let ptr = UnsafePointer<Float>(OpaquePointer(array.dataPointer)) let outputPtr = UnsafeMutablePointer<Int32>(OpaquePointer(output.dataPointer)) let channelSize = 230400 for pos in 0..<230400 { var maxValue = -Float.infinity var maxIndex: Int32 = 0 for channel in 0..<256 { let value = ptr[channel * channelSize + pos] if value > maxValue { maxValue = value maxIndex = Int32(channel) } } outputPtr[pos] = maxIndex } return output } Are there any glaring areas of inefficiencies that can be reduced to allow for under real time processing whilst following the same logic as found in the python code exactly? Would using Obj-C speed things up for some reason? Are there any tools I can use so I don't have to write these functions myself? Additionally, in the classes init, function, I tried to check the compute units being used since I feel 0.34 seconds for a singular model prediction is also far too long, but no print statements are showing for some reason: init() { guard let loadedModel = try? BallTrackerModel() else { fatalError("Could not load model") } let config = MLModelConfiguration() config.computeUnits = .all guard let configuredModel = try? BallTrackerModel(configuration: config) else { fatalError("Could not configure model") } self.model = configuredModel print("model loaded with compute units \(config.computeUnits.rawValue)") } Thanks!
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672
Feb ’25
Unexpectedly slow CreateML text classifier training (limited GPU/CPU usage)
While training a text classifier model with a few thousand samples completes in seconds, when using 100,000 or 1 million samples, CreateML's training time increases exponentially (to hours or days). During these hours/days, GPU usage is low and almost every CPU core is idle. When using the Swift APIs for model training, resource utilization does not increase. I'm using Xcode 16.2, macOS 15.2 on either an M2 Ultra 64 GB or an M3 Max 48 GB laptop (both using built-in SSD with ~500 GB free) running no other applications. Is there a setting I've missed to allow training to take over more of my computing resources? Is this expected of CreateML (i.e., when looking to exploit a larger corpus, I should move to other tooling)? I'd love to speed up my iteration cycle time.
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577
Feb ’25
iOS18 using VNRecognizeTextRequest2 but VNRecognizeTextRequest3 used
VNRecognizeTextRequest2 did not recognize the upside down text of English text. VNRecognizeTextRequest3 can recognize the text even if English text is upside down. Till iOS 17, I can select VNRecognizeTextRequest2 or VNRecognizeTextRequest3 in my code which is minimum build is iOS16 when I need upside down text detection required.. But on iOS18, even if I set the VNRecognizeTextRequest2 in my code, result seems to be based on the VNRecognizeTextRequest3 because upside down text is detected. VNRecognizeTextRequest2 was deplicant on iOS18, I know. How can I recognize the observation result is upside down or not? Are there any solution with VNRecognizeTextRequest3?
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566
Sep ’24
CoreML - doUnloadModel:options:qos:error
I have a model that uses a CoreML delegate, and I’m getting the following warning whenever I set the model to nil. My understanding is that CoreML is creating a cache in the app’s storage but is having issues clearing it. As a result, the app’s storage usage increases every time the model is loaded. This StackOverflow post explains the problem in detail: App Storage Size Increases with CoreML usage This is a critical issue because the cache will eventually fill up the phone’s storage: doUnloadModel:options:qos:error:: model=_ANEModel: { modelURL=file:///var/mobile/Containers/Data/Application/22DDB13E-DABA-4195-846F-F884135F37FE/tmp/F38A9824-3944-420C-BD32-78CE598BE22D-10125-00000586EFDFD7D6.mlmodelc/ : sourceURL= (null) : key={"isegment":0,"inputs":{"0_0":{"shape":[256,256,1,3,1]}},"outputs":{"142_0":{"shape":[16,16,1,222,1]},"138_0":{"shape":[16,16,1,111,1]}}} : identifierSource=0 : cacheURLIdentifier=E0CD0F44FB0417936057FC6375770CFDCCC8C698592ED412DDC9C81E96256872_C9D6E5E73302943871DC2C610588FEBFCB1B1D730C63CA5CED15D2CD5A0AC0DA : string_id=0x00000000 : program=_ANEProgramForEvaluation: { programHandle=6077141501305 : intermediateBufferHandle=6077142786285 : queueDepth=127 } : state=3 : programHandle=6077141501305 : intermediateBufferHandle=6077142786285 : queueDepth=127 : attr={ ANEFModelDescription = { ANEFModelInput16KAlignmentArray = ( ); ANEFModelOutput16KAlignmentArray = ( ); ANEFModelProcedures = ( { ANEFModelInputSymbolIndexArray = ( 0 ); ANEFModelOutputSymbolIndexArray = ( 0, 1 ); ANEFModelProcedureID = 0; } ); kANEFModelInputSymbolsArrayKey = ( "0_0" ); kANEFModelOutputSymbolsArrayKey = ( "138_0@output", "142_0@output" ); kANEFModelProcedureNameToIDMapKey = { net = 0; }; }; NetworkStatusList = ( { LiveInputList = ( { BatchStride = 393216; Batches = 1; Channels = 3; Depth = 1; DepthStride = 393216; Height = 256; Interleave = 1; Name = "0_0"; PlaneCount = 3; PlaneStride = 131072; RowStride = 512; Symbol = "0_0"; Type = Float16; Width = 256; } ); LiveOutputList = ( { BatchStride = 113664; Batches = 1; Channels = 111; Depth = 1; DepthStride = 113664; Height = 16; Interleave = 1; Name = "138_0@output"; PlaneCount = 111; PlaneStride = 1024; RowStride = 64; Symbol = "138_0@output"; Type = Float16; Width = 16; }, { BatchStride = 227328; Batches = 1; Channels = 222; Depth = 1; DepthStride = 227328; Height = 16; Interleave = 1; Name = "142_0@output"; PlaneCount = 222; PlaneStride = 1024; RowStride = 64; Symbol = "142_0@output"; Type = Float16; Width = 16; } ); Name = net; } ); } : perfStatsMask=0} was not loaded by the client.
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776
Nov ’24
CoreML Conversion Display Issues
Hello! I have a TrackNet model that I have converted to CoreML (.mlpackage) using coremltools, and the conversion process appears to go smoothly as I get the .mlpackage file I am looking for with the weights and model.mlmodel file in the folder. However, when I drag it into Xcode, it just shows up as 4 script tags instead of the model "interface" that is typically expected. I initially was concerned that my model was not compatible with CoreML, but upon logging the conversions, everything seems to be converted properly. I have some code that may be relevant in debugging this issue: How I use the model: model = BallTrackerNet() # this is the model architecture which will be referenced later device = self.device # cpu model.load_state_dict(torch.load("models/balltrackerbest.pt", map_location=device)) # balltrackerbest is the weights model = model.to(device) model.eval() Here is the BallTrackerNet() model itself import torch.nn as nn import torch class ConvBlock(nn.Module): def __init__(self, in_channels, out_channels, kernel_size=3, pad=1, stride=1, bias=True): super().__init__() self.block = nn.Sequential( nn.Conv2d(in_channels, out_channels, kernel_size, stride=stride, padding=pad, bias=bias), nn.ReLU(), nn.BatchNorm2d(out_channels) ) def forward(self, x): return self.block(x) class BallTrackerNet(nn.Module): def __init__(self, out_channels=256): super().__init__() self.out_channels = out_channels self.conv1 = ConvBlock(in_channels=9, out_channels=64) self.conv2 = ConvBlock(in_channels=64, out_channels=64) self.pool1 = nn.MaxPool2d(kernel_size=2, stride=2) self.conv3 = ConvBlock(in_channels=64, out_channels=128) self.conv4 = ConvBlock(in_channels=128, out_channels=128) self.pool2 = nn.MaxPool2d(kernel_size=2, stride=2) self.conv5 = ConvBlock(in_channels=128, out_channels=256) self.conv6 = ConvBlock(in_channels=256, out_channels=256) self.conv7 = ConvBlock(in_channels=256, out_channels=256) self.pool3 = nn.MaxPool2d(kernel_size=2, stride=2) self.conv8 = ConvBlock(in_channels=256, out_channels=512) self.conv9 = ConvBlock(in_channels=512, out_channels=512) self.conv10 = ConvBlock(in_channels=512, out_channels=512) self.ups1 = nn.Upsample(scale_factor=2) self.conv11 = ConvBlock(in_channels=512, out_channels=256) self.conv12 = ConvBlock(in_channels=256, out_channels=256) self.conv13 = ConvBlock(in_channels=256, out_channels=256) self.ups2 = nn.Upsample(scale_factor=2) self.conv14 = ConvBlock(in_channels=256, out_channels=128) self.conv15 = ConvBlock(in_channels=128, out_channels=128) self.ups3 = nn.Upsample(scale_factor=2) self.conv16 = ConvBlock(in_channels=128, out_channels=64) self.conv17 = ConvBlock(in_channels=64, out_channels=64) self.conv18 = ConvBlock(in_channels=64, out_channels=self.out_channels) self.softmax = nn.Softmax(dim=1) self._init_weights() def forward(self, x, testing=False): batch_size = x.size(0) x = self.conv1(x) x = self.conv2(x) x = self.pool1(x) x = self.conv3(x) x = self.conv4(x) x = self.pool2(x) x = self.conv5(x) x = self.conv6(x) x = self.conv7(x) x = self.pool3(x) x = self.conv8(x) x = self.conv9(x) x = self.conv10(x) x = self.ups1(x) x = self.conv11(x) x = self.conv12(x) x = self.conv13(x) x = self.ups2(x) x = self.conv14(x) x = self.conv15(x) x = self.ups3(x) x = self.conv16(x) x = self.conv17(x) x = self.conv18(x) # x = self.softmax(x) out = x.reshape(batch_size, self.out_channels, -1) if testing: out = self.softmax(out) return out def _init_weights(self): for module in self.modules(): if isinstance(module, nn.Conv2d): nn.init.uniform_(module.weight, -0.05, 0.05) if module.bias is not None: nn.init.constant_(module.bias, 0) elif isinstance(module, nn.BatchNorm2d): nn.init.constant_(module.weight, 1) nn.init.constant_(module.bias, 0) I have been struggling with this conversion for almost 2 weeks now so any help, ideas or pointers would be greatly appreciated! Thanks! Michael
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1k
Jan ’25
Training data "isn't in the correct format"
Hi folks, I'm trying to import data to train a model and getting the above error. I'm using the latest Xcode, have double checked the formatting in the annotations file, and used jpgrepair to remove any corruption from the data files. Next step is to try a different dataset, but is this a particular known error? (Or am I doing something obviously wrong?) 2019 Intel Mac, Xcode 15.4, macOS Sonoma 14.1.1 Thanks
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494
Oct ’24