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“Popping Sound”

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Reply to About audio playback panel after call end.
If there is any known reason for this behavior or any recommended workaround, we would greatly appreciate your guidance. Additionally, if this is a known issue that was addressed in iOS 26.3, we would appreciate any information you can provide regarding that as well. I haven't found the specific bug, but yes, this sounds like a bug was introduced in 26.2 and then fixed in 26.3. There are complicated entanglements between the call management system and the media center, so I can see a few different ways something like this could happen. Did you file your own bug on this and, if so, what was the bug number? Does your app activate its own audio session? That's the only way I can see your app actively triggering something like this. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: General Tags:
Feb ’26
Reply to Notification Sound Not Routing to Bluetooth / External Speakers Consistently
SO, let me start with the immediate answer here: Is there any supported way to ensure notification sounds consistently route through connected Bluetooth/external speakers? Basically, no. Your app has no direct control over how notification audio is routed. Our app sends push notifications with a custom sound file using the sound parameter in the APNs payload. What's the nature of the audio you're trying to send? In particular, if this is communication of some kind, then you might want to consider using the PushToTalk framework, which would give you much more control over exactly how audio is played. Is this routing behavior expected for push notification sounds? The word expected is a tricky one here, as it's clearly not the system goal to have the notification route audio in a weird way. I've provided a bit more background on why this happens below, but here is how I'd describe the state of things: The expected behavior is that, ignoring
Feb ’26
About audio playback panel after call end.
Dear Apple Support Team, Thank you for your continued support. I would like to inquire about the behavior of CallKit. Our company provides an office PBX extension phone application (iPhone app). When the iPhone is placed into sleep mode (screen off) and our app receives an incoming call, the following sequence sometimes results in an audio playback panel appearing at the bottom of the lock screen for a few seconds after the call ends(See attachment file for detail). Sequence to reproduce the issue: Put the iPhone into sleep mode (screen off). Receive an incoming call to our extension phone app. CallKit incoming call screen appears. Answer the call. Conduct the call. End the call from the peer. iOS versions with confirmed behavior: iOS 26.0: Not observed. iOS 26.2: Observed. iOS 26.3: Not observed. This behavior does not affect the call functionality itself; however, some users report that the temporary appearance of the audio playback panel feels unusual. If there is any known reason for thi
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166
Feb ’26
Unable to trigger AudioRecordingIntent from background
I am building an app where I am using AudioRecordingIntent to start audio recording from shortcuts / Action button etc. Whenever I set that up, I notice that I get an error - Unknown NSError Live Activity start failed: The operation couldn’t be completed. Target is not foreground I explicitly try to start the live activity and then start the audio recording and that's when I see this error. How can I make this work? I am unable to find any examples.
1
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108
Feb ’26
Reply to Why doesn’t Transaction.updates emit reliably?
It sounds like you tested it on iOS. I understand that some developers refresh Transaction.currentEntitlements when the iOS app switches to the foreground. Yes, I do handle Transaction.unfinished and it is not related to my issue. Have you seen this post by @saxmanbob? He had a similar issue to mine, but he resolved it due to some “Objective-C machinery”. I don’t use Objective-C in my app, although it may exist within some Swift packages. Please try the following and let me know if you get the same result. Download the CotEditor Xcode project, copy and paste the InAppPurchaseManager code somewhere appropriate and launch it in applicationDidFinishLaunching(_:). Locate the CotEditor.storekit file and change the Subscription Renewal Rate to Any Renewal Every 10 Seconds or Any Renewal Every 2 Seconds. Run the app and observe the console. You will see that it does not behave as expected. You could also try this in a fresh AppKit Xcode project. You don’t need to build the UI and you will see that it works
Topic: App & System Services SubTopic: StoreKit Tags:
Feb ’26
Notifications scheduled but never delivered at scheduled time
Device: iPhone (real device) iOS: 17.x Permission: Granted Notifications are scheduled using UNCalendarNotificationTrigger. The function runs and prints SCHEDULING STARTED. However, notifications never appear at 8:00 AM, even the next day. Here is my DailyNotifications file code: import Foundation import UserNotifications enum DailyNotifications { // CHANGE THESE TWO FOR TESTING / PRODUCTION // For testing set to a few minutes ahead static let hour: Int = 8 static let minute: Int = 0 // For production use: // static let hour: Int = 9 // static let minute: Int = 0 static let daysToSchedule: Int = 30 private static let idPrefix = daily-thought- private static let categoryId = DAILY_THOUGHT // MARK: - Permission static func requestPermission(completion: @escaping (Bool) -> Void) { let center = UNUserNotificationCenter.current() center.requestAuthorization(options: [.alert, .sound]) { granted, _ in DispatchQueue.main.async { completion(granted) } } } // MARK: - Schedule static func scheduleNext30Days(
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154
Feb ’26
Reply to App Intents migration path for SiriKit domain intents (INStartCallIntent, INSendMessageIntent)?
Thanks Ed for the reply! I guess the reason for the question is that it seems a little strange to have some intents as AppIntents and others in the (older) SiriKit / IntentExtension framework, as opposed to having them all as AppIntents. Ideally I'd like to get rid of the IntentsExtension if possible, but it sounds like that's something that's intentional from Apple's perspective. Is that true, or are there plans to bring them all over as AppIntents at some point in the future?
Feb ’26
Reply to App Intents migration path for SiriKit domain intents (INStartCallIntent, INSendMessageIntent)?
You're looking in the right place with WWDC24 videos, but you may have missed Bring your app to Siri, which is where we go into this. For functionality that fits with the SiriKit domains, you should continue to use those SiriKit intents within the domains for calling and messaging. For any other intents you may have outside of those domains, you can migrate those to App Intents, which it sounds like you've done, so it sounds like you're completely on the right path. I hope that helps! — Ed Ford,  DTS Engineer
Feb ’26
IAP Missing From Build
I recently had an app rejected for 2.1 - Performance - App Completeness and specifically, “no subscription options available“. The previous build I submitted did have the issue, but this latest one did not, at least as far as I could test. I tested on two different devices using a sandbox account as well as TestFlight and the IAP were visible and working. I also see each IAP pop up correctly within RevenueCat. One thing that may be an issue is I don’t have the section to attach the IAP onto the build before submitting to review. I’ve read through every help article I could find and have triple-checked everything with the IAP is in order. Pricing, localization, screenshot, review notes, signed agreement, etc. I’ve also tried reaching out several times through the contact us page as well as replied to the review, but haven’t received a response. Is there anything I could be missing? Is not attaching them to the build the issue and if so, how can I get them to show up without recreating the IAP with new
2
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118
Feb ’26
Notification Sound Not Routing to Bluetooth / External Speakers Consistently
Hello Apple Developer Support, We are observing inconsistent behavior with push notification sounds routing to Bluetooth / external speakers. Our app sends push notifications with a custom sound file using the sound parameter in the APNs payload. When an iPhone is connected to a Bluetooth speaker or headphones: On some devices, the notification sound plays through the connected Bluetooth/external speaker. On other devices, the notification sound plays only through the iPhone’s built-in speaker. We also tested with native apps like iMessage and noticed similar behavior — in some cases, notification sounds still play through the phone speaker even when Bluetooth is connected. Media playback (e.g., YouTube or Music) routes correctly to Bluetooth, so the connection itself is functioning properly. We would like clarification on the following: Is this routing behavior expected for push notification sounds? Are notification sounds intentionally
1
0
171
Feb ’26
Reply to Strong Password Suggestion Clears Other Secure Fields
Hello JoshyMW, This sounds like a serious enough issue to merit a bug report via Feedback Assistant. Can you please open one, and attach your code snippet in the form of a test project, plus any screenshots or documentation you may have? Once you open the bug report, please post the FB number here for my reference. If you have any questions about filing a bug report, take a look at Bug Reporting: How and Why? Thanks for letting us know, Richard Yeh  Developer Technical Support
Topic: UI Frameworks SubTopic: UIKit Tags:
Feb ’26
Reply to About audio playback panel after call end.
If there is any known reason for this behavior or any recommended workaround, we would greatly appreciate your guidance. Additionally, if this is a known issue that was addressed in iOS 26.3, we would appreciate any information you can provide regarding that as well. I haven't found the specific bug, but yes, this sounds like a bug was introduced in 26.2 and then fixed in 26.3. There are complicated entanglements between the call management system and the media center, so I can see a few different ways something like this could happen. Did you file your own bug on this and, if so, what was the bug number? Does your app activate its own audio session? That's the only way I can see your app actively triggering something like this. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
Feb ’26
Reply to Notification Sound Not Routing to Bluetooth / External Speakers Consistently
SO, let me start with the immediate answer here: Is there any supported way to ensure notification sounds consistently route through connected Bluetooth/external speakers? Basically, no. Your app has no direct control over how notification audio is routed. Our app sends push notifications with a custom sound file using the sound parameter in the APNs payload. What's the nature of the audio you're trying to send? In particular, if this is communication of some kind, then you might want to consider using the PushToTalk framework, which would give you much more control over exactly how audio is played. Is this routing behavior expected for push notification sounds? The word expected is a tricky one here, as it's clearly not the system goal to have the notification route audio in a weird way. I've provided a bit more background on why this happens below, but here is how I'd describe the state of things: The expected behavior is that, ignoring
Replies
Boosts
Views
Activity
Feb ’26
About audio playback panel after call end.
Dear Apple Support Team, Thank you for your continued support. I would like to inquire about the behavior of CallKit. Our company provides an office PBX extension phone application (iPhone app). When the iPhone is placed into sleep mode (screen off) and our app receives an incoming call, the following sequence sometimes results in an audio playback panel appearing at the bottom of the lock screen for a few seconds after the call ends(See attachment file for detail). Sequence to reproduce the issue: Put the iPhone into sleep mode (screen off). Receive an incoming call to our extension phone app. CallKit incoming call screen appears. Answer the call. Conduct the call. End the call from the peer. iOS versions with confirmed behavior: iOS 26.0: Not observed. iOS 26.2: Observed. iOS 26.3: Not observed. This behavior does not affect the call functionality itself; however, some users report that the temporary appearance of the audio playback panel feels unusual. If there is any known reason for thi
Replies
2
Boosts
0
Views
166
Activity
Feb ’26
Reply to AVAudioSession.outputVolume does not reflect system volume changes made while app is in background
I had the same issue. I managed to workaround this by enabling background audio in the app's capability settings. See also: https://developer.apple.com/forums/thread/799104
Topic: Media Technologies SubTopic: Audio Tags:
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Activity
Feb ’26
Reply to AVAudioSession.outputVolume not reporting correctly in iOS 18+ devices
I had the same issue. I managed to workaround this by enabling background audio in the app's capability settings.
Topic: Media Technologies SubTopic: Audio Tags:
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Activity
Feb ’26
Unable to trigger AudioRecordingIntent from background
I am building an app where I am using AudioRecordingIntent to start audio recording from shortcuts / Action button etc. Whenever I set that up, I notice that I get an error - Unknown NSError Live Activity start failed: The operation couldn’t be completed. Target is not foreground I explicitly try to start the live activity and then start the audio recording and that's when I see this error. How can I make this work? I am unable to find any examples.
Replies
1
Boosts
0
Views
108
Activity
Feb ’26
Reply to Why doesn’t Transaction.updates emit reliably?
It sounds like you tested it on iOS. I understand that some developers refresh Transaction.currentEntitlements when the iOS app switches to the foreground. Yes, I do handle Transaction.unfinished and it is not related to my issue. Have you seen this post by @saxmanbob? He had a similar issue to mine, but he resolved it due to some “Objective-C machinery”. I don’t use Objective-C in my app, although it may exist within some Swift packages. Please try the following and let me know if you get the same result. Download the CotEditor Xcode project, copy and paste the InAppPurchaseManager code somewhere appropriate and launch it in applicationDidFinishLaunching(_:). Locate the CotEditor.storekit file and change the Subscription Renewal Rate to Any Renewal Every 10 Seconds or Any Renewal Every 2 Seconds. Run the app and observe the console. You will see that it does not behave as expected. You could also try this in a fresh AppKit Xcode project. You don’t need to build the UI and you will see that it works
Topic: App & System Services SubTopic: StoreKit Tags:
Replies
Boosts
Views
Activity
Feb ’26
Notifications scheduled but never delivered at scheduled time
Device: iPhone (real device) iOS: 17.x Permission: Granted Notifications are scheduled using UNCalendarNotificationTrigger. The function runs and prints SCHEDULING STARTED. However, notifications never appear at 8:00 AM, even the next day. Here is my DailyNotifications file code: import Foundation import UserNotifications enum DailyNotifications { // CHANGE THESE TWO FOR TESTING / PRODUCTION // For testing set to a few minutes ahead static let hour: Int = 8 static let minute: Int = 0 // For production use: // static let hour: Int = 9 // static let minute: Int = 0 static let daysToSchedule: Int = 30 private static let idPrefix = daily-thought- private static let categoryId = DAILY_THOUGHT // MARK: - Permission static func requestPermission(completion: @escaping (Bool) -> Void) { let center = UNUserNotificationCenter.current() center.requestAuthorization(options: [.alert, .sound]) { granted, _ in DispatchQueue.main.async { completion(granted) } } } // MARK: - Schedule static func scheduleNext30Days(
Replies
1
Boosts
0
Views
154
Activity
Feb ’26
Reply to App Intents migration path for SiriKit domain intents (INStartCallIntent, INSendMessageIntent)?
Thanks Ed for the reply! I guess the reason for the question is that it seems a little strange to have some intents as AppIntents and others in the (older) SiriKit / IntentExtension framework, as opposed to having them all as AppIntents. Ideally I'd like to get rid of the IntentsExtension if possible, but it sounds like that's something that's intentional from Apple's perspective. Is that true, or are there plans to bring them all over as AppIntents at some point in the future?
Replies
Boosts
Views
Activity
Feb ’26
Reply to App Intents migration path for SiriKit domain intents (INStartCallIntent, INSendMessageIntent)?
You're looking in the right place with WWDC24 videos, but you may have missed Bring your app to Siri, which is where we go into this. For functionality that fits with the SiriKit domains, you should continue to use those SiriKit intents within the domains for calling and messaging. For any other intents you may have outside of those domains, you can migrate those to App Intents, which it sounds like you've done, so it sounds like you're completely on the right path. I hope that helps! — Ed Ford,  DTS Engineer
Replies
Boosts
Views
Activity
Feb ’26
IAP Missing From Build
I recently had an app rejected for 2.1 - Performance - App Completeness and specifically, “no subscription options available“. The previous build I submitted did have the issue, but this latest one did not, at least as far as I could test. I tested on two different devices using a sandbox account as well as TestFlight and the IAP were visible and working. I also see each IAP pop up correctly within RevenueCat. One thing that may be an issue is I don’t have the section to attach the IAP onto the build before submitting to review. I’ve read through every help article I could find and have triple-checked everything with the IAP is in order. Pricing, localization, screenshot, review notes, signed agreement, etc. I’ve also tried reaching out several times through the contact us page as well as replied to the review, but haven’t received a response. Is there anything I could be missing? Is not attaching them to the build the issue and if so, how can I get them to show up without recreating the IAP with new
Replies
2
Boosts
0
Views
118
Activity
Feb ’26
Automatic Downloads for In-App Content
This is a question as I don't found any related documents or posts anywhere about this. Does anyone know how and when will this pop up shown?
Replies
5
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0
Views
213
Activity
Feb ’26
Notification Sound Not Routing to Bluetooth / External Speakers Consistently
Hello Apple Developer Support, We are observing inconsistent behavior with push notification sounds routing to Bluetooth / external speakers. Our app sends push notifications with a custom sound file using the sound parameter in the APNs payload. When an iPhone is connected to a Bluetooth speaker or headphones: On some devices, the notification sound plays through the connected Bluetooth/external speaker. On other devices, the notification sound plays only through the iPhone’s built-in speaker. We also tested with native apps like iMessage and noticed similar behavior — in some cases, notification sounds still play through the phone speaker even when Bluetooth is connected. Media playback (e.g., YouTube or Music) routes correctly to Bluetooth, so the connection itself is functioning properly. We would like clarification on the following: Is this routing behavior expected for push notification sounds? Are notification sounds intentionally
Replies
1
Boosts
0
Views
171
Activity
Feb ’26
Reply to Autogenerated UI Test Runner Blocked By Local Network Permission Prompt
@brian-bcny your script works great for clicking the pop-ups. However, when I try and run it, even as a LaunchAgent, I am faced with another pop-up to allow osascript access to System Events. How are you getting around this?
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Views
Activity
Feb ’26
Reply to Strong Password Suggestion Clears Other Secure Fields
Hello JoshyMW, This sounds like a serious enough issue to merit a bug report via Feedback Assistant. Can you please open one, and attach your code snippet in the form of a test project, plus any screenshots or documentation you may have? Once you open the bug report, please post the FB number here for my reference. If you have any questions about filing a bug report, take a look at Bug Reporting: How and Why? Thanks for letting us know, Richard Yeh  Developer Technical Support
Topic: UI Frameworks SubTopic: UIKit Tags:
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Views
Activity
Feb ’26