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4.3

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Whitelabelled app built from open source refused with 4.3 "Spam"
Hi, I've built my own Collaboration/Messenger App based on Rocket.Chat from the open source, bound to my server and necessary to receive push notifications from my server. My app was refused today with: Guideline 4.3 - Design We noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam. The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved. Guideline 4.2 - Design - Minimum Functionality We found that the usefulness of your app is limited because it seems to be intended for a small, or niche, set of users. I'm pretty puzzled. Regarding 4.2, how should I deploy an app to potential 250 users of my sports club if not via the AppStore. This is not a company where BusinessManager etc. can be used, I have no control over any devices. But finally 4.3 ... what I read my understanding of Spam i
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599
Dec ’22
App update rejected as spam
Our app serial, TaxFreeway, is a Canadian T1 tax return preparing app approved by Canada Revenue Agency. There is a new app release each year for the corresponding year's tax return. We have more than 10 existing Apps (for every previous years) listed on App Store. The App for tax year 2021, TaxFreeway 2021, is listed at Canada government website below. https://www.canada.ca/en/revenue-agency/services/e-services/e-services-individuals/netfile-overview/certified-software-netfile-program/detailed-information-taxfreeway.html Apple App Store has accepted the App since December 2021. We recently send a new app update to Apple App Store based on Canada Revenue Agency's latest requirements. The update is rejected by App Store review by following reason: Thank you for your resubmission. However, upon further review, we found that your app is out of compliance with the following guideline(s): Guideline 4.3 - Design We noticed that your app provides the same feature set as other apps submitted to the App Store
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666
Dec ’22
Reply to Notarytool doesn't recognise my zip as a zip
Could it be the size of the zip? I think that’s it. Historically there have been 32-bit limits on zip archives. These were fixed with ZIP64 but it’s possible that notarytool didn’t get the memo. To test this I created a 4.3 GB file full of random numbers: % dd if=/dev/random of=random.dat bs=1024 count=4199218 I added it to my app and then resigned it. % mv random.dat Test718887.app/Contents/Resources % codesign -s Developer ID Application -f -o runtime Test718887.app I then zipped and notarised it as above. This time around, I saw the error you’re seeing: % notarytool-submit Test718887.zip Conducting pre-submission checks for Test718887.zip and initiating connection to the Apple notary service... Error: Test718887.zip must be a zip archive (.zip), flat installer package (.pkg), or UDIF disk image (.dmg) Note notarytool-submit is an alias that expands to xcrun notarytool submit CREDENTIALS. That seems kinda wonky to me and I recommend that you file a bug about it. Please post your bug number, just fo
Topic: Code Signing SubTopic: Notarization Tags:
Nov ’22
How to resolve rejection depending on 4.3 spam guide
I have recently made an app whose name is 'campus date'. As you can find on its name, it is dating app. And that app got rejected because dating app is already satuated and my app seems like existing apps. However, my app is rooted in unique intention that is matching from certain university. Especially, in my country (South Korea), there is no dating app that matches users in the same university. I think that makes differences enough but Apple doesn't think that is enough. I have no idea to resolve this situation, what should I do? what feature could be in dating app and make Apple feel different. One of my small ideas is 'recommendation for dating place'. This dating app has users that are in same university, so I would like to recommend some dating place which is located near that university. Do you think this kind of approach is correct? or should I focus on different thing? Any ideas or your experiences, please comment, thank you
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583
Oct ’22
Reply to problema publicando mi primera app
We are not able to provide feedback on app concepts or features, but we recommend evaluating your app against the App Store Review Guidelines, as well as the iOS Developer Program License Agreement (PLA), and the Human Interface Guidelines. ¿Es el único comentario que hacen los revisores de la Appstore? ¿No dice nada sobre la aplicación, qué hace? Las directrices de la Appstore no son tan largas de leer. Y podrías centrarte en unas pocas: 4.1 Copias: ¿es tu aplicación similar a una ya existente? 4.2 funcionalidad mínima: ¿hace tu aplicación un buen uso de las capacidades de iOS? 4.3 Spam: ¿responde a una necesidad ya cubierta por muchas aplicaciones? 5.6.4 Calidad de la aplicación En tu próximo envío a Appstore, explica al revisor en los comentarios lo que has hecho para solucionar los problemas planteados en las revisiones anteriores. Eso suele ayudar. Is it the only comment made by Appstore reviewers ? You do not tell anything about the app, what it is doing ? Appstore guidelines are not that long
Sep ’22
Rejected app because of Guideline 4.3 - Design
I have submitted my app. It is a unique app. But it was rejected due to this ; We are writing to let you know that we have completed our evaluation of your app and account. Upon further review, we found that your app does not comply with the following guidelines: 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to a category that is already saturated; the App Store has enough fart, burp, flashlight, fortune telling, dating, drinking games, and Kama Sutra apps, etc. already. We will reject these apps unless they provide a unique, high-quality experience. Spamming the store may lead to your removal from the Apple Developer Program. I have submitted same app before with different bundle ID and different app ID. It was rejected because of a coding problem. But I have deleted that submission already. I
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1.5k
Aug ’22
Guideline 4.3 - Design
Hello. They told me this: We are not able to provide feedback on app concepts or features, but we recommend evaluating your suggestions against the App Store Review Guidelines, as well as the iOS Developer Program License Agreement (PLA), and the Human Interface Guidelines. Additionally, if you are considering implementing any of the following functionality, we recommend reviewing all associated reference material and other resources available on Apple Developer for any additional requirements. I'm trying to add a card game to the app store, but it's being rejected. I can't understand why, apparently it would be because there is another card game like it. Is that possible ? There are many poker games for example. I need help ! Thanks. Greetings.
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1.1k
Jul ’22
Reply to Is it allowed to publish one project as two apps on the App Store?
There is a risk that the second app submitted will be rejected as spam. In addition, you take the risk of account cancellation because you tried to fool the appStore. In a word, I would not do it. At least I would make it very clear in the comments to reviewer when submitting both apps in order to avoid account cancellation. See Guideline 4.3: . 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to a category that is already saturated; the App Store has enough fart, burp, flashlight, fortune telling, dating, drinking games, and Kama Sutra apps, etc. already. We will reject these apps unless they provide a unique, high-quality experience. Spamming the store may lead to your removal from the Apple Developer Program.
Jul ’22
about the problem that domestic copyrighted music content cannot be displayed to users in non-China regions.
Hello, I want to ask a question: about the problem that domestic copyrighted music content cannot be displayed to users in non-China regions. Specifically: There are some music in our APP (copyright only in China). Our APP needs to be localized internationally to support users to download and use it in China or other countries. Shows music that is not copyrighted. Like this kind of demand, Apple generally recommends how to do it? Do we need to create a Chinese version of the APP and a foreign version of the APP separately? How to avoid the repeated application of 4.3 audit problems? How to achieve better international display differences?
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525
Jul ’22
Guideline 4.3 - Design Spam Urgent Help
My app has been rejected due to 4.3 design issue. We noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam my question is I was working on the game from the university level in 2017 for pc platform. In 2019 I convert my game for mobile platform.This is my first app on App Store.it is already available on the play store from 2019.I am still working on it and adding new features in this game.My app is not a spam nor I make a clone of app.How I can solve this problem.I am shifting my all apps of the play store to iOS platform. Is there anyone can help me and guide me for solve this problum.I will be very thankful to you.
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1.1k
Aug ’24
Reject app for spam 4.3
Hello, I allow myself to contact you because following two rejections of the update of my application because of a problem of multiple bundle ID, I rechecked my package in unity, checking the version numbers in xcode is all looks okay to me? Is there anything else I could look at? I had released an update a few days before without worries, thank you in advance for your answers
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528
Mar ’22
Memory allocation and deallocation issues in c++ code
I am porting an image processing app using a camera developed by Android to IOS, and try to use C++ code used by Android in IOS. Install the necessary library and link the target c++ code using objective-c wrapper. The problem is that when a function with particularly large number of memory allocation/release ends in the C++ code, an error is definitely issued as the local variables are released. Error: Corrupt value: 0x3fc93ba18499360a GBCare(20641,0x16bcfb000) malloc: *** set a breakpoint in malloc_error_break to debug GBCare(20641,0x16bcfb000) malloc: Incorrect checksum for freed object 0x11556d1e0: probably modified after being freed. Corrupt value: 0x3fc93ba18499360a Additionally, the same error occurs sometimes at the location where the type of memory is allocated (e.g., cv::Mat.clone, cv:Mat::zeros) and we checked that the correct parameter was included. I don't know what it means, but if you do it as shown in the picture below in Product-Scheme-Edit Scheme, it works normally without errors. I think it
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2.4k
Feb ’22