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“xcode github”

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Reply to Issue launching a Developer ID signed app
OS X 10.10.4 included new code signature hardening that tripped up lots of folks who are doing their own signing (rather than having Xcode sign your product, which is what we recommend). You can read about this in Technote 2206 OS X Code Signing In Depth.Share and Enjoy — Quinn The Eskimo! Apple Developer Relations, Developer Technical Support, Core OS/Hardware let myEmail = eskimo + 1 + @apple.com
Topic: Code Signing SubTopic: General Tags:
Oct ’15
Reply to How to use edit> convert to convert objective C code to swift
I don't think that menu does what you hope...The choices being:- current swift syntax - modern Obj-C syntax- Obj-C w/arcThere is no 'Obj-C to Swift' choice.Quoting from Apple's Swift blog 10.2016:Xcode 7 and OS X El CapitanOS X El Capitan requires Xcode 7, which includes Swift 2, native support for System Integrity Protection (SIP), app thinning, as well as the latest SDKs. When running Xcode 7 you may notice a number of syntactical changes need to be applied to your Swift 1.2 code. To help in your migration to Swift 2, Xcode 7 includes a helpful tool to re-write older Swift code for you. Just select the menu item Edit > Convert > To Latest Swift Syntax and Xcode will migrate your code to the latest Swift API and syntax.
Dec ’17
Reply to Any way to debug Xcode Cloud / GitHub setup issues?
I never did work out how to debug it further, but I gave it one last try the next morning... and it worked! Today I got the Authorise button in the Xcode Cloud setup flow again, was walked through the journey on App Store Connect again, and it re-used the existing GitHub app I'd installed yesterday as an organisation owner. At the end, I got the success message: Xcode Cloud has been successfully connected. Xcode Cloud can now access your source code. Continue In Xcode ...which I believe I also got yesterday, but this time it worked! The only thing I can think of is that the first time I tried this yesterday, I did the journey as a normal Organisation member (not Owner) and asked an Owner to approve it. It looked like it had worked; when I got errors in Xcode, we deleted the app from GitHub, I was given Owner permissions, and tried again - but possibly something in Xcode Cloud had cached the previous setup? (I tried later on a different ma
Jan ’22
Reply to iOS Project (Xcode 7.3.1/HighSierra) issues whlie building from Xcode 10.1 (Mojave)
Xcode 7.x and 8.x are not compatible with, and unsupported on, macOS mojave. If you have a requirement to use those older Xcode's, you are obligated to use them with older macOSs.See the Xcode wiki for details, and before you ask, if your MAS history does not include older macOSs, you are out of luck there as well.As for issues with that project on Xcode 10, and if you are not in a position to climb the Xcode 7/8/9/10 ladder, I'd recommend creating a new project with the appropriate template, then fold your assets and code into it, working any issues one/by/one as you complete the transition.Good luck.
Feb ’19
MacOS X application code sign issue
Hello,My application uses multiple frameworks (in ‘MytestApp.app/Frameworks’ directory). Each framework in turn is dependent on one or more other frameworks (inside ‘MyTestApp.app/Frameworks’ directory). This is achieved using symbolic links.See below image for reference (MyTestApp.app 's bundle structure) :When I code sign MyTestApp.app and validate with command : codesign -vv / Path_To_Application_Bundle It gives below error all the time : unsealed contents present in the root directory of an embedded frameworkMy Queries :1. How to code sign application if application has Framework with symlink outside its bundle?2. I used this structure to reduce application's size, If above case is not valid for code sign then what is alternative?3. In my other framework I have Resource folder symlink to some Directory, which is validate on installation, but while code signing that Directory may not be there, in that case how to code sign framework?Please provide solution to code sign my MyTestApp.app .Note : I am unable
Topic: UI Frameworks SubTopic: AppKit Tags:
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Feb ’19
Lost X Code Project for a Live Application
Hello, I currently have a live application in the iOS App Store that needs an update to start functioning again, but I've lost the source code in a hard drive failure. Is there a way to reverse engineer the currently deployed package that is live (and also a way to download it from App Store Connect)⁉️ The development change itself is just a very small change for an API route in the code itself. I could even direct an engineer at Apple to make the change in 5 minutes! Let me know if this is possible. Thanks❗️
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Apr ’25
Reply to Xcode w/Github account
Assuming you're using latest Xcode, 11.5.x, confirm your Github token local add process here: h ttps://gist.github.com/jonjack/bf295d4170edeb00e96fb158f9b1ba3c
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Jun ’20
Reply to create a tunnel in “ WIREGUARD ” version 1.0.12
I have been testing app in xcode cloned from github. Application is running fine but when I try to create a tunnel it gives me error as I mentioned. Do I have to add something to add my own config?
Topic: Programming Languages SubTopic: Swift Tags:
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Feb ’21
Reply to Xcode server bot can't clone from github/bitbucket
My issue was having a .gitconfig file containing an insteadOf URL directive. After commenting out the lines in the gitconfig, Xcode 13 accepts the GitHub personal access token.
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Oct ’21
github how to download different commit
I just started a XCode Project with Swift. I have 6 Commits. Everytime I clone, download, open in desktop, and download zip gets last commit. How do I pick which one to pick?
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318
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Apr ’20
Reply to Issue launching a Developer ID signed app
OS X 10.10.4 included new code signature hardening that tripped up lots of folks who are doing their own signing (rather than having Xcode sign your product, which is what we recommend). You can read about this in Technote 2206 OS X Code Signing In Depth.Share and Enjoy — Quinn The Eskimo! Apple Developer Relations, Developer Technical Support, Core OS/Hardware let myEmail = eskimo + 1 + @apple.com
Topic: Code Signing SubTopic: General Tags:
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Oct ’15
Reply to How to use edit> convert to convert objective C code to swift
I don't think that menu does what you hope...The choices being:- current swift syntax - modern Obj-C syntax- Obj-C w/arcThere is no 'Obj-C to Swift' choice.Quoting from Apple's Swift blog 10.2016:Xcode 7 and OS X El CapitanOS X El Capitan requires Xcode 7, which includes Swift 2, native support for System Integrity Protection (SIP), app thinning, as well as the latest SDKs. When running Xcode 7 you may notice a number of syntactical changes need to be applied to your Swift 1.2 code. To help in your migration to Swift 2, Xcode 7 includes a helpful tool to re-write older Swift code for you. Just select the menu item Edit > Convert > To Latest Swift Syntax and Xcode will migrate your code to the latest Swift API and syntax.
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Dec ’17
Reply to Any way to debug Xcode Cloud / GitHub setup issues?
I never did work out how to debug it further, but I gave it one last try the next morning... and it worked! Today I got the Authorise button in the Xcode Cloud setup flow again, was walked through the journey on App Store Connect again, and it re-used the existing GitHub app I'd installed yesterday as an organisation owner. At the end, I got the success message: Xcode Cloud has been successfully connected. Xcode Cloud can now access your source code. Continue In Xcode ...which I believe I also got yesterday, but this time it worked! The only thing I can think of is that the first time I tried this yesterday, I did the journey as a normal Organisation member (not Owner) and asked an Owner to approve it. It looked like it had worked; when I got errors in Xcode, we deleted the app from GitHub, I was given Owner permissions, and tried again - but possibly something in Xcode Cloud had cached the previous setup? (I tried later on a different ma
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Jan ’22
Reply to Xcode Server no longer includes the capacity to host Git repositories.
I haven't updated to Xcode 9 yet. Not really looking forward to having to migrate all these repositories somewhere. I wonder how much money Github paid them to have them remove that feature.
Topic: App & System Services SubTopic: Core OS Tags:
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Sep ’17
Reply to How to convert String? to Integer
Oh, wow. That might be it. Just realized I was still on xcode 6.x. I'm updating it right now, and try your code out. I'll let you know if it works!
Topic: Programming Languages SubTopic: Swift Tags:
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Apr ’16
Reply to iOS Project (Xcode 7.3.1/HighSierra) issues whlie building from Xcode 10.1 (Mojave)
Xcode 7.x and 8.x are not compatible with, and unsupported on, macOS mojave. If you have a requirement to use those older Xcode's, you are obligated to use them with older macOSs.See the Xcode wiki for details, and before you ask, if your MAS history does not include older macOSs, you are out of luck there as well.As for issues with that project on Xcode 10, and if you are not in a position to climb the Xcode 7/8/9/10 ladder, I'd recommend creating a new project with the appropriate template, then fold your assets and code into it, working any issues one/by/one as you complete the transition.Good luck.
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Feb ’19
can´t download Code 7 and OS X el capital
First, automatically start downloading, start to download xcode 7, two or three 3 hours later out an ad saying COULD NOT DOWNLOAD XCODE 7 but not says why. Please helpme.
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261
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Sep ’15
MacOS X application code sign issue
Hello,My application uses multiple frameworks (in ‘MytestApp.app/Frameworks’ directory). Each framework in turn is dependent on one or more other frameworks (inside ‘MyTestApp.app/Frameworks’ directory). This is achieved using symbolic links.See below image for reference (MyTestApp.app 's bundle structure) :When I code sign MyTestApp.app and validate with command : codesign -vv / Path_To_Application_Bundle It gives below error all the time : unsealed contents present in the root directory of an embedded frameworkMy Queries :1. How to code sign application if application has Framework with symlink outside its bundle?2. I used this structure to reduce application's size, If above case is not valid for code sign then what is alternative?3. In my other framework I have Resource folder symlink to some Directory, which is validate on installation, but while code signing that Directory may not be there, in that case how to code sign framework?Please provide solution to code sign my MyTestApp.app .Note : I am unable
Topic: UI Frameworks SubTopic: AppKit Tags:
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2
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2.7k
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Feb ’19
Why does x-code not recognize that i have a developer account!!!
Yes I already went to the preferences and signed in with my developer account. But I cannot click the button upload to app store shown in the first picture. I have a developer account and I am signed in with it, I AM VERY frustrated please help!!! Thank You
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1
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580
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Nov ’15
Lost X Code Project for a Live Application
Hello, I currently have a live application in the iOS App Store that needs an update to start functioning again, but I've lost the source code in a hard drive failure. Is there a way to reverse engineer the currently deployed package that is live (and also a way to download it from App Store Connect)⁉️ The development change itself is just a very small change for an API route in the code itself. I could even direct an engineer at Apple to make the change in 5 minutes! Let me know if this is possible. Thanks❗️
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1
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0
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89
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Apr ’25
Reply to Grant Xcode Cloud access to GitHub Enterprise
GitHub Enterprise is supported. You may need to work with your IT department to configure your network for Xcode Cloud access. Please see the Requirements documentation for the IP address ranges that Xcode Cloud uses to talk to self-hosted SCM providers.
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Dec ’21