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Apple Maps Guides

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Reply to MKMapView doesn't show updated map data
Let's look at this... Apple Maps shows a certain view. When using MKMapView, your app shows the same view. That seems entirely consistent. Google Maps shows a different view. Okay. Google Maps is an entirely different system, nothing to do with Apple Maps, or MKMapView. If you want to use Google Maps data in your app, you can do that (but not in MKMapView... they use a GMSMapView). Another app shows a different view. You think it is using Apple Maps (you spotted an Apple logo). You think it is using MKMapView (how would you know that?). Who knows what it is doing, or using? You would have to ask the app developer. Your app is consistent with Apple Maps. When your local Apple Maps data is updated, your MKMapView will reflect that.
Topic: Programming Languages SubTopic: Swift Tags:
Oct ’22
Maps on iOS 9 Beta
I noticed that the following functionality is not working as per expectation on iOS 9 Devices. However, Working fine on below iOS 9 devices.In iOS 9, Apple Maps is not working as expectation, It is displaying iOS Home screen as soon as Apple Maps URL is launched in Safari Browser.Steps to Reproduce:1. Open Safari in iOS 92. Type this URL in Safari Address Barhttp://maps.apple.com/maps?q=Scott+Woodruff,5445+Murrell+Rd+Ste+104,Viera,FL 32955@28.265339,-80.718226&t=m&z=123. It will launch Apple maps prompting by alert view4. As Soon as Apple Maps is launched, iOS Home (Main Screen) is coming to screen.I see this as defect.Expected Results:It should display the corrrect address in mapActual Results:App is going to BackgroundVersion: iOS 9 Beta
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Aug ’15
Map with listings aggregator possible?
Working on marketplace app where listing are displayed on map. If there are let's say 100 listings within certain radius, I want to aggregate these pins in a circle with number 100. When user clicks on this number MAP should zoom-in and display circle with say, 50, 30 ,10, pins... depending on zoom level. It is possible with google maps API. Can this be achieved with Apple MAPS ?
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Jul ’21
Guide iPhone 6s + downgrade to OS10.3
HiIs there any offical safe method or guide to downgrade the iPhone 6s Plus to OS10.3?I am using cross platform tools (NOT xCode) to develop Apple apps. I try to debug the apps through Mac Mini and iPhone 6s Plus. The development enviroment has OS10.3 stable version supported.I want to downgrade to OS10.3 to debug. Is there any 'Safe & Detail' steps or offical guide to follow?Thank you for your assistance.Dko
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644
Feb ’18
Guide through MDM Process
I'm developing an app that has a URL blocking feature(Web Content Filter). Want to upload on the app store so any user can download the app. To do that I've to set up MDM server. I've Company / Organization account. Can anyone guide me through MDM Process? I have a few questions. What kind of account is needed? What things need to be done from the app(mobile) side? What things need to be done from the server-side? What will be the procedure to create MDM profile and distribute it to the app store user.
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May ’22
Maps and Location issue
If I use Maps or a program that must somehow use my location, is there any way that an app or the Apple IOS could NOT disclose my location? I need a way to find destinations, but not disclose my location. Can that be developed? Or, for whatever reason, can you say you are in a certain location when you are not? It kind of defeats the purpose, but....
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Feb ’17
Reply to Layout constraints don't work in storyboard's second scene
I've appended the code for GameController.swift below. To actually reproduce the bug, you need an image file Card Back.png in the project. It has a resolution of 672x1038 pixels.Create a new iOS Swift Single View Application project.Add Game Controller.swift and Card Back.png to it.In IB, change the view controller class to GameController.Drag a second view controller into the story board and change its class to GameController, too.Create a seque from the first to the second scene. (I added a Tap Gesture Recognizer to the first scene and created a Present Modally seque to the second scene; a Push/Show seque will give the same result.)Run the app on the iPhone simulator. You will see a 5x6 grid of copies of the Card Back image.Tap anywhere on the view to present the second scene.You will see part of one really big card back image.If you do Debug > View Debugging > Capture View Hierarchy and click Show Clipped Content, you will see that there is actually a grid of 672x1038 image views, which obviously doe
Topic: UI Frameworks SubTopic: UIKit Tags:
Apr ’16
showing route taken during walk or run on map.
Hi, I want user to be able to see the route he takes during walk or run on a map, while he is walking and after in history. I have got the users location and loaded a map. From what i have read, i'lll have to continuously annotate the map with a marker while the user is walking or running. But I don't clearly understand the MapKit apis for annotation and annotation view. Can someone guide me how to go about it. I just need an overview. Thanks
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Aug ’20
Reply to Should I update to 10.15?
It would be best to install 10.15 on a properly formatted (APFS with a GUID Partition Map) external drive. You would be able to boot from it when you want to experiment with 10.15. Then you could always boot back to your internal drive (probably running Mojave) without fear of messing it up. A small SSD external drive would give you the best speed.
Topic: App & System Services SubTopic: Core OS Tags:
Aug ’19