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Xcode

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Read QR Code OS X (10.10 and later)
Is there any possibility to read QR Code from an OS X (10.10 and later) with the system libraries (e.g. AVFoundation)?I know that the AVCaptureMetadataOutput class was available just on OS X 10.9.But is the delegate method -[AVCaptureMetadataOutputObjectsDelegate captureOutput:didOutputMetadataObjects:fromConnection:] still available? It is written in the documentation that is available on OS X 10.9 and later. How can I use it now (on OS X 10.10)?What can be used as alternative to AVCaptureMetadataOutput?Thanks a lot.Lovelace
Topic: UI Frameworks SubTopic: AppKit Tags:
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1.8k
Jul ’15
Reply to building for OSX, but linking in object file built for iOS
I'm not actually using Xcode for anything. It's there because it supposedly has the pieces to do this build. The build simply uses makefiles that invoke a gcc binary.This Mac was recently upgraded to OS X v10.10.5 from an older version (I forget what it was) by a contractor. Prior to the upgrade, we had a configuration that worked for doing this build. The configuration had everything in the /Developer hierarchy, which the contractor says is the hierarchy that Xcode used to create. So, to your question about whether Xcode 7 can build an iOS dylib, I would think it can, since whatever older version of Xcode we had before was able to do it.I can copy the old /Developer hierarchy from the backup to the main disk, but with the newer version of OS X it no longer works. The contractor suggested installing Xcode v7.2.1, which is the newest Xcode that can be used with OS X v10.10.5. We did the install, but where the old /Developer hierar
Oct ’17
Xcode
at time of update of Xcode,in middle some reason it failed but when I see it after that once again update it but this time it install the Xcode(there is two applications of Xcode in my device. after seeing it I will delete Xcode but some still remain in my device that create a problem when I am download Xcode once again at time of certain gb it failed but it doesn't download.please help me.......
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553
Mar ’22
xcode 9.2 syntax coloring
Dear all,I've updated x-code to version 9.2 (with the hope to get code folding back) but instead am now not able to set the syntax coloring any more.In the menue Editor -> Syntax Coloring shows an arrow, but if I click on the menu item nothing happens. i.e. no list of languages apears. Is this a known problem or is there something wrong with my installation? (Mac OS Sierra 10.12.6, macBook Pro 2016) Best wishes,Maurits
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2.9k
Dec ’17
Reply to Custom Errors
I tried the code you last posted in new project (both Xcode 8.3.3 and Xcode 9, Swift 3.x and 4) and it works fine. At this point, I'd say the problem is not the ExamineError declaration, but something else is going wrong in your project. If you're using a current version of Xcode, I'd suggest you submit a bug report and see what comes back.Incidentally, just for interest, you could try:catch { let e = error as! ExamineError print (type(of: e)) }and see what it says.
Topic: Programming Languages SubTopic: Swift Tags:
Jul ’17
Reply to code signing - old Xcode, old Mac, new iOS
There’s two parts to this: Signing an app for iOS 15 Xcode support for iOS 15 The latter requires Xcode 13, which means at least macOS 11.3 (the table in Developer > Support > Xcode is something I like to keep handy). There’s no supported way around this. When it comes to code signing, the codesign tool is part of macOS and thus the code signature format you get is determined by your macOS version (Xcode only comes into play based on the arguments it passes to codesign). And AFAIK the macOS 10.15.x codesign is incapable of producing DER entitlements, which is what’s required by iOS 15 [1]. Honestly, the best way forward here is to get a new Mac. Everything else either puts your on an unsupported path, or will burn through a lot of your time, or some combination of the two. For example, macOS 10.15.x can run macOS 11 in a VM and so you could fire up a VM just to sign your code. However, that’s a significant amount of hassle
Topic: Code Signing SubTopic: General Tags:
Nov ’21
OS X 10.11 Network Extension Invalid Code Signing Entitlements
Hi, Apple.I created Mac distribution profiles for OS X Container App and OS X Packet Tunnel Provider.And here is my projects' settings:Xcode - Building Settings - Code Signing - Code Signing Identity - Release - 3rd Party Mac Developer Application: xxxxxx (T5N*****)Xcode - Building Settings - Code Signing - Provisioning Profile - Release - Generated Distribution Profiles (Container app and OS X Packet Tunnel Provider) from Apple Developer CenterAnd when I was submiting it to iTunes Connect, it told me 'Invalid Code Signing Entitlement, key 'com.apple.developer.networking.HotspotHelper' is not supported on MAC OS X'. But my app doesn't need 'com.apple.developer.networking.HotspotHelper' entitlement, it just generated by Apple Developer Profile Distrubtion system. I can't submit my app to iTunes Connect.Please tell me how to resolve this problem.> codesign -d --entitlements :- xxx.app Executable=/Users/USER/Library/Developer/Xcode
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1.1k
Feb ’16
Reply to Graphical Issue
I don't believe there is anything wrong with the code but Xcode. I do believe there is something wrong with your code. Why have you changed line 23 and 24 from the original code? x: width * segment.line.x + xOffset, y: height * segment.line.y If you want to modify some points, all other points needs to be modified consistently. Only modifying this part is making your shape broken.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Mar ’21
Xcode Server 5 and Xcode
Hidoes anyone know what version of xcode will work with xcoder server 5. I am currently using xcode 6.4 but would like to upgrade. However, it has taken me a while to get everything working correctly so do not want to disturb things if a later version of xcode will not work.Xcode server version : 5.0.15Xcode Version: 6.4 would like 7OSX Version 10.10.5cheers
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148
Feb ’16