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Visual Studio Maui IOS

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Reply to UI resizing / realigning issue in iOS 26 device building in xcode 26
Hi Emmanuel, Thank you for your response. I have reviewed the section you pointed out and did some changes. 1.Overriden prefersInterfaceOrientationLocked to return true 2. Implemented didUpdateEffectiveGeometry callback to force the layout After this I am seeing two issues After the presentation and dismiss UI is flickering. Looks like there is some animation happening but not sure what it is. This happens only on device and not observed in simulator. In landscape the safearea position is coming same as portrait. I have uploaded sample project here https://limewire.com/d/n3ioq#sc6PR1GkiG. Can you please have a look and help in fixing this? Steps to reproduce Build and run app in xcode 26 and iOS 26 device Select any row and observe the detail view presentation Select Back button and observe the presented view controller Thanks Harsha
Topic: UI Frameworks SubTopic: UIKit Tags:
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Certification problem/Resource Fork alignment
📦 Package Contents This is a complete macOS/iOS port of REFIXXY with all Windows dependencies removed and replaced with macOS equivalents. What's Included ✅ Complete Python source code (macOS-compatible) ✅ macOS packaging scripts (py2app, DMG creation) ✅ Info.plist for app bundle ✅ Code signing scripts for Apple Developer ✅ Apple App Store submission guide ✅ Installation and testing instructions What You Need to Add ❌ FFmpeg binaries for macOS (download instructions below) ❌ Apple Developer Certificate (for code signing) ❌ Test on your Mac (cannot test on Windows) 🚀 Quick Start on Your Mac Step 1: Copy to Your Mac Copy this entire folder to your Mac via OneDrive Location: ~/Documents/REFIXXY-macOS/ Step 2: Install Dependencies # Install Homebrew (if not already installed) /bin/bash -c $(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh) # Install Python 3.11+ brew install python@3.11 # Install FFmpeg brew install ffmpeg # Install Python dependencies cd ~/Documents/REFIXX
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Reply to Xcode 26 failed to download any simulator (ios, watchOS, tvOS)
Thanks for the reply. Tried... xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -buildVersion 26 Finding content... iOS 26 is not available for download. Then... I try remove the version... xcodebuild -downloadPlatform iOS -exportPath ~/Downloads Finding content... Automatically resolved architecture variant for platform iOS as 'universal'. 2025-10-10 06:40:33.916 xcodebuild[13587:476834] DVTDownloadable: Download Failed. Downloadable: { architectures = ( arm64, x86_64 ); authentication = none; category = simulator; contentType = cryptexDiskImage; dictionaryVersion = 2; downloadMethod = mobileAsset; fileSize = 10066611438; identifier = com.apple.dmg.iPhoneSimulatorSDK26_0; isInternalContent = 0; isUserInitiated = 1; name = iOS 26.0 Universal Simulator (23A343); patchableFrom = ( ); platform = com.apple.platform.iphoneos; simulatorVersion = { buildUpdate = 23A343; version = 26.0; }; version = 26.0.0.0; }. Download failed. Thanks.
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Apple Sign-In: "invalid-credential" error despite correct configuration - Firebase Auth iOS
Problem Summary I'm experiencing a persistent invalid-credential error with Apple Sign-In on iOS despite having verified every aspect of the configuration over the past 6 months. The error occurs at the Firebase Authentication level after successfully receiving credentials from Apple. Error Message: Firebase auth error: invalid-credential - Invalid OAuth response from apple.com. Environment Platform: iOS (Flutter app) Firebase Auth: v5.7.0 Sign in with Apple: v6.1.2 Xcode: Latest version with capability enabled iOS Target: 13.0+ Bundle ID: com.harmonics.orakl What Actually Happens ✅ Apple Sign-In popup appears ✅ User can authenticate with Apple ID ✅ Apple returns credentials with identityToken ❌ Firebase rejects with invalid-credential error The error occurs at Firebase level, not Apple level. What I've Tried Created a brand new Apple Key (previous key was 6 months old) Tested with both App ID and Service ID in Firebase Completely reinstalled CocoaPods dependencies Verified nonce ha
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Reply to iPAD: achieve UserClient's privileges in background to have robust IOServiceAddMatchingNotification(...) as if ~[Background modes][Enable external communications].
So, first off, there are two critical details I need to clarify: Note in MAC OS everything (same DExt and UserClient-code) works fine in the background and in the foreground. macOS doesn't implement any of the app suspension semantics iPadOS does, which means you can't really compare the behavior of the two systems. That leads to here: 1 variation A) UserClientApp has attribute [Background modes][Enable external communications]. The external-accessory background mode is totally unrelated to DriverKit and isn't actually doing anything in your app. It allows apps using the ExternalAccessory framework to communicate with their accessory in the background, but that framework (iOS 3.0) and the background mode (iOS 4.0) are MUCH older than DriverKit. Making this as explicit as possible: B) A way to pursue Apple-store to accept (without MFI) an UserClientApp with [Enable external communication]. ...adding external-accessory is not changing ANYTHING about how your app wakes/sleep in the background.
Topic: App & System Services SubTopic: Drivers Tags:
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Reply to Cluster not displaying in CarPlay POI template on iPhone 14 with iOS 26.0.1
Thank you for your post. I have a few questions. Is that your application, Zeon Charging? You also mentioned that the bug appears on the iPhone 14 with iOS 16.0.1 but does not occur on the iPhone 16 with the same version of iOS. Have you tested the latest beta version of iOS? The crucial aspect is that the same version of iOS is experiencing the issue, but the iPhone model is different. Is that correct? Do you get the same results with just the relevant code in a small test project? If so, please share a link to your test project. That'll help us better understand what's going on. If you're not familiar with preparing a test project, take a look at Creating a test project. Albert Pascual
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Beta] iOS + Apple Watch Fitness App That Tracks Chores, Looking for Testers
I’m looking for iOS and Apple Watch users to help beta test ChoreFit, a fitness app that transforms everyday chores into measurable workouts using NEAT (Non-Exercise Activity Thermogenesis) science. What it does: • Tracks chores like vacuuming, mopping, and laundry as real workouts • Syncs with Apple Health for steps, heart rate, and calories • Lets you start or pause chores right from your Apple Watch • Adjusts effort based on body weight and optional weighted vests What I need from testers: • Install via TestFlight (link provided once approved) • Use the app during normal household tasks • Share feedback on usability, Apple Watch sync, and calorie accuracy If you’re interested in movement tracking, fitness analytics, or wearable integration, I’d love your help validating and refining this app before public release.
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Could not located developer disk image for this device
I just downloaded xCode 26.0.1 and installed it overtop of my previous version of xCode (I don't know the version, but it was less than a year old). Everything was working fine with the previous version of xCode, but with v 26.0.1, I am getting the following popup error message when trying to install my app to some of my tethered devices: Could not located developer disk image for this device This occurs with an iPhone 7 with iOS 14.8 and an iPad Pro (1st gen) with iOS 13.5.1. Again, these devices had no problem launching an app from xCode while tethered prior to the v 26.0.1 install. I do have the following folders in the UsersMyNameLibraryDeveloperxCodeiOS DeviceSupport folder: 12.4.1 (16G102) 12.4.1 (16...2) arm64e 13.5.1 (17F80) 14.4.2 (18D70) 14.6 (18F72) 14.7.1 (18G82) 14.8 (18H17) 15.0.2 (19A404) 15.1 (19B74) arm64e 15.3.1 (19D52) 15.3.1 (19...2) arm64e 16.1 (20B82) arm64e 16.3.1 (20...7) arm64e
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View.navigationLinkIndicatorVisibility(_:) crashes apps running on iOS 18.x
Apps crash on launch when using View.navigationLinkIndicatorVisibility(_:) (which is iOS 17.0+ iPadOS 17.0+ Mac Catalyst 17.0+). Catalyst also crashes. Stack trace starts with: Symbol not found: _$s7SwiftUI17EnvironmentValuesV33_navigationIndicatorVisibilityABIAA0G0OvpMV Xcode 26.0.1 (17A400) iPadOS 18.3.1 (22D8075) It also crashed a user on iOS 18.6.2 macOS 15.6.1 (24G90) FB20596543 import SwiftUI @main struct NavLinkDisabledApp: App { var body: some Scene { WindowGroup { NavigationStack { List { NavigationLink(Text) {} .navigationLinkIndicatorVisibility(.hidden) } } } } }
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Reply to Ghost Padding on NavigationBarPlatterContainer
Here's an sample code that can produce the problem. It happens on rotate in simulator, only in iOS 26.* Expectation: should have the same lead spacing regardless of the rotation of the device. struct ContentView: View { @State private var showingSharePopover = false var body: some View { NavigationStack { VStack { Button { showingSharePopover = true } label: { Label(Show Share Options, systemImage: square.and.arrow.up) .font(.title2) .padding(.vertical, 10) .padding(.horizontal, 20) } .buttonStyle(.borderedProminent) .tint(.indigo) .controlSize(.large) .shadow(radius: 5) .sheet(isPresented: $showingSharePopover, content: { }) } .navigationBarBackButtonHidden(false) .toolbar { ToolbarItem(placement: .topBarLeading) { Button { } label: { HStack { Image(systemName: square.and.arrow.left) Text(Done) } } } } .padding() } } }
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Failed to set up credentials.
I received this message when trying to submit a build using Rork.com. Can anyone tell me what this is and how to fix it? There is a problem with the request entity - You are not allowed to create 'iOS' profile with App ID 'XXXXXXXX'. ✖ Failed to create Apple provisioning profile Error: build command failed.
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