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Swift 6 concurrency. Apple Watch App target and -disable-dynamic-actor-isolation.
I've got a watch app, still with storyboard, WKInterfaceController and WatchConnectivity. After updating it for swift 6 concurrency I thought I'd keep it for a little while without swift 6 concurrency dynamic runtime check. So I added -disable-dynamic-actor-isolation in OTHER_SWIFT_FLAGS, but it doesn't seem to have an effect for the Apple Watch target. Without manually marking callbacks where needed with @Sendable in dynamic checks seem to be in place. swiftc invocation is as (includes -disable-dynamic-actor-isolation): swiftc -module-name GeoCameraWatchApp -Onone -enforce-exclusivity\=checked ... GeoCameraWatchApp.SwiftFileList -DDEBUG -enable-bridging-pch -disable-dynamic-actor-isolation -D DEBUG -enable-experimental-feature DebugDescriptionMacro -sdk /Applications/Xcode.app/Contents/Developer/Platforms/WatchOS.platform/Developer/SDKs/WatchOS11.2.sdk -target arm64_32-apple-watchos7.0 -g -module-cache-path /Users/stand/Library/Developer/Xcode/DerivedData/ModuleCache.noindex -Xfrontend -serialize-debugging-options -enable-testing -index-store-path /Users/stand/Library/Developer/Xcode/DerivedData/speedo-almhjmryctkitceaufvkvhkkfvdw/Index.noindex/DataStore -enable-experimental-feature OpaqueTypeErasure -Xcc -D_LIBCPP_HARDENING_MODE\=_LIBCPP_HARDENING_MODE_DEBUG -swift-version 6 ... -disable-dynamic-actor-isolation flag seems to be working for the iOS targets, I believe. The flag is described here Am I missing something? Should the flag work for both iOS and Apple Watch targets?
2
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594
Jan ’25
Do i need to put any OS Error handling for Unmanaged.passRetain (obj) or Unmanaged.takeRetain (objptr)
In below Swift code , is there any possiblities of failure of Unmanaged.passRetain and Unmanaged.takeRetain calls ? // can below call fail (constructor returns nil due to OS or language error) and do i need to do explicit error handling here? let str = TWSwiftString(pnew) // Increasing RC by 1 // can below call fail (assuming str is valid) and do i need to do explicit error handling for the same ? let ptr:UnsafeMutableRawPointer? = Unmanaged.passRetained(str).toOpaque() // decrease RC by 1 // can below call fail (assuming ptr is valid) ? and do i need to do explicit error handling Unmanaged<TWSwiftString>.fromOpaque(pStringptr).release()
1
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534
Nov ’24
Best way to learn Swift
Hi I'm new here - I'm trying to learn Swift and SwiftUI. Tried on PluralSight and Udemy but they have been outdated and thus hard to follow. So after finding Apples own guides I felt relieved and happy, but now I'm stuck again. After they've updated Xcode to use #Preview instead of PreviewProvider it's hard to follow along on their tutorial. Does anyone know of good resources to study SwiftUI? Or know if apple plan to update their tutorials any time soon? I'm here now if anyone's interested or it's useful information: https://developer.apple.com/tutorials/app-dev-training/managing-state-and-life-cycle
1
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406
Feb ’25
array.contains(where: ...) returns true in debugger console, but false in application
I am encountering a strange issue. I have a class that manages a selection of generic items T in an Array. It's a work in progress, but I'l try to give a gist of the setup. class FileManagerItemModel: NSObject, Identifiable, Codable, NSCopying, Transferable, NSItemProviderReading, NSItemProviderWriting { var id: URL static func == (lhs: FileManagerItemModel, rhs: FileManagerItemModel) -> Bool { lhs.fileURL == rhs.fileURL } var fileURL: URL { FileManagerItemModel.normalizedFileURL(type: type, rootURL: rootURL, filePath: filePath) } init(type: FileManagerItemType, rootURL: URL, fileURL: URL) { self.type = type self.rootURL = rootURL self.filePath = FileManagerItemModel.filePathRelativeToRootURL(fileURL: fileURL, rootURL: rootURL) ?? "[unknown]" self.id = FileManagerItemModel.normalizedFileURL(type: type, rootURL: rootURL, filePath: filePath) } } The class that manages the selection of these FileManagerItemModels is like so: @Observable class MultiSelectDragDropCoordinator<T: Hashable>: ObservableObject, CustomDebugStringConvertible { private(set) var multiSelectedItems: [T] = [] func addToSelection(_ item: T) { if !multiSelectedItems.contains(where: { $0 == item }) { multiSelectedItems.append(item) } } ... } My issue is that the check if !multiSelectedItems.contains(where: { $0 == item }) in func addToSelection fails. The if is always executed, even if multiSelectedItems contains the given item. Now, my first thought would be to suspect the static func == check. But that check works fine and does what it should do. Equality is defined by the whole fileURL. So, the if should have worked. And If I put a breakpoint in func addToSelection on the if, and type po multiSelectedItems.contains(where: { $0 == item }) in the debug console, it actually returns true if the item is in multiSelectedItems. And it properly return false if the item is not in multiSelectedItems. Still, if I then continue stepping through the app after the breakpoint was hit and I confirmed that the contains should return true, the app still goes into the if, and adds a duplicate item. I tried assigning to a variable, I tried using a function and returning the true/false. Nothing helps. Does anyone have an idea on why the debugger shows one (the correct and expected) thing but the actual code still does something different?
4
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514
Feb ’25
Trailing closure passed to parameter of type 'String' that does not accept a closure
import Foundation import FirebaseAuth import GoogleSignIn import FBSDKLoginKit class AuthController { // Assuming these variables exist in your class var showCustomAlertLoading = false var signUpResultText = "" var isSignUpSucces = false var navigateHome = false // Google Sign-In func googleSign() { guard let presentingVC = (UIApplication.shared.connectedScenes.first as? UIWindowScene)?.windows.first?.rootViewController else { print("No root view controller found.") return } GIDSignIn.sharedInstance.signIn(withPresenting: presentingVC) { authentication, error in if let error = error { print("Error: \(error.localizedDescription)") return } guard let authentication = authentication else { print("Authentication is nil") return } guard let idToken = authentication.idToken else { print("ID Token is missing") return } guard let accessToken = authentication.accessToken else { print("Access Token is missing") return } let credential = GoogleAuthProvider.credential(withIDToken: idToken.tokenString, accessToken: accessToken.tokenString) self.showCustomAlertLoading = true Auth.auth().signIn(with: credential) { authResult, error in guard let user = authResult?.user, error == nil else { self.signUpResultText = error?.localizedDescription ?? "Error occurred" DispatchQueue.main.asyncAfter(deadline: .now() + 2) { self.showCustomAlertLoading = false } return } self.signUpResultText = "\(user.email ?? "No email")\nSigned in successfully" self.isSignUpSucces = true DispatchQueue.main.asyncAfter(deadline: .now() + 3) { self.showCustomAlertLoading = false DispatchQueue.main.asyncAfter(deadline: .now() + 1) { self.navigateHome = true } } print("\(user.email ?? "No email") signed in successfully") } } } // Facebook Sign-In func signInWithFacebook(presentingViewController: UIViewController, completion: @escaping (Bool, Error?) -> Void) { let manager = LoginManager() manager.logIn(permissions: ["public_profile", "email"], from: presentingViewController) { result, error in if let error = error { completion(false, error) return } guard let result = result, !result.isCancelled else { completion(false, NSError(domain: "Facebook Login Error", code: 400, userInfo: nil)) return } if let token = result.token { let credential = FacebookAuthProvider.credential(withAccessToken: token.tokenString) Auth.auth().signIn(with: credential) { (authResult, error) in if let error = error { completion(false, error) return } completion(true, nil) } } } } // Email Sign-In func signInWithEmail(email: String, password: String, completion: @escaping (Bool, Error?) -> Void) { Auth.auth().signIn(withEmail: email, password: password) { (authResult, error) in if let error = error { completion(false, error) return } completion(true, nil) } } }
1
0
410
Nov ’24
cell.textLabel?.text breaking if a number value is in an array
Hi the below array and code to output a list item works fine: var quotes = [ [ "quote": "I live you the more ...", "order": "1" ], [ "quote": "There is nothing permanent ...", "order": "2" ], [ "quote": "You cannot shake hands ...", "order": "3" ], [ "quote": "Lord, make me an instrument...", "order": "4" ] ] cell.textLabel?.text = quotes[indexPath.row]["quote"] However if I change the "order" values to be numbers rather than text like below then for the above line I get an error message in Xcode "No exact matches in call to subscript". Please could someone tell me how to make it work with the numbers stored as numbers? (I'm wondering if creating an any array type and using the .text function has caused a conflict but I can't find how to resolve) [ "quote": "I live you the more ...", "order": 1 ], [ "quote": "There is nothing permanent ...", "order": 2 ], [ "quote": "You cannot shake hands ...", "order": 3 ], [ "quote": "Lord, make me an instrument...", "order": 4 ] ] Thank you for any pointers :-)
2
0
433
Feb ’25
Implementing RawRepresentable for a DictionaryType has broken my Test target build. Not sure how to fix things...
For my app I've created a Dictionary that I want to persist using AppStorage In order to be able to do this, I added RawRepresentable conformance for my specific type of Dictionary. (see code below) typealias ScriptPickers = [Language: Bool] extension ScriptPickers: @retroactive RawRepresentable where Key == Language, Value == Bool { public init?(rawValue: String) { guard let data = rawValue.data(using: .utf8), let result = try? JSONDecoder().decode(ScriptPickers.self, from: data) else { return nil } self = result } public var rawValue: String { guard let data = try? JSONEncoder().encode(self), // data is Data type let result = String(data: data, encoding: .utf8) // coerce NSData to String else { return "{}" // empty Dictionary represented as String } return result } } public enum Language: String, Codable, { case en = "en" case fr = "fr" case ja = "ja" case ko = "ko" case hr = "hr" case de = "de" } This all works fine in my app, however trying to run any tests, the build fails with the following: Conflicting conformance of 'Dictionary<Key, Value>' to protocol 'RawRepresentable'; there cannot be more than one conformance, even with different conditional bounds But then when I comment out my RawRepresentable implementation, I get the following error when attempting to run tests: Value of type 'ScriptPickers' (aka 'Dictionary<Language, Bool>') has no member 'rawValue' I hope Joseph Heller is out there somewhere chuckling at my predicament any/all ideas greatly appreciated
1
0
535
Feb ’25
Swift/C++ interoperability issue in std::string
In scope of one of our project we've faced an issue with constant crashes when integrating C++ library in Swift code using Swift/C++ interoperability. Investigating the root causes of the issue we've discovered that with new version of Swift bug was introduced. Long story short: for strings bigger than 27 symbols memory is feed incorrectly that causes the crashes. By creating this post I wanted to draw community's attention to the problem and promote it to be solved quicker as for now it is not addressed.
1
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514
Jul ’25
How to run `xctest` bundle - or how to add `entitlement` to test?
I am writing a SPM based project for MacOS. In this project? I need to access MacOS Keychain. I am write a swift test built by SPM testTarget(). I can see it generates a bundle ./.build/x86_64-apple-macosx/debug/MyProjectTests.xctest with an executable: % file ./.build/x86_64-apple-macosx/debug/MyProjectPackageTests.xctest/Contents/MacOS/MyProjectPackageTests ./.build/x86_64-apple-macosx/debug/MyProjectPackageTests.xctest/Contents/MacOS/MyProjectPackageTests: Mach-O 64-bit bundle x86_64 This bundle file cannot be executed. How can I execute its tests? I tried with xcodebuild test-without-building -xctestrun ./.build/x86_64-apple-macosx/debug/MyProjectPackageTests.xctest -destination 'platform=macOS' without any chance. Obviously the next question is can I 'simply' add entitlement to this bundle with codesign to fix my enttilement error. My error when running the test is A required entitlement isn't present.
2
0
1.4k
Mar ’25
Working correctly with actor annotated class
Hi, I have a complex structure of classes, and I'm trying to migrate to swift6 For this classes I've a facade that creates the classes for me without disclosing their internals, only conforming to a known protocol I think I've hit a hard wall in my knowledge of how the actors can exchange data between themselves. I've created a small piece of code that can trigger the error I've hit import SwiftUI import Observation @globalActor actor MyActor { static let shared: some Actor = MyActor() init() { } } @MyActor protocol ProtocolMyActor { var value: String { get } func set(value: String) } @MyActor func make(value: String) -> ProtocolMyActor { return ImplementationMyActor(value: value) } class ImplementationMyActor: ProtocolMyActor { private(set) var value: String init(value: String) { self.value = value } func set(value: String) { self.value = value } } @MainActor @Observable class ViewObserver { let implementation: ProtocolMyActor var value: String init() async { let implementation = await make(value: "Ciao") self.implementation = implementation self.value = await implementation.value } func set(value: String) { Task { await implementation.set(value: value) self.value = value } } } struct MyObservedView: View { @State var model: ViewObserver? var body: some View { if let model { Button("Loaded \(model.value)") { model.set(value: ["A", "B", "C"].randomElement()!) } } else { Text("Loading") .task { self.model = await ViewObserver() } } } } The error Non-sendable type 'any ProtocolMyActor' passed in implicitly asynchronous call to global actor 'MyActor'-isolated property 'value' cannot cross actor boundary Occurs in the init on the line "self.value = await implementation.value" I don't know which concurrency error happens... Yes the init is in the MainActor , but the ProtocolMyActor data can only be accessed in a MyActor queue, so no data races can happen... and each access in my ImplementationMyActor uses await, so I'm not reading or writing the object from a different actor, I just pass sendable values as parameter to a function of the object.. can anybody help me understand better this piece of concurrency problem? Thanks
1
0
578
Nov ’24
Swift 6 crash calling requestAutomaticPassPresentationSuppression
I found a similar problem here https://developer.apple.com/forums/thread/764777 and I could solve my problem by wrapping the call to requestAutomaticPassPresentationSuppression in a call to DispatchQueue.global().async. But my question is if this is really how things should work. Even with strict concurrency warnings in Swift 6 I don't get any warnings. Just a runtime crash. How are we supposed to find these problems? Couldn't the compiler assist with a warning/error. Why does the compiler make the assumptions it does about the method that is declared like this: @available(iOS 9.0, *) open class func requestAutomaticPassPresentationSuppression(responseHandler: @escaping (PKAutomaticPassPresentationSuppressionResult) -> Void) -> PKSuppressionRequestToken Now that we have migrated to Swift 6 our code base contains a bunch of unknown places where it will crash as above.
2
0
460
Feb ’25
NSPredicate return wrong result
NSPredicate(format: "SELF MATCHES %@", "^[0-9A-Z]+$").evaluate(with: "126𝒥ℰℬℬ𝒢𝒦𝒮33") Returns true, and I don't know why. 𝒥ℰℬℬ𝒢𝒦𝒮 is not between 0-9 and A-Z, and why it returns true? How to avoid similar problem like this when using NSPredicate?
2
0
533
Feb ’25
unexpected nil
` init() { nextOrder = self.AllItems.map{$0.order}.max() if nextOrder == nil { nextOrder = 0 } nextOrder! += 1 // <--- Thread 1: Fatal error: Unexpectedly found nil while unwrapping an Optional value } ` I have to say, Swift is great - when it works!
8
0
737
Nov ’24
How to convert a function into a variable?
Hello, I have a test variable here which works fine: var quotes: [(quote: String, order: Int)] = [ ("I live you the more ...", 1), ("There is nothing permanent ...", 2), ("You cannot shake hands ...", 3), ("Lord, make me an instrument...", 4) ] and I have a test function which successfully pulls data from a mysql database via a web service and displays it via the "print" function: func getPrice(){ if let url = URL(string:"https://www.TEST.com/test_connection.php"){ URLSession.shared.dataTask(with: url) { (data, response, error) in if let data = data{ if let json = try? JSONDecoder().decode([[String:String]].self, from: data){ json.forEach { row in print(row["quote"]!) print(row["order"]!) } } else{ } } else{ print("wrong :-(") } }.resume() } } Please can you tell me how to re-write the quotes variable/array so that it returns the results that are found in the getPrice() function?
3
0
437
Mar ’25
How to integrate data from a web service into an array
Hello, This test code for creating an array using a loop works: var quotes: [(id: String, name: String)] { var output: [(id: String, name: String)] = [] for i in 1...numberOfRows { let item: (id: String, name: String) = ("\(i)", "Name \(i)") output.append(item) } return output } But if I try to apply this logic to retrieving data from a web service using the below code I am getting 2 errors: For the line “quotes.append(item)” I am getting the error message “Cannot use mutating member on immutable value: ‘quotes’ is a get-only property." For the line “return output” I am getting the error message “Cannot find ‘output’ in scope." if let url = URL(string:"https://www.TEST.com/test_connection.php"){ URLSession.shared.dataTask(with: url) { (data, response, error) in if let data = data{ if let json = try? JSONDecoder().decode([[String:String]].self, from: data){ json.forEach { row in var item: (id: String, name: String) = ("test id value", "test name value") quotes.append(item) } return output } } } }
3
0
370
Mar ’25
iOS Share Extension Warning: Passing argument of non-sendable type outside of main actor-isolated context may introduce data races
Consider this simple miniature of my iOS Share Extension: import SwiftUI import Photos class ShareViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() if let itemProviders = (extensionContext?.inputItems.first as? NSExtensionItem)?.attachments { let hostingView = UIHostingController(rootView: ShareView(extensionContext: extensionContext, itemProviders: itemProviders)) hostingView.view.frame = view.frame view.addSubview(hostingView.view) } } } struct ShareView: View { var extensionContext: NSExtensionContext? var itemProviders: [NSItemProvider] var body: some View { VStack{} .task{ await extractItems() } } func extractItems() async { guard let itemProvider = itemProviders.first else { return } guard itemProvider.hasItemConformingToTypeIdentifier(UTType.url.identifier) else { return } do { guard let url = try await itemProvider.loadItem(forTypeIdentifier: UTType.url.identifier) as? URL else { return } try await downloadAndSaveMedia(reelURL: url.absoluteString) extensionContext?.completeRequest(returningItems: []) } catch {} } } On the line 34 guard let url = try await itemProvider.loadItem ... I get these warnings: Passing argument of non-sendable type '[AnyHashable : Any]?' outside of main actor-isolated context may introduce data races; this is an error in the Swift 6 language mode 1.1. Generic enum 'Optional' does not conform to the 'Sendable' protocol (Swift.Optional) Passing argument of non-sendable type 'NSItemProvider' outside of main actor-isolated context may introduce data races; this is an error in the Swift 6 language mode 2.2. Class 'NSItemProvider' does not conform to the 'Sendable' protocol (Foundation.NSItemProvider) How to fix them in Xcode 16? Please provide a solution which works, and not the one which might (meaning you run the same code in Xcode, add your solution and see no warnings). I tried Decorating everything with @MainActors Using @MainActor in the .task @preconcurrency import Decorating everything with @preconcurrency Playing around with nonisolated
2
0
486
Mar ’25
MultiThreaded rendering with actor
Hi, I'm trying to modify the ScreenCaptureKit Sample code by implementing an actor for Metal rendering, but I'm experiencing issues with frame rendering sequence. My app workflow is: ScreenCapture -&gt; createFrame -&gt; setRenderData Metal draw callback -&gt; renderAsync (getData from renderData) I've added timestamps to verify frame ordering, I also using binarySearch to insert the frame with timestamp, and while the timestamps appear to be in sequence, the actual rendering output seems out of order. // ScreenCaptureKit sample func createFrame(for sampleBuffer: CMSampleBuffer) async { if let surface: IOSurface = getIOSurface(for: sampleBuffer) { await renderer.setRenderData(surface, timeStamp: sampleBuffer.presentationTimeStamp.seconds) } } class Renderer { ... func setRenderData(surface: IOSurface, timeStamp: Double) async { _ = await renderSemaphore.getSetBuffers( isGet: false, surface: surface, timeStamp: timeStamp ) } func draw(in view: MTKView) { Task { await renderAsync(view) } } func renderAsync(_ view: MTKView) async { guard await renderSemaphore.beginRender() else { return } guard let frame = await renderSemaphore.getSetBuffers( isGet: true, surface: nil, timeStamp: nil ) else { await renderSemaphore.endRender() return } guard let texture = await renderSemaphore.getRenderData( device: self.device, surface: frame.surface) else { await renderSemaphore.endRender() return } guard let commandBuffer = _commandQueue.makeCommandBuffer(), let renderPassDescriptor = await view.currentRenderPassDescriptor, let renderEncoder = commandBuffer.makeRenderCommandEncoder(descriptor: renderPassDescriptor) else { await renderSemaphore.endRender() return } // Shaders .. renderEncoder.endEncoding() commandBuffer.addCompletedHandler() { @Sendable (_ commandBuffer)-&gt; Swift.Void in updateFPS() } // commit frame in actor let success = await renderSemaphore.commitFrame( timeStamp: frame.timeStamp, commandBuffer: commandBuffer, drawable: view.currentDrawable! ) if !success { print("Frame dropped due to out-of-order timestamp") } await renderSemaphore.endRender() } } actor RenderSemaphore { private var frameBuffers: [FrameData] = [] private var lastReadTimeStamp: Double = 0.0 private var lastCommittedTimeStamp: Double = 0 private var activeTaskCount = 0 private var activeRenderCount = 0 private let maxTasks = 3 private var textureCache: CVMetalTextureCache? init() { } func initTextureCache(device: MTLDevice) { CVMetalTextureCacheCreate(kCFAllocatorDefault, nil, device, nil, &amp;self.textureCache) } func beginRender() -&gt; Bool { guard activeRenderCount &lt; maxTasks else { return false } activeRenderCount += 1 return true } func endRender() { if activeRenderCount &gt; 0 { activeRenderCount -= 1 } } func setTextureLoaded(_ loaded: Bool) { isTextureLoaded = loaded } func getSetBuffers(isGet: Bool, surface: IOSurface?, timeStamp: Double?) -&gt; FrameData? { if isGet { if !frameBuffers.isEmpty { let frame = frameBuffers.removeFirst() if frame.timeStamp &gt; lastReadTimeStamp { lastReadTimeStamp = frame.timeStamp print(frame.timeStamp) return frame } } return nil } else { // Set let frameData = FrameData( surface: surface!, timeStamp: timeStamp! ) // insert to the right position let insertIndex = binarySearch(for: timeStamp!) frameBuffers.insert(frameData, at: insertIndex) return frameData } } private func binarySearch(for timeStamp: Double) -&gt; Int { var left = 0 var right = frameBuffers.count while left &lt; right { let mid = (left + right) / 2 if frameBuffers[mid].timeStamp &gt; timeStamp { right = mid } else { left = mid + 1 } } return left } // for setRenderDataNormalized func tryEnterTask() -&gt; Bool { guard activeTaskCount &lt; maxTasks else { return false } activeTaskCount += 1 return true } func exitTask() { activeTaskCount -= 1 } func commitFrame(timeStamp: Double, commandBuffer: MTLCommandBuffer, drawable: MTLDrawable) async -&gt; Bool { guard timeStamp &gt; lastCommittedTimeStamp else { print("Drop frame at commit: \(timeStamp) &lt;= \(lastCommittedTimeStamp)") return false } commandBuffer.present(drawable) commandBuffer.commit() lastCommittedTimeStamp = timeStamp return true } func getRenderData( device: MTLDevice, surface: IOSurface, depthData: [Float] ) -&gt; (MTLTexture, MTLBuffer)? { let _textureName = "RenderData" var px: Unmanaged&lt;CVPixelBuffer&gt;? let status = CVPixelBufferCreateWithIOSurface(kCFAllocatorDefault, surface, nil, &amp;px) guard status == kCVReturnSuccess, let screenImage = px?.takeRetainedValue() else { return nil } CVMetalTextureCacheFlush(textureCache!, 0) var texture: CVMetalTexture? = nil let width = CVPixelBufferGetWidthOfPlane(screenImage, 0) let height = CVPixelBufferGetHeightOfPlane(screenImage, 0) let result2 = CVMetalTextureCacheCreateTextureFromImage( kCFAllocatorDefault, self.textureCache!, screenImage, nil, MTLPixelFormat.bgra8Unorm, width, height, 0, &amp;texture) guard result2 == kCVReturnSuccess, let cvTexture = texture, let mtlTexture = CVMetalTextureGetTexture(cvTexture) else { return nil } mtlTexture.label = _textureName let depthBuffer = device.makeBuffer(bytes: depthData, length: depthData.count * MemoryLayout&lt;Float&gt;.stride)! return (mtlTexture, depthBuffer) } } Above's my code - could someone point out what might be wrong?
7
0
726
Nov ’24
Use String Catalog and Localization with class and struct
Hi Everyone, I was able to create the String Catalog with all my strings getting automatic into the stringCatalog except the strings from my models where is not swiftUI and where all I have a class with a lot of info for my app. Some classes are short and I was able to just make the strings localizable by adding on every line: (String(localized: "Telefone")) But I have one class which has Line: 1071 and Col: 1610 and every line I have 7 strings that needs to get localized. These 7 strings are repeated on every line. So I was trying to create a localization for these 7 strings on this class without having to write (String(localized: "Telefone")) 7 times on every line. is there a way? Here is short version of my class: import Foundation class LensStructFilter: Identifiable { var description: String init(description: String) { self.description = description } } let lensEntriesFilter: [LensStructFilter] = [ LensStructFilter(description: "Focal: 24mm \nAbertura Máxima: F2.8 \nCobertura: FULL FRAME \nBocal: Nikon F \nFoco Mínimo: 0,30m \nDiâmetro Frontal: 52mm \nPeso: 275g \n\nFocal: 35mm \nAbertura Máxima: F2.0 \nCobertura: FULL FRAME \nBocal: Nikon F \nFoco Mínimo: 0,25m \nDiâmetro Frontal: 52mm \nPeso: 205g \n\nFocal: 50mm \nAbertura Máxima: F1.8 \nCobertura: FULL FRAME \nBocal: Nikon F \nFoco Mínimo: 0,45m \nDiâmetro Frontal: 52mm \nPeso: 185g \n\nFocal: 85mm \nAbertura Máxima: F1.8 \nCobertura: FULL FRAME \nBocal: Nikon F \nFoco Mínimo: 0,80m \nDiâmetro Frontal: 67mm \nPeso: 350g \n\nFocal: 105mm MACRO \nAbertura Máxima: F2.8 \nCobertura: FULL FRAME \nBocal: Nikon F \nFoco Mínimo: 0,31m \nDiâmetro Frontal: 62mm \nPeso: 720g"), LensStructFilter(description: "Focal: 16-35mm  \nAbertura Máxima: F2.8 \nCobertura: FULL FRAME  \nBocal: EF \nFoco Mínimo: 0,28m \nDiâmetro Frontal (rosca): 82mm \nPeso: 790Kg"), Thanks
3
0
366
Mar ’25
Jetsam memory crash during Network framework usage
I'm using Network Framework to transfer files between 2 devices. The "secondary" device sends file requests to the "primary" device, and the primary sends the files back. When the primary gets the request, it responds like this: do { let data = try Data(contentsOf: filePath) let priSecDataFilePacket = PriSecDataFilePacket(fileName: filename, dataBlob: data) let jsonData = try JSONEncoder().encode(priSecDataFilePacket) let message = NWProtocolFramer.Message(priSecMessageType: PriSecMessageType.priToSecDataFile) let context = NWConnection.ContentContext(identifier: "TransferUtility", metadata: [message]) connection.send(content: encodedJsonToSend, contentContext: context, isComplete: true, completion: .idempotent) } catch { print("\(error)") } It works great, even for hundreds of file requests. The problem arises if some files being requested are extremely large, like 600MB. You can see the memory speedometer on the primary quickly ramp up to the yellow zone, at which point iOS kills the app for high memory use, and you see the Jetsam log. I changed the code to skip JSON encoding the binary file as a test, and that helped a bit, but it still goes too high; the real offender is the step where it loads the 600MB file into the data var: let data = try Data(contentsOf: filePath) If I remark out everything else and just leave that one line, I can still see the memory use spike. As a fix, I'm rewriting this so the secondary requests the file in 5MB chunks by telling the primary a byte range such as "0-5242880" or "5242881-10485760", and then reassembling the chunks on the secondary once they all come in. So far this seems promising, but it's a fair amount of work. My question: Does Network Framework have a built-in way to stream those bytes straight from disk as it sends them? So that I could send all the data in one single request without having to load the bytes into memory?
5
0
390
Mar ’25