Hello everyone,I'm using a S0 (2015) Apple Watch Sport and it's paired to an iPhone 5s.In the recent days, I've noticed my battery only lasts for about 6 hours.. Anyone noticed battery draining so fast on watchOS 4.3 beta?Would updating to watchOS 4.3 beta 3 help?
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Something similar here. Running ios 11.3 beta 6 on iphone X and watchos 4.3 beta 4 on apple watch s3. shows no mail account. setup a new account on your iphone. on watch MAIL app. I have tried restoring betas on iphone to no aval.
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Developer Tools & Services
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Developer Forums
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Oh my.... and I thought I was the only one having this problem with AppleI have four AppsPoolAppLive, DartsAppLive, SnookerAppLive and LeagueAppLive, all have different features, logos, text and all are marketed brands.All use a core scoring feature (obviously)All these were on the App Store before this 4.3 policy was introduced or changed.Now Apple wants me to produce one App that has an initial menu to pick one of the sportsCoding this is easy enough, but why would I want to do this?Each App has it's own identity and brand by design. Each is linked to a customer website , for example mktpl.poolapplive.com each has been advertised seperately at cost to myself. I want customers to find my App by simply typing in the brand name as they already do on both Android and iOSI am not spamming. I find this really quite insulting, if it wasn't for developers like myself Apple would be selling their devicesWe also pay for this service (unlike other app stores)I agree spamming should not be allowed, but this is
Topic:
App Store Distribution & Marketing
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App Review
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Is WatchOS 4.3 supposed to eventually sync iMessages in iCloud like iPhone/iPad and Mac do?
Hi,After beta watchOS 4.3 beta 2 installation, watch reboots continuously...Stays 20-25 seconds with Apple Logo then reboot...Does anyone has this problem?Anyway to wake him up?Thanks!Stefan
AllAnyone else noticing weird issues with time inconsistencies for exercises in watchOS beta 4.3 ? Specifically I have noticed that the Exercise time (recorded in each exercise) does not match the Exercise team now being shown on activity. An example. I setup a 30 minute per day exercise goal for testing and completed about 6 minutes of light exercise through the day. I then set a run workout and did 31+ minutes (which showed in the completed exercise summary screen after the run). Therefore at a minimum I would expect the 'you've closed your exercise ring' message and also in Activity see about 36 to 37+ minutes of total exercise............WRONG.At the end of the run as I mentioned above I see 31+ minutes. Go to Activity for the day (after allowing time to sync etc) and it shows 29 minutes ! Even on the watch after the workout it showed 29 minutes although the exercise summary there too showed the 31 minute run !Not sure what is going on but certainly only happened since the beta.Bug filed but wond
Hello,Is it still possible to have 2 versions of the app on AppStore, One version only for iPhone/iPod and another only for iPad?I just got a rejection (see below), but I think it was a mistake from the review team.ThanksGuideline 4.3 - DesignYour app provides the same feature set as many of the other apps you've submitted to the App Store; it simply varies in content or language. Creating multiple Bundle IDs of the same app is not appropriate.Next StepsTo resolve this issue, please combine apps with similar feature sets into a single container app. You should differentiate varied content within your app by categorizing elements into groups, using in-app purchase API, and location services to deliver content to users.Once you have done so, please reply to this message via Resolution Center indicating the app name and Apple ID of any container apps submitted under your Apple Developer Program account.
I have a few apps that are in the App Store for 2 years, but now they have been rejected because of the Guideline 4.3 - Design - Spam.All these apps have In app puchases and hundreds of users paid for them. I'm aware that these purchases cannot be transfered to our new container app, and my question is: what would be the best approach for the users to have their purchases in this new app? It seems to me that we're only allowed to issue 100 promo codes for each in app purchase, what wouldn't be enough for us. Have anyone else experienced the same problem?Thank you!
I believe your question is - how can I transfer IAPs purchased under one or more apps to a new 'container app' that I am creating to satisfy Apple's 4.3 issue.Revise the current app so it:1) flashes an introductory screen telling the user that the app functionality has been transferred to a new container app that they can download for free from the App Store. Include a link to that new app. Apologize for this inconvenience caused by Apple's new policy. Tell the user that this will allow them to access multiple 'thingies' (e.g. Barber shops, movie theaters, museums) all under the new app. 2) load the user's purchased IAPs into their key-value file in their iCloud account or use the shared space in the keychain or a shared NSUserDefaults file3) Tell App Review in the review notes that this revision is being pushed into the App Store to switch users to the new container app.Create a new container app that looks at the shared space to credit the user with their IAPs.
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App & System Services
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StoreKit
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4. 3 Design: SpamGuideline 4.3 - DesignYour app provides the same feature set as many of the other apps you've submitted to the App Store; it simply varies in content or language. Creating multiple Bundle IDs of the same app is not appropriate. Next Steps To resolve this issue, please combine apps with similar feature sets into a single container app. You should differentiate varied content within your app by categorizing elements into groups, using the in-app purchase API, and location services to deliver content to users. Once you have done so, please reply to this message via Resolution Center indicating the app name and Apple ID of any container apps submitted under your Apple Developer Program account.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
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Since it takes a day or two to try and verify anything on this problem (no luck so far with anything I tried), francisaugusto, can you tell me if you're accessing the extension delegate from your complication controller at any point? In my early tests, it looked like the app could work indefinitely for as long as the complication didn't need to access the extension delegate (or extension delegate to access the complication controller). I had a setup where I would just show the time of the latest refresh on the complication, and I'd initiate the complication server refresh on the extension delegate, without setting any chanel of communication between the extension delegate and complication controller.Can you also tell me are you forcing the main thread execution onto anything background tasks related in your extension delegate methods? I was all along forcing the task completion onto the main thread, as per some suggestion I've read somewhere, but now I'm running a test where I've eliminated all main thread fo
Topic:
App & System Services
SubTopic:
General
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Apple Pay in WatchOS 4.3 beta 2 does not work for me across any card. It always says Card Unavailable try again in a few moments. It works fine on my iPhone X which also has the latest beta
I just updated to the latest watchOS 4.3 beta 3 (15T5187e) and the problem is resolved. The cards now show up again and you can use them for payment with Apple Pay.
Topic:
App & System Services
SubTopic:
Core OS
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Hi All,This just started over the weekend - been using both iOS 11.3 and watchOS 4.3 since they were available without issue. I've rebooted both devices, but still no communication. The iPhone can see the watch attached, and the Watch shows the green phone icon so it thinks it's attached.. but i can't ping the iphone from watch, no apps will update their info, i get no notifications - even the alarm doesn't go off on the watch. So weird. Any ideas?
After downloading and verifying, the error dialog is:Unable to Install UpdateAn error occurred installing the latest version of watchOS on your Apple WatchButtons: “Close” and “Open App”Rebooted both the watch and phone. Watch fully charged and connected to phone. Phone on charger and at 52%. Both on WiFi.