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5.1.1

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Xcode 8 beta crashing
Xcode 8 is crashing on me after install. Full dump:Process: Xcode [570] Path: /Applications/Xcode-beta.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 8.0 (11160.22) Build Info: IDEFrameworks-11160022000000000~6 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Xcode [570] User ID: 501 Date/Time: 2016-06-14 00:40:53.359 +0200 OS Version: Mac OS X 10.11.5 (15F34) Report Version: 11 Anonymous UUID: 3E30A3A8-44DB-137E-C499-46CA3621CF26 Time Awake Since Boot: 140 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specific Information: ProductBuildVersion: 8S128d UNCAUGHT EXCEPTION (NSInvalidArgumentException): *** -[__NSPlaceholderArray initWithObjects:count:]: attempt to insert nil object from objects[2] UserInfo: (null) Hints: None Backtrace: 0 __exceptionPreprocess (in CoreFoundation) 1 DVTFailu
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1.6k
Jun ’16
Xcode 8 Beta - Crash on iPad Storyboard View
Very busy day, so in lieu of filing a radar properly:Steps to reproduce problem:- (Xcode 8 Beta has been copy-pasted from the Applications folder to another folder, the version in Applications folder deleted, then Xcode 8 Beta has been dragged back to the Applications folder)- Opened existing Xcode 7 project in Xcode 8 Beta. No attempt to build has been made.- Selected a Storyboard from the project navigator. This Storyboard was designed for iPad-speicfic UI, lots of Auto Layout.- Xcode presented a Choose a viewing device dialog. (Sorry, I forget the exact dialog instructions.)- Selected iPad 9.- Xcode immediately exited. The Problem Report for Xcode window appeared.Process: Xcode [24523]Path: /Applications/Xcode-beta.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 8.0 (11160.22)Build Info: IDEFrameworks-11160022000000000~6Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [24523]User ID: 501Date/Time: 2016-06-15 11:25:16.621 +0930OS Version: Mac OS X 10.11.4 (15E65)Report Vers
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Jun ’16
Ad-hoc testing on 5.1.1 using Xcode 7.3
Is it possible to create Ad-Hoc builds from Xcode 7.3 to test on an iPad running 5.1.1? Is this supported by Apple any longer? Currently I can not use Testflight as I cannot download the App onto the 5.1.1 device as it requires the device to be running iOS 8.0+. I'm trying to release the app onto the store using Xcode to deploy for 5.1.1 and have had to get an older version of Xcode (6.4) to do this but I cannot test using Ad-Hoc build as I cannot find a way to deploy it onto the older devices. I can run it on the device using Xcode 6.4. I've had to deploy it on to the store to do my testing and have discovered the app won't open, hence the need for ad-hoc testing to diagnose the problem. The issue i'm getting from the diagnostic and usage file from the 5.1.1 device is : Dyld Error Message: Library not loaded: System/Library/Frameworks/************.framework/************. I assume its something to do with linking the ************ framework when deploying to the App Store as
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Jun ’16
Xcode crashes installed after time capsule restore
I bought a new larger SSD and installed this in my macbook. Later I did a time capsule restore. Pretty much every thing is perfect except XCode will crash instantly when launching any project or the default project.I am hesitant to reinstall XCode in case it will delete preferences etc. Web searches talked about a missing certififcate. I tried download 3 certificates and adding them with the key chain but this did not work.I have just downloaded XCode 8 Beta to see if this works.I wish to be programming again ASAP but its silly XCode can break down so easily.It could be failing in this reference Library not loaded: @rpath/libswiftIOKit.dylibnThanks,ArtBelow is crash report.Process: Xcode [726]Path: /Applications/Xcode.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 7.3.1 (10188.1)Build Info: IDEFrameworks-10188001000000000~3App Item ID: 497799835App External ID: 817226719Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [726]User ID: 501Date/Time: 2016-06-25 22:36:27.309 -0700
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1.4k
Jun ’16
Apple App Store rejection, category 5.1.1, help needed
Below is the response we received from app store reviewer -Legal - 5.1.1We noticed that your app uses Facebook login for authentication purposes but does not include account-based features offered by that site.In order to use Facebook for authentication, your app must include significant account-specific functionality from Facebook.Question :What account-specific functionality from Facebook should we implement to fulfill the requirement ?
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1.6k
Jun ’16
Appropriate settings for a file in Xcode
Hi, ALL,I did successfully create a project for Cocoa Bundle for my C++ application in Xcode.However the project is using the SQLite library and so I add the SQLite sources into the project and compiled it.The compilation went thru fine, however when Xcode tried to compile the SQLite source code (.c file) it gsve a lot of warnings.I asked on the SQLite ML, and was told that the compilation should succeed and that I should set the file type inside the Xcode to be C and that I should get only very little number (like 2-3).I did that and re-compile, but that didn't get rid of the warnings.Is there something I'm missing? I did see that there is a C Language option in the Xcode Build Options tab in the project. And I guess I should change it. But will it get rid of all those warnings?Or maybe I need something else?I'm using Xcode 5.1.1 on OSX 10.8.Xcode is set for the file to be C - http://imgur.com/eWFzm9B.Warnings when compiling sqlite3.c code - http://imgur.com/H8CQBX9.Thank you.
Topic: UI Frameworks SubTopic: AppKit Tags:
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Jul ’16
Xcode 5.1.1 signing identities are revoked
I enrolled in Apple Developer Program as an organization and downloaded Xcode 5.1.1 on a Mac OS X 10.8. I have completed designing a new Mac App. Now, I want to proceed with the distribution process, but when I go to XCode>Accounts, the Signing Identities show as being revoked for Mac Development, Mac App Distribution, and Mac Installer Distribution. The only Signing Identities that remain valid are Developer ID Application and Developer ID Installer.Don’t have a clue on how to fix these. I don’t know if they were revoked because Xcode 5.1.1 is too old. I would appreciate any explanation of fixing this issue. Another solution would be to use another computer and that leads me to the next question.Second question. I just updated a MacBook Pro 15, 2.8GHz with OS X El Capitan. The apple ID on this computer is different than the Apple Developer Program. I would like to download from the App Store, the latest XCode 7.3.1, so I can distribute my new Mac App and don’t have to rely on XCode 5.1.1
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Jul ’16
X Code 5.1.1 Signing Identities Revoked
I enrolled in Apple Developer Program as an organization and downloaded Xcode 5.1.1 on a Mac OS X 10.8. I have completed designing a new Mac App. Now, I want to proceed with the distribution process, but when I go to XCode>Accounts, the Signing Identities show as being revoked for Mac Development, Mac App Distribution, and Mac Installer Distribution. The only Signing Identities that remain valid are Developer ID Application and Developer ID Installer.Don’t have a clue on how to fix these. I don’t know if they were revoked because Xcode 5.1.1 is too old. I would appreciate any explanation of fixing this issue. Another solution would be to use another computer and that leads me to the next question.Second question. I just updated a MacBook Pro 15, 2.8GHz with OS X El Capitan. The apple ID on this computer is different than the Apple Developer Program. I would like to download from the App Store, the latest XCode 7.3.1, so I can distribute my new Mac App and don’t have to rely on XCode 5.1.1
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3.7k
Jul ’16
Reply to X Code 5.1.1 Signing Identities Revoked
>and don’t have to rely on XCode 5.1.1.Point is, it's not your call. Xcode 6.x is the minimum allowed when doing store submittals now, so if that's your goal, you don't have a choice but to walk away from Xcode 5.x. >And, also how do I transfer the signing identities if they are revoked?Revoked/expired/invalids aren't transferrred, they are renewed.Many things have changed for codesigning since 5.1.1 was originally used, including the recommended preference of automatic provisioning. I suggest you get busy w/Xcode 7.3.1, and deal with details as they arise.
Jul ’16
Xcode 8 beta 4 Crash
I get a crash upon loading any project from beta 3 into beta 4 of Xcode 8.Anyone else having this issue?Crash Log below:Process: Xcode [1742] Path: /Applications/Xcode-beta.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 8.0 (11222.4) Build Info: IDEFrameworks-11222004000000000~10 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Xcode [1742] User ID: 501 Date/Time: 2016-08-01 14:43:01.709 -0400 OS Version: Mac OS X 10.11.6 (15G31) Report Version: 11 Anonymous UUID: 2EEAAF78-E560-41E7-4468-AAE2F53456A5 Time Awake Since Boot: 600 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specific Information: MainQueue: __103-[IDEDataModelCodeGenerator generateCodeForInputFile:outputFilePath:completionQueue:completionHandler:]_block_invoke.60 ProductBuildVersion: 8S188o ASSERTION FAILURE in /Library/Cac
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1.8k
Aug ’16
Reply to HealthKit authorization
Not sure if you are asking about App Store policy or how to implement this authorization in your application? It would help if you could expand on your question in another comment.If this a question more on the policy of using Healthkit, there are several mentions of this in the App Store Guidlines.https://developer.apple.com/app-store/review/guidelines/Specifically, HealthKit should be used for health and fitness purposes and integrate with the Health app. from section 4.2.1. Also under the 5.1.1 section, which mentions about the Health Data Collection and Storage. If you need help implementing this, please see the class reference I've posted below.Here is the class reference for the HKHealthStore:https://developer.apple.com/library/ios/documentation/HealthKit/Reference/HKHealthStore_Class/index.html#//apple_ref/occ/cl/HKHealthStoreIf you want to create a fitness application without HealthKit, that is fine. However, if you intent on using HealthKit API, you will need to implement the authorization b
Aug ’16
Port is already connected to an existing device IO system
I cant open simulator,the reason isTerminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Port is already connected to an existing device IO system'abort() called But I cant find anything related to this error message.here is the full log.Process: com.apple.CoreSimulator.CoreSimulatorService [518]Path: /Applications/Xcode.app/Contents/Developer/Library/PrivateFrameworks/CoreSimulator.framework/Versions/A/XPCServices/com.apple.CoreSimulator.CoreSimulatorService.xpc/Contents/MacOS/com.apple.CoreSimulator.CoreSimulatorServiceIdentifier: com.apple.CoreSimulator.CoreSimulatorServiceVersion: 303.8 (303.8)Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: com.apple.CoreSimulator.CoreSimulatorService [518]User ID: 502Date/Time: 2016-10-19 14:05:07.285 -0400OS Version: Mac OS X 10.11.6 (15G1004)Report Version: 11Time Awake Since Boot: 370 secondsSystem Integrity Protection: enabledCrashed Thread: 7 Dispatch queue: com.apple.CoreSimulator.SimDevice.bootstrapQueueException Type
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1.3k
Oct ’16