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“xcode simulator is not listed in visual studio.”

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Unable to Test Xamarin App with iOS 26 Simulators in Visual Studio
Hello, I’m trying to test a Xamarin.iOS application using the iOS 26 simulators in Mac Visual Studio, but I’m encountering an issue where the simulators are not appearing or accessible from Visual Studio. Details: macOS version: 15.6 (24G84) Xcode version: 26 Beta 5 Visual Studio version: 17.6.0.80 Xamarin.iOS version: Xamarin.Forms (Version: 4.6.0.1180) using XAML for cross-platform support (iOS/Android) The problem started after updating to iOS 26 SDK. I am unable to select or run the app on any iOS 26 simulator from Visual Studio. Has anyone faced a similar issue? Is there any configuration or workaround to enable iOS 26 simulators for Xamarin projects? Thanks in advance for your help.
2
0
73
Aug ’25
local iOS Zeroconf Device vs. iOS simulator Zeroconf Visual Studio
Hello, I am not exactly sure this is the right place to ask this since it involves Microsoft's Visual Studio, but because the problem I am having involves iOS I figured I would anyway. Info: I am trying to develop a cross-platform application using .NET Maui in Visual Studio. I am on a Windows machine pairing to a mac with Xcode installed, so I can build for iOS. My local device is an iPhone 13 running on iOS Version 17.5.1. The simulators I am using in Visual Studio are all iOS Version 17+. I am using the .NET NuGet package Zeroconf which should work for both iOS and Android (Repo:https://github.com/novotnyllc/Zeroconf). I also believe I have given the correct permissions for iOS in my Info.plist. Problem: The problem I am coming across is that when I build and run my application in one of the installed iOS Simulators and I go to scan for local devices it is able to come back with 80-100 devices that we want to find, bu
3
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1k
Jul ’24
No iOS 18 simulators in Visual Studio for Mac
Xcode 16 does not display simulators. Problem running on physical device with iOS 18. error HE0004: Could not load the framework 'IDEDistribution' (path: /Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution): dlopen(/Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution, 0x0001): Library not loaded: @rpath/AppThinning.framework/Versions/A/AppThinning Referenced from: <33FF2F3B-A96F-37B4-BA4E-887BD882BF9D> /Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution Reason: tried: '/Library/Frameworks/Xamarin.iOS.framework/Versions/16.4.0.23/lib/mlaunch/mlaunch.app/Contents/Frameworks/AppThinning.framework/Versions/A/AppThinning' (no such file), '/Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/Frameworks/AppThinning.framework/Versions/A/AppThinning' (no such file), '
4
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2.5k
Sep ’24
Challenges moving from Visual Studio to XCode...
Hi,I have moved from MS development to OSX-based development and the move from Visual Studio to XCode is doing my head in. 😁I cannot find any logic to how XCode is displaying a source editor window based on how you work in the Project Navigator - can someone please point me to some good explanation which I just cannot find?The most frustrating thing for me is that a single click on a file in the Project Navigator opens the file in the editor - replacing the one you are working on. But even worse is that if you already have that file open in a tab you end up with two tabs editing the same file.Is there a way to stop XCode opening a file when you single click in the Project Navigator?Also, in the preferences there is a setting in Navigation for Primary or Focussed editor. I canot find a definition of the difference between them - and when I change the setting I experience no difference.Finally, all I have find is canned scripted tutorials
5
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4.3k
Feb ’16
Visual Studio/XCode Interface App not reopening
Hello, i've programmed my first C# App with Visual-Studio and XCode Interface Builder on my Mac. The app is running fine except 1 large problem. After starting the app everything is running fine, i am able to minimize or maximize it, but if i close the window of the program (red cross top left) i am not able to relaunch the window of the app. All the other apps are still running in the dock if i close the window of the program and if i click on them the window of this app will reappear. Sadly this isnt the case for my app, the window remains hidden but it is still running in the dock. To get the app running again if have to rightlick on it in the dock and force it to quit and restart it afterwards. After restarting the window reappears and everything is working fine until i close the window again. I've tried the app in debug mode and also in release mode. The app is correctly signed with my developer key. Please help me, i am going crazy. Everything works except th
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1.1k
Dec ’22
new classes .h .cpp Xcode, translate from Visual Studio
Good morning, I am very beginners student of openFrameworks. I'm following a tutorial trying to create a new class with openFrameworks but I cannot compile it in the right way. This because the tutorial I found in on Visual Studio and i'm working on a Mac with Xcode. This problem is blocking me and I cannot go on with the course. Can someone help me translate the code to create a new class from Visual Studio to Xcode? The language is the same, but the programme in this case is slightly different. On Visual Studio the files are Class.H and Class.Cpp THIS IS CLASS.H VISUAL STUDIO #pragma once #include ofMain.h class ball { public: ball(); void setup (ofVec2f initialPos, ofVec2f initialVel, float rad); void update (); void draw(); ofVec2f pos; ofVec2f vel; ofVec2f radius; }; CLASS.CPP VISUAL STUDIO #include ball.h ball :: ball();{ } void ball :: setup(ofVec2f initialPos, ofVec2f initialVe
1
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824
Aug ’23
Reply to ld: symbol(s) not found for architecture x86_64
Please list the steps in detail on what you did to create the code and compile it. The information you provided isn't enough for people to answer your question. Providing more details on what you did to create the code and compile it will give people here a chance to give you a helpful answer. You tagged your question as Xcode, but your screenshot looks like Visual Studio Code. Did you create a project in Xcode or create a C++ file in Visual Studio Code? Does you MacBook have an Intel processor or an Apple Silicon (M1 or M2 chip)? The linker error says it can't find a main function for the Intel architecture.
May ’23
Reply to Issue with Xcode
Thanks for clarification. So, you are trying to build and run the Xcode project created by Visual Studio (for Mac) / Xamarin. The error you mentioned would happen when the project is not properly made for the version of Xcode you are using. It is a problem of Visual Studio / Xamarin, not a problem of Xcode. Visual Studio is not a tool of Apple's and you should better find a community site or a supporting site of Visual Studio / Xamarin.
May ’21
Cannot download simulator list for Xcode
I just upgraded my Xcode to 15.2 today. When it tries to download the list of available simulators, the request to fetch the list failed. From the error log, it says that this link is not returning the expected data: https://devimages-cdn.apple.com/downloads/xcode/simulators/index2.dvtdownloadableindex. It appears that this link is not returning any data at the moment.
4
0
890
Jan ’24
Unable to Test Xamarin App with iOS 26 Simulators in Visual Studio
Hello, I’m trying to test a Xamarin.iOS application using the iOS 26 simulators in Mac Visual Studio, but I’m encountering an issue where the simulators are not appearing or accessible from Visual Studio. Details: macOS version: 15.6 (24G84) Xcode version: 26 Beta 5 Visual Studio version: 17.6.0.80 Xamarin.iOS version: Xamarin.Forms (Version: 4.6.0.1180) using XAML for cross-platform support (iOS/Android) The problem started after updating to iOS 26 SDK. I am unable to select or run the app on any iOS 26 simulator from Visual Studio. Has anyone faced a similar issue? Is there any configuration or workaround to enable iOS 26 simulators for Xamarin projects? Thanks in advance for your help.
Replies
2
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0
Views
73
Activity
Aug ’25
local iOS Zeroconf Device vs. iOS simulator Zeroconf Visual Studio
Hello, I am not exactly sure this is the right place to ask this since it involves Microsoft's Visual Studio, but because the problem I am having involves iOS I figured I would anyway. Info: I am trying to develop a cross-platform application using .NET Maui in Visual Studio. I am on a Windows machine pairing to a mac with Xcode installed, so I can build for iOS. My local device is an iPhone 13 running on iOS Version 17.5.1. The simulators I am using in Visual Studio are all iOS Version 17+. I am using the .NET NuGet package Zeroconf which should work for both iOS and Android (Repo:https://github.com/novotnyllc/Zeroconf). I also believe I have given the correct permissions for iOS in my Info.plist. Problem: The problem I am coming across is that when I build and run my application in one of the installed iOS Simulators and I go to scan for local devices it is able to come back with 80-100 devices that we want to find, bu
Replies
3
Boosts
0
Views
1k
Activity
Jul ’24
No iOS 18 simulators in Visual Studio for Mac
Xcode 16 does not display simulators. Problem running on physical device with iOS 18. error HE0004: Could not load the framework 'IDEDistribution' (path: /Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution): dlopen(/Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution, 0x0001): Library not loaded: @rpath/AppThinning.framework/Versions/A/AppThinning Referenced from: <33FF2F3B-A96F-37B4-BA4E-887BD882BF9D> /Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution Reason: tried: '/Library/Frameworks/Xamarin.iOS.framework/Versions/16.4.0.23/lib/mlaunch/mlaunch.app/Contents/Frameworks/AppThinning.framework/Versions/A/AppThinning' (no such file), '/Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/Frameworks/AppThinning.framework/Versions/A/AppThinning' (no such file), '
Replies
4
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0
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2.5k
Activity
Sep ’24
Microsoft Visual Studio Version -vs- XCode Versions Compatibility
Does anyone know of a Cross Reference list of the versions of Visual Studio on Windows and XCode on MacOs that work together?
Replies
2
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0
Views
749
Activity
Jan ’24
Challenges moving from Visual Studio to XCode...
Hi,I have moved from MS development to OSX-based development and the move from Visual Studio to XCode is doing my head in. 😁I cannot find any logic to how XCode is displaying a source editor window based on how you work in the Project Navigator - can someone please point me to some good explanation which I just cannot find?The most frustrating thing for me is that a single click on a file in the Project Navigator opens the file in the editor - replacing the one you are working on. But even worse is that if you already have that file open in a tab you end up with two tabs editing the same file.Is there a way to stop XCode opening a file when you single click in the Project Navigator?Also, in the preferences there is a setting in Navigation for Primary or Focussed editor. I canot find a definition of the difference between them - and when I change the setting I experience no difference.Finally, all I have find is canned scripted tutorials
Replies
5
Boosts
0
Views
4.3k
Activity
Feb ’16
Visual Studio/XCode Interface App not reopening
Hello, i've programmed my first C# App with Visual-Studio and XCode Interface Builder on my Mac. The app is running fine except 1 large problem. After starting the app everything is running fine, i am able to minimize or maximize it, but if i close the window of the program (red cross top left) i am not able to relaunch the window of the app. All the other apps are still running in the dock if i close the window of the program and if i click on them the window of this app will reappear. Sadly this isnt the case for my app, the window remains hidden but it is still running in the dock. To get the app running again if have to rightlick on it in the dock and force it to quit and restart it afterwards. After restarting the window reappears and everything is working fine until i close the window again. I've tried the app in debug mode and also in release mode. The app is correctly signed with my developer key. Please help me, i am going crazy. Everything works except th
Replies
2
Boosts
0
Views
1.1k
Activity
Dec ’22
new classes .h .cpp Xcode, translate from Visual Studio
Good morning, I am very beginners student of openFrameworks. I'm following a tutorial trying to create a new class with openFrameworks but I cannot compile it in the right way. This because the tutorial I found in on Visual Studio and i'm working on a Mac with Xcode. This problem is blocking me and I cannot go on with the course. Can someone help me translate the code to create a new class from Visual Studio to Xcode? The language is the same, but the programme in this case is slightly different. On Visual Studio the files are Class.H and Class.Cpp THIS IS CLASS.H VISUAL STUDIO #pragma once #include ofMain.h class ball { public: ball(); void setup (ofVec2f initialPos, ofVec2f initialVel, float rad); void update (); void draw(); ofVec2f pos; ofVec2f vel; ofVec2f radius; }; CLASS.CPP VISUAL STUDIO #include ball.h ball :: ball();{ } void ball :: setup(ofVec2f initialPos, ofVec2f initialVe
Replies
1
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0
Views
824
Activity
Aug ’23
Reply to ld: symbol(s) not found for architecture x86_64
Please list the steps in detail on what you did to create the code and compile it. The information you provided isn't enough for people to answer your question. Providing more details on what you did to create the code and compile it will give people here a chance to give you a helpful answer. You tagged your question as Xcode, but your screenshot looks like Visual Studio Code. Did you create a project in Xcode or create a C++ file in Visual Studio Code? Does you MacBook have an Intel processor or an Apple Silicon (M1 or M2 chip)? The linker error says it can't find a main function for the Intel architecture.
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Views
Activity
May ’23
Reply to how do you get xcode 32 bit for windows?
Even if he goes the route of Visual Studio he will still need a mac for the simulator...
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Activity
Sep ’17
Reply to Issue with Xcode
Thanks for clarification. So, you are trying to build and run the Xcode project created by Visual Studio (for Mac) / Xamarin. The error you mentioned would happen when the project is not properly made for the version of Xcode you are using. It is a problem of Visual Studio / Xamarin, not a problem of Xcode. Visual Studio is not a tool of Apple's and you should better find a community site or a supporting site of Visual Studio / Xamarin.
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Views
Activity
May ’21
Reply to Unable to Test Xamarin App with iOS 26 Simulators in Visual Studio
Hi @DTS Engineer, Thanks for the suggestion. I believe there’s no active support channel for Visual Studio for Mac anymore since it has been discontinued, and Xamarin is being phased out. That’s why I’m checking here to see if anyone has found a workaround for using iOS 26 simulators with Xamarin in Visual Studio.
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Activity
Aug ’25
X-code simulator not working
i update my mac to beta version and i'm facing issue in X-code simulator. its taking 5 minutes to set up , and lagging issue .
Replies
1
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0
Views
311
Activity
Oct ’23
iOS10 simulator on X-Code 6.4
How can I test an app developed in X-Code 6.4 on the iOS10 simulator?
Replies
1
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0
Views
729
Activity
Sep ’16
Reply to Microsoft Visual Studio Version -vs- XCode Versions Compatibility
You can connect from Visual Studio to XCode on your mac and use Xmarain under visual studio, which is what I am familiar with. I found what I needed.
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Activity
Jan ’24
Cannot download simulator list for Xcode
I just upgraded my Xcode to 15.2 today. When it tries to download the list of available simulators, the request to fetch the list failed. From the error log, it says that this link is not returning the expected data: https://devimages-cdn.apple.com/downloads/xcode/simulators/index2.dvtdownloadableindex. It appears that this link is not returning any data at the moment.
Replies
4
Boosts
0
Views
890
Activity
Jan ’24