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“show when run”

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XCode 6.4 - Errors stopped showing in editor
I'm on XCode 6.4 (6E35b)Two days ago XCode stopped showing errors in the editor. Everytime I do a build, it says 'build succeeded' but when I try to run the app or my unit tests then it says build failed but it doesn't show the red exclamation points in the editor and I have to go into the logs view and hunt through the logs to find the compile errors. I trashed my version of XCode and re-installed through the AppStore, same behavior. I do have XCode 7 downloaded but I haven't run it in weeks. I'm on Yosemite 10.10.1.Has anyone else seen this behavior before? Seems weird. I've tried toggling some of my preferences related to showing errors as well to no avail.
2
0
356
Aug ’15
Show Menu on longPressGesture
Seeing as contextMenu as been deprecated and they are Menus shown on a long press, how can that be achieved with SwiftUI? I haven't found a new initialiser for Menu yet to show on a long press or an isPresented argument.
2
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1.5k
Oct ’20
Reply to iCloud storage trouble
Same here. I dont even have my ios9 device backing up to icloud. I had contacted Apple support not even thinking about the ios 9 device and on their end my storage shows correctly that I have 8gb free. However on two iphones both now running 8.4 it is incorrect shows only 200mb, on my mac runing 10.10.4 it is incorrect an ipad running 9 it is incorrect and logging into icloud it shows Im almost out of space. Apple support said its related to the ios9 device and had me open a ticket with developer support which I did.
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’15
Show `swipeActions` in `editMode`
I have a List in a NavigationStack and the list items have swipeActions struct ListItem: Identifiable { var id: String { return name } let name: String } struct ContentView: View { @Environment(.editMode) var editMode @State var listItems = [ ListItem(name: Cow), ListItem(name: Duck), ListItem(name: Chicken) ] var body: some View { NavigationStack { List(listItems) { listItem in NavigationLink { Text(listItem.name) } label: { Text(listItem.name) } .swipeActions(edge: .trailing) { Button(action: { }, label: { Text(Edit) }).tint(.blue) Button(role: .destructive, action: {}, label: { Text(Delete) }) } } .navigationTitle(Animals) .navigationBarItems(trailing: EditButton()) } } } For users who might have problems with the swipe gesture, I would like to have the Swipe Actions display when the list is in editMode. Is there a programmatic way to show the swipeActions? I have also tried using ForEach with an onDelete modifier. Then if you hit the edit button, it shows a circular button on the left fo
1
0
630
Jun ’24
Showing Windows In Code
HiI have window1 and window2 in the main storyboard and window3 in a different storyboard, and I added button1 and button2on wibdow1, what code to write in the buttons actions to show window2 and window3 ? I want to know by code nit by optiondragining way.Kindest Regards
1
0
467
Nov ’19
Reply to problem with .FileImporter in fisical divice
What happens when you run the app from Xcode on your iPad? Are you able to open the file? If you can, that narrows the problem down to TestFlight. I recommend running the app from Xcode on your iPad and set a breakpoint in your file importing code. If you step through the code line by line, Xcode's console should show error messages if there's a problem with opening the file. Show your file importing code. Without the code, people here will just be guessing about the cause of the problem.
Nov ’23
Reply to ARKitFaceExample compiling error
It runs fine on my iPhone 6s [of course it shows a screen that says the device is not supported, but it still compiles and runs without any problems.]And yes, it still doesn't run on any of the simulators I've tried, including iPhone X simulator.I assume this means it will run on iPhone X too when we get our hand on in 4 weeks 😍
Topic: App & System Services SubTopic: Core OS Tags:
Oct ’17
AppTrackingTransparency, IDFA, and showing ads
Since installing iOS 14 on my iPhone, none of the AdMob ads in my apps are showing at all. I have watched, re-watched, and read all the documentation about AppTrackingTransparency and it is still not clear at all to me what to expect comes the launch of iOS 14. 1/ For ads to show in all my apps when iOS 14 launches to the public, do I have to update all of my apps for ads to keep showing? 2/ What happens if I do not update my apps before the iOS 14 public launch? Will ads be entirely prevented from showing at all? Or will the apps only show non-personalized ad? Thank you in advance.
2
0
1k
Jul ’20
XCode 6.4 - Errors stopped showing in editor
I'm on XCode 6.4 (6E35b)Two days ago XCode stopped showing errors in the editor. Everytime I do a build, it says 'build succeeded' but when I try to run the app or my unit tests then it says build failed but it doesn't show the red exclamation points in the editor and I have to go into the logs view and hunt through the logs to find the compile errors. I trashed my version of XCode and re-installed through the AppStore, same behavior. I do have XCode 7 downloaded but I haven't run it in weeks. I'm on Yosemite 10.10.1.Has anyone else seen this behavior before? Seems weird. I've tried toggling some of my preferences related to showing errors as well to no avail.
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2
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356
Activity
Aug ’15
Reply to Playgrounds running forever
It happens the same to me in Xcode 7 PreReleases. Playground keeps running forever. I reboot the computer, reinstalled Xcode and it's always the same. After writting a few lines Playground shows the message Running and never stops.
Topic: App & System Services SubTopic: Core OS Tags:
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Activity
Jun ’15
Show Menu on longPressGesture
Seeing as contextMenu as been deprecated and they are Menus shown on a long press, how can that be achieved with SwiftUI? I haven't found a new initialiser for Menu yet to show on a long press or an isPresented argument.
Replies
2
Boosts
0
Views
1.5k
Activity
Oct ’20
Reply to iCloud storage trouble
Same here. I dont even have my ios9 device backing up to icloud. I had contacted Apple support not even thinking about the ios 9 device and on their end my storage shows correctly that I have 8gb free. However on two iphones both now running 8.4 it is incorrect shows only 200mb, on my mac runing 10.10.4 it is incorrect an ipad running 9 it is incorrect and logging into icloud it shows Im almost out of space. Apple support said its related to the ios9 device and had me open a ticket with developer support which I did.
Topic: App & System Services SubTopic: Core OS Tags:
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Views
Activity
Jul ’15
Show `swipeActions` in `editMode`
I have a List in a NavigationStack and the list items have swipeActions struct ListItem: Identifiable { var id: String { return name } let name: String } struct ContentView: View { @Environment(.editMode) var editMode @State var listItems = [ ListItem(name: Cow), ListItem(name: Duck), ListItem(name: Chicken) ] var body: some View { NavigationStack { List(listItems) { listItem in NavigationLink { Text(listItem.name) } label: { Text(listItem.name) } .swipeActions(edge: .trailing) { Button(action: { }, label: { Text(Edit) }).tint(.blue) Button(role: .destructive, action: {}, label: { Text(Delete) }) } } .navigationTitle(Animals) .navigationBarItems(trailing: EditButton()) } } } For users who might have problems with the swipe gesture, I would like to have the Swipe Actions display when the list is in editMode. Is there a programmatic way to show the swipeActions? I have also tried using ForEach with an onDelete modifier. Then if you hit the edit button, it shows a circular button on the left fo
Replies
1
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0
Views
630
Activity
Jun ’24
Reply to error: invalid target, create a target using the 'target create' command
If you create a new user (System Preferences > Users & Groups), log in as that user, run Xcode there, and use it to create and run a new test app, do you still see the problem? No. Does not show the problem.
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Jan ’22
Reply to Xcode 11 Beta SwiftUI Canvas.. not showing?
I am running Xcode 11 on MacOS 10.15. The SwiftUI canvas does not show when I click the + button. Xcode is broken.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’19
Reply to "No Payment Method" when payment info is set
Confirmed the bug, and yes, your solution worked for me, I had to re-create my campaign from scratch and now it shows (Running) state.Thanks.
Topic: App & System Services SubTopic: General Tags:
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Oct ’16
Showing Windows In Code
HiI have window1 and window2 in the main storyboard and window3 in a different storyboard, and I added button1 and button2on wibdow1, what code to write in the buttons actions to show window2 and window3 ? I want to know by code nit by optiondragining way.Kindest Regards
Replies
1
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0
Views
467
Activity
Nov ’19
Reply to problem with .FileImporter in fisical divice
What happens when you run the app from Xcode on your iPad? Are you able to open the file? If you can, that narrows the problem down to TestFlight. I recommend running the app from Xcode on your iPad and set a breakpoint in your file importing code. If you step through the code line by line, Xcode's console should show error messages if there's a problem with opening the file. Show your file importing code. Without the code, people here will just be guessing about the cause of the problem.
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Views
Activity
Nov ’23
Reply to ARKitFaceExample compiling error
It runs fine on my iPhone 6s [of course it shows a screen that says the device is not supported, but it still compiles and runs without any problems.]And yes, it still doesn't run on any of the simulators I've tried, including iPhone X simulator.I assume this means it will run on iPhone X too when we get our hand on in 4 weeks 😍
Topic: App & System Services SubTopic: Core OS Tags:
Replies
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Views
Activity
Oct ’17
AppTrackingTransparency, IDFA, and showing ads
Since installing iOS 14 on my iPhone, none of the AdMob ads in my apps are showing at all. I have watched, re-watched, and read all the documentation about AppTrackingTransparency and it is still not clear at all to me what to expect comes the launch of iOS 14. 1/ For ads to show in all my apps when iOS 14 launches to the public, do I have to update all of my apps for ads to keep showing? 2/ What happens if I do not update my apps before the iOS 14 public launch? Will ads be entirely prevented from showing at all? Or will the apps only show non-personalized ad? Thank you in advance.
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2
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0
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1k
Activity
Jul ’20
Reply to System uses ~300GB
Same problem... Daisy Disk shows 700GB of hidden space even when I run it as admin. I need to reclaim that space.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’17
Reply to Displaying alerts shows compiler warnings
Could you show more code so that we understand the context (where is SceneMenu ? Is this in a UICollectionViewCell ?). Do you run in simulator ? If so, just ignore the keyboard message.
Topic: Programming Languages SubTopic: Swift Tags:
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Jun ’22
build not showing
Hi all, I uploaded my build to app store connect via xcode and it said upload successful without any issue ,but it is not showing in app store connect. Kindly help me with this issue.
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6
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0
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1.1k
Activity
Sep ’20