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“4.3”

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updating an app for iOS 11, what about iPod touch?
We have an app which has been in service for quite some time and was built to run on both iPhone and iPod touch devices. It was last updated in 2014 and at the time was set to target iOS 4.3 (which wasn't the latest at the time IIRC but it worked and we didn't need newer features so had left it at that value).With iOS 11, the app no longer works and we're trying to get it updated to work in this environment. After updating the development machine OS and Xcode to the latest and opening the project, one of the mods it required was to target at least iOS 8.0.This brings to mind the iPod Touch. I believe the iPod touch OS stopped moving forward at around v6 or so? I don't think an iPod touch can move up to 8 can it?It was nice that customers could use either an iPhone/iPad or iPod touch to run the app. Is it just understood that you can't target the iPod touch and the newer devices with the same app? Anyone else have experience with a similar issue?If we do update the app to run on iOS 11 will the iPod t
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1.3k
Oct ’17
Linking Bundle IDs
I have separate apps that have the same UI/UX but are different 'under the hood' and each app is distributed to different countries. Under Review Guideline 4.3, Apple are requesting that the apps be consolidated into a single app. My concern with this is that when the container app is released, the users of the existing apps will not be aware of the new update (or any updates after that) because the Bundle IDs will be different.Is there any way to somehow link the Bundle IDs (even if temporarily) so that users of the existings app will be notified that an update is available when the consolidated app is first released?
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339
Oct ’17
Reply to 4.3 Design Spam (Suggestion for Apple)
While still struggle to find a solution for 4.3, knowing that some Apple employees might look into these forums, we have some thoughts which I believe holds true to many of the businesses affected by 4.3 to share:1. Many of white label businesses are not only not-spamming the App Store but are serious enough to always keep their apps up-to-date, follow all the Human Interface Guidelines and make sure they always fix bugs2. Many of our businesses are not extremely interested for the App Store presence; We could still live with hosting our links directly to the App Store for our clients to download, we are not particularily interested for search, therefore we don't really care to spam.3. Each of our so-called similar apps may share a common flow (fleet management through a map with route details for brianm@MCLEOD, food ordering for our business etc) but the real service we offer is completely unique for each of our client and their end-customers. Unique products, unique offers, prices, stores,
Oct ’17
Reply to 4.3 Design Spam (Suggestion for Apple)
Thank you. We're in the same boat--dinged on 4.2.6 and 4.3.We make software for trucking companies. Large trucking companies have their own app developers, accounts and marketing teams. Small to mid-size companies don't, but want to be as competitive as the big guys or else they're toast.Our apps help those companies provide a level of service that their customers only expect from larger companies. The last thing they want is to be forced into some container app that screams we're not as good as the big guys!
Oct ’17
Reply to Guideline 4.3 - Design - Abuse against developers?
Basically, I have been dealing with the same issue. Apple is just basically sending auto-responses. So here is basically what Apple will allow you to do.1. If you upload an app and get hit with 4.3 or 4.2.62. Build your container app3. Your container app will get rejected because of the auto scans apple is doing.4. Reply in the first rejected app that you have built a container app and reference that container app5. Apple will reply super quick6. Your app will go into review!So basically Apple is giving you one more app to make in your developer account... If you follow their rules they will work with you very fast. I don't like what is happening but I do like that they are giving us an option... Hope this helps everyone.
Oct ’17
Bizarre situation involving 4.3 guideline and app that cannot be deleted
I've exhausted all avenues getting this resolved; so I'm posting this here mainly to document the absurdity of what happened, and as a warning to other developers.We built an app that was rejected because of its name. We happily renamed the app, creating a new app record because we also wanted to rename the SKU and Bundle ID, and you can't do this any other way.Big mistakeNow there are two factors combining to put us in an impossible situation.The little-known, bizarre limitation of iTunes Connect that An app that has never been approved can never be deletedThe improper enforcement of the 4.3 guideline such that Similar apps you have submitted in the past apparently includes apps that were rejected and are not on the App Store.So now, our New Name app is being rejected for being too similar to our Old Name app. And the Old Name app can't be deleted because it was never approved.To make matters worse, thanks to inconsistent enforcement, our New Name app actually was approved in its first version (1.0)
6
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1.3k
Oct ’17
4.3 guideline; Is there a way out?
Is there a way out of this madness? If there are businesses that are impossible to consolidate their apps (i.e. when your business model is food ordering and your direct competitors are marketplaces so you cannot become a marketplace -it is stupid to have an online ordering marketplace with 100 clients throughout the world, we go for quality not quantity since we offer a premium product-), is Apple directly saying to us that we have to shut down? Is there an official and serious response from Apple as to what their Review Team has to see in order to accept apps? Should we rewrite 100.000 lines of code for each client so they are happy? Should we design separately 200 different online ordering apps so they are happy? What makes an app different enough for them? How can a development business make sure that if they have 20 clients for a specific kind of app and are under contract that they will not get drawn to the courthouse for not delivering to their clients?Is there really a way out of this madness?
4
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1.1k
Sep ’17
Reply to 4.3 guideline nightmare
We too have been caught by this. The robotic response and complete lack of any deeper insight is most frustrating. We even received a 4.3 rejection for an app which is brand-new and has NEVER been published before. Despite asking for clarification, we simply received the cut and paste answer. We are a small company, my customers don't want to aggregate their content, neither will they sign up for a devloper account on their own (which I read from others actually makes little difference in any case) as they can't agree to be bound by conditions over which they have no control. We are the developers, it is natural for us to work in this world, our clients don't want the hassle or lack the expertise and that is why they pay us to do the work. It's like the world has gone mad!
Sep ’17
Reply to In app purchase limit to 20 ?
In the iOS 11 new guideline 4.3, Apple recomend that If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase.“ Unfortunately, we noticed that, the number of in app purchase you can promote up on the product page is limited to 20 .(https://developer.apple.com/in-app-purchase/) => Promote Your In-App Purchases on the App StoreWith iOS 11, you can choose to promote up to 20 in-app purchases at a time on your product page, increasing discoverability for content previously only found inside your app. Users can browse in-app purchases directly on the App Store and start a purchase even before downloading your app.My question is, is it possible to browse all in app purchases available for one app directly on the Appstore ? I mean, even if we have more than 20 in app purchase ?As you know, our company develop official applications for sport team (we have about 100 teams.) According to th
Topic: App & System Services SubTopic: StoreKit Tags:
Sep ’17
Reply to If all my apps (number in hundreds) are similar but each for different purpose, can I get banned from submitting apps to Apple app store?
Do those hundreds of apps all come from the same template(s), or app generator? >each client would like to see their own official app for their event.If they want their own app, they should have their own dev program account, in that case, but I suspect you'd still get pushback from Apple to use a 'container' app instead.Be sure to review the ASRGs - example 4.3 Spam
Sep ’17
I just received a similar note
I just received a similar note for my updated and new apps is rejected from Apple for many of our apps, although they were not in review.Guideline 4.3 - Design We noticed that your app provides the same feature set as many of the other apps you've submitted to the App Store;i Recieved the same note on my all apps that is rejected, what are the main reason to rejection my all app verion from itunes developer account, please give me brief detail about rejected reason, and tell me how to take an action for all app in review and live on account, i am very confused about this matter. so please request to you kindly focus on my apps rejected reason issue and give me proper guidelines to solve and update the next verion of these apps. thanks.developer account links, while my all rejected with the different obejects, toipc and concept.https://itunes.apple.com/us/developer/saurabh-gupta/id976015972rejected apps ids:12581071251266592533124883962312672935761198916667127552218512650539431278920151
2
0
592
Sep ’17
updating an app for iOS 11, what about iPod touch?
We have an app which has been in service for quite some time and was built to run on both iPhone and iPod touch devices. It was last updated in 2014 and at the time was set to target iOS 4.3 (which wasn't the latest at the time IIRC but it worked and we didn't need newer features so had left it at that value).With iOS 11, the app no longer works and we're trying to get it updated to work in this environment. After updating the development machine OS and Xcode to the latest and opening the project, one of the mods it required was to target at least iOS 8.0.This brings to mind the iPod Touch. I believe the iPod touch OS stopped moving forward at around v6 or so? I don't think an iPod touch can move up to 8 can it?It was nice that customers could use either an iPhone/iPad or iPod touch to run the app. Is it just understood that you can't target the iPod touch and the newer devices with the same app? Anyone else have experience with a similar issue?If we do update the app to run on iOS 11 will the iPod t
Replies
8
Boosts
0
Views
1.3k
Activity
Oct ’17
Linking Bundle IDs
I have separate apps that have the same UI/UX but are different 'under the hood' and each app is distributed to different countries. Under Review Guideline 4.3, Apple are requesting that the apps be consolidated into a single app. My concern with this is that when the container app is released, the users of the existing apps will not be aware of the new update (or any updates after that) because the Bundle IDs will be different.Is there any way to somehow link the Bundle IDs (even if temporarily) so that users of the existings app will be notified that an update is available when the consolidated app is first released?
Replies
1
Boosts
0
Views
339
Activity
Oct ’17
Reply to 4.3 Design Spam (Suggestion for Apple)
We have the same experience, a large number of app in China because 4.3 was shelved or rejected, some developers commissioned a lawyer to appeal to the China State Administration for Industry and Commerce. I think Apple's abuse of the hands of the right to deprive developers and users of the right.
Replies
Boosts
Views
Activity
Oct ’17
Reply to 4.3 Design Spam (Suggestion for Apple)
While still struggle to find a solution for 4.3, knowing that some Apple employees might look into these forums, we have some thoughts which I believe holds true to many of the businesses affected by 4.3 to share:1. Many of white label businesses are not only not-spamming the App Store but are serious enough to always keep their apps up-to-date, follow all the Human Interface Guidelines and make sure they always fix bugs2. Many of our businesses are not extremely interested for the App Store presence; We could still live with hosting our links directly to the App Store for our clients to download, we are not particularily interested for search, therefore we don't really care to spam.3. Each of our so-called similar apps may share a common flow (fleet management through a map with route details for brianm@MCLEOD, food ordering for our business etc) but the real service we offer is completely unique for each of our client and their end-customers. Unique products, unique offers, prices, stores,
Replies
Boosts
Views
Activity
Oct ’17
Reply to 4.3 Design Spam (Suggestion for Apple)
Thank you. We're in the same boat--dinged on 4.2.6 and 4.3.We make software for trucking companies. Large trucking companies have their own app developers, accounts and marketing teams. Small to mid-size companies don't, but want to be as competitive as the big guys or else they're toast.Our apps help those companies provide a level of service that their customers only expect from larger companies. The last thing they want is to be forced into some container app that screams we're not as good as the big guys!
Replies
Boosts
Views
Activity
Oct ’17
Reply to Guideline 4.3 - Design - Abuse against developers?
Basically, I have been dealing with the same issue. Apple is just basically sending auto-responses. So here is basically what Apple will allow you to do.1. If you upload an app and get hit with 4.3 or 4.2.62. Build your container app3. Your container app will get rejected because of the auto scans apple is doing.4. Reply in the first rejected app that you have built a container app and reference that container app5. Apple will reply super quick6. Your app will go into review!So basically Apple is giving you one more app to make in your developer account... If you follow their rules they will work with you very fast. I don't like what is happening but I do like that they are giving us an option... Hope this helps everyone.
Replies
Boosts
Views
Activity
Oct ’17
Reply to ios alternate icons in iOS 11 limit
I also just got my container app rejected for 4.3... They tell you to create a container app and then they reject it... So expect it to be rejected. I had to submit to the review board because I know they will not read my comment. Good Luck
Replies
Boosts
Views
Activity
Oct ’17
Bizarre situation involving 4.3 guideline and app that cannot be deleted
I've exhausted all avenues getting this resolved; so I'm posting this here mainly to document the absurdity of what happened, and as a warning to other developers.We built an app that was rejected because of its name. We happily renamed the app, creating a new app record because we also wanted to rename the SKU and Bundle ID, and you can't do this any other way.Big mistakeNow there are two factors combining to put us in an impossible situation.The little-known, bizarre limitation of iTunes Connect that An app that has never been approved can never be deletedThe improper enforcement of the 4.3 guideline such that Similar apps you have submitted in the past apparently includes apps that were rejected and are not on the App Store.So now, our New Name app is being rejected for being too similar to our Old Name app. And the Old Name app can't be deleted because it was never approved.To make matters worse, thanks to inconsistent enforcement, our New Name app actually was approved in its first version (1.0)
Replies
6
Boosts
0
Views
1.3k
Activity
Oct ’17
Reply to 4.3 Design Guidelines - Apple please reconsider how this is enforced.
Good afternoon.I'm having the same problem and would like to know if there is any way we can come up with collective complaint demanding Apple to review guideline 4.3.Instead of improve the experience of users and developers it's harming.
Replies
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Views
Activity
Oct ’17
4.3 guideline; Is there a way out?
Is there a way out of this madness? If there are businesses that are impossible to consolidate their apps (i.e. when your business model is food ordering and your direct competitors are marketplaces so you cannot become a marketplace -it is stupid to have an online ordering marketplace with 100 clients throughout the world, we go for quality not quantity since we offer a premium product-), is Apple directly saying to us that we have to shut down? Is there an official and serious response from Apple as to what their Review Team has to see in order to accept apps? Should we rewrite 100.000 lines of code for each client so they are happy? Should we design separately 200 different online ordering apps so they are happy? What makes an app different enough for them? How can a development business make sure that if they have 20 clients for a specific kind of app and are under contract that they will not get drawn to the courthouse for not delivering to their clients?Is there really a way out of this madness?
Replies
4
Boosts
0
Views
1.1k
Activity
Sep ’17
Reply to 4.3 guideline nightmare
We too have been caught by this. The robotic response and complete lack of any deeper insight is most frustrating. We even received a 4.3 rejection for an app which is brand-new and has NEVER been published before. Despite asking for clarification, we simply received the cut and paste answer. We are a small company, my customers don't want to aggregate their content, neither will they sign up for a devloper account on their own (which I read from others actually makes little difference in any case) as they can't agree to be bound by conditions over which they have no control. We are the developers, it is natural for us to work in this world, our clients don't want the hassle or lack the expertise and that is why they pay us to do the work. It's like the world has gone mad!
Replies
Boosts
Views
Activity
Sep ’17
Reply to In app purchase limit to 20 ?
In the iOS 11 new guideline 4.3, Apple recomend that If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase.“ Unfortunately, we noticed that, the number of in app purchase you can promote up on the product page is limited to 20 .(https://developer.apple.com/in-app-purchase/) => Promote Your In-App Purchases on the App StoreWith iOS 11, you can choose to promote up to 20 in-app purchases at a time on your product page, increasing discoverability for content previously only found inside your app. Users can browse in-app purchases directly on the App Store and start a purchase even before downloading your app.My question is, is it possible to browse all in app purchases available for one app directly on the Appstore ? I mean, even if we have more than 20 in app purchase ?As you know, our company develop official applications for sport team (we have about 100 teams.) According to th
Topic: App & System Services SubTopic: StoreKit Tags:
Replies
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Views
Activity
Sep ’17
4.3 guidelines - does it go too far?
The 4.3 guidelines is designed to fight spams. But from what we have seen, it seems to go too far.What does Apple really want to achieve by pushing it that far and ban many businesses from their store?There are different ways to fight spam. You can improve your search ranking algorithm to get the spammy apps appear in lower ranks instead.
Replies
1
Boosts
0
Views
623
Activity
Sep ’17
Reply to If all my apps (number in hundreds) are similar but each for different purpose, can I get banned from submitting apps to Apple app store?
Do those hundreds of apps all come from the same template(s), or app generator? >each client would like to see their own official app for their event.If they want their own app, they should have their own dev program account, in that case, but I suspect you'd still get pushback from Apple to use a 'container' app instead.Be sure to review the ASRGs - example 4.3 Spam
Replies
Boosts
Views
Activity
Sep ’17
I just received a similar note
I just received a similar note for my updated and new apps is rejected from Apple for many of our apps, although they were not in review.Guideline 4.3 - Design We noticed that your app provides the same feature set as many of the other apps you've submitted to the App Store;i Recieved the same note on my all apps that is rejected, what are the main reason to rejection my all app verion from itunes developer account, please give me brief detail about rejected reason, and tell me how to take an action for all app in review and live on account, i am very confused about this matter. so please request to you kindly focus on my apps rejected reason issue and give me proper guidelines to solve and update the next verion of these apps. thanks.developer account links, while my all rejected with the different obejects, toipc and concept.https://itunes.apple.com/us/developer/saurabh-gupta/id976015972rejected apps ids:12581071251266592533124883962312672935761198916667127552218512650539431278920151
Replies
2
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0
Views
592
Activity
Sep ’17