Search results for

5.1.1

400 results found

Post

Replies

Boosts

Views

Activity

Reply to Beta 7 locks up or 'soft' reboots
It might be my WindowServer crashing. There are a lot of these and the timing seems to be close.Process: WindowServer [7583]Path: /System/Library/Frameworks/CoreGraphics.framework/Versions/A/Resources/WindowServerIdentifier: WindowServerVersion: 1Code Type: X86-64 (Native)Parent Process: launchd [1]Responsible: WindowServer [7583]User ID: 0Date/Time: 2015-08-27 19:25:04.843 -0400OS Version: Mac OS X 10.11 (15A263e)Report Version: 11Anonymous UUID: A178737F-1D40-4A04-2AFD-5BC330EB41E0Time Awake Since Boot: 35000 secondsCrashed Thread: 0 Dispatch queue: com.apple.main-threadException Type: EXC_GUARDException Codes: 0x200000010004e68b, 0x00007fabbc15a760Thread 0 Crashed:: Dispatch queue: com.apple.main-thread0 libsystem_kernel.dylib 0x00007fff8d07dbfa _kernelrpc_mach_port_destroy_trap + 101 libsystem_kernel.dylib 0x00007fff8d081c0b mach_port_destroy + 172 com.apple.CoreGraphics 0x00007fff8aab97f1 process_connection_event_ping_port_death + 36953 com.apple.CoreGraphics 0x00007fff8aab668d WSTerminateMatchingConnect
Topic: App & System Services SubTopic: Core OS Tags:
Aug ’15
Reply to Preview App Not Working - El Capitan
Preview in itself is working for me but every time I try to print something it crashes with EXC_BAD_ACCESSProcess: Preview [1044]Path: /Applications/Preview.app/Contents/MacOS/PreviewIdentifier: com.apple.PreviewVersion: 8.1 (876)Build Info: Preview-876000000000000~3Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Preview [1044]User ID: 501Date/Time: 2015-08-25 11:20:16.305 +0200OS Version: Mac OS X 10.11 (15A263e)Report Version: 11Anonymous UUID: 9B0A50CC-D131-E97A-D9FC-BEDA4B343C95Time Awake Since Boot: 12000 secondsCrashed Thread: 0 Dispatch queue: com.apple.main-threadException Type: EXC_BAD_ACCESS (SIGSEGV)Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000018Exception Note: EXC_CORPSE_NOTIFYVM Regions Near 0x18:--> __TEXT 00000001052a5000-0000000105468000 [ 1804K] r-x/rwx SM=COW /Applications/Preview.app/Contents/MacOS/PreviewApplication Specific Information:objc_msgSend() selector name: shouldPrintPerforming @selector(doPrint:) from sender NSButton 0x7fe68d716ee0Global Trace Buffer
Topic: App & System Services SubTopic: Core OS Tags:
Aug ’15
Reply to XCode 4.5.2 & ios 8 compatibility
If you add your device UDIDs to the provisioning profile, your apps should run on your own devices. (Providing you deploy apps ad hoc - old Xcode won't recognize new iOS devices, so you won't be able to install or debug directly from Xcode). But you cannot submit to the store unless you use recent Xcode versions. The minimum requirement for app store submission may still be at Xcode 5.1.1 / iOS 7 SDK for now but will be changing to Xcode 6 / iOS 8 SDK any day now if it's not already.
Aug ’15
How do I see which devices my app supports?
My info.plist lists MinimumOSVersion 5.1.1 and UIRequiredDeviceCapabilities armv7 (requiring iOS 6 I think) but I could have sworn I saw something mention a minimum OS version of iOS 7 either when I uploaded my ipa or submitted my app.Is there somewhere on Itunes Connect that I can verify my app's minimum OS version and/or see a list of devices that my app can be installed on?I'm trying to figure out if it will be sold to users with the iPod Touch 4 (which maxes at iOS 6.1.6).
3
0
13k
Aug ’15
Reply to How do I see which devices my app supports?
armv7 minimum iOS is 3.1https://developer.apple.com/library/ios/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/DeviceCompatibilityMatrix/DeviceCompatibilityMatrix.htmlSee Table 1-1I think what you saw when uploading was the admonition note Apps and app updates submitted to the App Store must be built with Xcode 5.1.1 or later, and iOS 7 SDK. That means you need to support iOS 7 capable devices (not minimum iOS 7)...screens, etc. Base SDK is 8.x and deployment can be 6.1, as an example...iOS 5 users are in single digits now, so I'd not put too much effort into that level to make it work.But if you're sure you set deployment to iOS 5.1.1, and it makes it into the store, then by default any iPod Touch 4 users at 5.1.1 or higher should be able to install. And pls. move to Xcode 😉
Aug ’15
Reply to How do I see which devices my app supports?
I don't use Xcode, but I know how to set the min iOS level. Mine is set to 5.1.1. I think I was wrong about armv7 affecting the min OS. I'm still not sure where I thought I saw that minimum OS version now... it wasn't when uploading via Application Loader, anyway.I use these two charts to determine device compatibility:http://iossupportmatrix.com/http://28byteslater.com/ios-compatibility/My app is unreleased. If it was released, I could visit iTunes on a Touch 4 and see if they'll let me buy it. If the Touch 4 could run TestFlight I'd also be able to tell that way. You're right that anyone can buy an app via iTunes on their computer, but I don't think they can give it a 1-star review unless it actually installs on their device.
Aug ’15
Apps and app updates submitted to the App Store must be built with Xcode 5.1.1 or later, and iOS 7 SDK.
I received this message when I tried to submit an app update on iTunes ConnectApps and app updates submitted to the App Store must be built with Xcode 5.1.1 or later, and iOS 7 SDK.Xcode 6.4 running on El Capitan Beta 2Deployment Target 7.0Anyone else facing this issue?I successfully submitted a binary 2 days ago. I rejected that & tried submitting a new binary today & encountered this error. I get the same error when I try to submit the old binary which went thru 2 days ago.
39
0
6.8k
Jul ’15
Application loader Xcode beta version warning
I currently am trying to submit my final build of an app to the App Store. However every time I try to submit the build iTunes connect throws an error saying that all apps must be built with Xcode 5.1.1 and later. I tried uploading through Application Loader to see if that would make a difference rather than through Xcode and Application Loader gave me a warning saying I had built the app with a beta version of Xcode. The strange thing is that I'm using the current release version of Xcode, Xcode 6.4. I really need to know what is causing this so I can submit my app to the App Store on time. Thanks in advance for any reply!
2
0
309
Aug ’15
Apps and app updates submitted to the App Store must be built with Xcode 5.1.1 or later, and iOS 7 SDK.
Dear fellow apple developers,we are trying very hard to upload our app that we created using xcode 6.4 with a requirment of IOS 8.4. The only problem is, the is built on Yosemite but uploaded on El Capitan. So we are stuck with the problem that the app can't be uploaded for review. Is there any of you who have some ideas to find a solution? We hope someone can help us with this problem.Kind Regards.
3
0
338
Aug ’15