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“Visual Studio Maui IOS”

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Reply to Invalid Toolchain while Uploading Xamarin.iOS app to App Store Connect
I have the same problem. I was able publish visual studio IOS app with no problems. I installed a visual studio update the other day and all of a sudden i got a compatibility error that required me to update to the newest version of xcode. I downloaded the new version of xcode and Now when i try and publish my app i get the invalid toolchain error that you got... Did you fix your issue?
Oct ’20
can't codesign the .app file using Visual Studio for Mac
I'm developing a C sharp application in Visual Studio for Mac. I have it set up to be signed with a developer ID signature to get it notarized by Apple. But it's not working. Here are the steps. (1). Sign the code using Visual Studio for Mac. (2). However, this .app file will crash. (3). When I create a dmg and request notarization with the xcrun altool command, I get the following error. { tlogFormatVersion: 1, tjobId: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx, tstatus: Invalid, tstatusSummary: Archive contains critical validation errors, tstatusCode: 4000, tarchiveFilename: MyApp.dmg, tuploadDate: 2020-08-18T08:29:55Z, tsha256: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx, tticketContents: null, tissues: [ tt{ tttseverity: error, tttcode: null, tttpath: MyApp.dmg/MyApp.app/Contents/MonoBundle/SQLite.Interop.dll, tttmessage: The signature of the binary is invalid., tttdocUrl: null, tttarchitecture: x86_64 tt} t] } Even if this succeeds, it won't
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2.0k
Sep ’20
Integrating App Clips in .NET MAUI iOS APP
We have an iOS App built in .NET MAUI (Multi-platform App UI). This is a web view App. We wish to integrate APP Clips into this App. But we are unable to do it, due to less available resources online on such implementation. We do not wish to share code between .NET MAUI App and App clips We understand it is not possible to add APP Clips without a parent swift/Xcode app. As an alternative solution we were thinking to Create a new APP in APP Store Connect using XCode/swift and integrate app clips to it. This parent app when downloaded by users will only redirect users to our MAIN .NET MAUI app to app store connect. We need to know if such apps will be approved by APPSTORE Connect? Please guide us on this Also please do let us know if you have any other solution to integrate App clips to a .NET MAUI App
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Jun ’25
Reply to Command Line Tools
Visual Studio / XCode problem: I found that having installed the command line tools using xcode-select --install that my Xamarin.iOS project in Visual Studio kept showing Xcode is not currently installed or could not be found. After much ado, I discovered in Xcode > Preferences > Locations > Command Line Tools, that the drop down was blank. When I selected the drop down, the Command line Tools that were just installed were available, and when I selected that and rebooted Visual Studio, that the error message went away. Hope it helps.
Jun ’21
Reply to Can i use spritekit without xcode ?
You need Xcode to create and build the SpriteKit project, but you can use Visual Studio Code to write the code. Select a Swift (or Objective-C if you're using that) file in the Finder, Get Info on the file, and tell the Finder to use Visual Studio Code as the default editor for Swift files. Double-clicking the Swift file in the Finder will open the file in Visual Studio Code. You can also select a Swift file in Xcode, right-click, and choose Open with External Editor. If you have an iPad that can run iOS 15, another alternative is to use Swift Playgrounds 4 and create a SpriteKit app in that. Create a SpriteView to show a SpriteKit scene in a SwiftUI app, which is what Swift Playgrounds lets you create.
Topic: Graphics & Games SubTopic: SpriteKit Tags:
Jan ’22
IOS 14: How to lock Screen Orientation with xamarin forms and visual Studio
My Problem: I am currently working on a App which requires to start und stay permanently in Landscape mode. In the Past you could achieve that by simply checking the boxes in the InfoPlist but it dosnt work anymore. Hours of googling later i still have no qlue how i can make that. Further information can be found here: I would be very grateful for your help!
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862
Jul ’21
Reply to Code Folding Ribbon in Xcode 9 GM
This is seriously ridiculous. I cannot believe they took such an important feature away. The developer team should take some hints from Visual Studio! Not to be mean but Visual Studio looks like a Tesla when compared to XCode. ALL DEVELOPERS READING THIS GO INTO BUGREPORT (bugreport.apple.com) AND SUBMIT A SUGGESTION SO WE CAN GET IT BACK.
Sep ’17
Loading NSImage from icns file takes very long for Visual Studio Code icon
I am trying to load an app icon from an icns file. I am using the following code: guard let url = NSWorkspace.shared.urlForApplication(withBundleIdentifier: com.microsoft.VSCode) else { return nil } let icon = NSWorkspace.shared.icon(forFile: url.path) This seems to work very fine for all apps that I tested. All of them? No. Loading the icon for Visual Studio Code takes 4-5 seconds. Are there any other, faster methods? I also tried to use NSImage(contentsOfFile: url.path) which also takes very long. I have uploaded the icns file here: https://sascha-simon.com/Code.icns How can this behavior be explained?
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1.3k
Aug ’23
Reply to Invalid Toolchain while Uploading Xamarin.iOS app to App Store Connect
I have the same problem. I was able publish visual studio IOS app with no problems. I installed a visual studio update the other day and all of a sudden i got a compatibility error that required me to update to the newest version of xcode. I downloaded the new version of xcode and Now when i try and publish my app i get the invalid toolchain error that you got... Did you fix your issue?
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Oct ’20
Reply to Error Adding account to Visual Studio 2022
Same Issue here. It seems to be an issue on Apple's side or Visual Studio. They need to patch it ASAP cuz we can't ship to production or code since they stopped support for Visual Studio Mac and the visual Code is a shit show to use.
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Oct ’24
can't codesign the .app file using Visual Studio for Mac
I'm developing a C sharp application in Visual Studio for Mac. I have it set up to be signed with a developer ID signature to get it notarized by Apple. But it's not working. Here are the steps. (1). Sign the code using Visual Studio for Mac. (2). However, this .app file will crash. (3). When I create a dmg and request notarization with the xcrun altool command, I get the following error. { tlogFormatVersion: 1, tjobId: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx, tstatus: Invalid, tstatusSummary: Archive contains critical validation errors, tstatusCode: 4000, tarchiveFilename: MyApp.dmg, tuploadDate: 2020-08-18T08:29:55Z, tsha256: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx, tticketContents: null, tissues: [ tt{ tttseverity: error, tttcode: null, tttpath: MyApp.dmg/MyApp.app/Contents/MonoBundle/SQLite.Interop.dll, tttmessage: The signature of the binary is invalid., tttdocUrl: null, tttarchitecture: x86_64 tt} t] } Even if this succeeds, it won't
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2.0k
Activity
Sep ’20
Integrating App Clips in .NET MAUI iOS APP
We have an iOS App built in .NET MAUI (Multi-platform App UI). This is a web view App. We wish to integrate APP Clips into this App. But we are unable to do it, due to less available resources online on such implementation. We do not wish to share code between .NET MAUI App and App clips We understand it is not possible to add APP Clips without a parent swift/Xcode app. As an alternative solution we were thinking to Create a new APP in APP Store Connect using XCode/swift and integrate app clips to it. This parent app when downloaded by users will only redirect users to our MAIN .NET MAUI app to app store connect. We need to know if such apps will be approved by APPSTORE Connect? Please guide us on this Also please do let us know if you have any other solution to integrate App clips to a .NET MAUI App
Replies
1
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0
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353
Activity
Jun ’25
Reply to Xamarin IOS App not bulding
linker command failed with exit code 1 (use -v to see invocation), by opening my project in visual studio, going to the Visual Studio Menu -> check for updates, and then installing everything. It updated Xamarin and some other tools.
Topic: App & System Services SubTopic: Core OS Tags:
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Jul ’22
Reply to how do you get xcode 32 bit for windows?
Thanks for pointing that out. I don't know anything about developing in Visual Studio. I imagine he could run the app on an iOS device from VS if he has one though and forego the simulator?
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Sep ’17
Reply to Command Line Tools
Visual Studio / XCode problem: I found that having installed the command line tools using xcode-select --install that my Xamarin.iOS project in Visual Studio kept showing Xcode is not currently installed or could not be found. After much ado, I discovered in Xcode > Preferences > Locations > Command Line Tools, that the drop down was blank. When I selected the drop down, the Command line Tools that were just installed were available, and when I selected that and rebooted Visual Studio, that the error message went away. Hope it helps.
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Jun ’21
Reply to Xcode for iPad Pro
Visual Studio for Mac is based on Xamarin, right?
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Mar ’17
Reply to Can i use spritekit without xcode ?
You need Xcode to create and build the SpriteKit project, but you can use Visual Studio Code to write the code. Select a Swift (or Objective-C if you're using that) file in the Finder, Get Info on the file, and tell the Finder to use Visual Studio Code as the default editor for Swift files. Double-clicking the Swift file in the Finder will open the file in Visual Studio Code. You can also select a Swift file in Xcode, right-click, and choose Open with External Editor. If you have an iPad that can run iOS 15, another alternative is to use Swift Playgrounds 4 and create a SpriteKit app in that. Create a SpriteView to show a SpriteKit scene in a SwiftUI app, which is what Swift Playgrounds lets you create.
Topic: Graphics & Games SubTopic: SpriteKit Tags:
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Jan ’22
IOS 14: How to lock Screen Orientation with xamarin forms and visual Studio
My Problem: I am currently working on a App which requires to start und stay permanently in Landscape mode. In the Past you could achieve that by simply checking the boxes in the InfoPlist but it dosnt work anymore. Hours of googling later i still have no qlue how i can make that. Further information can be found here: I would be very grateful for your help!
Replies
0
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0
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862
Activity
Jul ’21
Reply to Error Adding account to Visual Studio 2022
The fix has been published on newest version of Visual Studio
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Nov ’24
Reply to Profil provisionning impossible to Install
My application is coded in xamarin, I completely depend on Visual Studio.
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Dec ’23
Reply to Code Folding Ribbon in Xcode 9 GM
This is seriously ridiculous. I cannot believe they took such an important feature away. The developer team should take some hints from Visual Studio! Not to be mean but Visual Studio looks like a Tesla when compared to XCode. ALL DEVELOPERS READING THIS GO INTO BUGREPORT (bugreport.apple.com) AND SUBMIT A SUGGESTION SO WE CAN GET IT BACK.
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Views
Activity
Sep ’17
Loading NSImage from icns file takes very long for Visual Studio Code icon
I am trying to load an app icon from an icns file. I am using the following code: guard let url = NSWorkspace.shared.urlForApplication(withBundleIdentifier: com.microsoft.VSCode) else { return nil } let icon = NSWorkspace.shared.icon(forFile: url.path) This seems to work very fine for all apps that I tested. All of them? No. Loading the icon for Visual Studio Code takes 4-5 seconds. Are there any other, faster methods? I also tried to use NSImage(contentsOfFile: url.path) which also takes very long. I have uploaded the icns file here: https://sascha-simon.com/Code.icns How can this behavior be explained?
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4
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0
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1.3k
Activity
Aug ’23
Reply to How to download 17.6.1 simulators?
No, the iOS 17.5 simulator does not work with an iPhone 12 running 17.6.1. The error in Visual Studio is this: No simulator runtime version from [, ] available to use with iphonesimulator SDK version
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Oct ’24