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xcode github

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Reply to How can we create class diagram in Xcode 7 and above?
Found this ; they mention OmniGraffle, but it seems to have limitsanda freeware (github, so you could customize):h ttps://stackoverflow.com/questions/29186136/uml-class-diagrams-for-xcode-swift-programmingEditedI tested, it's very interesting ; clearly, the set up on the page could be improved (up to us to improve the freeware), but a very good starting point.
Topic: Programming Languages SubTopic: General Tags:
Sep ’17
Reply to Playing Audio
Hi,I have created a demo for you, which demonstrate how you can use NSNotificationCenter in your app. Please search amitanmol/NSNotificationCenterDemo on github to download and test. Let me know if you face any issue or need any help. You can raise any issue on my github account also for this.
Jun ’17
Reply to Badger code sample does not run on iOS 10 when compiled on El Capitan?
Thanks for your answer.Yes it is an iPad mini 2 - forgot to add the number at the end. The error I get consistently, both in the simulator and on the device is EXC_BAD_ACCESS at line 38 of ViewController.swift for Thread 1 with code=1, address = 0x0. I am running OS X v 10.11.5. I should say that I have both Xcode 7.3.1 and Xcode 8 beta installed. Since this error seems to be uncommon, I'll try a fresh install.
Topic: Graphics & Games SubTopic: SceneKit Tags:
Jun ’16
Reply to Custom Errors
I tried the code you last posted in new project (both Xcode 8.3.3 and Xcode 9, Swift 3.x and 4) and it works fine. At this point, I'd say the problem is not the ExamineError declaration, but something else is going wrong in your project. If you're using a current version of Xcode, I'd suggest you submit a bug report and see what comes back.Incidentally, just for interest, you could try:catch { let e = error as! ExamineError print (type(of: e)) }and see what it says.
Topic: Programming Languages SubTopic: Swift Tags:
Jul ’17
Reply to Xcode Server no longer includes the capacity to host Git repositories.
>it's pretty straightforward to just use git and ssh on the server. I never used the xcode server option for it - are you really losing anything (besides time having to set up something new)? I have a ton of self hosted git repositories set up on my Xcode Server and having to set up remotes elsewhere or to configure them from the command line is a a time consuming task. Just a coulple clicks in the GUI was pretty nice.>But I am sincerely curious. Mostly just want to encourage you to look into setting it up yourself as a git+ssh type thing before you feel like you have no option besides switching to paid setup.Paying Github to host private repositories was never going to happen from me. But don't kid yourself, they made a deal with them for this integrated setup in Xcode 9 and money was involved. Self-hosting repositories is an easy way to not pay Github, so I bet they agreed with them to remove the feature in exchange for that open in xcode stuff on
Topic: App & System Services SubTopic: Core OS Tags:
Sep ’17
Reply to Failed to load owners error using GitHub
Was having the same problem. I didn't have anything from Github in my Keychain – the problem was with my Personal Access Token. I had left all of the checkboxes empty at first, but then re-signed in after checking all the checkboxes to allow for permissions to be granted through the token ... it worked right away after that! [https://help.github.com/en/github/authenticating-to-github/creating-a-personal-access-token-for-the-command-line] Definitely second viewing this link if you are having this issue.
Jan ’21
Reply to Xcode doesn't support iOS 14.5.1
You can add support for iOS 14.5 (and watchOS 7.4) by copying the relevant DeviceSupport folders from Xcode 12.5 to Xcode 12.4. For example the one for iOS 14.5 is located at is Xcode.app/Contents/Developer/iPhoneOS.platform/DeviceSupport/14.5 You can download the xip for Xcode 12.5 from here: https://developer.apple.com/download/more/?=xcode and extract that folder from the XCode.app inside it and move it to your installed XCode.app. There are also publicly hosted GitHub repositories with these folders, a quick search will turn them up. It is obviously better to extract it from the official source yourself, but I think the archives are signed anyways.
May ’21
Reply to Crash by SwiftData MigarionPlan
I just tried logging an error.localizedDescription in TestFlight and got : Could not create ModelContainer: The operation couldn’t be completed. I also tried adding -com.apple.CoreData.MigrationDebug 1 to the launch arguments, but there was no CoreData: error: ... in the Xcode console. I created a new project and copied the MigraitonPlan-related code from my code into it and uploaded it to Github. TestDemo
Jul ’24
Reply to MacOs Drops Github Credentials
I have same problem when access my company bitbucket after upgrade to MacOS Ventura beta8, but when i try to access my personal github repo, it works fine.Anyone have an idea? additional: i can access my company repo use Xcode, but when i use git tools in Terminal,it give me Permission denied (publickey). So weird.
Topic: App & System Services SubTopic: Core OS Tags:
Sep ’22
Xcode beta that I downloaded from the Apple Developer porter is modified to be ciontrolled my a remote user and do some nast things to my machine. What should I do with this. You guys need to see what these hackers can do to our x-code. I have a copy I
Hi Xcode DeveloperI need some help. Can someone who can fix xcode exploits give me somewhere to send this, it's nasty. I have an xcode server that Ineed to keep running
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Jul ’17
Reply to Connecting Python 3.8 with Xcode 11
Got this from github and seems to work.How to use Xcode IDE for Python developmentOpen Xcode and start with creating a new project: From the templates, choose Cross-platform > External Build System Give it a name. You can update Organizatin Name and Identifier if you want. Make sure you enter a correct path for Python bin. For Python 3.x it's usually /usr/bin/pythonw. Click Next and save it. Open scheme editor, select Run from the left hand pane, and Info tab from the detail pane. From Executable menu, select Other... and navigate to where your Python executable binary is locate. That's the same location you entered in step 4, e.g. /usr/bin/pythonw. You can also use **** + Command + G and paste the address in the dialog box. Uncheck Debug executable box. Still in Run menu, select Arguments tap, and add a new entry to Arguments Passed on Launch. This is the name of the file where you'll write your Python code in it. You'll create the file later. Still in Run menu
Jan ’20
Reply to Building macOS with App Groups using external CI/CD
I'm also experiencing this issue so I figured I'd throw my own details on here in case they help. I am building a macOS System / Network Extension. I can build locally with both Development and Developer ID keys using XCode. As soon as I move towards xcodebuild (locally), I need to have the provisioning profile installed by downloading it from the Developer Portal and double-clicking it, etc. xcodebuild -scheme Extension -configuration Release -destination generic/platform=macOS The exact problem rookuuu has happens when I attempt to build in my CI pipeline with the exact same provisioning profile and key. Specifically GitHub Actions + GitHub-Hosted Runners using GitHub instructions for installing profiles. If I remove the profiles locally on my machine and attempt to install the provisioning profile using GitHub instructions (rename {ProfileName}.provisionprofile to {ProfileGuid}.mobileprovision and add to ~/Library/MobileDevice/Provisioning Profiles) it has the s
Jun ’23