Network connections send and receive data using transport and security protocols.

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Performance Concerns and Dynamic Control of Parallel Image Uploads Using Swift TaskGroup
I'm currently developing an iOS app with image upload functionality. To enhance upload speed, I'm considering implementing parallel uploads using Swift’s TaskGroup. However, I have concerns that in environments with limited bandwidth, parallelization might introduce overhead and contention, ultimately slowing down uploads instead of improving them. Specifically, I'm curious about: Is this concern valid? Does parallelizing uploads become counterproductive in low-bandwidth conditions due to overhead and network contention? If so, I'm considering dynamically adjusting the concurrency level based on network conditions. Does anyone have experience or best practices regarding such an approach? Any insights or advice would be greatly appreciated. Thank you!
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169
Jun ’25
AdHoc IPA: "permission denied" when installing DNS Proxy NetworkExtension (all entitlements and profiles seem correct)
Hi all! I’m having trouble distributing an iOS app with a DNS Proxy NetworkExtension via AdHoc. The app and extension work perfectly with development profiles, but when I export and install the AdHoc IPA, I get a “permission denied” error when trying to install/enable the DNS Proxy extension. What I’ve done: Both the app and the DNS Proxy extension have their own App IDs in the Apple Developer portal. Both App IDs have the same App Group enabled: group.com.irakai.SafeLinkApp2. The extension App ID has the NetworkExtension capability with dns-proxy enabled. I created two AdHoc provisioning profiles (one for the app, one for the extension), both including the same devices and the correct entitlements. I assigned the correct AdHoc profiles to each target in Xcode and exported the IPA via Organizer. I install the IPA on a registered device using Apple Configurator. Entitlements (extracted from the signed binaries on device): App: <key>application-identifier</key><string>6PBG234246.com.irakai.SafeLinkApp2</string> <key>com.apple.developer.networking.networkextension</key><array> <string>packet-tunnel-provider</string> <string>dns-proxy</string> </array> <key>com.apple.developer.team-identifier</key><string>6PBG234246</string> <key>com.apple.security.application-groups</key><array> <string>group.com.irakai.SafeLinkApp2</string> </array> <key>get-task-allow</key><false/> DNSProxy Extension: <key>application-identifier</key><string>6PBG234246.com.irakai.SafeLinkApp2.DNSProxy</string> <key>com.apple.developer.networking.networkextension</key><array> <string>dns-proxy</string> </array> <key>com.apple.developer.team-identifier</key><string>6PBG234246</string> <key>com.apple.security.application-groups</key><array> <string>group.com.irakai.SafeLinkApp2</string> </array> <key>get-task-allow</key><false/> Error message (from my app’s logs): Error instalando DNS Proxy: permission denied Usuario: Roberto AppGroup: group.com.irakai.SafeLinkApp2 AppGroupPath: /private/var/mobile/Containers/Shared/AppGroup/D8AD2DED-AD96-4915-9B7A-648C9504679B Entitlements: BundleId: com.irakai.SafeLinkApp2 Debug info: Error Domain=NEDNSProxyErrorDomain Code=1 "permission denied" UserInfo={NSLocalizedDescription=permission denied} Other details: The device is included in both AdHoc profiles. The App Group is present and identical in both entitlements. The extension’s bundle identifier matches the App ID in the portal. The extension is signed with the correct AdHoc profile. I have tried rebooting the device and reinstalling the IPA. The error only occurs with AdHoc; development builds work fine. Questions: Is there anything else I should check regarding AdHoc provisioning for NetworkExtension DNS Proxy? Are there any known issues with AdHoc and NetworkExtension on recent iOS versions? Is there a way to get more detailed diagnostics from the system about why the permission is denied? Could this be a bug in iOS, or am I missing a subtle configuration step? Any help or suggestions would be greatly appreciated. Thank you!
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133
Jun ’25
Simultaneous Use of PacketTunnelProvider and DNSProxyProvider extensions
Hi! I'm working on a solution (iOS 18) that uses Network Extensions PacketTunnelProvider and Content Filter. Currently I'm trying to integrate it with another extension – DNSProxyProvider. My goal is to process dns queries and use resolved ips and names for additional routing inside of the packet tunnel. I'm running into a major issue: whenever both VPN and DNS proxy are active simultaneously, the device completely loses internet connectivity — no traffic goes through, and DNS resolution seems to stop working entirely. I know about the mdm supervision requirement to use DNSProxyProvider and that's covered as I work with a managed device and install a DNS proxy profile, here's how its .mobileconfig file looks like: The DNS proxy itself works fine when working by itself (without VPN being turned on), as I implemented it that it successfully processes DNS packets flows while collecting information about domains etc, and everything works perfectly. Problems begin when using VPN at the same time. I'm aware that tunnel settings include dns related options that can affect this, but I haven't had much luck with tweaking them. Here's how they look right now for reference: let settings: NEPacketTunnelNetworkSettings = NEPacketTunnelNetworkSettings(tunnelRemoteAddress: "240.0.0.1") // let dnsSettings = NEDNSSettings(servers: "8.8.8.8,8.8.4.4".components(separatedBy: ",")) // dnsSettings.matchDomains = [""] // settings.dnsSettings = dnsSettings settings.proxySettings = nil /* ipv4 settings */ let ipv4Settings = NEIPv4Settings(addresses: ["240.0.0.2"], subnetMasks: ["255.255.255.0"]) ipv4Settings.includedRoutes = [NEIPv4Route.default()] settings.ipv4Settings = ipv4Settings /* MTU */ settings.mtu = 1500 return settings I've tried excluding some dns related ip routes and dns settings shenanigans but nothing. I haven't found any information that might suggest that using both of these extensions at the same time doesn't work, on the contrary, this page in the official documentation about the expected use of packet tunnel provider the expected use of packet tunnel provider, as it talks about the fact that you should not use it for interception of all of DNS traffic, as the use of DNSPRoxyProvider (or dns settings) are built for that, which in my mind, suggests that there should be no problem with using them both and just splitting the dns traffic handling to the proxy. Will be thankful for any help!
3
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138
May ’25
TLS communication error between iPhone and iPad
We are implementing a connection between iPad and iPhone devices using LocalPushConnectivity, and have introduced SimplePushProvider into the project. We will have it switch between roles of Server and Client within a single project. ※ iPad will be Server and the iPhone will be Client. Communication between Server and Client is via TLS, with Server reading p12 file and Client setting public key. Currently, a TLS error code of "-9836" (invalid protocol version) is occurring when communicating from Client's SimplePushProvider to Server. I believe that Client is sending TLS1.3, and Server is set to accept TLS1.2 to 1.3. Therefore, I believe that the actual error is not due to TLS protocol version, but is an error that is related to security policy or TLS communication setting. Example: P12 file does not meet some requirement NWProtocolTLS.Options setting is insufficient etc... I'm not sure what the problem is, so please help. For reference, I will attach you implementation of TLS communication settings. P12 file is self-signed and was created by exporting it from Keychain Access. Test environment: iPad (OS: 16.6) iPhone (OS: 18.3.2) ConnectionOptions: TLS communication settings public enum ConnectionOptions { public enum TCP { public static var options: NWProtocolTCP.Options { let options = NWProtocolTCP.Options() options.noDelay = true options.enableFastOpen return options } } public enum TLS { public enum Error: Swift.Error { case invalidP12 case unableToExtractIdentity case unknown } public class Server { public let p12: URL public let passphrase: String public init(p12 url: URL, passphrase: String) { self.p12 = url self.passphrase = passphrase } public var options: NWProtocolTLS.Options? { guard let data = try? Data(contentsOf: p12) else { return nil } let pkcs12Options = [kSecImportExportPassphrase: passphrase] var importItems: CFArray? let status = SecPKCS12Import(data as CFData, pkcs12Options as CFDictionary, &amp;importItems) guard status == errSecSuccess, let items = importItems as? [[String: Any]], let importItemIdentity = items.first?[kSecImportItemIdentity as String], let identity = sec_identity_create(importItemIdentity as! SecIdentity) else { return nil } let options = NWProtocolTLS.Options() sec_protocol_options_set_min_tls_protocol_version(options.securityProtocolOptions, .TLSv12) sec_protocol_options_set_max_tls_protocol_version(options.securityProtocolOptions, .TLSv13) sec_protocol_options_set_local_identity(options.securityProtocolOptions, identity) sec_protocol_options_append_tls_ciphersuite(options.securityProtocolOptions, tls_ciphersuite_t.RSA_WITH_AES_128_GCM_SHA256) return options } } public class Client { public let publicKeyHash: String private let dispatchQueue = DispatchQueue(label: "ConnectionParameters.TLS.Client.dispatchQueue") public init(publicKeyHash: String) { self.publicKeyHash = publicKeyHash } // Attempt to verify the pinned certificate. public var options: NWProtocolTLS.Options { let options = NWProtocolTLS.Options() sec_protocol_options_set_min_tls_protocol_version(options.securityProtocolOptions, .TLSv12) sec_protocol_options_set_max_tls_protocol_version(options.securityProtocolOptions, .TLSv13) sec_protocol_options_set_verify_block( options.securityProtocolOptions, verifyClosure, dispatchQueue ) return options } private func verifyClosure( secProtocolMetadata: sec_protocol_metadata_t, secTrust: sec_trust_t, secProtocolVerifyComplete: @escaping sec_protocol_verify_complete_t ) { let trust = sec_trust_copy_ref(secTrust).takeRetainedValue() guard let serverPublicKeyData = publicKey(from: trust) else { secProtocolVerifyComplete(false) return } let keyHash = cryptoKitSHA256(data: serverPublicKeyData) guard keyHash == publicKeyHash else { // Presented certificate doesn't match. secProtocolVerifyComplete(false) return } // Presented certificate matches the pinned cert. secProtocolVerifyComplete(true) } private func cryptoKitSHA256(data: Data) -&gt; String { let rsa2048Asn1Header: [UInt8] = [ 0x30, 0x82, 0x01, 0x22, 0x30, 0x0d, 0x06, 0x09, 0x2a, 0x86, 0x48, 0x86, 0xf7, 0x0d, 0x01, 0x01, 0x01, 0x05, 0x00, 0x03, 0x82, 0x01, 0x0f, 0x00 ] let data = Data(rsa2048Asn1Header) + data let hash = SHA256.hash(data: data) return Data(hash).base64EncodedString() } private func publicKey(from trust: SecTrust) -&gt; Data? { guard let certificateChain = SecTrustCopyCertificateChain(trust) as? [SecCertificate], let serverCertificate = certificateChain.first else { return nil } let publicKey = SecCertificateCopyKey(serverCertificate) return SecKeyCopyExternalRepresentation(publicKey!, nil)! as Data } } } }
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265
May ’25
Do watchOS apps support IP request communication within a local area network?
As a third-party application on Apple Watch, can it be located in the same LAN httpServer? Currently, when testing to initiate an http request in the LAN, the connection timeout is returned, code: -1001 self.customSession.request("http://10.15.48.191:9000/hello").response { response in switch response.result { case .success(let data): dlog("✅ 请求成功,收到数据:") if let html = String(data: data ?? Data(), encoding: .utf8) { dlog(html) } case .failure(let error): dlog("❌ 请求失败:\(error.localizedDescription)") } } 执行后报错 Task <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1> finished with error [-1001] Error Domain=NSURLErrorDomain Code=-1001 "请求超时。" UserInfo={_kCFStreamErrorCodeKey=-2102, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>", "LocalDataPDTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>", "LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>" ), NSLocalizedDescription=请求超时。, _kCFStreamErrorDomainKey=4, NSErrorFailingURLStringKey=http://10.15.48.191:9000/hello, NSErrorFailingURLKey=http://10.15.48.191:9000/hello}
1
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137
May ’25
adhoc ipa, installed on iOS 18 devices, udp and tcp cannot access the local network, such as 17.25.11.128
I have read all the information and forum posts about local network, such as TN3179, etc., and have added NSLocalNetworkUsageDescription, but it does not solve my problem. The problem I encountered is described as follows: Device: iOS18.1.1 Signing method: automatic Xcode debug directly runs, and the app can access 17.25.11.128 normally. However, relase run or packaged into adhoc installation, this IP cannot be accessed. There is a phenomenon that the app package of the App Store can also be used. Our test team has few iOS18+ devices, and internal testing is not possible. Please contact us as soon as possible, thank you. ======= 我已经了解了所有关于local network 相关的资料和论坛帖子,比如TN3179 等等, 已经添加了 NSLocalNetworkUsageDescription, 但是不解决我的问题。 我遇到的问题描述如下: 设备:iOS18.1.1 签名方式:自动 xcode debug 直接运行,app是可以正常访问17.25.11.128的。 但是 relase run 或者 打包成 adhoc 安装,就无法访问这个IP了。 有一个现象, App Store 的app包 也是可以的。 我们的测试团队,iOS18+的设备就没几个,还不能内部测试了。请尽快联系我们,谢谢。
5
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389
May ’25
iPhone failure to get IP from DHCP on WiFi model RN171
I have written an App which extracts data, over WiFi, from an instrument that creates its own WiFi Hotspot. The instrument provides no internet connection. The iPad version of this App is connects fine and is assigned an IP address by DHCP server running on a MicroChip RN171 wifi module. iOS assigns an obscure IP address on a completely different subnet. I understand this is iOS' way of "Complaining" that is wasn't assigned an IP address. Consequently in the case of the iPhone I am forced to manually assign an IP address for the iPhone, the mask and the gateway. Only then is the connection successful. Anyone know why the iPhone won't talk DHCP to a WiFi module not connected to the internet? Are there perhaps some parameters that I need to adjust on either the iPhone or WiFi module?
8
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204
May ’25
Network Framework peer to peer limitations
Hi all, We've been exploring the capabilities of the Network.framework for peer-to-peer communication and have run into some behavior that we haven't been able to fully explain with the existing documentation. In our tests, we’re working with 12 iOS devices, all disconnected from Wi-Fi to force communication over Apple Wireless Direct Link (AWDL). While using the Network.framework to create peer-to-peer connections, we observed that the number of connected peers never exceeded 8, despite all 12 devices being active and configured identically. Some questions we’re hoping to get clarification or discussion on: Is there a known upper limit to the number of peer-to-peer connections supported via AWDL? Are there conditions under which the framework or system limits or throttles visible peers? Does AWDL behavior vary by hardware model, iOS version, or backgrounding state of the app? Is there any official documentation or guidance around peer discovery or connection limits when using NWBrowser and NWConnection in a peer-to-peer context? We’d appreciate any insights from the Apple engineering team or other developers who have worked with larger peer groups using Network.framework in peer-to-peer mode.
4
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233
May ’25
NWPathMonitor Failing
I need to check the network connection with NWPathMonitor. import Foundation import Network class NetworkViewModel: ObservableObject { let monitor = NWPathMonitor() let queue = DispatchQueue(label: "NetworkViewModel") @Published var isConnected = false var connectionDescription: String { if isConnected { return "You are connected." } else { return "You are NOT connected." } } init() { monitor.pathUpdateHandler = { path in DispatchQueue.main.async { self.isConnected = path.status == .satisfied } } monitor.start(queue: queue) } } import SwiftUI struct ContentView: View { @StateObject private var networkViewModel = NetworkViewModel() var body: some View { VStack { } .onAppear { if networkViewModel.isConnected { print("You are connected.") } else { print("You are NOT connected.") } } } } So there is nothing special, not at all. Yet, if I test it with a totally new Xcode project for iOS, it fails and return !isConnected. I've tested it with a macOS application. And it fails. I've tested it with an actual device. It fails. I've tested it with an old project. It still does work. I have no mere idea why new Xcode projects all fail to detect the WiFi connection. This is a total nightmare. Does anybody have a clue? thanks.
7
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283
May ’25
Getting WIFI SSID
Greetings I'm trying to get on iPad the SSID from the wifi I'm connected to. For that, I added the wifi entitlement and I'm requesting permission to the user for Location. Once I have it, I'm using the function CNCopySupportedInterfaces to get the interfaces, but I can only receive the en0, which using the method CNCopyCurrentNetworkInfo returns nil. I also tried using the NEHotspotNetwork.fetchCurrent and the SSID keeps being nil. So right now I'm drawing a blank. Is there any way to make it work? Thanks.
1
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468
May ’25
Mac can't find or register NE App Extension without App Sandbox entitlement
Recently, while developing a network extension on macOS, I encountered a very interesting issue. When the App Sandbox entitlement is included, the NE (Network Extension) can be called and run normally. However, when the App Sandbox is removed, with everything else remaining unchanged, an error occurs. The logs are as follows: Failed to find an app extension with identifier app.acmeVpnM.extension and extension point com.apple.networkextension.packet-tunnel: (null) Found 0 registrations for app.acmeVpnM.extension (com.apple.networkextension.packet-tunnel) If you add app sandbox, it will run normally. this is my container app entitlement this is my NE extension (without App SandBox) I want to know the reason for this. App sandbox shouldn't be mandatory. How can I make my NE run in an environment without app sandbox?
2
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170
May ’25
Unable to Find Local Network Devices in Simulator – Permission Issue on M4 Mac, macOS 15.5, Xcode 16.1
Hello, I'm running into an issue while developing an iOS app that requires local network access. I’m using the latest MacBook Air M4 with macOS sequoia 15.5 and Xcode 16.1. In the iOS Simulator, my app fails to discover devices connected to the same local network. I’ve already added the necessary key to the Info.plist: NSLocalNetworkUsageDescription This app needs access to local network devices. When I run the app on a real device and M2 Chip Macbook's simulators, it works fine for local network permission as expected. However, in the M4 Chip Macbook's Simulator: The app can’t find any devices on the local network Bonjour/mDNS seems not to be working as well I’ve tried the following without success: Restarting Simulator and Mac Resetting network settings in Simulator Confirming app permissions under System Settings > Privacy & Security Has anyone else encountered this issue with the new Xcode/macOS combo? Is local network access just broken in the Simulator for now, or is there a workaround? Thanks in advance!
1
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209
May ’25
URLSession download looping indefinitely until it times out
Hi, I’m trying to download a remote file in the background, but I keep getting a strange behaviour where URLSession download my file indefinitely during a few minutes, without calling urlSession(_:downloadTask:didFinishDownloadingTo:) until the download eventually times out. To find out that it’s looping, I’ve observed the total bytes written on disk by implementing urlSession(_:downloadTask:didWriteData:totalBytesWritten:totalBytesExpectedToWrite:). Note that I can't know the size of the file. The server is not able to calculate the size. Below is my implementation. I create an instance of URLSession like this: private lazy var session: URLSession = { let configuration = URLSessionConfiguration.background(withIdentifier: backgroundIdentifier) configuration.isDiscretionary = false configuration.sessionSendsLaunchEvents = true return URLSession(configuration: configuration, delegate: self, delegateQueue: nil) }() My service is using async/await so I have implemented an AsyncThrowingStream : private var downloadTask: URLSessionDownloadTask? private var continuation: AsyncThrowingStream&lt;(URL, URLResponse), Error&gt;.Continuation? private var stream: AsyncThrowingStream&lt;(URL, URLResponse), Error&gt; { AsyncThrowingStream&lt;(URL, URLResponse), Error&gt; { continuation in self.continuation = continuation self.continuation?.onTermination = { @Sendable [weak self] data in self?.downloadTask?.cancel() } downloadTask?.resume() } } Then to start the download, I do : private func download(with request: URLRequest) async throws -&gt; (URL, URLResponse) { do { downloadTask = session.downloadTask(with: request) for try await (url, response) in stream { return (url, response) } throw NetworkingError.couldNotBuildRequest } catch { throw error } } Then in the delegate : public func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didFinishDownloadingTo location: URL) { guard let response = downloadTask.response, downloadTask.error == nil, (response as? HTTPURLResponse)?.statusCode == 200 else { continuation?.finish(throwing: downloadTask.error) return } do { let documentsURL = try FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false) let savedURL = documentsURL.appendingPathComponent(location.lastPathComponent) try FileManager.default.moveItem(at: location, to: savedURL) continuation?.yield((savedURL, response)) continuation?.finish() } catch { continuation?.finish(throwing: error) } } I also tried to replace let configuration = URLSessionConfiguration.background(withIdentifier: backgroundIdentifier) by let configuration = URLSessionConfiguration.default and this time I get a different error at the end of the download: Task &lt;0457F755-9C52-4CFB-BDB2-F378D0C94912&gt;.&lt;1&gt; failed strict content length check - expected: 0, received: 530692, received (uncompressed): 0 Task &lt;0457F755-9C52-4CFB-BDB2-F378D0C94912&gt;.&lt;1&gt; finished with error [-1005] Error Domain=NSURLErrorDomain Code=-1005 "The network connection was lost." UserInfo={NSLocalizedDescription=The network connection was lost., NSErrorFailingURLStringKey=https:/&lt;host&gt;:8190/proxy?Func=downloadVideoByUrl&amp;SessionId=slufzwrMadvyJad8Lkmi9RUNAeqeq, NSErrorFailingURLKey=https://&lt;host&gt;:8190/proxy?Func=downloadVideoByUrl&amp;SessionId=slufzwrMadvyJad8Lkmi9RUNAeqeq, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDownloadTask &lt;0457F755-9C52-4CFB-BDB2-F378D0C94912&gt;.&lt;1&gt;" ), _NSURLErrorFailingURLSessionTaskErrorKey=LocalDownloadTask &lt;0457F755-9C52-4CFB-BDB2-F378D0C94912&gt;.&lt;1&gt;, NSUnderlyingError=0x300d9a7c0 {Error Domain=kCFErrorDomainCFNetwork Code=-1005 "(null)" UserInfo={NSErrorPeerAddressKey=&lt;CFData 0x302139db0 [0x1fcb1f598]&gt;{length = 16, capacity = 16, bytes = 0x10021ffe91e227500000000000000000}}}} The log "failed strict content length check” made me look into the response header, which has the following: content-length: 0 Content-Type: application/force-download Transfer-encoding: chunked Connection: KEEP-ALIVE Content-Transfer-Encoding: binary So it should be fine the way I setup my URLSession. The download works fine in Chrome/Safari/Chrome or Postman. My code used to work a couple of weeks before, so I expect something has changed on the server side, but I can’t find what, and I don’t get much help from the guys on the server side. Has anyone an idea of what’s going on?
1
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164
May ’25
Memory release problem of VPN connection object
Hello, I encountered a memory management issue while developing VPN functionality and would like to seek your advice. The specific phenomenon is as follows: Problem description: After multiple calls to the 'createTCPConnectToEndpoint' and 'create UDPSessionToEndpoint' interfaces to create connection objects, the application memory continues to grow. Even if the cancel interface is immediately called to actively release the object, the memory does not fall back. 3. Confirm that there is no other code referencing these objects, but the system does not seem to automatically reclaim memory. Attempted measures: Immediately call the cancel method after creating the object, and the memory is not reduced Use tools such as Profiler to monitor memory and confirm that objects have not been released. doubt: Is this phenomenon normal? Is there a known memory management mechanism (such as cache pooling) that causes delayed release? 2. Are there any other interfaces or methods (such as release, dispose) that need to be explicitly called? Supplementary Information: Development environment: [iOS 16, 14pm] Reproduction steps: After continuously creating connection objects, the memory grows without falling back. Could you please help confirm if there are any abnormalities and the correct memory release posture. Thank you for your support!
3
0
118
May ’25
CarPlay vs. AccessoryKit & NEHotspotHelper
CarPlay woes. I think it's unacceptable that it silently kills an ongoing WiFi connection that has been established using ASAccessoryKit and NEHotspotHelper which is in active use. This is responsible for angry clients because their processes break a lot when they are in reach of the connected car. (And yes, they have to be in the reach of the car, because it is a diagnostic/maintenance app for cars…) Do I really need to ask my clients to unpair from CarPlay before using our app or is there another way?
2
0
109
May ’25
iOS 18; Can no longer connect app to camera over Ad Hoc insecure network
We have an old iOS app and an old camera that connects using Wi-Fi either using an access point or Ad Hoc network, e.g., iPhone/iPad connects to the camera's Wi-Fi directly... How it works (old legacy app/system, which cannot be redesigned): Camera is configured to Ad Hoc Wi-Fi network (insecure TCP). iPhone connects to this insecure Wi-Fi. Camera uses Bonjour service to broadcast its IP address. App reads in IP address and begin to send messages to the camera using NSMutableURLRequest, etc. All this works fine for iOS 17. But in iOS 18 step 4 stopped working. App simply doesn't get any responses! We believe we have configured ATS properly (App Store version): In panic we have also tried this in Test Flight version: The latter actually seemed to make a difference when running the app on macOS Apple Silicon. But on iOS it didn't seem to make any difference. Occasionally, I was lucky to get connection on on iPhone 16 Pro with iOS 18. But for the 'many' iPads I have tried I couldn't. I also tried to install CFNetwork profile and look at the logs but I believe I just got timeout on the requests. Questions: Why it iOS 18 different? Bonjour works fine, but NSSURLRequests doesn't Do we configure ATS correctly for this scenario? What should I look for in the Console log when CFNetwork profile is installed? Should I file a TSI? Thanks! :)
7
0
239
May ’25
Issue with Multicast Response via NWConnectionGroup Behind a Firewall
Hello Everyone, I’m working on a project that involves multicast communication between processes running on different devices within the same network. For all my Apple devices (macOS, iOS, etc.), I am using NWConnectionGroup, which listens on a multicast address "XX.XX.XX.XX" and a specific multicast port. The issue occurs when a requestor (such as a non-Apple process) sends a multicast request, and the server, which is a process running on an Apple device using NWConnectionGroup (the responder), attempts to reply. The problem is that the response is sent from a different ephemeral port rather than the port on which the multicast request was received. If the client is behind a firewall that blocks unsolicited traffic, the firewall only allows incoming packets on the same multicast port used for the initial request. Since the multicast response is sent from a different ephemeral port, the firewall blocks this response, preventing the requestor from receiving it. Questions: Is there a recommended approach within the NWConnectionGroup or Network.framework to ensure that responses to multicast requests are sent from the same port used for the request? Are there any best practices for handling multicast responses in scenarios where the requestor is behind a restrictive firewall? Any insights or suggestions on how to account for this behavior and ensure reliable multicast communication in such environments would be greatly appreciated. Thanks, Harshal
15
1
696
May ’25
NE System Extension stuck on Validation By Category
Hello, I'm having some problems when install my Packet Tunnel network extension as system extension on my mac(macos 15.0). It stuck on Validation By Category. (it works well as NE app extension on ios) systemextensionsctl list --- com.apple.system_extension.network_extension enabled active teamID bundleID (version) name [state] <...> com.myteam.balabalabla.ne (1.0/1) - [validating by category] This is my install System Extension Code sample public class SystemExtension: NSObject, OSSystemExtensionRequestDelegate { private let forceUpdate: Bool private let inBackground: Bool private let semaphore = DispatchSemaphore(value: 0) private var result: OSSystemExtensionRequest.Result? private var properties: [OSSystemExtensionProperties]? private var error: Error? private init(_ forceUpdate: Bool = false, _ inBackground: Bool = false) { } // some request function i overwrite public func activation() throws -> OSSystemExtensionRequest.Result? { let request = OSSystemExtensionRequest.activationRequest(forExtensionWithIdentifier: FilePath.packageName + ".myNeName", queue: .main) request.delegate = self OSSystemExtensionManager.shared.submitRequest(request) semaphore.wait() if let error { throw error } return result } public func getProperties() throws -> [OSSystemExtensionProperties] { let request = OSSystemExtensionRequest.propertiesRequest(forExtensionWithIdentifier: FilePath.packageName + ".myNeName", queue: .main) request.delegate = self OSSystemExtensionManager.shared.submitRequest(request) semaphore.wait() if let error { throw error } return properties! } public nonisolated static func install(forceUpdate: Bool = false, inBackground: Bool = false) async throws -> OSSystemExtensionRequest.Result? { try await Task.detached { try SystemExtension(forceUpdate, inBackground).activation() }.result.get() } public nonisolated static func uninstall() async throws -> OSSystemExtensionRequest.Result? { try await Task.detached { try SystemExtension().deactivation() }.result.get() } } // And other methods I follow this post Your Friend the System Log and use this command line to collect log. After I initiated the system extension request sudo log collect --last 5m Here is my log (),I only pasted some code snippets that caught me, full version see attachments.(only include com.apple.sysextd), if need more, plz ask me. 1. Some policy missing ```log 22:00:13.818257 `sysextd` extension mockTeamID app.balabala.com.mockbalabala (1.0/1) advancing state from staging to validating 22:00:13.818263 sysextd returning cdhash for local arch arm64 of extension app.balabala.com.mockbalabala info 2025-05-01 22:00:13.818336 sysextd Extension with identifier <private> reached state <private> 22:00:13.819185 sysextd [0x9a2034b00] activating connection: mach=false listener=false peer=false name=com.apple.CodeSigningHelper 22:00:13.819911 sysextd [0x9a2034b00] invalidated after the last release of the connection object 22:00:13.821024 sysextd making activation decision for extension with teamID teamID("mockTeamID ), identifier app.balabala.com.mockbalabala 22:00:13.821026 sysextd no related kext found for sysex `app.balabala.com.mockbalabala` 22:00:13.821027 sysextd no extension policy -- activation decision is UserOption nesessionmanager.system-extensions interrupted 22:00:14.313576 sysextd [0x9a2178280] invalidated because the client process (pid 1886) either cancelled the connection or exited 22:00:14.542154 sysextd connection to com.apple.nesessionmanager.system-extensions interrupted 22:00:14.542319 sysextd [0x9a2178000] Re-initialization successful; calling out to event handler with XPC_ERROR_CONNECTION_INTERRUPTED 22:00:14.542351 sysextd connection to com.apple.nesessionmanager.system-extensions interrupted 22:00:14.589375 nesessionmanager [0x6c80e4500] activating connection: mach=true listener=false peer=false name=com.apple.sysextd And when i debug the System Extension code i notice the request Error catch by didFailWithError public func request(_: OSSystemExtensionRequest, didFailWithError error: Error) { self.error = error semaphore.signal() } error is OSSystemExtensionErrorDomain code 1 This problem has been bothering me for a long time, I would appreciate any help, if need more info, comment, thank you.
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May ’25
Performance Concerns and Dynamic Control of Parallel Image Uploads Using Swift TaskGroup
I'm currently developing an iOS app with image upload functionality. To enhance upload speed, I'm considering implementing parallel uploads using Swift’s TaskGroup. However, I have concerns that in environments with limited bandwidth, parallelization might introduce overhead and contention, ultimately slowing down uploads instead of improving them. Specifically, I'm curious about: Is this concern valid? Does parallelizing uploads become counterproductive in low-bandwidth conditions due to overhead and network contention? If so, I'm considering dynamically adjusting the concurrency level based on network conditions. Does anyone have experience or best practices regarding such an approach? Any insights or advice would be greatly appreciated. Thank you!
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1
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169
Activity
Jun ’25
Multicast Entitlement Inquiry
Hi, I had a few questions regarding the multicast networking entitlement. What are the criteria for approval? Do ad-hoc multicast protocols fall under the approval criteria? How long do approvals for multicasting generally take?
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2
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130
Activity
Jun ’25
AdHoc IPA: "permission denied" when installing DNS Proxy NetworkExtension (all entitlements and profiles seem correct)
Hi all! I’m having trouble distributing an iOS app with a DNS Proxy NetworkExtension via AdHoc. The app and extension work perfectly with development profiles, but when I export and install the AdHoc IPA, I get a “permission denied” error when trying to install/enable the DNS Proxy extension. What I’ve done: Both the app and the DNS Proxy extension have their own App IDs in the Apple Developer portal. Both App IDs have the same App Group enabled: group.com.irakai.SafeLinkApp2. The extension App ID has the NetworkExtension capability with dns-proxy enabled. I created two AdHoc provisioning profiles (one for the app, one for the extension), both including the same devices and the correct entitlements. I assigned the correct AdHoc profiles to each target in Xcode and exported the IPA via Organizer. I install the IPA on a registered device using Apple Configurator. Entitlements (extracted from the signed binaries on device): App: <key>application-identifier</key><string>6PBG234246.com.irakai.SafeLinkApp2</string> <key>com.apple.developer.networking.networkextension</key><array> <string>packet-tunnel-provider</string> <string>dns-proxy</string> </array> <key>com.apple.developer.team-identifier</key><string>6PBG234246</string> <key>com.apple.security.application-groups</key><array> <string>group.com.irakai.SafeLinkApp2</string> </array> <key>get-task-allow</key><false/> DNSProxy Extension: <key>application-identifier</key><string>6PBG234246.com.irakai.SafeLinkApp2.DNSProxy</string> <key>com.apple.developer.networking.networkextension</key><array> <string>dns-proxy</string> </array> <key>com.apple.developer.team-identifier</key><string>6PBG234246</string> <key>com.apple.security.application-groups</key><array> <string>group.com.irakai.SafeLinkApp2</string> </array> <key>get-task-allow</key><false/> Error message (from my app’s logs): Error instalando DNS Proxy: permission denied Usuario: Roberto AppGroup: group.com.irakai.SafeLinkApp2 AppGroupPath: /private/var/mobile/Containers/Shared/AppGroup/D8AD2DED-AD96-4915-9B7A-648C9504679B Entitlements: BundleId: com.irakai.SafeLinkApp2 Debug info: Error Domain=NEDNSProxyErrorDomain Code=1 "permission denied" UserInfo={NSLocalizedDescription=permission denied} Other details: The device is included in both AdHoc profiles. The App Group is present and identical in both entitlements. The extension’s bundle identifier matches the App ID in the portal. The extension is signed with the correct AdHoc profile. I have tried rebooting the device and reinstalling the IPA. The error only occurs with AdHoc; development builds work fine. Questions: Is there anything else I should check regarding AdHoc provisioning for NetworkExtension DNS Proxy? Are there any known issues with AdHoc and NetworkExtension on recent iOS versions? Is there a way to get more detailed diagnostics from the system about why the permission is denied? Could this be a bug in iOS, or am I missing a subtle configuration step? Any help or suggestions would be greatly appreciated. Thank you!
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133
Activity
Jun ’25
Simultaneous Use of PacketTunnelProvider and DNSProxyProvider extensions
Hi! I'm working on a solution (iOS 18) that uses Network Extensions PacketTunnelProvider and Content Filter. Currently I'm trying to integrate it with another extension – DNSProxyProvider. My goal is to process dns queries and use resolved ips and names for additional routing inside of the packet tunnel. I'm running into a major issue: whenever both VPN and DNS proxy are active simultaneously, the device completely loses internet connectivity — no traffic goes through, and DNS resolution seems to stop working entirely. I know about the mdm supervision requirement to use DNSProxyProvider and that's covered as I work with a managed device and install a DNS proxy profile, here's how its .mobileconfig file looks like: The DNS proxy itself works fine when working by itself (without VPN being turned on), as I implemented it that it successfully processes DNS packets flows while collecting information about domains etc, and everything works perfectly. Problems begin when using VPN at the same time. I'm aware that tunnel settings include dns related options that can affect this, but I haven't had much luck with tweaking them. Here's how they look right now for reference: let settings: NEPacketTunnelNetworkSettings = NEPacketTunnelNetworkSettings(tunnelRemoteAddress: "240.0.0.1") // let dnsSettings = NEDNSSettings(servers: "8.8.8.8,8.8.4.4".components(separatedBy: ",")) // dnsSettings.matchDomains = [""] // settings.dnsSettings = dnsSettings settings.proxySettings = nil /* ipv4 settings */ let ipv4Settings = NEIPv4Settings(addresses: ["240.0.0.2"], subnetMasks: ["255.255.255.0"]) ipv4Settings.includedRoutes = [NEIPv4Route.default()] settings.ipv4Settings = ipv4Settings /* MTU */ settings.mtu = 1500 return settings I've tried excluding some dns related ip routes and dns settings shenanigans but nothing. I haven't found any information that might suggest that using both of these extensions at the same time doesn't work, on the contrary, this page in the official documentation about the expected use of packet tunnel provider the expected use of packet tunnel provider, as it talks about the fact that you should not use it for interception of all of DNS traffic, as the use of DNSPRoxyProvider (or dns settings) are built for that, which in my mind, suggests that there should be no problem with using them both and just splitting the dns traffic handling to the proxy. Will be thankful for any help!
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3
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138
Activity
May ’25
TLS communication error between iPhone and iPad
We are implementing a connection between iPad and iPhone devices using LocalPushConnectivity, and have introduced SimplePushProvider into the project. We will have it switch between roles of Server and Client within a single project. ※ iPad will be Server and the iPhone will be Client. Communication between Server and Client is via TLS, with Server reading p12 file and Client setting public key. Currently, a TLS error code of "-9836" (invalid protocol version) is occurring when communicating from Client's SimplePushProvider to Server. I believe that Client is sending TLS1.3, and Server is set to accept TLS1.2 to 1.3. Therefore, I believe that the actual error is not due to TLS protocol version, but is an error that is related to security policy or TLS communication setting. Example: P12 file does not meet some requirement NWProtocolTLS.Options setting is insufficient etc... I'm not sure what the problem is, so please help. For reference, I will attach you implementation of TLS communication settings. P12 file is self-signed and was created by exporting it from Keychain Access. Test environment: iPad (OS: 16.6) iPhone (OS: 18.3.2) ConnectionOptions: TLS communication settings public enum ConnectionOptions { public enum TCP { public static var options: NWProtocolTCP.Options { let options = NWProtocolTCP.Options() options.noDelay = true options.enableFastOpen return options } } public enum TLS { public enum Error: Swift.Error { case invalidP12 case unableToExtractIdentity case unknown } public class Server { public let p12: URL public let passphrase: String public init(p12 url: URL, passphrase: String) { self.p12 = url self.passphrase = passphrase } public var options: NWProtocolTLS.Options? { guard let data = try? Data(contentsOf: p12) else { return nil } let pkcs12Options = [kSecImportExportPassphrase: passphrase] var importItems: CFArray? let status = SecPKCS12Import(data as CFData, pkcs12Options as CFDictionary, &amp;importItems) guard status == errSecSuccess, let items = importItems as? [[String: Any]], let importItemIdentity = items.first?[kSecImportItemIdentity as String], let identity = sec_identity_create(importItemIdentity as! SecIdentity) else { return nil } let options = NWProtocolTLS.Options() sec_protocol_options_set_min_tls_protocol_version(options.securityProtocolOptions, .TLSv12) sec_protocol_options_set_max_tls_protocol_version(options.securityProtocolOptions, .TLSv13) sec_protocol_options_set_local_identity(options.securityProtocolOptions, identity) sec_protocol_options_append_tls_ciphersuite(options.securityProtocolOptions, tls_ciphersuite_t.RSA_WITH_AES_128_GCM_SHA256) return options } } public class Client { public let publicKeyHash: String private let dispatchQueue = DispatchQueue(label: "ConnectionParameters.TLS.Client.dispatchQueue") public init(publicKeyHash: String) { self.publicKeyHash = publicKeyHash } // Attempt to verify the pinned certificate. public var options: NWProtocolTLS.Options { let options = NWProtocolTLS.Options() sec_protocol_options_set_min_tls_protocol_version(options.securityProtocolOptions, .TLSv12) sec_protocol_options_set_max_tls_protocol_version(options.securityProtocolOptions, .TLSv13) sec_protocol_options_set_verify_block( options.securityProtocolOptions, verifyClosure, dispatchQueue ) return options } private func verifyClosure( secProtocolMetadata: sec_protocol_metadata_t, secTrust: sec_trust_t, secProtocolVerifyComplete: @escaping sec_protocol_verify_complete_t ) { let trust = sec_trust_copy_ref(secTrust).takeRetainedValue() guard let serverPublicKeyData = publicKey(from: trust) else { secProtocolVerifyComplete(false) return } let keyHash = cryptoKitSHA256(data: serverPublicKeyData) guard keyHash == publicKeyHash else { // Presented certificate doesn't match. secProtocolVerifyComplete(false) return } // Presented certificate matches the pinned cert. secProtocolVerifyComplete(true) } private func cryptoKitSHA256(data: Data) -&gt; String { let rsa2048Asn1Header: [UInt8] = [ 0x30, 0x82, 0x01, 0x22, 0x30, 0x0d, 0x06, 0x09, 0x2a, 0x86, 0x48, 0x86, 0xf7, 0x0d, 0x01, 0x01, 0x01, 0x05, 0x00, 0x03, 0x82, 0x01, 0x0f, 0x00 ] let data = Data(rsa2048Asn1Header) + data let hash = SHA256.hash(data: data) return Data(hash).base64EncodedString() } private func publicKey(from trust: SecTrust) -&gt; Data? { guard let certificateChain = SecTrustCopyCertificateChain(trust) as? [SecCertificate], let serverCertificate = certificateChain.first else { return nil } let publicKey = SecCertificateCopyKey(serverCertificate) return SecKeyCopyExternalRepresentation(publicKey!, nil)! as Data } } } }
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3
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265
Activity
May ’25
Do watchOS apps support IP request communication within a local area network?
As a third-party application on Apple Watch, can it be located in the same LAN httpServer? Currently, when testing to initiate an http request in the LAN, the connection timeout is returned, code: -1001 self.customSession.request("http://10.15.48.191:9000/hello").response { response in switch response.result { case .success(let data): dlog("✅ 请求成功,收到数据:") if let html = String(data: data ?? Data(), encoding: .utf8) { dlog(html) } case .failure(let error): dlog("❌ 请求失败:\(error.localizedDescription)") } } 执行后报错 Task <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1> finished with error [-1001] Error Domain=NSURLErrorDomain Code=-1001 "请求超时。" UserInfo={_kCFStreamErrorCodeKey=-2102, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>", "LocalDataPDTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>", "LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>" ), NSLocalizedDescription=请求超时。, _kCFStreamErrorDomainKey=4, NSErrorFailingURLStringKey=http://10.15.48.191:9000/hello, NSErrorFailingURLKey=http://10.15.48.191:9000/hello}
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1
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137
Activity
May ’25
adhoc ipa, installed on iOS 18 devices, udp and tcp cannot access the local network, such as 17.25.11.128
I have read all the information and forum posts about local network, such as TN3179, etc., and have added NSLocalNetworkUsageDescription, but it does not solve my problem. The problem I encountered is described as follows: Device: iOS18.1.1 Signing method: automatic Xcode debug directly runs, and the app can access 17.25.11.128 normally. However, relase run or packaged into adhoc installation, this IP cannot be accessed. There is a phenomenon that the app package of the App Store can also be used. Our test team has few iOS18+ devices, and internal testing is not possible. Please contact us as soon as possible, thank you. ======= 我已经了解了所有关于local network 相关的资料和论坛帖子,比如TN3179 等等, 已经添加了 NSLocalNetworkUsageDescription, 但是不解决我的问题。 我遇到的问题描述如下: 设备:iOS18.1.1 签名方式:自动 xcode debug 直接运行,app是可以正常访问17.25.11.128的。 但是 relase run 或者 打包成 adhoc 安装,就无法访问这个IP了。 有一个现象, App Store 的app包 也是可以的。 我们的测试团队,iOS18+的设备就没几个,还不能内部测试了。请尽快联系我们,谢谢。
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5
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389
Activity
May ’25
iPhone failure to get IP from DHCP on WiFi model RN171
I have written an App which extracts data, over WiFi, from an instrument that creates its own WiFi Hotspot. The instrument provides no internet connection. The iPad version of this App is connects fine and is assigned an IP address by DHCP server running on a MicroChip RN171 wifi module. iOS assigns an obscure IP address on a completely different subnet. I understand this is iOS' way of "Complaining" that is wasn't assigned an IP address. Consequently in the case of the iPhone I am forced to manually assign an IP address for the iPhone, the mask and the gateway. Only then is the connection successful. Anyone know why the iPhone won't talk DHCP to a WiFi module not connected to the internet? Are there perhaps some parameters that I need to adjust on either the iPhone or WiFi module?
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8
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204
Activity
May ’25
Network Framework peer to peer limitations
Hi all, We've been exploring the capabilities of the Network.framework for peer-to-peer communication and have run into some behavior that we haven't been able to fully explain with the existing documentation. In our tests, we’re working with 12 iOS devices, all disconnected from Wi-Fi to force communication over Apple Wireless Direct Link (AWDL). While using the Network.framework to create peer-to-peer connections, we observed that the number of connected peers never exceeded 8, despite all 12 devices being active and configured identically. Some questions we’re hoping to get clarification or discussion on: Is there a known upper limit to the number of peer-to-peer connections supported via AWDL? Are there conditions under which the framework or system limits or throttles visible peers? Does AWDL behavior vary by hardware model, iOS version, or backgrounding state of the app? Is there any official documentation or guidance around peer discovery or connection limits when using NWBrowser and NWConnection in a peer-to-peer context? We’d appreciate any insights from the Apple engineering team or other developers who have worked with larger peer groups using Network.framework in peer-to-peer mode.
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4
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8
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233
Activity
May ’25
NWPathMonitor Failing
I need to check the network connection with NWPathMonitor. import Foundation import Network class NetworkViewModel: ObservableObject { let monitor = NWPathMonitor() let queue = DispatchQueue(label: "NetworkViewModel") @Published var isConnected = false var connectionDescription: String { if isConnected { return "You are connected." } else { return "You are NOT connected." } } init() { monitor.pathUpdateHandler = { path in DispatchQueue.main.async { self.isConnected = path.status == .satisfied } } monitor.start(queue: queue) } } import SwiftUI struct ContentView: View { @StateObject private var networkViewModel = NetworkViewModel() var body: some View { VStack { } .onAppear { if networkViewModel.isConnected { print("You are connected.") } else { print("You are NOT connected.") } } } } So there is nothing special, not at all. Yet, if I test it with a totally new Xcode project for iOS, it fails and return !isConnected. I've tested it with a macOS application. And it fails. I've tested it with an actual device. It fails. I've tested it with an old project. It still does work. I have no mere idea why new Xcode projects all fail to detect the WiFi connection. This is a total nightmare. Does anybody have a clue? thanks.
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7
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283
Activity
May ’25
Getting WIFI SSID
Greetings I'm trying to get on iPad the SSID from the wifi I'm connected to. For that, I added the wifi entitlement and I'm requesting permission to the user for Location. Once I have it, I'm using the function CNCopySupportedInterfaces to get the interfaces, but I can only receive the en0, which using the method CNCopyCurrentNetworkInfo returns nil. I also tried using the NEHotspotNetwork.fetchCurrent and the SSID keeps being nil. So right now I'm drawing a blank. Is there any way to make it work? Thanks.
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1
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468
Activity
May ’25
Mac can't find or register NE App Extension without App Sandbox entitlement
Recently, while developing a network extension on macOS, I encountered a very interesting issue. When the App Sandbox entitlement is included, the NE (Network Extension) can be called and run normally. However, when the App Sandbox is removed, with everything else remaining unchanged, an error occurs. The logs are as follows: Failed to find an app extension with identifier app.acmeVpnM.extension and extension point com.apple.networkextension.packet-tunnel: (null) Found 0 registrations for app.acmeVpnM.extension (com.apple.networkextension.packet-tunnel) If you add app sandbox, it will run normally. this is my container app entitlement this is my NE extension (without App SandBox) I want to know the reason for this. App sandbox shouldn't be mandatory. How can I make my NE run in an environment without app sandbox?
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2
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170
Activity
May ’25
Unable to Find Local Network Devices in Simulator – Permission Issue on M4 Mac, macOS 15.5, Xcode 16.1
Hello, I'm running into an issue while developing an iOS app that requires local network access. I’m using the latest MacBook Air M4 with macOS sequoia 15.5 and Xcode 16.1. In the iOS Simulator, my app fails to discover devices connected to the same local network. I’ve already added the necessary key to the Info.plist: NSLocalNetworkUsageDescription This app needs access to local network devices. When I run the app on a real device and M2 Chip Macbook's simulators, it works fine for local network permission as expected. However, in the M4 Chip Macbook's Simulator: The app can’t find any devices on the local network Bonjour/mDNS seems not to be working as well I’ve tried the following without success: Restarting Simulator and Mac Resetting network settings in Simulator Confirming app permissions under System Settings > Privacy & Security Has anyone else encountered this issue with the new Xcode/macOS combo? Is local network access just broken in the Simulator for now, or is there a workaround? Thanks in advance!
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209
Activity
May ’25
URLSession download looping indefinitely until it times out
Hi, I’m trying to download a remote file in the background, but I keep getting a strange behaviour where URLSession download my file indefinitely during a few minutes, without calling urlSession(_:downloadTask:didFinishDownloadingTo:) until the download eventually times out. To find out that it’s looping, I’ve observed the total bytes written on disk by implementing urlSession(_:downloadTask:didWriteData:totalBytesWritten:totalBytesExpectedToWrite:). Note that I can't know the size of the file. The server is not able to calculate the size. Below is my implementation. I create an instance of URLSession like this: private lazy var session: URLSession = { let configuration = URLSessionConfiguration.background(withIdentifier: backgroundIdentifier) configuration.isDiscretionary = false configuration.sessionSendsLaunchEvents = true return URLSession(configuration: configuration, delegate: self, delegateQueue: nil) }() My service is using async/await so I have implemented an AsyncThrowingStream : private var downloadTask: URLSessionDownloadTask? private var continuation: AsyncThrowingStream&lt;(URL, URLResponse), Error&gt;.Continuation? private var stream: AsyncThrowingStream&lt;(URL, URLResponse), Error&gt; { AsyncThrowingStream&lt;(URL, URLResponse), Error&gt; { continuation in self.continuation = continuation self.continuation?.onTermination = { @Sendable [weak self] data in self?.downloadTask?.cancel() } downloadTask?.resume() } } Then to start the download, I do : private func download(with request: URLRequest) async throws -&gt; (URL, URLResponse) { do { downloadTask = session.downloadTask(with: request) for try await (url, response) in stream { return (url, response) } throw NetworkingError.couldNotBuildRequest } catch { throw error } } Then in the delegate : public func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didFinishDownloadingTo location: URL) { guard let response = downloadTask.response, downloadTask.error == nil, (response as? HTTPURLResponse)?.statusCode == 200 else { continuation?.finish(throwing: downloadTask.error) return } do { let documentsURL = try FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false) let savedURL = documentsURL.appendingPathComponent(location.lastPathComponent) try FileManager.default.moveItem(at: location, to: savedURL) continuation?.yield((savedURL, response)) continuation?.finish() } catch { continuation?.finish(throwing: error) } } I also tried to replace let configuration = URLSessionConfiguration.background(withIdentifier: backgroundIdentifier) by let configuration = URLSessionConfiguration.default and this time I get a different error at the end of the download: Task &lt;0457F755-9C52-4CFB-BDB2-F378D0C94912&gt;.&lt;1&gt; failed strict content length check - expected: 0, received: 530692, received (uncompressed): 0 Task &lt;0457F755-9C52-4CFB-BDB2-F378D0C94912&gt;.&lt;1&gt; finished with error [-1005] Error Domain=NSURLErrorDomain Code=-1005 "The network connection was lost." UserInfo={NSLocalizedDescription=The network connection was lost., NSErrorFailingURLStringKey=https:/&lt;host&gt;:8190/proxy?Func=downloadVideoByUrl&amp;SessionId=slufzwrMadvyJad8Lkmi9RUNAeqeq, NSErrorFailingURLKey=https://&lt;host&gt;:8190/proxy?Func=downloadVideoByUrl&amp;SessionId=slufzwrMadvyJad8Lkmi9RUNAeqeq, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDownloadTask &lt;0457F755-9C52-4CFB-BDB2-F378D0C94912&gt;.&lt;1&gt;" ), _NSURLErrorFailingURLSessionTaskErrorKey=LocalDownloadTask &lt;0457F755-9C52-4CFB-BDB2-F378D0C94912&gt;.&lt;1&gt;, NSUnderlyingError=0x300d9a7c0 {Error Domain=kCFErrorDomainCFNetwork Code=-1005 "(null)" UserInfo={NSErrorPeerAddressKey=&lt;CFData 0x302139db0 [0x1fcb1f598]&gt;{length = 16, capacity = 16, bytes = 0x10021ffe91e227500000000000000000}}}} The log "failed strict content length check” made me look into the response header, which has the following: content-length: 0 Content-Type: application/force-download Transfer-encoding: chunked Connection: KEEP-ALIVE Content-Transfer-Encoding: binary So it should be fine the way I setup my URLSession. The download works fine in Chrome/Safari/Chrome or Postman. My code used to work a couple of weeks before, so I expect something has changed on the server side, but I can’t find what, and I don’t get much help from the guys on the server side. Has anyone an idea of what’s going on?
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164
Activity
May ’25
how to set both protocols and `URLRequest` to `NSURLSessionWebSocketTask`
Hi there. How can I do for the title? URLRequest seems not to have property for protocols. NSURLSessionWebSocketTask seems to have either URLRequest or protocols, but have neither of them. What I want to do is setting both protocols and headers when using WebSocket. Should I use Network.framework instead?
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2
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150
Activity
May ’25
Memory release problem of VPN connection object
Hello, I encountered a memory management issue while developing VPN functionality and would like to seek your advice. The specific phenomenon is as follows: Problem description: After multiple calls to the 'createTCPConnectToEndpoint' and 'create UDPSessionToEndpoint' interfaces to create connection objects, the application memory continues to grow. Even if the cancel interface is immediately called to actively release the object, the memory does not fall back. 3. Confirm that there is no other code referencing these objects, but the system does not seem to automatically reclaim memory. Attempted measures: Immediately call the cancel method after creating the object, and the memory is not reduced Use tools such as Profiler to monitor memory and confirm that objects have not been released. doubt: Is this phenomenon normal? Is there a known memory management mechanism (such as cache pooling) that causes delayed release? 2. Are there any other interfaces or methods (such as release, dispose) that need to be explicitly called? Supplementary Information: Development environment: [iOS 16, 14pm] Reproduction steps: After continuously creating connection objects, the memory grows without falling back. Could you please help confirm if there are any abnormalities and the correct memory release posture. Thank you for your support!
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3
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118
Activity
May ’25
CarPlay vs. AccessoryKit & NEHotspotHelper
CarPlay woes. I think it's unacceptable that it silently kills an ongoing WiFi connection that has been established using ASAccessoryKit and NEHotspotHelper which is in active use. This is responsible for angry clients because their processes break a lot when they are in reach of the connected car. (And yes, they have to be in the reach of the car, because it is a diagnostic/maintenance app for cars…) Do I really need to ask my clients to unpair from CarPlay before using our app or is there another way?
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2
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0
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109
Activity
May ’25
iOS 18; Can no longer connect app to camera over Ad Hoc insecure network
We have an old iOS app and an old camera that connects using Wi-Fi either using an access point or Ad Hoc network, e.g., iPhone/iPad connects to the camera's Wi-Fi directly... How it works (old legacy app/system, which cannot be redesigned): Camera is configured to Ad Hoc Wi-Fi network (insecure TCP). iPhone connects to this insecure Wi-Fi. Camera uses Bonjour service to broadcast its IP address. App reads in IP address and begin to send messages to the camera using NSMutableURLRequest, etc. All this works fine for iOS 17. But in iOS 18 step 4 stopped working. App simply doesn't get any responses! We believe we have configured ATS properly (App Store version): In panic we have also tried this in Test Flight version: The latter actually seemed to make a difference when running the app on macOS Apple Silicon. But on iOS it didn't seem to make any difference. Occasionally, I was lucky to get connection on on iPhone 16 Pro with iOS 18. But for the 'many' iPads I have tried I couldn't. I also tried to install CFNetwork profile and look at the logs but I believe I just got timeout on the requests. Questions: Why it iOS 18 different? Bonjour works fine, but NSSURLRequests doesn't Do we configure ATS correctly for this scenario? What should I look for in the Console log when CFNetwork profile is installed? Should I file a TSI? Thanks! :)
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7
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239
Activity
May ’25
Issue with Multicast Response via NWConnectionGroup Behind a Firewall
Hello Everyone, I’m working on a project that involves multicast communication between processes running on different devices within the same network. For all my Apple devices (macOS, iOS, etc.), I am using NWConnectionGroup, which listens on a multicast address "XX.XX.XX.XX" and a specific multicast port. The issue occurs when a requestor (such as a non-Apple process) sends a multicast request, and the server, which is a process running on an Apple device using NWConnectionGroup (the responder), attempts to reply. The problem is that the response is sent from a different ephemeral port rather than the port on which the multicast request was received. If the client is behind a firewall that blocks unsolicited traffic, the firewall only allows incoming packets on the same multicast port used for the initial request. Since the multicast response is sent from a different ephemeral port, the firewall blocks this response, preventing the requestor from receiving it. Questions: Is there a recommended approach within the NWConnectionGroup or Network.framework to ensure that responses to multicast requests are sent from the same port used for the request? Are there any best practices for handling multicast responses in scenarios where the requestor is behind a restrictive firewall? Any insights or suggestions on how to account for this behavior and ensure reliable multicast communication in such environments would be greatly appreciated. Thanks, Harshal
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15
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1
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696
Activity
May ’25
NE System Extension stuck on Validation By Category
Hello, I'm having some problems when install my Packet Tunnel network extension as system extension on my mac(macos 15.0). It stuck on Validation By Category. (it works well as NE app extension on ios) systemextensionsctl list --- com.apple.system_extension.network_extension enabled active teamID bundleID (version) name [state] <...> com.myteam.balabalabla.ne (1.0/1) - [validating by category] This is my install System Extension Code sample public class SystemExtension: NSObject, OSSystemExtensionRequestDelegate { private let forceUpdate: Bool private let inBackground: Bool private let semaphore = DispatchSemaphore(value: 0) private var result: OSSystemExtensionRequest.Result? private var properties: [OSSystemExtensionProperties]? private var error: Error? private init(_ forceUpdate: Bool = false, _ inBackground: Bool = false) { } // some request function i overwrite public func activation() throws -> OSSystemExtensionRequest.Result? { let request = OSSystemExtensionRequest.activationRequest(forExtensionWithIdentifier: FilePath.packageName + ".myNeName", queue: .main) request.delegate = self OSSystemExtensionManager.shared.submitRequest(request) semaphore.wait() if let error { throw error } return result } public func getProperties() throws -> [OSSystemExtensionProperties] { let request = OSSystemExtensionRequest.propertiesRequest(forExtensionWithIdentifier: FilePath.packageName + ".myNeName", queue: .main) request.delegate = self OSSystemExtensionManager.shared.submitRequest(request) semaphore.wait() if let error { throw error } return properties! } public nonisolated static func install(forceUpdate: Bool = false, inBackground: Bool = false) async throws -> OSSystemExtensionRequest.Result? { try await Task.detached { try SystemExtension(forceUpdate, inBackground).activation() }.result.get() } public nonisolated static func uninstall() async throws -> OSSystemExtensionRequest.Result? { try await Task.detached { try SystemExtension().deactivation() }.result.get() } } // And other methods I follow this post Your Friend the System Log and use this command line to collect log. After I initiated the system extension request sudo log collect --last 5m Here is my log (),I only pasted some code snippets that caught me, full version see attachments.(only include com.apple.sysextd), if need more, plz ask me. 1. Some policy missing ```log 22:00:13.818257 `sysextd` extension mockTeamID app.balabala.com.mockbalabala (1.0/1) advancing state from staging to validating 22:00:13.818263 sysextd returning cdhash for local arch arm64 of extension app.balabala.com.mockbalabala info 2025-05-01 22:00:13.818336 sysextd Extension with identifier <private> reached state <private> 22:00:13.819185 sysextd [0x9a2034b00] activating connection: mach=false listener=false peer=false name=com.apple.CodeSigningHelper 22:00:13.819911 sysextd [0x9a2034b00] invalidated after the last release of the connection object 22:00:13.821024 sysextd making activation decision for extension with teamID teamID("mockTeamID ), identifier app.balabala.com.mockbalabala 22:00:13.821026 sysextd no related kext found for sysex `app.balabala.com.mockbalabala` 22:00:13.821027 sysextd no extension policy -- activation decision is UserOption nesessionmanager.system-extensions interrupted 22:00:14.313576 sysextd [0x9a2178280] invalidated because the client process (pid 1886) either cancelled the connection or exited 22:00:14.542154 sysextd connection to com.apple.nesessionmanager.system-extensions interrupted 22:00:14.542319 sysextd [0x9a2178000] Re-initialization successful; calling out to event handler with XPC_ERROR_CONNECTION_INTERRUPTED 22:00:14.542351 sysextd connection to com.apple.nesessionmanager.system-extensions interrupted 22:00:14.589375 nesessionmanager [0x6c80e4500] activating connection: mach=true listener=false peer=false name=com.apple.sysextd And when i debug the System Extension code i notice the request Error catch by didFailWithError public func request(_: OSSystemExtensionRequest, didFailWithError error: Error) { self.error = error semaphore.signal() } error is OSSystemExtensionErrorDomain code 1 This problem has been bothering me for a long time, I would appreciate any help, if need more info, comment, thank you.
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3
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296
Activity
May ’25