Search results for

“4.3”

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How long will the app rejection appeal take?
Hello team I submitted an app. It's a dating app. There are definitely some innovations and uniqueness in it, like it's inclusive to all genders, it's based on short video instead of a profile with 1 or 2 pictures. The user experience is definitely better than those 'swipe to like or pass' apps. But due to the 'guideline 4.3 Spam', it's rejected twice. I submitted an appeal, but it's been like 10 days, I haven't heard anything about the appeal. How long will the appeal take? Thanks
3
0
449
Mar ’25
Guideline 4.3(a) Rejected
My app has been rejected twice (on March 5 and March 11) . 1. Response to Initial Rejection (March 5) After the first rejection on March 5, I thoroughly reviewed the feedback and provided the following evidence to demonstrate the originality of my app: Design Documentation: I shared multiple iterations of the app’s design process, including early sketches and final mockups. Code Provenance: I provided Git version control logs to show the development history and prove that the code was written entirely by me. Explanation of Uniqueness: I explained how my app differs from existing productivity and wellness apps, particularly in its combination of focus and relaxation features. Despite this, my feedback was rejected. I took the feedback seriously and made significant improvements to the app before resubmitting. 2. Changes Made After First Rejection To address potential concerns and enhance the app’s value, I implemented the following changes: Added New Features: Introduced a breathing guide with visual animation
4
0
398
Mar ’25
Reply to Spam 4.3 (a)
Hello, Thank you for your patience as we considered your appeal. The App Review Board determined that the original rejection feedback was valid. Your app does not comply with: 4.3(a) - Design During our review, we found that this app duplicates the content and functionality of other apps submitted to the App Store, which is considered a form of spam and not appropriate for the App Store. Apps submitted to the App Store should be unique and should not duplicate other apps. We encourage you to create a unique app to submit to the App Store. For more information about developing apps for the App Store, visit the Develop section of the Apple Developer website. We appreciate your efforts to resolve this issue and look forward to reviewing your revised submission. Best regards, App Review Board This is the appeal ticket I received, and I want to thank the App Review team for considering my request. Based on the message, I would appreciate it if other developers who have encountered this issue could help me
Topic: Design SubTopic: General
Mar ’25
Spam 4.3 (a)
Hello everyone, I’ve reached out to Apple’s review team multiple times, but unfortunately, I haven’t received any clear or specific guidance on why my app was rejected. My app has been rejected several times with the reason “Spam” under guideline 4.3, and I still don't understand exactly which part of the app is problematic. Even after providing the necessary information about the data, I resubmitted the app, and after a few days, it quickly moved into In Review status, but then was rejected within seconds with the same “Spam” message. I have sent over 13 messages asking for specific feedback, and all I get are vague responses saying “It’s spam, refer to 4.3, fix your app, and resubmit.” However, when I review the guidelines, I don’t see any specific reasons for rejection that apply to my app. I’m particularly confused because my app is a VPN, and when I check the guidelines, I see that apps in categories like dating and others are saturated, but VPN apps are not. My app uses completely dedi
Topic: Design SubTopic: General
5
0
2.3k
Mar ’25
Multiple Bundle IDs for the same app for Apple Business Manager Distribution
Our app is solely a Business to Business app. We have some client requirements for installing the test and production version of the app on the same device at the same time. What we would like to do is distribute the same app with different bundle ids. eg com.ourbundleid.appname com.ourbundleid.appname.test I know the guidelines specify to not do this under the 4.3 Spam section but this is a specific request from a number of our clients to have a duplicate version, given that its B2B is there a possibility for exemption for B2B apps? Thanks
0
0
170
Mar ’25
4.3 Spam after re-creating the app from scratch
Hello everyone, After eight months of development, we’ve reached a roadblock and are hoping someone here might have insights into resolving our issue. Our journey started when we decided to create a betting tips app. We initially purchased a template, customized it extensively, and after three months, the app was ready for iOS submission. However, upon review, we received a 4.3 Spam rejection, citing similarities to other apps on the App Store. We scheduled a call with an Apple representative, who informed us that the issue was code-related—the same code had been used in other apps. Taking this feedback seriously, we spent a month modifying the code, but repeated rejections led us to a more drastic decision: we started over from scratch, avoiding templates, AI-generated code, and GitHub repositories. Three months later, we had a brand-new app with a fully redesigned UI, freshly written code, and additional features we had not seen in any other betting tips app on iOS. We submitted the new app under a
1
0
449
Mar ’25
Reply to Guideline 4.3(a) - Design - Spam
Could anyone clarify why Apple Reviewers, when rejecting the app under Guideline 4.3(a) - Design - Spam, do not provide any specific details? Because they don't have to. Your relationship with Apple is governed by the developer agreement that you signed. It says what you and Apple have to do. There is nothing in there that says that Apple has to provide any reasoning for their rejections. See section 6.9.
Mar ’25
Guideline 4.3(a) - Design - Spam
Dear Apple Review Team & Develpers! Could anyone clarify why Apple Reviewers, when rejecting the app under Guideline 4.3(a) - Design - Spam, do not provide any specific details? Each time my app is rejected, I receive a generic, automated response. In contrast, I provide detailed information and request clarification on the exact reasons for the rejection- specifically, what aspects of the app do not meet Apple's requirements. However, the responses I receive are always the same standard message without any useful details. Am I correct in understanding that the review process is entirely automated, with no human evaluation, resulting in repetitive, unhelpful replies? I would appreciate a more detailed response that can genuinely help me address the issue and ensure my app complies with Apple's guidelines. Here is their standard generic response to any my reply where I provide details and ask questions, but Apple Reviewer answer alsway with the same text: Guideline 4.3(a) - Design - Spam
2
0
739
Mar ’25
A Developer’s First App—Unfairly Rejected and Account Terminated
After months of navigating repeated 4.3 guideline rejections, Apple has now terminated my developer account. This was a fresh app—one I worked hard on, designing it from the ground up with unique features. At first, my app was rejected under 4.3, but I complied with Apple's feedback and was approved. Two weeks later, with no major changes, it was suddenly rejected again for the same reason. I provided proof that this wasn’t a duplicate or spam app—sharing my GitHub repository, design iterations, and direct communication with designers. Still, my account was terminated. I’ve reached out for clarification, but the lack of transparency in the review process makes it difficult to understand what went wrong. This was my first app under this account, and I paid the $99 developer fee like everyone else. I just want a fair review. If there’s a way to appeal this, I’d be grateful for a second look.
0
0
294
Mar ’25
Guideline 4.3(a) - Design - Spam
Dear App Review team, My app Goodie AI (Apple ID 6741483227) has been flagged as violating Guideline 4.3(a) - Design - Spam. I thought I would reach out to the team to explain that Goodie AI is an entirely original concept, and would seek guidance on if we misunderstood what specifically the problem with the submission is. DESCRIPTION Please suggest next steps? We've already appealed, and have resubmitted the app. Thanks! SCREENSHOTS ATTACHED
3
0
740
Mar ’25
App Review rejected due to Guideline 4.3(a) - Design - Spam
Hello everyone, We’re facing an ongoing issue with our app being rejected under the 4.3(a) Spam guideline, and we’re hoping the community can offer some advice on how to resolve it. Our app is a free sports application that provides real-time score updates. It also features commentary from several top contributors and journalists. We offer exclusive features that are completely original—we don’t replicate or borrow any designs or functionalities from other apps on the App Store. Additionally, the app includes games that we have personally researched, designed, and developed from scratch without using any third-party libraries. We were flagged under 4.3(a) Spam after a very minor update, which primarily focused on fixing some interface-related bugs. Despite these minimal changes, our app was rejected under the Spam guideline. To address this, we have sent detailed information to Apple Review, including our development roadmap, screenshots of design versions, and even git logs to demonstrate t
2
0
419
Mar ’25
13 Years Old App Gets Guideline 4.3(a) - Design - Spam Rejection
Our application was first published on December 16, 2012, at 11:42 PM, and has been available on the market for 13 years. Over the years, we have implemented hundreds of updates to enhance and refine the app. Our recent updates are rejected for the reason Guideline 4.3(a) - Design - Spam warning. How can it be for a 13 years old app. Please advice me what to do. Thanks in advance
Topic: Design SubTopic: General
2
0
900
Feb ’25
Reply to iOS did not update all widgets of an app when the user press a button on a widget
Hello, while creating the sample app I found a message in the debugger: Widget archival failed due to image being too large [1] - (6000, 4000), totalArea: 24000000 > max[2121055.200000]. Can you provide a table, what is the limit or how to calculate it? I found that this limit is different for all my devices. Now I use a magic number = 3.6. It is not the scale of the device screen, but something else. //ipad 10 sqrt(13.54) ~ sqrt(13) ~ 3.6 //iphone 16 pro sqrt(18.5) ~ 4.3 //iphone SE sqrt(17.59) ~ 4.1 And it is better to have documentation about it. And the archiving of images in the widget is not very fast. Especially it becomes a problem when using a long timeline. Even if the image is the same for all parts of the timeline, archiving is slow.
Feb ’25
Reply to Repeated 4.3 Guideline Rejections After Compliance & Feature Updates
Conclusion: The Fight for Fairness in the App Store After months of jumping through hoops, removing features, and complying with vague rejections, it’s clear that Apple’s 4.3 guideline enforcement lacks transparency and consistency. The App Store is meant to be a platform that fosters innovation, yet it often feels like an arbitrary gatekeeper deciding which apps get through and which don’t—without proper explanation or recourse. Trust me, this app was one of one—a completely unique tool that no other competitor offers. And I don’t say that lightly. As a developer with 10 years of experience, I know what makes an app stand out, and I’ve built multiple successful ones. This wasn’t just another generic tracking app; it brought real innovation, from gender insights to bot detection and shortcut integrations—features that were built specifically to enhance the user experience. I have repeatedly revised my app, stripping away functionalities users found valuable, only to be met with the same copy-paste re
Feb ’25
How long will the app rejection appeal take?
Hello team I submitted an app. It's a dating app. There are definitely some innovations and uniqueness in it, like it's inclusive to all genders, it's based on short video instead of a profile with 1 or 2 pictures. The user experience is definitely better than those 'swipe to like or pass' apps. But due to the 'guideline 4.3 Spam', it's rejected twice. I submitted an appeal, but it's been like 10 days, I haven't heard anything about the appeal. How long will the appeal take? Thanks
Replies
3
Boosts
0
Views
449
Activity
Mar ’25
Guideline 4.3(a) Rejected
My app has been rejected twice (on March 5 and March 11) . 1. Response to Initial Rejection (March 5) After the first rejection on March 5, I thoroughly reviewed the feedback and provided the following evidence to demonstrate the originality of my app: Design Documentation: I shared multiple iterations of the app’s design process, including early sketches and final mockups. Code Provenance: I provided Git version control logs to show the development history and prove that the code was written entirely by me. Explanation of Uniqueness: I explained how my app differs from existing productivity and wellness apps, particularly in its combination of focus and relaxation features. Despite this, my feedback was rejected. I took the feedback seriously and made significant improvements to the app before resubmitting. 2. Changes Made After First Rejection To address potential concerns and enhance the app’s value, I implemented the following changes: Added New Features: Introduced a breathing guide with visual animation
Replies
4
Boosts
0
Views
398
Activity
Mar ’25
Reply to Spam 4.3 (a)
Hello, Thank you for your patience as we considered your appeal. The App Review Board determined that the original rejection feedback was valid. Your app does not comply with: 4.3(a) - Design During our review, we found that this app duplicates the content and functionality of other apps submitted to the App Store, which is considered a form of spam and not appropriate for the App Store. Apps submitted to the App Store should be unique and should not duplicate other apps. We encourage you to create a unique app to submit to the App Store. For more information about developing apps for the App Store, visit the Develop section of the Apple Developer website. We appreciate your efforts to resolve this issue and look forward to reviewing your revised submission. Best regards, App Review Board This is the appeal ticket I received, and I want to thank the App Review team for considering my request. Based on the message, I would appreciate it if other developers who have encountered this issue could help me
Topic: Design SubTopic: General
Replies
Boosts
Views
Activity
Mar ’25
Spam 4.3 (a)
Hello everyone, I’ve reached out to Apple’s review team multiple times, but unfortunately, I haven’t received any clear or specific guidance on why my app was rejected. My app has been rejected several times with the reason “Spam” under guideline 4.3, and I still don't understand exactly which part of the app is problematic. Even after providing the necessary information about the data, I resubmitted the app, and after a few days, it quickly moved into In Review status, but then was rejected within seconds with the same “Spam” message. I have sent over 13 messages asking for specific feedback, and all I get are vague responses saying “It’s spam, refer to 4.3, fix your app, and resubmit.” However, when I review the guidelines, I don’t see any specific reasons for rejection that apply to my app. I’m particularly confused because my app is a VPN, and when I check the guidelines, I see that apps in categories like dating and others are saturated, but VPN apps are not. My app uses completely dedi
Topic: Design SubTopic: General
Replies
5
Boosts
0
Views
2.3k
Activity
Mar ’25
Multiple Bundle IDs for the same app for Apple Business Manager Distribution
Our app is solely a Business to Business app. We have some client requirements for installing the test and production version of the app on the same device at the same time. What we would like to do is distribute the same app with different bundle ids. eg com.ourbundleid.appname com.ourbundleid.appname.test I know the guidelines specify to not do this under the 4.3 Spam section but this is a specific request from a number of our clients to have a duplicate version, given that its B2B is there a possibility for exemption for B2B apps? Thanks
Replies
0
Boosts
0
Views
170
Activity
Mar ’25
Reply to App Review rejected due to Guideline 4.3(a) - Design - Spam
@App Review After our video call with the Apple Review Team, they mentioned they had reviewed and confirmed that there were no issues with the app, and requested us to re-submit. However, after doing so, they rejected the app again citing the same reason (4.3). ** What is the actual issue here? This is really confusing.**
Replies
Boosts
Views
Activity
Mar ’25
4.3 Spam after re-creating the app from scratch
Hello everyone, After eight months of development, we’ve reached a roadblock and are hoping someone here might have insights into resolving our issue. Our journey started when we decided to create a betting tips app. We initially purchased a template, customized it extensively, and after three months, the app was ready for iOS submission. However, upon review, we received a 4.3 Spam rejection, citing similarities to other apps on the App Store. We scheduled a call with an Apple representative, who informed us that the issue was code-related—the same code had been used in other apps. Taking this feedback seriously, we spent a month modifying the code, but repeated rejections led us to a more drastic decision: we started over from scratch, avoiding templates, AI-generated code, and GitHub repositories. Three months later, we had a brand-new app with a fully redesigned UI, freshly written code, and additional features we had not seen in any other betting tips app on iOS. We submitted the new app under a
Replies
1
Boosts
0
Views
449
Activity
Mar ’25
Reply to Guideline 4.3(a) - Design - Spam
Could anyone clarify why Apple Reviewers, when rejecting the app under Guideline 4.3(a) - Design - Spam, do not provide any specific details? Because they don't have to. Your relationship with Apple is governed by the developer agreement that you signed. It says what you and Apple have to do. There is nothing in there that says that Apple has to provide any reasoning for their rejections. See section 6.9.
Replies
Boosts
Views
Activity
Mar ’25
Guideline 4.3(a) - Design - Spam
Dear Apple Review Team & Develpers! Could anyone clarify why Apple Reviewers, when rejecting the app under Guideline 4.3(a) - Design - Spam, do not provide any specific details? Each time my app is rejected, I receive a generic, automated response. In contrast, I provide detailed information and request clarification on the exact reasons for the rejection- specifically, what aspects of the app do not meet Apple's requirements. However, the responses I receive are always the same standard message without any useful details. Am I correct in understanding that the review process is entirely automated, with no human evaluation, resulting in repetitive, unhelpful replies? I would appreciate a more detailed response that can genuinely help me address the issue and ensure my app complies with Apple's guidelines. Here is their standard generic response to any my reply where I provide details and ask questions, but Apple Reviewer answer alsway with the same text: Guideline 4.3(a) - Design - Spam
Replies
2
Boosts
0
Views
739
Activity
Mar ’25
A Developer’s First App—Unfairly Rejected and Account Terminated
After months of navigating repeated 4.3 guideline rejections, Apple has now terminated my developer account. This was a fresh app—one I worked hard on, designing it from the ground up with unique features. At first, my app was rejected under 4.3, but I complied with Apple's feedback and was approved. Two weeks later, with no major changes, it was suddenly rejected again for the same reason. I provided proof that this wasn’t a duplicate or spam app—sharing my GitHub repository, design iterations, and direct communication with designers. Still, my account was terminated. I’ve reached out for clarification, but the lack of transparency in the review process makes it difficult to understand what went wrong. This was my first app under this account, and I paid the $99 developer fee like everyone else. I just want a fair review. If there’s a way to appeal this, I’d be grateful for a second look.
Replies
0
Boosts
0
Views
294
Activity
Mar ’25
Guideline 4.3(a) - Design - Spam
Dear App Review team, My app Goodie AI (Apple ID 6741483227) has been flagged as violating Guideline 4.3(a) - Design - Spam. I thought I would reach out to the team to explain that Goodie AI is an entirely original concept, and would seek guidance on if we misunderstood what specifically the problem with the submission is. DESCRIPTION Please suggest next steps? We've already appealed, and have resubmitted the app. Thanks! SCREENSHOTS ATTACHED
Replies
3
Boosts
0
Views
740
Activity
Mar ’25
App Review rejected due to Guideline 4.3(a) - Design - Spam
Hello everyone, We’re facing an ongoing issue with our app being rejected under the 4.3(a) Spam guideline, and we’re hoping the community can offer some advice on how to resolve it. Our app is a free sports application that provides real-time score updates. It also features commentary from several top contributors and journalists. We offer exclusive features that are completely original—we don’t replicate or borrow any designs or functionalities from other apps on the App Store. Additionally, the app includes games that we have personally researched, designed, and developed from scratch without using any third-party libraries. We were flagged under 4.3(a) Spam after a very minor update, which primarily focused on fixing some interface-related bugs. Despite these minimal changes, our app was rejected under the Spam guideline. To address this, we have sent detailed information to Apple Review, including our development roadmap, screenshots of design versions, and even git logs to demonstrate t
Replies
2
Boosts
0
Views
419
Activity
Mar ’25
13 Years Old App Gets Guideline 4.3(a) - Design - Spam Rejection
Our application was first published on December 16, 2012, at 11:42 PM, and has been available on the market for 13 years. Over the years, we have implemented hundreds of updates to enhance and refine the app. Our recent updates are rejected for the reason Guideline 4.3(a) - Design - Spam warning. How can it be for a 13 years old app. Please advice me what to do. Thanks in advance
Topic: Design SubTopic: General
Replies
2
Boosts
0
Views
900
Activity
Feb ’25
Reply to iOS did not update all widgets of an app when the user press a button on a widget
Hello, while creating the sample app I found a message in the debugger: Widget archival failed due to image being too large [1] - (6000, 4000), totalArea: 24000000 > max[2121055.200000]. Can you provide a table, what is the limit or how to calculate it? I found that this limit is different for all my devices. Now I use a magic number = 3.6. It is not the scale of the device screen, but something else. //ipad 10 sqrt(13.54) ~ sqrt(13) ~ 3.6 //iphone 16 pro sqrt(18.5) ~ 4.3 //iphone SE sqrt(17.59) ~ 4.1 And it is better to have documentation about it. And the archiving of images in the widget is not very fast. Especially it becomes a problem when using a long timeline. Even if the image is the same for all parts of the timeline, archiving is slow.
Replies
Boosts
Views
Activity
Feb ’25
Reply to Repeated 4.3 Guideline Rejections After Compliance & Feature Updates
Conclusion: The Fight for Fairness in the App Store After months of jumping through hoops, removing features, and complying with vague rejections, it’s clear that Apple’s 4.3 guideline enforcement lacks transparency and consistency. The App Store is meant to be a platform that fosters innovation, yet it often feels like an arbitrary gatekeeper deciding which apps get through and which don’t—without proper explanation or recourse. Trust me, this app was one of one—a completely unique tool that no other competitor offers. And I don’t say that lightly. As a developer with 10 years of experience, I know what makes an app stand out, and I’ve built multiple successful ones. This wasn’t just another generic tracking app; it brought real innovation, from gender insights to bot detection and shortcut integrations—features that were built specifically to enhance the user experience. I have repeatedly revised my app, stripping away functionalities users found valuable, only to be met with the same copy-paste re
Replies
Boosts
Views
Activity
Feb ’25