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Visual Studio Maui IOS

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Unable to update apps
At the current time, I am unable to update any of my apps. I am on iOS 26.1 beta four. Whether it’s from the App Store or from TestFlight. and the App Store they show update available and they are grayed out on homepage saying waiting… the only resolution I have found is to go into the App Store. Tap the update wait a few seconds tap the circle it will return to update and then the app is unlocked so I can continue to use the old version. TestFlight is acting similar, but tapping the spinning circle, only brings it back to a resume icon and the app is not usable. This is a critical situation because I am testing Two Factor authentication app. I have not tried installing any new apps.
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ARKit Body Tracking not detecting ARBodyAnchor on iOS 26.x (FB15128723)
Since updating to iOS 26.0 (and confirmed on 26.1), ARBodyTrackingConfiguration no longer detects a valid ARBodyAnchor on devices with LiDAR (e.g., iPhone 15 Pro, iPhone 17 Pro Max). This issue reproduces in custom projects and Apple’s official sample “Capturing Body Motion in 3D”. The AR session runs normally, but the delegate call: func session(_ session: ARSession, didUpdate anchors: [ARAnchor]) never yields an ARBodyAnchor with valid joint transforms. All joints return nil when calling: body.skeleton.modelTransform(for: jointName) resulting in 0 valid joints per frame. Environment • Device: iPhone 17 Pro Max (LiDAR) • iOS: 26.0 / 26.1 • Xcode: 16.0 (stable) • Framework: ARKit + RealityKit • Configuration used: config.worldAlignment = .gravityAndHeading config.isAutoFocusEnabled = true config.environmentTexturing = .none session.run(config) Also tested: with and without frameSemantics = .bodyDetection Expected Behavior ARBodyAnchor should be detected and body.skeleton should contain ~89 v
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Reply to iOS 26.1 Beta 4 MDM Camera Restriction Bypassed by Third-Party Apps
On iOS 26.1 beta, when the MDM command is issued to the phone, the camera disappears but isSourceTypeAvailable: UIImagePickerControlSourceTypeCamera keeps returning true. This issue will not occur on 26.0.1 On iOS 26.1 beta, when the MDM command is issued to the phone, the camera disappears but isSourceTypeAvailable: UIImagePickerControlSourceTypeCamera keeps returning true, which should return false. This issue will not occur on 26.0.1 FB20744645
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Apps won't upload after XCode update.
Hello. I work on Windows with Visual Studio 2026 Insider , .Net 10 rc1, MAUI , wifi connected to Mac Mini , XCode 16 and upload to App Store to the public. This was all working fine. Yesterday Apple forced me to update XCode to 26.0.1. Now I cannot publish to the Store like I used to. I do not get any errors , instead I get Publishing project 'Referee' completed. , but the app never shows up in App Store Connect like it usually does. I tried this many times with two different apps that were fine last week. After the XCode update, do I need to reconnect something to somewhere? . . (I shortened paths here for character limit) Validating Mac operating system version compatibility... Checking Xcode version compatibility... Validating Xcode license state... Verifying installed Xcode tools... Initializing Build agent... Checking Build 26.0.10970-net10-rc.2 installation... Starting Build 26.0.10970-net10-rc.2 in port 59237... Agent Build 26.0.10970-net10-rc.2 is running Build 26.0.10970-ne
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Reply to Performance degradation of HTTP/3 requests in iOS app under specific network conditions
Oh, one extra thing. In iOS 26 we added the usesClassicLoadingMode property, which controls whether the session uses the ‘classic’ or ‘modern’ HTTP engine. If you disable this, and thus switch to the modern engine, does that change things? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Balancing implicit startAccessingSecurityScopedResource
[quote='804886021, torarnv, /thread/804886, /profile/torarnv'] From my testing, iOS does not provide the same implicit startAccessingSecurityScopedResource when using UIDocumentPickerViewController. Is this a correct observation/per design? [/quote] The docs at https://developer.apple.com/documentation/uikit/uidocumentpickerviewcontroller does seem to corroborate this observation. One idea I had for making iOS and macOS behave similar in this regard was to explicitly stop accessing any resource from the file diaogs, but according to https://stackoverflow.com/questions/25627628/sandboxed-mac-app-exhausting-security-scoped-url-resources that practice has at some point been discouraged by Apple (unfortunately the original thread seems to have been lost in the forum upgrade). Is this recommendation still valid?
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Performance degradation of HTTP/3 requests in iOS app under specific network conditions
[quote='861858022, Foplik, /thread/802184?answerId=861858022#861858022, /profile/Foplik'] we can't reproduce this issue in the iOS simulator. [/quote] OK. I asked that for a bunch of reasons: The simulator offers more network debugging options. If something reproduces in the simulator, I’d expect it to reproduce on macOS itself, which opens up further options. The next step is to file a bug, and the best way to do that depends on the platform. IMO you should file a bug about this. It’d be ideal if you could include: A small test project that reproduces the problem. A sysdiagnose log taken on the device immediately after reproducing the problem. After having installed the Network Diagnostics debug profile from our Bug Reporting > Profiles and Logs page. An RVI packet trace of the fast and slow cases. Presuming that just enabling RVI doesn’t resolve the problem, of course (-: Please post your bug number, just for the record. [quote='802184021, Foplik, /thread/802184, /profile/Foplik'] Attempted to c
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Balancing implicit startAccessingSecurityScopedResource
If I'm reading this guide correctly, macOS will automatically/implicitly startAccessingSecurityScopedResource for files opened via drag to Dock icon or NSOpenPanel. And I'm expected to call stopAccessingSecurityScopedResource to balance it once I'm done. Does that mean that if I don't, I'm leaking kernel resources as per the docs? If you fail to relinquish your access to file-system resources when you no longer need them, your app leaks kernel resources. If sufficient kernel resources leak, your app loses its ability to add file-system locations to its sandbox, such as with Powerbox or security-scoped bookmarks, until relaunched. What is this limit in practice for macOS and iOS? I've seen number ranging from 1000-2500. From my testing, iOS does not provide the same implicit startAccessingSecurityScopedResource when using UIDocumentPickerViewController. Is this a correct observation/per design? Now, in the cases where I'm creating an NSURL by resolving a saved bookmark, I'm expected to explic
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NSCollectionLayoutBoundarySupplementaryItem background blur covering the entire layout section
My app has the following UI layout: NSSplitViewController as the windows contentViewController NSPageController in the content (right) split item NSTabViewController as the root items of the NSPageController NSViewController with a collection view in the first tab of that NSTabViewController The collection view is using a NSCollectionViewCompositionalLayout in which the sections are set up to have a header using NSCollectionLayoutBoundarySupplementaryItem with pinToVisibleBounds=true and alignment=top With macOS 26, the pinned supplementary item automatically gets a blurred/semi-transparent background that seamlessly integrates with the toolbar. When the window's title bar has a NSTitlebarAccessoryViewController added, the said semi-transparent background gets a bottom hard edge and a hairline to provide more visual separation from the main content. During runtime, my NSPageController transitions from the NSTabViewController to another view controller. When transitioning back, the semi-transparent bl
Topic: UI Frameworks SubTopic: AppKit Tags:
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App Clip unavailable
Issue with App Clip Card Showing App Clip unavailable for DIGI LIVE App In my DIGI LIVE application, I have an App Clip configured for iOS 17.6+ (the file exceeds the 15 MB limit), and I have made all the necessary preparations for the App Clip to work correctly. However, the App Clip card constantly displays an App Clip unavailable error for various users (depending on their system language). The URL associated with the App Clip invocation is: https://ar.digi-live.de The AASA file is located at /.well-known/apple-app-site-association and contains the required fields for the App Clip: { applinks: { details: [ { appIDs: [N9QR6LF765.de.digilive.app], components:[ { #: no_universal_links, exclude: true, comment: Matches any URL whose fragment equals no_universal_links and instructs the system not to open it as a universal link }, { /: *, comment: Matches any URL like ar.digi-live.de } ] } ] }, appclips: { apps: [N9QR6LF765.de.digilive.app.Clip] } } If I use the default App Clip link (https://appclip.app
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Reply to AVSpeechSynthesisVoice ignores user-selected voices in iOS 26 (Regression)
We have added the following note: Tested on iOS 26.1 release: The following effects can be observed, if for the locale en-US, an Apple voice is selected (e.g. Evan): Speech Controller (Read & Speak -> Speak Screen -> Show Controller) play button reads with selected Apple Voice (i.e. not the Apple default voice Samantha) the Swift API method AVSpeechSnythesisVoice(language:) still returns Samantha (bug !) To observe the reported bug, you really need to install a 3rd party voice, i.e. a non-Apple voice. You can test it without subscription fee with e.g. Símarómur on the App Store: https://apps.apple.com/is/app/s%C3%ADmar%C3%B3mur/id6745481689 Install Símarómur, select the Steinn voice in Accessibility -> Read & Speak -> Voices -> English -> Steinn (en-US). Test functionality of voice via pressing Play Button inside the Settings (works). Then try to use the Speech Controller to read an English Text e.g. in the Safari browser -> Suddenly uses Samantha again. Directly addressi
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Reply to How to consume a dynamic Xcode framework?
I’m not sure I fully understand your latest message, but this is a concern: [quote='862073022, raunits, /thread/800094?answerId=862073022#862073022, /profile/raunits'] I added a Copy Files build phase to copy these libs to the .app bundle but still face the same error. [/quote] It sounds like you’re trying to use a standard dynamic library (.dylib) on iOS. That won’t work. Third-party dynamic libraries must be wrapped in in a framework (.framework). Placing content in a bundle is very clear about this. So, a structure like this will work on the Mac: MyApp.app/ Contents/ MacOS/ MyApp Frameworks/ MyFramework.framework/ Versions/ A/ MyFramework MyLib.dylib but the equivalent iOS structure isn’t supported: MyApp.app/ MyApp Frameworks/ MyFramework.framework/ MyFramework MyLib.dylib <<< not allowed Rather, you need to manually wrap the library as a framework: MyApp.app/ MyApp Frameworks/ MyFramework.framework/ MyFramework MyLib.framework/ MyLib IMPORTANT I’ve elided the Info.plist files f
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