Basically, what i need here is that, after my app has recorded an audio, I have written code that alters its pitch and/or rate, And I use Activity View Controller, to share the audio from the app to other medias. But, what happens, when I share it is that, the ORIGINAL RECORDED audio is shared, instead of the audio that had EFFECTS to it like rate or pitch. So, I do i go about sharing (itd be awesome, if you could also tell me how to save then share) the audio.EXAMPLE OF MY CODE://For fast rate playback@IBAction func fasterAudio(sender: UIButton) { audioEngine.reset() audioPlayer.currentTime = 0 audioPlayer.rate = 1.75 audioPlayer.play() }//For higher Pitch @IBAction func highPitchAudio(sender: UIButton) { audioPlayer.stop() audioEngine.stop() audioEngine.reset() audioPlayer.currentTime = 0 var audioPlayerNode = AVAudioPlayerNode() audioEngine.attachNode(audioPlayerNode) var changePitchEffect = AVAudioUnitTimePitch() changePitchEffect.pitch = 1000 audioEngine.attachNode(cha