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Popping Sound

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Reply to No sound on iPad Air
Found a solution on Apple Support CommunityI solved this on my ipad mini retina by setting the 'rotation lock' slider to 'sound off':- Go to Setting->General- Change from rotation lock to sound off.- Wiggle the slider: sound will return- Now you can set the slider back to rotation lock againThis is strange - other sounds were working - just my app not having sound.
Jul ’15
audio drops
I've encountered on my iPod (latest gen, 64 gb) audio dropping out twice recently. Listening to music/podcasts, the audio will just cut out. System indicates the audio should still be playing, but no sound. Using iPod headphones with remote. Remedy was to unplug/reconnect headphones, but very annoying.
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Jul ’15
UITableView background black and empty cells black on iOS 8
Xcode 7.0b3 iOS Deployment Target 8.0Here's the test app I made to isolate the issue.Created a UITableViewController in a UINavigationController. Tap a cell, and pushes another one of those table view controllers. This table view controller has a random number of sections and rows in each section.On iPhone running iOS 9, table scrolls correctly... empty cells are while. On iPhone running iOS 8, table has black background. Empty rows are black instead of white.In our real app, we sometimes see contents of old UITableView in a new UITableView. So I tried to isolate the issue to see if its a bug building with the Xcode 7 beta.Does this sound like a bug building with the beta xcode and using iOS 8? Or did we create a bug/doing something wrong?
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Jul ’15
Membership to make in-app purchases free
Hi,We are developing an Audio tour application for a tour comppany in which the app itself is free and users will in-app purchase audio tours (example: New York Walking Audio tour, Las Vegas walking audio tour). Our issue is that we would like to offer the audio-tours for FREE if the user is an existing customer of the tour company.We looked into doing promotion codes for in-app purchases but it seems this mechanism is not available by Apple nor are you allowed to roll out your own.I'm wondering if we can provide a members-only login within the application. If a user logins in, the in-app purchases become FREE - they don't go to the store but actually just do a straight download. Apple doesn't provide guidance on this matter for us and we are wondering if anyone has experience around this or something similar.Scott
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Jul ’15
Reply to Membership to make in-app purchases free
Thanks PBK. Yeah the tour contents (including images of the tour, text-content and audio files) are downloaded from our own servers and then installed onto the user's device. For normal users, we just do an in-app purchase and then call our servers to download the content when the purchase is complete. For members, we would just allow them to bypass the iAP. (Note it's a not streaming but actually, downloading content).We do display a map and play the audio inside the app so it is using resources to handle the content if that is what you mean....11.14 reads:Apps can read or play approved content (specifically magazines, newspapers, books, audio, music, video and cloud storage) that is subscribed to or purchased outside of the App, as long as there is no button or external link in the App to purchase the approved content. Apple will only receive a portion of revenues for content purchased inside the AppIt seems a bit borderline but I'm not sure of an alternative.
Topic: App & System Services SubTopic: StoreKit Tags:
Jul ’15
Reply to SKProductsRequest fails with SKErrorDomain error 0
For those who are reporting ths issue, I've been working with one developer to track this issue, but there is very little data so far. What we need are more console logs taken with the StoreKit profile active. I'm limited to distributing this profile except as part of a DTS incident. It sounds to me as if this problem affects a very small number of users - but certainly enough to stir users to submit poor reviews.If you submit a DTS incident, it will come to me for handling and I can provide the profile, which will assist with capturing data. I've seen reports that backing up the system and reinstalling iOS has worked in limited cases. In one case deleting the app and reinstalling from the Store fixed the issue - but not in all cases. If I do hear of an explanation, I'll post it to the forum.rich kubota - rkubota@apple.comdeveloper technical support CoreOS/Hardware/MFI
Topic: App & System Services SubTopic: StoreKit Tags:
Jul ’15
Reply to Need help showing track name and artist [swift]
What you're talking about sounds like gaining full access to the MPNowPlayingInfoCenter. For applications to be able to set this info requires some strict guidelines which are all together referred to as being recognized as the Now Playing application. These apps can set now playing information for the default center which the system then uses where required. If it so happens that the iPodMusicPlayer is now playing, you can ask for the nowPlayingItem but this isn't going to get you information from other apps which support Now Playing functionality but use other APIs for audio playback.File an enhancement request if you haven't already and it always helps to include some reasoning why the feature you want is important to you.
Topic: Media Technologies SubTopic: Audio Tags:
Jul ’15
Reply to Reminders app upside-down text
You must have made the post and then gone back to edit it to add the link to the screencapture you uploaded. The non-Apple domain of the link put your post into moderation and so it will remain invisible until they get around to it (often a few days). It's a pity because that sounds like an entertaining bug and I'd like to have seen it 🙂But no, we're not Apple here, just unaffilated developers of 3rd party apps. If you've got a Developer membership then you can report your bug here:Report BugsIf you're part of the Public Beta testers then:How do I provide my feedback to Apple?The OS X and iOS public betas come with the built-in Feedback Assistant app, which can be opened from the second page of the Home screen on your iOS device or from the Dock on your Mac. The Feedback Assistant app is also available from the help menu of any app by choosing 'Send Feedback’. If you experience an issue or something does not work as expected, send your feedback directly to Apple with Feedback Assistant.
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’15
Reply to Membership to make in-app purchases free
Borderline indeed. The audio is ok as 11.14 says Apps can.... play...(specifically....audio...). The mapping is on that border because the specifically list does not include map locations and so you would need to argue that maps are sort of like 'magazine graphics' and just like the app under 11.14 is allowed to display the graphics in the magazine it should be allowed to display the locations on a map. Good luck.
Topic: App & System Services SubTopic: StoreKit Tags:
Jul ’15
Naming MDLVertexDescriptor attributes via Swift
Here's a short but complete bit of code that only attempts to do one thing, but never even gets to the point that it can compile. It merely tries to set the name of one of the attributes of a MDLVertexDescriptor. The attributes are read-only, though I'm not trying to mutate the array of attributes, merely a property of one of them, like so:import MetalKit let x = MTLVertexDescriptor() var y = MTKModelIOVertexDescriptorFromMetal(x) var a = y.attributes var a0 = a[0] a0.name = MDLVertexAttributeNormalThe last line is rejected because a0 is immutable. You can try to set y.attributes[0].name in one go, but that'll fail too. It seems like it's just my bad, trying to mutate a read-only property, something Swift strictly enforces, but this a just a direct translation of the following Objective-C code that does work (used in, e.g., MetalKitEssentials):MDLVertexDescriptor *y = MTKModelIOVertexDescriptorFromMetal(x); y.attributes[0].name = MDLVertexAttributePosition;(What makes it a bit more disconcerting is that while
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Jul ’15
No events in AVPlayerItemAccessLog for audio livestreams?
Hi,I am developing a media player using AVPlayer. One of the feature of the player is to report its usage of network bandwidth by counting the bytes received during playback (our streams are all remote HLS).To access this data I use the AVPlayerItem accessLog, and parse the 'events' of it. These events are instances of AVPlayerItemAccessLog, with a 'numberOfBytesTransferred' property.But I discovered that there is no events for audio livestreams! There are events for AODs, VODs and video livestreams, but none for the audio live. The consequence is that I am unable to track the bandwidth usage for live radios!Anyone having the same problem?
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Jul ’15
Reply to Xcode-beta will damage your computer. You should move it to the trash.
This is what I get when running the Xcode excutable:;$ /Applications/Xcode-beta.app/Contents/MacOS/Xcode ; exit; 2015-07-16 10:51:37.617 Xcode[6175:115692] [MT] PluginLoading: Required plug-in compatibility UUID AABB7188-E14E-4433-AD3B-5CD791EAD9A3 for plug-in at path '~/Library/Application Support/Developer/Shared/Xcode/Plug-ins/KSImageNamed.xcplugin' not present in DVTPlugInCompatibilityUUIDs 2015-07-16 10:51:37.618 Xcode[6175:115692] [MT] PluginLoading: Required plug-in compatibility UUID AABB7188-E14E-4433-AD3B-5CD791EAD9A3 for plug-in at path '~/Library/Application Support/Developer/Shared/Xcode/Plug-ins/CocoaPods.xcplugin' not present in DVTPlugInCompatibilityUUIDs 2015-07-16 10:51:37.619 Xcode[6175:115692] [MT] PluginLoading: Required plug-in compatibility UUID AABB7188-E14E-4433-AD3B-5CD791EAD9A3 for plug-in at path '~/Library/Application Support/Developer/Shared/Xcode/Plug-ins/BBUFullIssueNavigator.xcplugin' not present in DVTPlugInCompatibilityUUIDs 2015-07-16 10:51:37.620 Xcode[6175:115692] [MT] Pl
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’15