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Crashplan 4.3 Partically Operational/Broken
After installing Beta 3 tonight found that Crashplan is borked. The UI is totally unresponsive and unusable. Suspect it has something to do with the Apps Java dependence. It seems to continue to run backups but nothing with the UI works. I've seen a few forums in which folks are saying it does work but I'm not sure that is really the case. I've submitted diagnostics logs, and information to Apple and Crashplan. Recommend those experiencing the same problems report through the proper support channels.
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Jul ’15
Reply to Crashplan 4.3 Partically Operational/Broken
Max108, First, thanks for link. Tired it via another forum post, and same result. Believe it has to do with Crashplan reliance on Java. It has it's own Java built into the application. The strange thing as shared, is the backups are still working from the taskbar/notification tray. However, when launch the UI to try to set configurations, modifiy UI settings, etc. it freezes and you cannot select anything at all. The UI is completely unresponseive. I'm interested to see what Apple/Crashplan have to say. As shared, submitted incidents with both for futher investigation. I'm surprised Crashplan wasn't doing some preliminary testing with Crashplan 4.3 and DP1 of El Capitan seems to me someone might have dropped the ball. We'll see.
Jul ’15
Reply to XCode 6 with deployment target iOS5 possible?
With opening the latest Xcode 6 (6.4), you'll see you can set the deployment target back to 4.3.As the deployment target is the minimum supported iOS version, your app needs to run on all iOS versions including both 32-bit and 64-bit if available,and needs to run on all models of iPhone/iPod touch/iPad which work with any of the versions you specified.And to test your app, Xcode 6 does not provide simulators of older versions, you need actual devices.
Jul ’15
Reply to XCode 6 with deployment target iOS5 possible?
As far as I tested, when I set the Deployment Target down to 4.3 in the Info pane of the PROJECT setting, I can choose down to 4.3 in the General pane of the TARGETS. This may depend on other settings and I haven't checked all combinations, so please start checking with a simple new project.Anyway, I couldn't find any announcements regarding the deplpyment target from Apple, other than- You need to build your app with the 8.0 SDK or later.- Your app needs to suppert 64-bit.So, apps targeting iOS 5 should be approved for the App Store, if you can fulfill other requirements.Sorry, but the minimum targeted version of our recently released apps is iOS 6, so I may be missing something.
Jul ’15
The operation couldn’t be completed. Socket is not connected"
5 days ago i downloaded a file project named recipe book from the internet .it was a Xcode 4.3 project . it was working perfect . but after 5 days i tried to change the Xcode from 4.3 to 6.2 and after that the images were gone away and I've got a error like this2015-08-05 12:32:16.425 RecipeBook[1133:73118] Failed download from S3. Going to try again. Response: (null), Error: Error Domain=NSPOSIXErrorDomain Code=57 2015-08-05 12:32:16.425 RecipeBook[1133:73118] Error: Download failed. (Code: 100, Version: 1.2.11)it gets the strings but not the images ... so this is the exactly same problem like in my other projects .i think my Xcode lost connection with images from the web ...i re-installed Xcode with this idea 2 times . deleted all my projects from my mac but its still the same ... i googled for it but found nothing like this . can anyone help me please ?as to add : i tried to simulate with iPhone 4s so don't think in this way . thanks to everyone
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Aug ’15
Unable to Download App on iOS9
I'm running iOS9 beta 4 on an iPhone 6+. I have 5 apps on the appstore. Four install successfully. One downloads fully and then displays the following error:Unable to Download AppAppName could not be installed at this time.Done RetryI am able to install this app on iOS 7.0.4 and iOS 8.4 devices.Looking in iTunes Connect at the Build Details, the only noticable difference is the minimum OS version. The problem app build has a minimum of iOS 5. Others have a minimum of iOS 6, 7, and even 4.3.The iOS 9 device has 52GB free.Any ideas what could be causing this behavior?
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Aug ’15
Reply to Check iOS 4 compatibility
Running Xcode 6 or Xcode 7 on OS X 10.10 or 10.11, is there a way to test my app on iOS 4/5/6? Xcode 6 supports building for iOS 4.3 and laterXcode 7 supports building for iOS 6.0 and later Can older simulators work in these newer versions of Xcode? No. If no to both, is there a way to make old versions of Xcode run on 10.10 and 10.11? Will they work? The earliest version of Xcode supported on 10.10 is Xcode 6The earliest version of Xcode supported on 10.11 is Xcode 7 I'm working on a project which has contractual requirements for supporting super old iOS versions. The app also has some users on those versions, so dropping support for them isn't an option at the moment. It is not possible to build an iOS app that supports iOS 4.2 with tools that are capable of building for the App Store.If/when Xcode 7 is required, it will not be possible to build an app that supports iOS 5.x.
Aug ’15
Reply to Develop for client having devices running ios 6
You may consider it a fanboy response but, the reality is, in some cases, xCode 7 for example, what youare asking simply may not be possible. If you're coding with Swift, iOS 7 is the lowest target possible.Once xCode 7 goes into release, xCode 6.x will only be allowed for a limited time period so, same issue.Right now, you can use xCode 6.x and as Simpsonics said, set the target all the way down to 4.3 if youwish BUT, not in Swift apps.
Aug ’15