Search results for

“show when run”

115,119 results found

Post

Replies

Boosts

Views

Activity

Team ID "" is not associated with an active membership
I’m blocked from building an iOS app because Apple Developer Portal says my Team ID is not associated with an active membership. On the Apple Developer portal resources page I see: “Team ID: ‘’ is not associated with an active membership.” I don’t see a Team selector in the Developer portal (only Account / Help / Sign out). The portal shows a banner “Join the Apple Developer Program”. When I click it: “Sorry, you can’t enroll at this time. Your Apple Account is already associated with the Account Holder of a membership.” In App Store Connect → Users and Access, the only user is my Apple ID and it shows: Role: Account Holder, Admin Apps: All Apps Because of this, my iOS build/signing fails (Expo/EAS build, but same in Xcode) with: Provisioning profile doesn’t support Push Notifications capability Provisioning profile doesn’t include the aps-environment entitlement I enabled Push Notifications / tried regenerating provisioning profiles, but it keeps reusing the same old App Store profile and f
2
0
141
3w
Reply to Team ID "" is not associated with an active membership
Thanks for the post, sorry for the delay, I'm not part of the that team, I just wanted to check in something I thought; how many teams are you part of? Or means your Apple Developer Program membership has expired? Can you check on that? You retain access to this portal even if your paid membership expires. You will still show up as the Account Holder, and you can still manage users I would recommend to check your web portal is currently and look to make sure you have an active membership. Download the Apple Developer app from the App Store on an iPhone, iPad, or Mac. Open the app and tap the Account tab at the bottom. Sign in with your Account Holder Apple ID. Look at your membership status. You should see a message indicating your membership has expired or requires renewal, along with a Renew button? If the portal is not expired, then I would recommend to email them your question as they do not monitor the forums. Developer account support at: https://developer.apple.com/contact Hope this helps Albe
3w
Reply to Audio cues not working when app is in the background
To play audio in the background on watchOS: Your app must be running in the background at the moment. The audio session (AVAudioSession) needs to be configured with the right session category. The audio session needs to be activated when your app runs in the foreground. Based on your description, I am wondering how you keep your app running in the background – are you using audio background mode, and what API you use to play a voice, if you don't mind to share. After an app entered to the background, watchOS suspends it more aggressively. That may lead to subtly different behaviors on the two platforms, depending on how you test. Best, —— Ziqiao Chen  Worldwide Developer Relations.
3w
Reply to CallKit automatically shows a system top toast after iOS 26, how to dismiss it?
I've noticed this same thing. My app is a video/audio calling app, so it shows the video streams and call controls in the app when a user has the app foregrounded. The system buttons are duplicates of this functionality when my app is foregrounded, plus they are dismissible, so I can't rely on their presence when my app is handling a call. This means that when a user answers a call while in my app, they see two sets of call buttons.
Topic: UI Frameworks SubTopic: UIKit Tags:
3w
Reply to How to add icon and thumbnail image for a Screensaver ?
Sorry for asking after such a long time,isn't there any way to add a thumbnail to replace the blue swirl galaxy ? Actually,the person for whom i made the thumbnail reverted to me after long time asking can you try and see if there is any further way to show the thumbnail in the screen saver or make it look a little more professional ? Also installing the screensaver on their Mac shows the security warning so i guess it would be solved by just signing the screensaver. I haven't signed any screensaver before so i have no idea. Let me know if there is any other steps apart from just enabling signing in Xcode.
Topic: App & System Services SubTopic: General Tags:
3w
My iOS Swift application works on wide range of iPhones from iPhone X to iPhone 16 Pro Max
My iOS Swift application works without problems and tested on wide range of iPhones from iPhone X to iPhone 16 Pro Max when compiled by XCode 16.4. When compiled on Xcode 26 application it frequently crashes with 0x8BADF00D FRONTBOARD error in various places when running on iPhone 14 Plus, most often when typing or when scrolling the screen. It works without problems on iPhone 16 Pro Max independent of the version of Xcode used for compilation. I followed dozens of recommendations, introduced async/await, tasks, significantly reduced complexity of layouts, making uniform bubbles etc.etc. , tried to introduce many simplifications in the application, still I could not achieve elimination of frequent crashes on iPhone 14 Plus running iOS 26.3.1, no matter what I tried. Other than that all functionality seems to be working. This is the beginning of the Crash report: Termination Reason: Namespace FRONTBOARD, >::doDecrementSlow<(swift::PerformDeinit)1>(swift::RefCountBitsT<(swift::RefC
3
0
82
3w
Reply to App Clip card shows "App Clip Unavailable” after app release (Status: Received)
Is there an additional propagation or approval step required after the status becomes Received for Advanced App Clip Experiences? From TN3168: Making your App Clip available in the App Store > Retry your invocation later: In rare cases, your App Clip may become unavailable due to factors outside of your control. After Apple approves your App Clip, it may unexpectedly take some time for your App Clip to be available in all the countries or regions you select in App Store Connect. The same situation may occur when you edit your App Clip information in App Store Connect. Retry your invocation at a later time. Additionally, what is the size of your App Clip? Please confirm that you followed the instructions from Choosing the right functionality for your App Clip > Keep your App Clip within size limitations: To ensure a fast launch experience, App Clips must be small. Aim to keep your App Clip binary well below the applicable limit: iOS version Maximum size of the uncompressed App Clip binary iOS 15 and earl
3w
App Clip card shows "App Clip Unavailable” after app release (Status: Received)
We are facing an issue where our App Clip card appears when scanning the QR code, but displays “App Clip Unavailable” even though the main app is already live on the App Store. App Details • App Name: ExpRE – Experiencing Reality • Main App Bundle ID: com.livingmedia.adplayer • App Clip Bundle ID: com.livingmedia.adplayer.Clip • Apple ID: 6758887250 • Team ID: 9NU8HZB68A Current Status: • Main app status: Ready for Distribution (visible on App Store) • App Clip Advanced Experience status: Received • App Clip Experience URL: https://aaj-tak-test-app.web.app Issue Description When scanning the QR code linked to the App Clip Experience: • The App Clip card with image appears • But the card shows the message: “App Clip Unavailable” Additional Observations • The default App Clip link opens correctly: https://appclip.apple.com/id?p=com.livingmedia.adplayer.Clip • Advanced App Clip Experience status still shows “Received”. • Also if there is testflight build then clip card work. But fresh install w
3
0
117
3w
Reply to Clarification on Disk Write Limits (bug_type 145) and Cross-Volume Write Amplification
The following data is extracted from the .crash report: So, a few points from the log itself: Action taken: none In other words, the system generated this log and then did... nothing. Your app did not crash, nor was there any user visible impact. We use the same format for a variety of different events and many of those logs are informational/diagnostic, not disruptive to the user. Writes caused: 1073.96 MB over 48.28s (Average: 22.24 MB/second) Note that the data rate there (22.24 MB/s) is EXTREMELY slow for our Disk I/O performance. Whatever is going on here is tied almost entirely to network I/O, not the disk itself. Next, I want to start here: ...To stay within the daily 1GB budget Staying below this budget shouldn't necessarily be one of your app’s goals. Storage and I/O are resources that exist to perform work on the user’s behalf. If the user tells you to download a 5GB file, then your app should download that 5GB file as quickly as possible, not stagger the download over 5 days to avoid blowing past t
Topic: App & System Services SubTopic: Core OS Tags:
3w
FinanceKit: Apple Cash transfers missing contact information
I’m testing FinanceKit with Apple Cash and noticed that transfers don’t include any counterparty information. Here’s an example transaction I fetched: Transaction( id: 5A96EA49-B7C9-4481-949D-88247210C1D7, accountID: 28D7C0E2-DC2A-4138-B105-BCE5EE00B705, transactionAmount: 30 USD, creditDebitIndicator: .credit, transactionDescription: Transfer, originalTransactionDescription: , merchantCategoryCode: nil, merchantName: nil, transactionType: .transfer, status: .booked, transactionDate: 2025-08-19 21:57:54 +0000, postedDate: 2025-08-19 21:57:55 +0000 ) As you can see: transactionDescription is just Transfer originalTransactionDescription is empty merchantName is nil No counterparty details are exposed In contrast, the Wallet app clearly shows the other person’s name and avatar for Apple Cash transfers, making it easy to understand who the payment was with. In FinanceKit, there’s no way to distinguish between transfers with different people — every transfer looks identical. Questions Is there a hidden or
1
0
217
3w
In-App Purchases and Subscriptions section missing from version page — first-time submission, all configurations complete
My app Comic Locker - Track & Value (Bundle ID: com.kevinmillerxi.thecomiclocker.app) is a first-time submission with two auto-renewable subscriptions. Version 1.0 is in 'Prepare for Submission' with build 21 attached. Both subscriptions (Pro Monthly and Pro Annual) are configured under the 'Comic Locker Pro' subscription group with full localization, pricing, review screenshots, and availability set to all countries. Paid Apps Agreement is active. ITA Part XX compliance is active. However, the 'In-App Purchases and Subscriptions' section does not appear in the main content area of the version page. The Monetization section (In-App Purchases, Subscriptions) shows in the left sidebar, but there is no way to attach subscriptions to the build on the version page itself. I've tried multiple browsers (Chrome and Safari), uploaded a new build, and updated the version number. I also confirmed via sandbox testing on a physical device that Product.products(for:) returns empty for both product IDs. I've se
2
0
123
3w
DeviceActivityReport Extension not working on iOS 26.4 — Extension process never launches
Device: iPhone 15 Pro Max, iOS 26.4 Xcode: Latest version, development signing with Automatically manage signing Team: Registered Apple Developer Program (Organization) Problem DeviceActivityReport SwiftUI view renders completely blank. The Report Extension's makeConfiguration(representing:) is never called (confirmed via App Group counter that stays at 0). The DeviceActivityMonitorExtension callbacks (intervalDidStart, eventDidReachThreshold) also never fire. What works AuthorizationCenter.shared.requestAuthorization(for: .individual) → .approved DeviceActivityCenter().startMonitoring() → registers schedules successfully, center.activities returns them ManagedSettingsStore.shield.applications → blocks apps correctly from the main app process Screen Time is enabled and actively collecting data (Settings > Screen Time shows per-app usage: Clash Royale 2h 35m, etc.) App Group UserDefaults(suiteName:) read/write works from the main app What doesn't work DeviceActivityReportExtension.makeConfiguration
1
0
180
3w
OSSystemExtensionsWorkspace on iPadOS
Hello! I have app (macos and iPadOS platforms) with empbedded DEXT. The DEXT executable runs fine on both platforms (ver 26.2). Trying to execute from iPad App code: let sysExtWs = OSSystemExtensionsWorkspace.shared let sysExts = try sysExtWs.systemExtensions(forApplicationWithBundleID: appBudleId) but always getting OSSystemExtensionError.Code.missingEntitlement error. Which entitlement am I missing? Thank You!
7
0
657
3w
Github repository issues, no branches showing
I added a workflow and it seemed to work fine so lets add them all ! I added a second workflow and it seems to see the repository but not the branches in the repository. I have googled and even asked AI. Checked and it's installed with all repo access on Github Removing the repo .. adding it back Deleting the workflow and adding it back Adding the workflow from the browser Adding the workflow from XCode Nothing seems to work, but the first one I created works. Is there paid support for Xcode Cloud ? I s there a version control that works better with Xcode Cloud? Any suggestions are appreciated.
2
0
141
3w
Team ID "" is not associated with an active membership
I’m blocked from building an iOS app because Apple Developer Portal says my Team ID is not associated with an active membership. On the Apple Developer portal resources page I see: “Team ID: ‘’ is not associated with an active membership.” I don’t see a Team selector in the Developer portal (only Account / Help / Sign out). The portal shows a banner “Join the Apple Developer Program”. When I click it: “Sorry, you can’t enroll at this time. Your Apple Account is already associated with the Account Holder of a membership.” In App Store Connect → Users and Access, the only user is my Apple ID and it shows: Role: Account Holder, Admin Apps: All Apps Because of this, my iOS build/signing fails (Expo/EAS build, but same in Xcode) with: Provisioning profile doesn’t support Push Notifications capability Provisioning profile doesn’t include the aps-environment entitlement I enabled Push Notifications / tried regenerating provisioning profiles, but it keeps reusing the same old App Store profile and f
Replies
2
Boosts
0
Views
141
Activity
3w
Reply to Team ID "" is not associated with an active membership
Thanks for the post, sorry for the delay, I'm not part of the that team, I just wanted to check in something I thought; how many teams are you part of? Or means your Apple Developer Program membership has expired? Can you check on that? You retain access to this portal even if your paid membership expires. You will still show up as the Account Holder, and you can still manage users I would recommend to check your web portal is currently and look to make sure you have an active membership. Download the Apple Developer app from the App Store on an iPhone, iPad, or Mac. Open the app and tap the Account tab at the bottom. Sign in with your Account Holder Apple ID. Look at your membership status. You should see a message indicating your membership has expired or requires renewal, along with a Renew button? If the portal is not expired, then I would recommend to email them your question as they do not monitor the forums. Developer account support at: https://developer.apple.com/contact Hope this helps Albe
Replies
Boosts
Views
Activity
3w
Reply to Audio cues not working when app is in the background
To play audio in the background on watchOS: Your app must be running in the background at the moment. The audio session (AVAudioSession) needs to be configured with the right session category. The audio session needs to be activated when your app runs in the foreground. Based on your description, I am wondering how you keep your app running in the background – are you using audio background mode, and what API you use to play a voice, if you don't mind to share. After an app entered to the background, watchOS suspends it more aggressively. That may lead to subtly different behaviors on the two platforms, depending on how you test. Best, —— Ziqiao Chen  Worldwide Developer Relations.
Replies
Boosts
Views
Activity
3w
Reply to CallKit automatically shows a system top toast after iOS 26, how to dismiss it?
I've noticed this same thing. My app is a video/audio calling app, so it shows the video streams and call controls in the app when a user has the app foregrounded. The system buttons are duplicates of this functionality when my app is foregrounded, plus they are dismissible, so I can't rely on their presence when my app is handling a call. This means that when a user answers a call while in my app, they see two sets of call buttons.
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
Boosts
Views
Activity
3w
Reply to How to add icon and thumbnail image for a Screensaver ?
Sorry for asking after such a long time,isn't there any way to add a thumbnail to replace the blue swirl galaxy ? Actually,the person for whom i made the thumbnail reverted to me after long time asking can you try and see if there is any further way to show the thumbnail in the screen saver or make it look a little more professional ? Also installing the screensaver on their Mac shows the security warning so i guess it would be solved by just signing the screensaver. I haven't signed any screensaver before so i have no idea. Let me know if there is any other steps apart from just enabling signing in Xcode.
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
3w
My iOS Swift application works on wide range of iPhones from iPhone X to iPhone 16 Pro Max
My iOS Swift application works without problems and tested on wide range of iPhones from iPhone X to iPhone 16 Pro Max when compiled by XCode 16.4. When compiled on Xcode 26 application it frequently crashes with 0x8BADF00D FRONTBOARD error in various places when running on iPhone 14 Plus, most often when typing or when scrolling the screen. It works without problems on iPhone 16 Pro Max independent of the version of Xcode used for compilation. I followed dozens of recommendations, introduced async/await, tasks, significantly reduced complexity of layouts, making uniform bubbles etc.etc. , tried to introduce many simplifications in the application, still I could not achieve elimination of frequent crashes on iPhone 14 Plus running iOS 26.3.1, no matter what I tried. Other than that all functionality seems to be working. This is the beginning of the Crash report: Termination Reason: Namespace FRONTBOARD, >::doDecrementSlow<(swift::PerformDeinit)1>(swift::RefCountBitsT<(swift::RefC
Replies
3
Boosts
0
Views
82
Activity
3w
Reply to App Clip card shows "App Clip Unavailable” after app release (Status: Received)
Is there an additional propagation or approval step required after the status becomes Received for Advanced App Clip Experiences? From TN3168: Making your App Clip available in the App Store > Retry your invocation later: In rare cases, your App Clip may become unavailable due to factors outside of your control. After Apple approves your App Clip, it may unexpectedly take some time for your App Clip to be available in all the countries or regions you select in App Store Connect. The same situation may occur when you edit your App Clip information in App Store Connect. Retry your invocation at a later time. Additionally, what is the size of your App Clip? Please confirm that you followed the instructions from Choosing the right functionality for your App Clip > Keep your App Clip within size limitations: To ensure a fast launch experience, App Clips must be small. Aim to keep your App Clip binary well below the applicable limit: iOS version Maximum size of the uncompressed App Clip binary iOS 15 and earl
Replies
Boosts
Views
Activity
3w
App Clip card shows "App Clip Unavailable” after app release (Status: Received)
We are facing an issue where our App Clip card appears when scanning the QR code, but displays “App Clip Unavailable” even though the main app is already live on the App Store. App Details • App Name: ExpRE – Experiencing Reality • Main App Bundle ID: com.livingmedia.adplayer • App Clip Bundle ID: com.livingmedia.adplayer.Clip • Apple ID: 6758887250 • Team ID: 9NU8HZB68A Current Status: • Main app status: Ready for Distribution (visible on App Store) • App Clip Advanced Experience status: Received • App Clip Experience URL: https://aaj-tak-test-app.web.app Issue Description When scanning the QR code linked to the App Clip Experience: • The App Clip card with image appears • But the card shows the message: “App Clip Unavailable” Additional Observations • The default App Clip link opens correctly: https://appclip.apple.com/id?p=com.livingmedia.adplayer.Clip • Advanced App Clip Experience status still shows “Received”. • Also if there is testflight build then clip card work. But fresh install w
Replies
3
Boosts
0
Views
117
Activity
3w
Reply to Clarification on Disk Write Limits (bug_type 145) and Cross-Volume Write Amplification
The following data is extracted from the .crash report: So, a few points from the log itself: Action taken: none In other words, the system generated this log and then did... nothing. Your app did not crash, nor was there any user visible impact. We use the same format for a variety of different events and many of those logs are informational/diagnostic, not disruptive to the user. Writes caused: 1073.96 MB over 48.28s (Average: 22.24 MB/second) Note that the data rate there (22.24 MB/s) is EXTREMELY slow for our Disk I/O performance. Whatever is going on here is tied almost entirely to network I/O, not the disk itself. Next, I want to start here: ...To stay within the daily 1GB budget Staying below this budget shouldn't necessarily be one of your app’s goals. Storage and I/O are resources that exist to perform work on the user’s behalf. If the user tells you to download a 5GB file, then your app should download that 5GB file as quickly as possible, not stagger the download over 5 days to avoid blowing past t
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
3w
FinanceKit: Apple Cash transfers missing contact information
I’m testing FinanceKit with Apple Cash and noticed that transfers don’t include any counterparty information. Here’s an example transaction I fetched: Transaction( id: 5A96EA49-B7C9-4481-949D-88247210C1D7, accountID: 28D7C0E2-DC2A-4138-B105-BCE5EE00B705, transactionAmount: 30 USD, creditDebitIndicator: .credit, transactionDescription: Transfer, originalTransactionDescription: , merchantCategoryCode: nil, merchantName: nil, transactionType: .transfer, status: .booked, transactionDate: 2025-08-19 21:57:54 +0000, postedDate: 2025-08-19 21:57:55 +0000 ) As you can see: transactionDescription is just Transfer originalTransactionDescription is empty merchantName is nil No counterparty details are exposed In contrast, the Wallet app clearly shows the other person’s name and avatar for Apple Cash transfers, making it easy to understand who the payment was with. In FinanceKit, there’s no way to distinguish between transfers with different people — every transfer looks identical. Questions Is there a hidden or
Replies
1
Boosts
0
Views
217
Activity
3w
Reply to Provisioning profiles marked "Ineligible" for Contactless Pass Provisioning even though entitlement is present in profile
I've run into the same issue as you. I also tried installing Xcode 26.4, Can you please share the any resolution ?
Replies
Boosts
Views
Activity
3w
In-App Purchases and Subscriptions section missing from version page — first-time submission, all configurations complete
My app Comic Locker - Track & Value (Bundle ID: com.kevinmillerxi.thecomiclocker.app) is a first-time submission with two auto-renewable subscriptions. Version 1.0 is in 'Prepare for Submission' with build 21 attached. Both subscriptions (Pro Monthly and Pro Annual) are configured under the 'Comic Locker Pro' subscription group with full localization, pricing, review screenshots, and availability set to all countries. Paid Apps Agreement is active. ITA Part XX compliance is active. However, the 'In-App Purchases and Subscriptions' section does not appear in the main content area of the version page. The Monetization section (In-App Purchases, Subscriptions) shows in the left sidebar, but there is no way to attach subscriptions to the build on the version page itself. I've tried multiple browsers (Chrome and Safari), uploaded a new build, and updated the version number. I also confirmed via sandbox testing on a physical device that Product.products(for:) returns empty for both product IDs. I've se
Replies
2
Boosts
0
Views
123
Activity
3w
DeviceActivityReport Extension not working on iOS 26.4 — Extension process never launches
Device: iPhone 15 Pro Max, iOS 26.4 Xcode: Latest version, development signing with Automatically manage signing Team: Registered Apple Developer Program (Organization) Problem DeviceActivityReport SwiftUI view renders completely blank. The Report Extension's makeConfiguration(representing:) is never called (confirmed via App Group counter that stays at 0). The DeviceActivityMonitorExtension callbacks (intervalDidStart, eventDidReachThreshold) also never fire. What works AuthorizationCenter.shared.requestAuthorization(for: .individual) → .approved DeviceActivityCenter().startMonitoring() → registers schedules successfully, center.activities returns them ManagedSettingsStore.shield.applications → blocks apps correctly from the main app process Screen Time is enabled and actively collecting data (Settings > Screen Time shows per-app usage: Clash Royale 2h 35m, etc.) App Group UserDefaults(suiteName:) read/write works from the main app What doesn't work DeviceActivityReportExtension.makeConfiguration
Replies
1
Boosts
0
Views
180
Activity
3w
OSSystemExtensionsWorkspace on iPadOS
Hello! I have app (macos and iPadOS platforms) with empbedded DEXT. The DEXT executable runs fine on both platforms (ver 26.2). Trying to execute from iPad App code: let sysExtWs = OSSystemExtensionsWorkspace.shared let sysExts = try sysExtWs.systemExtensions(forApplicationWithBundleID: appBudleId) but always getting OSSystemExtensionError.Code.missingEntitlement error. Which entitlement am I missing? Thank You!
Replies
7
Boosts
0
Views
657
Activity
3w
Github repository issues, no branches showing
I added a workflow and it seemed to work fine so lets add them all ! I added a second workflow and it seems to see the repository but not the branches in the repository. I have googled and even asked AI. Checked and it's installed with all repo access on Github Removing the repo .. adding it back Deleting the workflow and adding it back Adding the workflow from the browser Adding the workflow from XCode Nothing seems to work, but the first one I created works. Is there paid support for Xcode Cloud ? I s there a version control that works better with Xcode Cloud? Any suggestions are appreciated.
Replies
2
Boosts
0
Views
141
Activity
3w