4.3

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Reply to 4.3 Design Spam (Suggestion for Apple)
Hello also, I would like to make an appeal on behalf of legitimate developers around the world. How long has item 4.3 be around? It seems like I’ve read that rule many months back. And after seeing all the spam apps on the market I wondered if this rule was even being inforced. It seems, perhaps, they are finally starting to do something about it.What is furstrating for legitmate developers is having to compete with all these thousands, if not millions, of spammed apps. Take Solitaire for example. Just do a search and you will find multiple developers all with the same exact solitaire game spammed 50+ times. Each of these apps are identitcal except for the background and the card back. And they all have 10 to 50—5 star reviews! Many of the reveiws are identical across multiple apps and developers. Do the math. And the worst thing is they utilize the keywords so that these apps appear in all sorts of searches.I trully love Apple’s quote in the Review Guidelines, “Come up with your own ideas. We know y
Aug ’17
Reply to Having Multiple Similar Apps
Is there any real resolution regarding this design 4.3 rejection?Our account belongs to a parent company which owns many subsidiary companies. Each has its own mobile app and shares some general app architecture and functions and of course provides certain company-specific functions. This app rejection design 4.3 seriously affects all our mobile app submission. We can no longer arrange app submission for new app or app upgrade. This really impacts our business. Seems this rule is tightened starting from end of June 2017 but poorly explained to public and affects many parent companies' strategies and app management. Any idea?Hope Apple can seriously review this design 4.3 rule which should stop real spam app but allows white label apps for different entities under parent company or any similar scenario like University app. It does not make sense to offer a single container unversity app for *** University aliance which actually offers services for many individual universities under t
Jul ’17
Apple reject my app because design spam.
This time was 3rd time that apple still rejected my app because Design spam. Last time, I tried to revise my app skin but it still rejected. I’ve no idea for now.My app is Listen baby sound that’s mean the functionals are similar in the existing app in the app store. I added- Recorded- Share to social media with sound clip.- Calculate week.- HelpBut the apple still rejected with this reason.4.3 Design: SpamGuideline 4.3 - DesignHello,Thank you for the resubmission.However, your app duplicates the content and functionality of apps currently available on the App Store.Apps that simply duplicate content or functionality create clutter, diminish the overall experience for the end user, and reduce the ability of developers to market their apps.What does apple need? App skin or add functional.
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9.6k
Apr ’17
Fee app rejected as 4.3 Spam of Paid
Hi,I'm looking for some advice here.I've developed a pair of apps following a free/paid paradigm. I did my reasearch the app(s) are unique, I'm not cloning anyones work.The paid version was approved for sale, but the free has been rejected because it was found to provide different content but are identical in functionality - to the paid app. (not true either, the paid has additional content and functionality)It seems to me what Apple are really saying is I must use IAP and the free/paid paradigm is no longer acceptable.I'm not sure how to manage this, perhaps the differences in functionality have been overlooked in the review and I should protest? or maybe I should just accept the policy change and get on with IAP?
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Jul ’17
Reply to 10.13 beta 2 APFS and Recovery Partition
> … not showing up in the boot menu when pressing Option key during bootup. …If the macOS boot volume is encrypted: it's traditional for the recovery option to be hidden from Startup Manager.Here:sh-3.2$ date ; uptime ; sw_vers Sat Jun 24 07:50:07 BST 2017 7:50 up 1:01, 2 users, load averages: 0.97 0.77 0.70 ProductName: Mac OS X ProductVersion: 10.13 BuildVersion: 17A291j sh-3.2$ diskutil list /dev/disk0 (internal, physical): #: TYPE NAME SIZE IDENTIFIER 0: GUID_partition_scheme *160.0 GB disk0 1: EFI NO NAME 104.9 MB disk0s1 2: 516E7CBA-6ECF-11D6-8FF8-00022D09712B 155.6 GB disk0s2 3: FreeBSD Swap 4.3 GB disk0s3 /dev/disk1 (external, physical): #: TYPE NAME SIZE IDENTIFIER 0: GUID_partition_scheme *500.1 GB disk1 1: EFI EFI 209.7 MB disk1s1 2: Apple_APFS Container disk2 499.2 GB disk1s2 3: Apple_KernelCoreDump 655.4 MB disk1s3 /dev/disk2 (synthesized): #: TYPE NAME SIZE IDENTIFIER 0: APFS Container Scheme - +499.2 GB disk2 Physical Store disk1s2 1: APFS Volume High Sierra 14.3 GB disk2s1 2: APFS
Jun ’17
Development of apps for multiple companies/clarification on guideline 4.3, Spam
We are seeking clarification on guideline 4.3, Spam. We are readying to deploy an individual and unique app for each of our clients and were advised we should review the guideline. Since we have seen other companies who appear to be building with the same set-up we do not think we are in conflict, but we want to make sure we are proceeding correctly. To elaborate on our setup: We build with a shared codebase that deals with communication with our servers, page rendering and state management however, the resultant app produced is unique to each client. Clients select custom background images, logos, provide custom messaging and may choose from any one of our color themes. Also, their “App Information”, eg their description, keywords, marketing and naming used for their store presence are unique to the produced app. Users who install our clients app may view details related to our client’s business and use it to manage services with our client. Users without an account may browse views of our a client’
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2.1k
May ’17
Reply to Development of apps for multiple companies/clarification on guideline 4.3, Spam
Yes, Apple believes that 4.3 applies directly to what you are doing. To quote 4.3: If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase.Also, if your app is for use only by employees of each 'client' then consider using the Enterprise or B2B programs designed for such limited distribution.
May ’17
Reply to How can I make my app compatible with older ios versions?
You can still use iOS 7.x as a deployment target in the store, but not w/current tools (Xcode 8.3.2). I'd wonder about doing so, however, as number of users on an iOS that far back is in low single digits.Note that according to iTunes Connect, minimum now for the store is Xcode 6, which supports iOS 4.3 or iOS 5.1.1 minimum deployment, so to reach your goal of supporting older iOSs, you'd need to use older Xcode - restrictions apply, mainly not being able to also support newer iOSs, so...
May ’17
Reply to Having Multiple Similar Apps
Guideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps you've submitted to the App Store; it simply varies in content or language.Next StepsTo resolve this issue, please combine apps with similar feature sets into a single container app. You may want to consider using the in-app purchase API to deliver the different content to your users.Best regards,App Store Reviewhi my apps rejected this issue are you help me
May ’17
Apple reject my app
Apple give a reason to reject my app because it's spam. I don't understand that it's from the functional or UI. This app have the functionals similar the existing app in the apple store but I've added the new feature already.For UI, I design all new UI for this app too. That's the reason why I don't understand the apple purpose. This's my first app too.Please help me to advise about this issue. Guideline 4.3 - DesignYour app duplicates the content and functionality of apps currently available on the App Store. Apps that simply duplicate content or functionality create clutter, diminish the overall experience for the end user, and reduce the ability of developers to market their apps.Next StepsWe encourage you to review your app concept and incorporate different content and features that are in compliance with the App Store Review Guidelines.For app design information, check out the following videos: Best Practices for Great iOS UI Design and Designing Intuitive User Experiences, available on the Appl
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1.7k
Apr ’17
Xcode 6 crash on mac os 10.12 Sierra
Process: Xcode [10508]Path: /Applications/Xcode 2.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 6.4 (7720)Build Info: IDEFrameworks-7720000000000000~8Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [10508]User ID: 501Date/Time: 2016-06-28 14:36:54.019 +0800OS Version: Mac OS X 10.12 (16A201w)Report Version: 12Anonymous UUID: DE573EBB-0C62-34DE-3398-FB550D3E86E2Time Awake Since Boot: 23000 secondsSystem Integrity Protection: enabledCrashed Thread: 0 Dispatch queue: com.apple.main-threadException Type: EXC_CRASH (SIGABRT)Exception Codes: 0x0000000000000000, 0x0000000000000000Exception Note: EXC_CORPSE_NOTIFYApplication Specific Information:ProductBuildVersion: 6E35bASSERTION FAILURE in /SourceCache/IDEFrameworks/IDEFrameworks-7720/IDEKit/CommandsAndSelection/IDECommandManager.m:72Details: Error looking up handler class for extension 'Xcode.IDEKit.CmdHandler.CaptureViewHierarchy' in plug-in 'com.apple.dt.dbg.DebuggerUI': Error Domain=DVTPlugInErrorDomain Code=2 Loading a plug
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Jun ’16
Reply to An app for each school
You could create a single app for a single school. You might then be able to create a second, almost identical app for a second school but the AppStore might point to 4.3 and require that you generate a general app that can be individualized to any school. But think about it. If your app, say you titled it My Elementary School Info ,was available nationwide, and any school could create their own version, wouldn't that be cool? You could create a lite version that allowed anyone to explore how it would work. If they purchased an IAP then they could secure their school's name/location and become the administrator for entering the information for that school. Imagine 100's of school's doing that across the US. You could create a version in French for schools in St. Marteen or France.Any single user (i.e. parent of student) would only need to individualize the app once. They could select from a dropdown list or use a map - or the administrator of theior school could send them an automated email with a li
Mar ’17
Reply to An app for each school
The review guidelines used to warn against apps that targeted very small audiences - I think the current verbiage found in 4.3 says the same thing now.Perhaps if you detailed why an iOS app is important, say, versus a modern HTML5 website that could provide both iOS & Android support out of the box without having to run a review gauntlet, someone could offer suggestions, etc.
Mar ’17
Reducing Dylib Loading Time
My app reports the following via DYLD_PRINT_STATISTICS:Total pre-main time: 656.98 milliseconds (100.0%) dylib loading time: 565.48 milliseconds (86.0%) rebase/binding time: 31.67 milliseconds (4.8%) ObjC setup time: 30.15 milliseconds (4.5%) initializer time: 29.55 milliseconds (4.4%) slowest intializers : libSystem.B.dylib : 5.89 milliseconds (0.8%) MyApp : 28.42 milliseconds (4.3%)This is running on an iPod 6 gen with iOS 10.1, which is the device I currently use for testing. The linked libraries are:* CoreTelephony.framework * OpenGLES.framework * GLKit.framework * libsqlite3.dylib * Social.framework * AdSupport.framework * CoreMotion.framework * CoreImage.framework * Accelerate.framework * libz.dylib * Accounts.framework * MediaPlayer.framework * Foundation.framework * UIKit.framework * CoreGraphics.framework * MessageUI.framework * CoreData.framework * AVFoundation.framework * libxml2.dylib * Security.framework * CoreLocation.framework * MobileCoreServices.framework * SystemConfiguration.framew
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2.9k
Nov ’16