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İOS 26 beta battery %1

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Reply to SpeechAnalyzer error "asset not found after attempted download" for certain languages
I have also been testing on beta releases and on public release as well but not working for Arabic locale. Error Domain=SFSpeechErrorDomain Code=1 transcription.ar asset not found after attempted download. UserInfo={NSLocalizedDescription=transcription.ar asset not found after attempted download.} I have also reported this on Radar https://feedbackassistant.apple.com/feedback/20276792
Topic: Media Technologies SubTopic: Audio Tags:
15h
Reply to How to disable tab editing in a UITabBarController sidebar?
Thank you. Setting preferredPlacement to fixed was the missing piece. I already had allowsHiding set to false and I’m not using any tab groups. The Edit button no longer appears in the sidebar. But I have discovered an iOS 26 (and iOS 18) bug in the process. I need to file a bug report but here’s the issue. I present the tab bar controller as a modal view controller on an iPad. If I resize the app window from full screen to a size that is horizontally compact while the tab bar controller is in view, the tab bar controller of course changes from showing a sidebar to showing an old style tab bar on the bottom with a More tab. Selecting the More tab now shows an Edit button. But only in this case. If the tab bar controller is presented after the app window is made horizontally compact, then the More tab does not show the Edit button.
Topic: UI Frameworks SubTopic: UIKit Tags:
15h
Japanese “Hattori” TTS voice missing from Settings > General > Read & Speak > Voices > Japanese on iOS 26
Japanese “Hattori” TTS voice missing from Settings > General > Read & Speak > Voices > Japanese on iOS 26 Steps: Open the path above → “Hattori” is not listed and cannot be downloaded Expected: Hattori is available to download and select Actual: Hattori is absent from the catalog Regression: Was available on iOS 18.x on the same device
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16h
CoreMediaErrorDomain error -12848
Good day. A video I created via iOS AVAssetWriter with the following settings: let videoWriterInput = AVAssetWriterInput( mediaType: .video, outputSettings: [ AVVideoCodecKey: AVVideoCodecType.hevc, AVVideoWidthKey: 1080, AVVideoHeightKey: 1920, AVVideoCompressionPropertiesKey: [ AVVideoAverageBitRateKey: 2_000_000, AVVideoMaxKeyFrameIntervalKey: 30 ], ] ) let audioWriterInput = AVAssetWriterInput( mediaType: .audio, outputSettings: [ AVFormatIDKey: kAudioFormatMPEG4AAC, AVNumberOfChannelsKey: 2, AVSampleRateKey: 44100, AVEncoderBitRateKey: 128000 ] ) When It is split into fMP4 HLS format using ffmpeg, the video is unable to be played in iOS with the following error: CoreMediaErrorDomain error -12848 However, the video is played normally in Android, Browser HLS players, and also VLC Media Player. Please assist. Thank you.
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Reply to How to configure macOS app permission MANUALLY (not GUI)
Yes, you are right: System Settings > Privacy & Security > Local Network. The GUI does not provide the means to add more applications here. I have four copies of the modeling tool installed, which have a common core, but differ due to customizations. The OS picked one (and unfortunately the wrong one) to associate network permissions. Since then it is very difficult to transfer the permission to the right copy. I would like to give ALL four copies the network permission, but as I said, the GUI doesn't provide the ability. I think it should be possible to add this permissions manually. Thank you in advance for any hint. Manfred
16h
Reply to iOS 26 RC - UITextField duplicates first IME character when losing focus
Log Comparison Details for Bug Report Detailed Log Analysis: iOS 18.4 vs iOS 26 RC Complete Test Scenario Log Comparison Test Case: Type あ → Press Enter → Type あ → Delete → Type A iOS 18.4 / Xcode 16 (Correct Behavior) // Step 1: Type first あ === stringRange: 0[any]..<0[any], currentText: , replacementText: a changedText: a, allowChange: true === // Note: IME shows a first, then converts to あ // Step 2: IME converts a to あ === stringRange: 0[utf16]..<1[utf16], currentText: あ, replacementText: あ changedText: あ, allowChange: true === // Result: Text = あ, Count = 1 ✓ // Step 3: Press Enter (No additional delegate call - composition confirmed correctly) // Result: Text = あ, Count = 1 ✓ // Step 4: Delete あ === stringRange: 0[utf16]..<1[utf16], currentText: あ, replacementText: changedText: , allowChange: true === // Result: Text = , Count = 0 ✓ // Step 5: Type A === stringRange: 0[any]..<0[any], currentText: , replacementTe
Topic: UI Frameworks SubTopic: UIKit Tags:
16h
Custom NSMigrationPolicy methods not invoked when NSMappingModel is created in code
Hi, I’m running into an issue with Core Data migrations using a custom NSMappingModel created entirely in Swift (not using .xcmappingmodel files). Setup: • I’m performing a migration with a manually constructed NSMappingModel • One of the NSEntityMapping instances is configured as follows: • mappingType = .customEntityMappingType (or .transformEntityMappingType) • entityMigrationPolicyClassName is set to a valid subclass of NSEntityMigrationPolicy • The class implements the expected methods like: @objc func createDestinationInstances(…) throws { … } @objc func createCustomDestinationInstance(…) throws -> NSManagedObject { … } The policy class is instantiated (confirmed via logging in init()), but none of the migration methods are ever called. I have also tried adding valid NSPropertyMapping instances with real valueExpression bindings to force activation, but that didn’t make a difference. Constraints: • I cannot use .xcmappingmodel files in this context due to transformable attributes not compati
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Reply to Swift Playground - Types Lesson
For context, I’m using Swift Playground 4.6.4 on macOS 15.6.1. It has two lessons: Learn to Code 1 Learn to Code 2 Your reference to the Types lesson indicates you’re doing Learn to Code 2. Types > Introduction > page 8 introduces the concept of portal, indicating that they’re part of the puzzle world. That concept was introduced in Learn to Code 1 > Commands > Portal Practice. Likewise the concept of switch is in Learn to Code 1 > Commands > Toggling a Switch. [quote='800744021, Adiv_Abramson, /thread/800744, /profile/Adiv_Abramson'] I cannot write code to call methods or set properties on objects about which I have no useful information. [/quote] If you’re asking questions like this then I suspect that Learn to Code isn’t really for you. You might be better off starting with The Swift Programming Language, using a general playground, or a playground in Xcode, to play with the many examples it contains. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical S
17h
Reply to Wifi Aware iOS devices authentication fails after a period of time
If you can reproduce the problem with our sample code then the path forward here is clear: File a bug against Wi-Fi Aware explaining how to reproduce the issue with our sample. When you file a bug you’ll be asked to include a sysdiagnose log. Trigger that log immediately after seeing the problem. And our Bug Reporting > Profiles and Logs page has a Wi-Fi for iOS/iPadOS entry that explains how to enable additional Wi-Fi specific logging. Please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
18h
Reply to Unabe to use writeHEIFRepresentation - failed to add image to the PhotoCompressionSession.
@DTS Engineer Thanks for the info on the logging. Here is the error: -[CIContext(ImageRepresentation) _CMPhotoRepresentationOfImage:depth:allowAlpha:containerFormat:colorSpace:options:error:] failed to add image to the PhotoCompressionSession. (kCMPhotoError_InvalidData) I also caught the error and printed it out in Xcode: Error Domain=CINonLocalizedDescriptionKey Code=3 (null) UserInfo={CINonLocalizedDescriptionKey=failed to write HEIC data to file., NSUnderlyingError=0x15b1295f0 {Error Domain=CINonLocalizedDescriptionKey Code=10 (null) UserInfo={CINonLocalizedDescriptionKey=failed to add image to the PhotoCompressionSession.}}} This code works on iOS 18. Also, as stated above, I'm able to write the JPG and PNG versions of this image. I was able to get a heif image created by using a CGImage and doing: CGImageDestinationCreateWithURL CGImageDestinationAddImage CGImageDestinationFinalize Hope this helps.
18h
Reply to iOS Build Memory Access Issues Causing Crashes
This has all the hallmarks a subtle memory management bug, possibly one that triggered by threading issues. These often result in weird behaviour like this. It looks like you’ve already tried ASan and TSan, which is a good. The other most popular tool for such issue is zombies. You should try that. See Standard Memory Debugging Tools for info and documentation references. One thing to note here is that ASan and TSan only work with code that you build. If the problem lies in a third-party library that you get as a binary rather than source code, these tools won’t help. And so… [quote='800689021, reidly, /thread/800689, /profile/reidly'] Removing all 3rd party libraries or frameworks … mostly worked in that the crashes went away [/quote] Did you try doing this incrementally? If you have a bunch of them, it’d be interesting to see which combinations do and don’t reproduce the problem. Finally, please post some example crash reports. I don’t need dozens, but a few that illustrate the more common
18h
Reply to iOS26中ALAssetsLibrary 编译报错问题
Sadly, I can’t read Chinese, so I’m answering based on a machine translation. I tried this out here in my office and saw exactly the same problem: Using Xcode 26.0, I created a new project from the iOS > App template. In one of the Swift files, I added the line import AssetsLibrary. The compiler errors with Failed to build module 'AssetsLibrary'; this SDK is not supported by the compiler (the SDK is built with 'Apple Swift version 6.2 effective-5.10 (swiftlang-6.2.0.17.14 clang-1700.3.17.1)', while this compiler is 'Apple Swift version 6.2 effective-5.10 (swiftlang-6.2.0.19.9 clang-1700.3.19.1)'). Please select a toolchain which matches the SDK. This is obviously a bug and I encourage you to file a report about it. Please post your bug number, just for the record. Having said that, Assets Library was deprecated in iOS 9 and Xcode 26’s minimum supported deployment target, per the table on this page, is iOS 15. There is literally no way to use Xcode 26 to
Topic: Media Technologies SubTopic: General Tags:
18h
I need help
I am trying to learn to write swift. I am very proficient MS VB, which I have been using for almost 20 years. The Book I am learning from is: SwiftUI for Masterminds. I have got to chapter 7 with no problem. The exercise I am having a problem with Listing 7-5. The error I am getting is: Thread 1: Fatal error: No Observable object of type ApplicationData found. A View.environmentObject(_:) for ApplicationData may be missing as an ancestor of this view. I have spent the last 2 days rechecking my code. The MacBook I am using was purchased in May this year, is 16 in, M4 Max chip, 128 G ram. Firstly I want to thank you for reading this post. Secondly is there a better book to learn SwiftUI. Regards Terry Harrison
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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18h
Reply to ISP DNS Resolution in Full-Tunnel VPN
[quote='800664021, mayank_nag, /thread/800664, /profile/mayank_nag'] our project requires DNS resolution for every domain from both the VPN-provided DNS servers and the ISP’s DNS servers [/quote] Why is that? For context, most folks who hit problems like this are trying to use a packet tunnel tunnel provider for something that’s not VPN, something we specifically we don’t support. TN3120 Expected use cases for Network Extension packet tunnel providers talks more about this. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
18h