Hello, My game was rejected for the reasons mentioned below. However, I am unable to identify or understand the exact issue. I would like to share all the documents and information I have here, hoping that this will help identify what is wrong or what is actually correct. The story, gameplay, level design, and all the coding of my game are completely original and created by me. Additionally, any third-party assets I’ve used are fully licensed and invoiced. For example, if I’ve used a model that I didn't design myself, I purchased it and modified it to fit my original design. I have all the documentation to prove this. The name of my game is James War and it is currently published on Google Play under my own name. James is the name of the main character in the game. Since the game is based on a psychological and philosophical novel-style concept, it represents a metaphorical “war” within James' own identity – a psychological battle, so to speak. I submitted the same promotional materials to the App Store as I
Topic:
App Store Distribution & Marketing
SubTopic:
App Review