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4.3

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Reply to Homekit QR code
Assuming you are a registered MFI developer then the spec for the QR code is documented in the HomeKit Accessory Protocol Specification - in version R15 of that spec it is in section 4.3. You can download the spec from the MFI website when you log in on your account.
Topic: App & System Services SubTopic: General Tags:
Jun ’21
Code signature (codesign) fail on arm compiled PyInstaller Mach-O
I've used PyInstaller to create an arm mach-o of a hello world python file. I then tried to sign the file using codesign and got the following error: language main executable failed strict validation When I create an x86_64 mach-o using the same method the codesign works without any issues. I'm using an arm64 only python 3.9 and PyInstaller version 4.3 I've tried codesigning on both M1 and intel, and codesigning a hello world compiled from C file with gcc works. Also, I've tried looking at the file compiled with PyInstaller using otool and haven't seen any issues.
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May ’21
iOS wifi personal hotspot has issues
I said this enhancement report on apple bug Reporter site. Now is closed.why you not see that issue?👿😠Reopen, my report plsss.What missing? very much!!Sample?3rd api (then the developer add more functions for iOS wifi hotspot e.g create wifi hotspot without mobile data)iOS wifi hotspot is always in background (even if no device is connected. even if you leave the menu) + time out option- Why? If other iOS device connect to iOS wifi hotspot, and other iOS device go to standby mode (~1min iPhone and ~1-3min iPad or more) then automatically disconnects from the hotspot (designed first iOS - iOS 10 beta 2)Then wifi hotspot is off. what now? Open settings from iOS wifi hotspot, now hotspot is available again. This is not good!! See my report again!!Again!! This missing!!Since first iOS - iOS 10 beta 2 has not the function in wifi settings: wifi never turn off in standby modeSince iOS 4.3 - iOS 10 beta 2 (iOS wifi hotspot) on a better design and user-friendly concept!!
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2.8k
Feb ’21
Reply to Sign in with apple not working
Hi Jinkal, I come across your question in other post in relation to the “4.3 spam - your app primarily features astrology, horoscopes, palm reading, fortune telling or zodiac reports. as such, it duplicates the content and functionality of many other similar apps currently available on the App Store” just wondering if your app has successfully surpass this issue in the end? I’m coming across the same issue. Any lights shed would be appreciated.
Topic: Programming Languages SubTopic: Swift Tags:
Feb ’21
WatchOS Complications for App Launch Only
I have read the disconnected documentation for adding a simple complication that ONLY launches my app using the asset images I've created in various sizes for various families along with the ComplicationController code, but the complications never appear (with no errors). I would like to support Watch Series 1 with OS 4.3 on up. There never seems to be one place where this simple, default function is documented. What are the steps and code required to just launch a Watch app from a complication?
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Dec ’20
Guideline 4.3 Rejected
Guideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.*************************************************************************Do we need to return to the era of repeated wheel building?*************************************************************************First of all, please forgive my poor English. My English is very poor, so I used translation tools.Get down to business:The APP submitted for review has not been released successfully for more than four months, with a delay of 2 months, 4.3 rejected twice and 2 months.The newly submitted APP was originally intended to be the APP before the update of the updated version. However, due to the large UI adjustment, it was submitted as a new APP because t
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9.9k
Nov ’20
Reply to My App Rejected 4.3 Design: Spam
There are a number of app genres that the App Store reviewers decided to be too saturated. Among those are astrology, horoscope, palm-reading, and similar tell-your-future-from-your-biometric apps. If your app is one of those, you can't publish it on the App Stores. You could try publishing it as a Developer ID macOS application – use Catalyst if it's an iOS app. However there are other causes of Guideline 4.3 Spam rejection: Publishing similar apps that differs only in content. Publishing white-label apps under your own Developer Account. A competitor's app looks similar to yours. Search the web for How to Pass App Store Review: Guideline 4.3 Spam to find out how to diagnose the problem further as well as some potential solutions.
Nov ’20
Our app has a Design-Spam/Duplicate Issue
Hi, We keep receiving this response from the App Store review: Guideline 4.3 - Design This app duplicates the content and functionality of other apps submitted by you or another developer to the App Store, which is considered a form of spam. Apps that simply duplicate content or functionality create clutter, diminish the overall experience for the end user, and reduce the ability of developers to market their apps. Next Steps Review the Design section of the App Store Review Guidelines. Ensure your app is compliant with all sections of the App Store Review Guidelines and the Terms & Conditions of the Apple Developer Program. Once your app is fully compliant, resubmit your app for review. And those are the main steps to reproduce the issue: Create our app. Submit the app to the App Store. The app got approved. Our business has requested a different bundle ID. Remove our app. Recreate our app with a different bundle ID. Submit the app to the App Store. App got rejected. Several messages, emails hav
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3.6k
Nov ’20
Reply to Metal performance compared to OpenCL
This is an interesting thread, thanks for the orig post. I was under the impression that Metal was almost always faster than OpenCL because OpenCL is and old and clunky higher level API, but Metal goes right to the metal as they say. I guess not? I would suggest looking into the global memory access times if you can, e.g. the read-write refs to the device declared arrays. I am unsure of the latest tools for this, but you can try to check into the problem by removing device arrays from the picture and just doing fake calculations. E.g. try to set up some local arrays in thread or threadgroup storage instead of device storage for the arrays xyin, xyout and spherical_params (see https://developer.apple.com/metal/Metal-Shading-Language-Specification.pdf section 4.3) and dont even bother to initialize them. Just let the array dereferences and calculations stay the same in your kernel and let it run on bogus float data in those threadgroup arrays. See if it is faster. It should be a lot faster. If it is fa
Topic: Graphics & Games SubTopic: General Tags:
Nov ’20
Reply to My App Rejected 4.3 Design: Spam
Apple rejected many times.What to do ? Please help me. 4. 3 Design: Spam Guideline 4.3 - Design - Spam Your app primarily features astrology, horoscopes, palm reading, fortune telling or zodiac reports. As such, it duplicates the content and functionality of many other similar apps currently available on the App Store. While these app features may be useful, informative or entertaining, we simply have enough of these types of apps on the App Store, and they are considered a form of spam. Next Steps We encourage you to review your app concept and incorporate different content and features that are in compliance with the App Store Review Guidelines.
Nov ’20
Appstore Rejection every time with reason Guideline 4.3 - Design This app duplicates the content and functionality of other app
Guideline 4.3 - Design This app duplicates the content and functionality of other apps submitted by you or another developer to the App Store, which is considered a form of spam. Apps that simply duplicate content or functionality create clutter, diminish the overall experience for the end user, and reduce the ability of developers to market their apps. The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved. Next Steps Review the Design section of the App Store Review Guidelines. Ensure your app is compliant with all sections of the App Store Review Guidelines and the Terms & Conditions of the Apple Developer Program. Once your app is fully compliant, resubmit your app for review. Submitting apps designed to mislead or harm customers or evade the review process may result in the termination of your Apple Developer Program account. Review the Terms & Conditions of the Apple Developer Program to le
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Jun ’20
Reply to Give existing users in-app purchase for free
The established technique is to examine the receipt of the app. It will have a field in it entitled original_application_version. That will indicate the 'Build' number (unfortunately not the Version number!!!) of the app that the user originally purchased. In your 'new' free app you use a different Build number - like 4.1 then 4.2 then 4.3. You use that Build number to separate the paid purchases from the free purchases.(iOS - Build number; for Mac Apps it's the version number)https://developer.apple.com/library/archive/releasenotes/General/ValidateAppStoreReceipt/Chapters/ReceiptFields.htmlhttps://forums.developer.apple.com/message/11915#11915https://forums.developer.apple.com/message/185419#185419
Jun ’20