SwiftUI List performance

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If you're looking for a few good tips when developing your WatchKit apps, you may be interested in this new page we put up:https://developer.apple.com/watchkit/tips/Additionally, be aware of the following:There is a known issue where table row indices may not be what you’re anticipating and can cause incorrect rows to be updated or a crash.When inserting and/or deleting rows alongside performing updates to existing rows, please insert and/or delete rows before you perform any updates to existing rows. This will ensure that the indices are correct when you attempt to update rows.Update 4/7:- For notifications (static and dynamic), the controller's background color should be set to 14% white and the insets should be set to custom values of 0 for all sides. This will give the intended system default look.- If you are using openParentApplication:reply:, make sure you create a background task immediately upon entering application:handleWatchKitExtensionRequest:reply:. This will make sure that the
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Automator is your personal automation assistant, making it easy for you to do more, and with less hassle. With Automator, you use a simple drag-and-drop process to create and run “automation recipes” that perform simple or complex tasks for you, when and where you need them.Come here to learn and share best practices for:Using Automator directlyCreating Actions that extend AutomatorResourcesMac 101: AutomatorMac OS X Automation: AutomatorAutomation Workshops
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WELCOMEWelcome to the Apple Developer Forum for AppleScript. Here you can access and share information about OS X's popular native scripting language. On this page you will find links to resources for developers and scripters alike, including training materials and code examples. Enjoy!THE LANGUAGE OF AUTOMATIONAppleScript is an English-like language used to create script files and applets that control the actions of the computer and the applications that run on it. AppleScript scripts can “think” and make decisions based on user-interaction or by parsing and analyzing data, documents or situations. With support integrated into hundreds of Apple and third-party applications, AppleScript provides motivated customers an approachable way to address their specific automation requirements by writing their own scripts or using those developed by others.THE BENEFITS OF APPLESCRIPTResearch has shown that a primary requirement of customers, professionals, and businesses alike is for customizable automation tools to en
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Description: Fetching and modifying calendar events and remindersCome here to learn and share best practices for:Calendar events: creating, modifying, and fetching events in the user's calendarsReminders: creating, modifying, and fetching reminders in the user's reminder listsEventKitUI: showing a picker for calendars and reminder lists; showing a detail view or editor for a calendar eventFor other calendar-related APIs, use:Cocoa Touchfor Foundation (e.g., NSCalendar, NSDateComponents, NSDate) and UIKit (e.g., UIDatePicker, UIEvent) APIsLocalization for region-specific encodingsCollaboration Serverfor the CalDAV APIs used by OS X Server's Calendar ServerApple Push Notification for UILocalNotificationResourcesDocumentation EventKit framework referenceEventKitUI reference…Calendar and Reminders programming guide…Example code: SimpleEKDemoWWDC Videos Calendar Integration with Event KitEvents and Reminders in Event Kit
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When you submit your app for approval, it will also be reviewed by iAd for use on the App Network to determine its appropriateness for receiving ads from iAd advertisers. Once your app is approved, you will be ready to start earning revenue for ads that run in your app. You can easily monitor ad performance and revenue generated at any time by going to the iAd module in iTunes Connect. Feel free to contact us and select iAd App Network for any app-specific questions.
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Recommended resources for Core Data technology:GeneralCore Data Programming GuideData versioning and migrationCore Data Model Versioning and Data Migration Programming GuideConcurrency Concurrency with Core DataCore Data Release Notes for OS X v10.7 and iOS 5.0Core Data iCloud integration iCloud Programming Guide for Core DataUnderstanding Core Data iCloud Store Migration When Testing an iOS App UpdateWWDC Videos What's New in Core Data in iOS (WWDC 2011)Core Data Best Practices (WWDC 2012)Core Data Performance Optimization and Debugging (WWDC 2013)What’s New in Core Data (WWDC 2014)Sample Code Concurrent operations using Core DataiPhoneCoreDataRecipes
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Hi all,We had a version rejected from the App Store. Problem fixed, and we created a new version. Old version was 2.0.1, new version is 2.1. So, ITC has the 2.0.1 rejected version under Versions. No problem. I upload the new version from Xcode, it shows up in the ITC Pre-release tab, I change the app description and the manual version number, but under Build, it shows 2.0.1, not 2.1. There's no way to change it to 2.1. From what I read, there's supposed to be a + next to builds to allow me to select the build to be tested, but it's not there. I put a note in the developer's note section explaining the problem, but I'm a bit nervous that we're going to wait a week only to be told that there was a problem when I did everything (seemingly) correctly. Anyone else know what to do about this?
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If Metal has requirements separate from El Capitan itself (which would seem reasonable to some degree), they don't seem to be listed anywhere; neither the Metal framework documentation nor the OS X 10.11 release notes mention any separate requirements.
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I've seen this happen before when the App Store is bogged down a bit. (Gosh, I wonder why that could be happening today...) My solution would be to quit the App Store, restart, then go to the Purchases tab and see if you have OS X 10.11 Developer Beta at the top of your list. If so, you should be able to start the download.
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Developers interested in creating tile-based games and perhaps unsatisfied with existing solutions should try TilemapKitHexagonal, staggered and regular isometric, and of course orthogonal tilemaps are all supported. Including all stagger variations. Cool features like pathfinding are added as requested. Over 20 example tilemaps in TMX format are included for free. For a full list of features and roadmap please visit the TilemapKit website.If you want to see what you'll get, watch this video:https://www.youtube.com/watch?v=yAgGX1zc-1AEnjoy TilemapKit and please leave me feedback in the above forum thread or here.
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Go to the Purchases tab in Mac App Store and see if you have OS X 10.11 Developer Beta at the top of your list. May be its already being downloaded. If not, start downloading. 🙂
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I have not tried yet on my primary phone, however, I've had no issues with my test device (iPod Touch). Messaging works fine, and I've installed the last 3 betas on my main phone and not once has it messed up my phone calls, data, or text.Usually you see three issues:Battery lifeVideo playback issuesMisc bugs (performance hits and third party hardware)
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In iTunes Connect, go to Users and Roles. The user listed with the Legal role is the Team Agent.For Individuals, like me, I have Admin and Legal roles.
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Hi!I am creating a pair of iOS apps that will use AirDrop to move files between them. These files are either PNG, XML, or HTML files, and they are represented as file-based URLs when passed to the UIActivityViewController.When I select the PNG file to transmit and I have launched the receiving app (on another iOS device), the Photos app opens on the receiving device. My receiver app is set up to import the correct UTI and to open the correct document type, but its AppDelegate application:openURL:sourceApplication:annotation: method is never executed.Is there a list of AirDrop file types and their mappings to the Apple iOS apps that will automatically open them? Thanks,Karl G. Kowalski
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