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Recommended resources for Networking:Networking Overview document — Despite the fact that this is in the archive, it still contains a lot of useful content.URL Loading System article — NSURLSession is the recommended API for HTTP[S] on Apple platforms.Network framework documentation — Network framework is the recommended API for TCP and UDP on Apple platforms.Choosing a Network Debugging Tool article — Apple platforms support lots of different network debugging tools, and this article will help you decide which tool works best for you.Core OS > Networking pinned posts
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Recommended resources for Security:Apple Platform SecuritySecurity landing pageSecurity frameworkApple CryptoKit frameworkWWDC 2013 Session 709 Protecting Secrets with the KeychainKeychain ItemsPreventing Insecure Network Connections (App Transport Security, aka ATS)Gatekeeper and notarisation for Mac apps:App Sandbox, Developer ID, NotarisationUseful archived documents:Security OverviewSecure Coding GuideAbout Cryptographic ServicesTechnote 2232 HTTPS Server Trust EvaluationTechnote 2326 Creating Certificates for TLS TestingTechnote 2206 macOS Code Signing In DepthQA1745 Making Certificates and Keys Available To Your AppQA1948 HTTPS and Test ServersGenericKeychain sample codeCryptoCompatibility sample codeKeychainTouchID sample codeTLSTool sample codeShare and Enjoy — Quinn “The Eskimo!” Apple Developer Relations, Developer Technical Support, Core OS/Hardware let myEmail = eskimo + 1 + @apple.com
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WELCOMEWelcome to the Apple Developer Forum for AppleScript. Here you can access and share information about OS X's popular native scripting language. On this page you will find links to resources for developers and scripters alike, including training materials and code examples. Enjoy!THE LANGUAGE OF AUTOMATIONAppleScript is an English-like language used to create script files and applets that control the actions of the computer and the applications that run on it. AppleScript scripts can “think” and make decisions based on user-interaction or by parsing and analyzing data, documents or situations. With support integrated into hundreds of Apple and third-party applications, AppleScript provides motivated customers an approachable way to address their specific automation requirements by writing their own scripts or using those developed by others.THE BENEFITS OF APPLESCRIPTResearch has shown that a primary requirement of customers, professionals, and businesses alike is for customizable automation to
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There are a couple error messages that developers have seen when using the iOS Simulator. We can certainly do better to make these error messages less cryptic in future releases, but for now, hopefully this post will help you out. Note that this information (likely a more condensed form of it since I am quite verbose here) should appear in Xcode release notes.1) Unable to boot the iOS SimulatorThis error message will appear in iOS Simulator, and if hitting Build&Run from Xcode, you will likely get an (Domain = DTiPhoneSimulatorErrorDomain, Code = 2) error there as well. With iOS 7 and later, the simulator runtime gained its own bootstrap server (launchd_sim) rather than relying on the host's launchd. In Xcode 6.0 and 6.1, this error message is only displayed in the event that launchd_sim crashes upon launch before the simulator can checkin with it. The only known cause of this issue is from the installation of 3rd party software which alters the behavior of OS X in unsupported ways by setting DYL
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Welcome to the App Store on iPad FAQ. We are seeing a lot of questions about the App Store on iPad repeated in many threads and will attempt to collect answers for them here.If you have questions about submitting an app to the App Store for iPad, be sure to check out the iPad App Submissions FAQ on https://devforums.apple.com/thread/44142first.Questions & Answers:1. I'm not seeing any Universal apps show up on the Top Charts? Are Universal apps included in Top Charts?Yes, Universal apps are included in Top Charts.2. How does charting on the App Store work for Universal apps? Are they counted on the iPhone side or the iPad side?When a Universal app is purchased on the iPad, it is counted towards the iPad chart. If a Universal app is purchased on iPhone, it counts towards the iPhone chart. If a Universal app is purchased on a Mac + PC, it counts towards the iPhone chart.3. Can customers buy iPad-only apps on iPhone?No. The App Store on iPhone only shows iPhone and Universal apps, both of which will
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Come here to discuss how to get started with Apple's developer tools.This is where you should ask questions that don't fit into one of the other categories, such as:Downloads and InstallationConfiguration and CustomizationTroubleshooting problems with Xcode itselfIf you do find a bug with Xcode, please file it using https://bugreporter.apple.com/ to make sure it is being tracked appropriately.ResourcesXcode Downloads and Resources - Apple DeveloperXcode OverviewDownloading and Installation FAQs - Support - Apple DeveloperXcode Basics Help
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Recommended resources for Processes:Daemons and Services Programming GuideSandboxing with NSXPCConnection sample codeAppSandboxLoginItemXPCDemo sample code
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Description: Fetching and modifying calendar events and remindersCome here to learn and share best practices for:Calendar events: creating, modifying, and fetching events in the user's calendarsReminders: creating, modifying, and fetching reminders in the user's reminder listsEventKitUI: showing a picker for calendars and reminder lists; showing a detail view or editor for a calendar eventFor other calendar-related APIs, use:Cocoa Touchfor Foundation (e.g., NSCalendar, NSDateComponents, NSDate) and UIKit (e.g., UIDatePicker, UIEvent) APIsLocalization for region-specific encodingsCollaboration Serverfor the CalDAV APIs used by OS X Server's Calendar ServerApple Push Notification for UILocalNotificationResourcesDocumentation EventKit framework referenceEventKitUI reference…Calendar and Reminders programming guide…Example code: SimpleEKDemoWWDC Videos Calendar Integration with Event KitEvents and Reminders in Event Kit
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There are many resources available within the developer documentation, iTunes Connect, and the iOS Dev Center designed to get your questions answered without necessarily having to wait for an answer from the developer community. Please review the following before posting.High-level Questions?If you have questions about payment, please review the iAd Network Contract in the “Contracts, Tax, and Banking” section of iTunes Connect: https://itunesconnect.apple.com and the iTunes Financial Report Guide at https://itunesconnect.apple.com/docs/Apps_Payments_Finance_Reports_Guide.pdf.If you have missing reports or reporting questions, please ensure that you are first able to review revenue for the reporting month in question in the iAd Network module within iTunes Connect. If so, use the Contact Us link in iTunes Connect > iAd Network to report the specific problem and be sure to including the specific App name(s) and App ID(s) at issue. Not including specific App Names and IDs may delay a timely
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IMPORTANT This post is now obsolete, having been replaced by: Code Signing Resources Trusted Execution Resources App Sandbox Resources Notarisation Resources App Sandbox: App Sandbox Design Guide Gatekeeper and notarisation: Developer ID landing page Signing a Mac Product For Distribution Manual Code Signing Example Testing a Notarised Product --deep Considered Harmful Update to Notarization Prerequisites (23 Dec 2019) Notarize Your Mac Software for macOS Catalina (3 Oct 2019) Notarizing Your Mac Software for macOS Catalina (3 Sep 2019) New Notarization Requirements (10 Apr 2019) Notarizing Your App Before Distribution Customizing the Notarization Workflow WWDC 2019 Session 701 Advances in macOS Security WWDC 2019 Session 703 All About Notarization Safely open apps on your Mac (from Apple Support) Share and Enjoy — Quinn “The Eskimo!” Apple Developer Relations, Developer Technical Support, Core OS/Hardware let myEmail = eskimo + 1 + @apple.com Change history: 5 Jun 2015 — First posted. 25 Ma
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Recommended resources for In-App Purchase:Documentation App Distribution GuideIn-App Purchase Best PracticesiTunes Connect Developer GuideIn-App Purchase Programming GuideReceipt Validation Programming GuideGetting Started with In-App Purchase on iOS and OS XIn-App Purchase Configuration Guide for iTunes ConnectTechnical Q&A, QA1329, 'In-App Purchase Product IdentifiersTechnical Note, TN2259 Adding In-App Purchase to your iOS and OS X ApplicationsSample Code StoreKitSuiteWWDC Videos WWDC 2012: Selling Products with Store KitWWDC 2013: Using StoreKit for In-App PurchasesWWDC 2012: Managing Subscriptions with In-App PurchaseWWDC 2013: Using StoreKit for In-App PurchasesWWDC 2013: Using Receipts to Protect Your Digital SalesWWDC 2014: Optimizing In-App PurchasesWWDC 2014: Designing a Great In-App Purchase ExperienceWWDC 2014: Preventing Unauthorized Purchases with Receipts
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Recommended resources for iOS Multitasking:App Programming Guide for iOSTN2277 Networking and MultitaskingBreadcrumb sample codeSimple Background Transfer sample code
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Recommended resources for Core Data technology:GeneralCore Data Programming GuideData versioning and migrationCore Data Model Versioning and Data Migration Programming GuideConcurrency Concurrency with Core DataCore Data Release Notes for OS X v10.7 and iOS 5.0Core Data iCloud integration iCloud Programming Guide for Core DataUnderstanding Core Data iCloud Store Migration When Testing an iOS App UpdateWWDC Videos What's New in Core Data in iOS (WWDC 2011)Core Data Best Practices (WWDC 2012)Core Data Performance Optimization and Debugging (WWDC 2013)What’s New in Core Data (WWDC 2014)Sample Code Concurrent operations using Core DataiPhoneCoreDataRecipes
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Come here to learn the latest font and text rendering technologies, including those announced at WWDC (e.g., TextKit, CoreText).ResourcesText Programming Guide for iOSIntroduction to TextKitCore Text Programming GuideCore Text Utilities ReferenceCore Text String Attributes ReferenceCore Text Font Manager ReferenceSample Code: DownloadFontWWDC VIDEO: Introducing Text Kit - Session 210
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Xcode 6.2 is the latest version of Xcode that supports Mavericks. You can aquire past versions of Xcode from http://developer.apple.com/downloads.