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“xcode github”

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Reply to how to add bitbucket to xcode9
We recently migrated from GitHub to our own internal Atlassian server for JIRA and Bitbucket, but wanted to continue to use Xcode for git management.It requires some initial steps to setup but once that is done you will be able to use Xcode as before to make commits, create branches, etc.1. Using Bitbucket create a blank repo with the project title or import a repo from GitHub.2. Follow the instructions Bitbucket gives (listed below for connivence).With Terminal Configure Git for the First Timegit config --global user.name username git config --global user.email email@address.comPushing an Untracked Project to Bitbucketcd existing-project git init git add . git commit -m Initial commit git remote add origin https://<username>@bitbucket.org/<username>/<repoName>.git git push -u origin masterPushing a Tracked Project to Bitbucketcd existing-project git remote add origin https://<username>@bitbucket.org/<username>/<repoName>.git git push -u
Apr ’18
Reply to Xcode 16 and iOS 18 project not compiling
I'm encountering an issue while trying to build my iOS app in Xcode for the simulator. Issue: Xcode Version: 15.x macOS Version: 14.x (Sonoma) Simulator: iPhone 16 Pro Error Message: Command ClangStatCache failed with a nonzero exit code Steps Taken: Cleaned build folder (Shift + Cmd + K) Deleted DerivedData (rm -rf ~/Library/Developer/Xcode/DerivedData) Updated Xcode and checked iOS SDK updates Disabled Clang Static Analyzer Cache None of these steps resolved the issue. Any help would be appreciated! Thanks in advance.
Mar ’25
Reply to Source Control Account Unavailable
I had the same thing today. Suddenly, randomly, after working for years, I got asked for my github password when trying to 'Push' to the github remote - even though I use SSH rather than passwords.And when I went to preferences/accounts, my github one was grayed out, and gave the same 'Account Unavailable message as you received.I fixed it by completely reinstalling XCode - following these steps I found on the Internet:Delete /Applications/XcodeDelete all files containing com.apple.dt in ~/Library/CachesDelete all files containing com.apple.dt in ~/Library/PreferencesOpen App Store.app, download and re-install Xcode.Create the Apple ID developer accountThat worked fine for me - though other people have reported varying results.I did try just deleing the caches and preferences first, before uninstalling/reinstalling XCode - but that didn't do the trick. I had to do the full re-install thing before it would work.
May ’19
Reply to Change in Xcode 7 prevents framework from compiling "building for OSX, but linking in object file built for iOS, for architecture x86_64"
Just googled around. Ran into this blog post:http://karp.id.au/post/xcode_7_linker_rules/if I have a file that has the supported architecture on it...and if I strip out the iOS ones because Apple doesn't want us using fat libraries, I'm still prevented from building...It seems pointless to prevent me from compiling because Xcode marked all the code as iOS...even though the code is the same. Guess there must be some reason why they are choosing to do this, though it feels a bit arbitrary to prevent a perfectly working library from running on a supported architecture.Edit:I just spent 75% of a day grabbing 5 popular open source, cross platform libraries an app i'm working on uses and created Xcode projects for each of them. Kind of a chore because they are all cross platform and require certain configurations in order to compile on OS X, and a lot of platform specific code for other platforms needed to be stripped out. There's like two billion lines of code
Oct ’15
Reply to Custom Instruments documentation?
I've write a blog entry about this topic, create custom Instruments in Xcode 10. It's written in spanish, but I'm sure you will understand the code easilyhttp://desappstre.com/how-to-custom-instruments-xcode/And below is the link to the GitHub project repositoryhttps://github.com/fitomad/Desappstre-CustomInstruments
Nov ’18
UITableView tutorial or github project without storyboard
I have reposted this from reddit as I have gotten no replies.Could anyone please recommend:Swift UITableView tutorials that are not using storyboards? Books, eBooks I can buy? Udemy stuff? I don't mind paying for it if it is worth it. Lately I have been watching letsbuildthatapp's tutorials and I realized I am learning much more if I am doing things programatically. Unfortunately, he does not delve deep into the data side of things, more like UI and right now I am interested in the data side especially. I have a subscription to Ray's website also, and it is excellent, except that there is nothing programatic there either. Or at least I have not found it.Alternatively, any recommendation for an existing Github project I could study. Again, one that was done programmatically, and one that is using UITableView and where the data side is relatively deep. I.e. editing, deleting, inserting, etc. (Saving with Core Data would be a plus).Thanks a bunch!
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Jan ’17
Reply to how to add bitbucket to xcode9
We recently migrated from GitHub to our own internal Atlassian server for JIRA and Bitbucket, but wanted to continue to use Xcode for git management.It requires some initial steps to setup but once that is done you will be able to use Xcode as before to make commits, create branches, etc.1. Using Bitbucket create a blank repo with the project title or import a repo from GitHub.2. Follow the instructions Bitbucket gives (listed below for connivence).With Terminal Configure Git for the First Timegit config --global user.name username git config --global user.email email@address.comPushing an Untracked Project to Bitbucketcd existing-project git init git add . git commit -m Initial commit git remote add origin https://<username>@bitbucket.org/<username>/<repoName>.git git push -u origin masterPushing a Tracked Project to Bitbucketcd existing-project git remote add origin https://<username>@bitbucket.org/<username>/<repoName>.git git push -u
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Apr ’18
Reply to Xcode 16 and iOS 18 project not compiling
I'm encountering an issue while trying to build my iOS app in Xcode for the simulator. Issue: Xcode Version: 15.x macOS Version: 14.x (Sonoma) Simulator: iPhone 16 Pro Error Message: Command ClangStatCache failed with a nonzero exit code Steps Taken: Cleaned build folder (Shift + Cmd + K) Deleted DerivedData (rm -rf ~/Library/Developer/Xcode/DerivedData) Updated Xcode and checked iOS SDK updates Disabled Clang Static Analyzer Cache None of these steps resolved the issue. Any help would be appreciated! Thanks in advance.
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Mar ’25
Reply to Xcode 13.2 - Internal error : Missing Package Description Module
Same issue for me! To add insult to injury if you create a brand new Xcode project and try to add ANY package from Github the process hangs immediately on Preparing to validate Come on Apple! Are you for real?
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Dec ’21
Reply to Xcode 16 on macOS Sequoia Keeps Removing Apple Accounts
And I thought I'm going crazy. Same story here, M4 Mac mini with Xcode 16.2, MacOS 15.3.2 (24D81). Using github pipelines and fastlane for iOS builds and distribution to TestFligh.
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Apr ’25
Reply to InHouse app need to be updated in iOS 15 beta
Had the exact same issue for In House (Enterprise) signed apps that was built using Xcode 12.4 on Appcenter / GitHub actions. I only updated the builds to use Xcode 12.5.1 and the apps are running now on iOS 15. Did not need to renew the provisioning profiles.
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Sep ’21
Reply to Source Control Account Unavailable
I had the same thing today. Suddenly, randomly, after working for years, I got asked for my github password when trying to 'Push' to the github remote - even though I use SSH rather than passwords.And when I went to preferences/accounts, my github one was grayed out, and gave the same 'Account Unavailable message as you received.I fixed it by completely reinstalling XCode - following these steps I found on the Internet:Delete /Applications/XcodeDelete all files containing com.apple.dt in ~/Library/CachesDelete all files containing com.apple.dt in ~/Library/PreferencesOpen App Store.app, download and re-install Xcode.Create the Apple ID developer accountThat worked fine for me - though other people have reported varying results.I did try just deleing the caches and preferences first, before uninstalling/reinstalling XCode - but that didn't do the trick. I had to do the full re-install thing before it would work.
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May ’19
Reply to Change in Xcode 7 prevents framework from compiling "building for OSX, but linking in object file built for iOS, for architecture x86_64"
Just googled around. Ran into this blog post:http://karp.id.au/post/xcode_7_linker_rules/if I have a file that has the supported architecture on it...and if I strip out the iOS ones because Apple doesn't want us using fat libraries, I'm still prevented from building...It seems pointless to prevent me from compiling because Xcode marked all the code as iOS...even though the code is the same. Guess there must be some reason why they are choosing to do this, though it feels a bit arbitrary to prevent a perfectly working library from running on a supported architecture.Edit:I just spent 75% of a day grabbing 5 popular open source, cross platform libraries an app i'm working on uses and created Xcode projects for each of them. Kind of a chore because they are all cross platform and require certain configurations in order to compile on OS X, and a lot of platform specific code for other platforms needed to be stripped out. There's like two billion lines of code
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Oct ’15
Reply to Xcode 12b - Push to git repository fails
For anyone who finds this in the future: What I had to do was to go my github email settings, and uncheck Block command line pushes that expose my email. Xcode won't give you that specific of an error message, but pushing via command line will
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Jun ’21
Reply to Where's the Sandwich assets & code? wwdc20-10119
Just built my 2nd iOS app in Xcode12b4 using this intro to SwiftUI tutorial - this is such a game changer over my 1st app in Xcode 10 years ago! Thank you for checking in assets into GitHub!
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Aug ’20
Reply to Custom Instruments documentation?
I've write a blog entry about this topic, create custom Instruments in Xcode 10. It's written in spanish, but I'm sure you will understand the code easilyhttp://desappstre.com/how-to-custom-instruments-xcode/And below is the link to the GitHub project repositoryhttps://github.com/fitomad/Desappstre-CustomInstruments
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Nov ’18
Reply to Comprehensive SDL guide for XCode?
Not many people on this forum use SDL. You have a better chance of solving your problem by asking on SDL's forums: https://discourse.libsdl.org You may also want to search GitHub for SDL Xcode project templates. Using a project template can make working with SDL in Xcode easier.
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Feb ’24
Reply to Xcode 16 warning about missing symbols of static framework
Same warning happens to me for the app that uses SumUp SDK when using Xcode 16 beta 6. Same static framework shows no warnings in Xcode 15. Created an issue for SumUp on github, but can it be Xcode 16 beta issue? https://github.com/sumup/sumup-ios-sdk/issues/150
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Sep ’24
Reply to problem mixing pipelines with different number of vertex streams (OS X only)
I was able to reproduce the problem in a simple stand-alone project based on the OS X 'Game' template in Xcode so I'm pretty confident this is not some bug in my original code or data. I've uploaded it to the bug report.
Topic: Graphics & Games SubTopic: General Tags:
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Sep ’15
UITableView tutorial or github project without storyboard
I have reposted this from reddit as I have gotten no replies.Could anyone please recommend:Swift UITableView tutorials that are not using storyboards? Books, eBooks I can buy? Udemy stuff? I don't mind paying for it if it is worth it. Lately I have been watching letsbuildthatapp's tutorials and I realized I am learning much more if I am doing things programatically. Unfortunately, he does not delve deep into the data side of things, more like UI and right now I am interested in the data side especially. I have a subscription to Ray's website also, and it is excellent, except that there is nothing programatic there either. Or at least I have not found it.Alternatively, any recommendation for an existing Github project I could study. Again, one that was done programmatically, and one that is using UITableView and where the data side is relatively deep. I.e. editing, deleting, inserting, etc. (Saving with Core Data would be a plus).Thanks a bunch!
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Jan ’17
Reply to ITMS-90725: SDK version issue (iOS 17 SDK)
Yes, I managed to resolve it too by updating the runner image. Was using macos-latest as well. However, I did not specify the version code to 15.2 in Fastlane, what I did was use https://github.com/marketplace/actions/setup-xcode-version to select the Xcode version in GitHub Actions.
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Mar ’24