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4.3

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Reply to Apple Developer Program account under investigation
I have a 6 million downloaded basketball game, I made a soccer game based on it by 1.5 years. Apple rejected the soccer game and told me that they will terminate my account after 14 days, I feel inexplicable, I have never sell this game, I transferred the basketball game to a new account because I don't want to lose it after 14 days.I submited the soccer game again for review by another new account.But it was rejected by 4.3 spam, ridiculously he said that I copied my own game, because I used to submitted the game by the terminated account. After that the new account under investigation.I did't update the basketball game for 6 months,I am afraid the account under investigation if I update it.
Oct ’19
One game, publish in different regions with different publishers
What if a game is published by 2 different publisher(different company, different developer account), each will publish the game in a certain region. For example , company A publish English version of the game in USA and Europe, company B publish Japanese version of the game in Japan, and maybe later some company C publish Korean version in Korea. Is this break the 4.3 guideline? Is there any solution?p.s. Apps in different regions have partially different assets ( images/texts/language related contents ) and connect different game servers.
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Nov ’19
Reply to About guideline 4.3 Design - spam
Because 4.3 is as you note about spam*, not branding per se, first things first**...Did you appeal?If so, what did you say?How many times?How many rejections?What did each rejection say?Were you told to make changes to meta data and not re-submit another build?Were you told to resubmit?And, since this might be about you/your account, and not simply this app, this time.How many apps of this general type have you put in the store so far that are yours for your product?How many apps of this general type have you put in the store so far that are for clients w/their own accounts and their own products?** Note these are simply questions to learn more details about what’s transpired to this point, not suggestions on what you should do next.* • 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to
Aug ’19
Reply to About guideline 4.3 Design - spam
Let me try to understand what you are writing. Your app and device is on the market (#1 above) . Now you are trying to get approval for an additional app that interfaces with a similar device marketed by a different company (#2 above where with our own should be with their own). And the additional app has now been rejected under the guideline 4.3. Is that correct?You have two avenues forward -1) create a separate developer account under your clients name and submit the additional app under that account. Be sure that the additional app is really different from the user's perspective.2) (better IMHO) update your current app so that it is a generic app that can be used by either your device or your client's device (or future clients). Under that generic app create two branded options that the user selects. Advertise your device (and have your client advertise their device) as using the well-known generic controller for photo frames.
Aug ’19
4.2.6 and 4.3 (again) and Enrolling Process
We have all noticed the big changes Apple has brought with the implementation of the 4.2.6 and 4.3 rules of ASRGs While I believe there is still a lot of stuff to be discussed, I would like to start a discussion regaarding the Enrolling process to Apple's Programs, the complexity of it and the problems it brings to non-technical, small businesses.Apple has decided more or less that it would benefit from having most apps from small businesses to have their own Developer Account and be enrolled to it's Apple programs. This is ok, it's a business decision, they believe that the cost for quality apps and reviews is too high and they found this way to overcome the issue.The real problem though, in my opinion is the difficulty of enrolling to their developer programs, the time it needs to, and the maintainance thereafter. Like many other businesses, we run a software house which built an advanced online ordering system for restaurants. We spent about 4 years in developing our platform and we strongly belie
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1.3k
Mar ’18
Tagged for 4.3 Design / Spam
Well it finally happened to me. I have been waiting for it. I got for rejected for spam, on a new Sudoku App. I have a Calcudoku App. A Nurikabe App. A Kakurasu App. All with the exact same interface.And I uploaded a Sudoku App, and got tagged for similar design Spam.There is ZERO way to combine the apps, unless I want to spend a few years.I can understand how the reviewer rejected it.But the 'spam design' is actually a GOOD thing. Having a similar design for completely different puzzle games add a familarity to the user. SO he / she only has to learn a new game and not a new interface.Obviously these reviewers are not programmers, and they just follow a checklist. Ironically, this is one of my best coded apps. I computer generated Sudoku Puzzles, not an easy thing to do. (They have TED talks on it)There is nothing I can do but appeal. There is no way to fix this. It is really quite depressing. I hope some of these these App reviewers are programmers, and my appeal is accepted.
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5.3k
Feb ’19
All my apps rejected as Spam
Hi,I have 50+ stickers pack for iMessage. In 2018 years I tried publish stickers for WhatsApp and got reject 4.3 SPAM. After it all my new stickers packs for iMessage got reject with same description too. In description was said that I can create container app where I can include all my stickers.In January 2019 I published container app. It was approved.After it each my new updates for this app got reject as 4.3 Spam with suggesion to create container app. Each time I wrote in Resolution center, that this app is container app and all updates always was aproved.Now I created 3 brand new apps which have different functionality, not contain any stickers, and even not for iMessage. But for all apps I still got reject 4.3 SPAM with suggesion to create container app.After I wrote in Resolution center, 2 of 3 apps was approved, but for last one (app for Yoga) I got message that I should provide some evidents for my bussines,To help us proceed with the review of your app, please provide doc
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1.8k
Jun ’19
Spam
Today I received the message from the appstoreMy app is random chatting app between the users.Guideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.What can I do in this case?I don't know what to do....Thank you for your time.
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Jun ’19
need advice for resolving update rejection Lite vs Pro
I've had an app on the App Store since 2011'ish with a Pro and Lite version.This week, updates to both apps were rejected for 4.3 Spam. My guess from searching forums is that this is not allowed anymore.How have you guys been able to resolve this issue? Do I have to delete 1 app so the other can be updated?This is really a bad catch-22 situation for me. If I delete Pro version, then lots of users are hurt. If I delete Lite version, then upgrade users are hurt and leaves users with no way to try out the full app.I don't want to do anything rash/permanent so please let me know your experiences.Thanks,Robert
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Jun ’19
Reply to publish different app version according to the country
Regarding different versions of the app for different country App Stores - you choose the countries in which each app is listed for sale. So you could use a different app for different countries. Each different app would actually be just a different version of the same app. But here you would run up against being rejected for '4.3 Spam' https://developer.apple.com/app-store/review/guidelines/#spam A better solution would be to have the app detect the country App Store from which it is purchased. I do not know a straightforward way of doing that because currentLocale is set by the user's preference not the user's App Store country. But another way is to make an SKProductRequest for an IAP - any IAP. During the response to that SKProductRequest you would examine the SKProduct's priceLocale.countryCode and that would reveal the counry of the App Store. https://developer.apple.com/documentation/storekit/skproduct/1506145-pricelocale?language=objcIn this process there is no need to actually make the purch
May ’19
Guideline 4.3- Spam- Can’t Get Resolved- Help!
Hello, we have been having huge problems with guideline 4.3- Spam. We submitted our App just fine and it has been rejected on the update. We have responded multiples time with no help.Their original response was:“We noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam” and ”When creating multiple apps where content is the only varying element, you should offer a single app to deliver differing content to customers. If you would like to offer this content for purchase, it would be appropriate to use the in-app purchase API”.We kindly explained to them our app has been created in-house with a team of over 15 developers. We did not use a template. We also attached our copyright for them. Not only this, but we only have 1 APP in our developer account. We have heard of developers being rejected with tons of APPS but we only have 1! We have double checked our description and keywords too and
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1.5k
Mar ’19