Discuss hardware-specific topics related to Mac.

Posts under Mac tag

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TestFliight external testers invitation
To invite external testers for my Mac application with TestFlight I fellow the instructions from Apple Store Connect web page. https://developer.apple.com/help/app-store-connect/test-a-beta-version/invite-external-testers#invite-testers-using-a-public-link Test a beta version Invite external testers Invite external testers using a public link or email 9. After adding all your criteria, click Confirm. Then, copy the link and share it on social media, messaging apps, email, or any other channel. I found one reference about it: Share the link anywhere on social media, Slack, Discord, or email campaigns. I was not able to find anywhere in Discord to invite testers... Can you let me know how to work in Discord or "on social media, messaging apps, email, or any other channel" Please give me some link... Thank you.
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2d
Corespotlightd Using Significant CPU In 11.2.2 (20D80)
Hello! I am wondering if anyone else is experiencing a significant CPU drain from Spotlight (specifically corespotlightd) in macOS 11.2.2. Since updating to macOS 11.2.2 any time that I access spotlight using Command + Space Bar I immediately experience a system wide lag. Viewing this in Activity Monitor I see a %CPU spike of corespotlightd in the realm of 200-400%. that last for anywhere from 5 to 15 seconds. I have sent this in through Feedback Assistant, but no other reports seem to have been linked to the radar. I have attempted a few different fixes as well: Terminal killall corespotlightd resolves the issue momentarily, but does not fix long term Restarting computer does nothing to solve Re-indexing spotlight does not solve I have also disabled more advanced search functions (Bookmarks and History, Contacts, Events and Reminders, Fonts, Mail & Messages, Music, Siri Suggestions, and Movies are all disabled) - This did not fix the issue. I have also disabled search for external hard drives which also did not solve the issue. Open to any other suggestions for fixes, or if anyone else has a similar issue. Mac mini, 2018 (2020 release), 3.2 GHz 6-Core Intel Core i7, 32 GB 2667 MHz DDR4. External GPU Radeon RX 570 4 GB.
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4d
Master Abort on a link side of the Root Complex
I'm encountering a bug developing a (Thunderbolt) PCIDriverKit dext. The system runs well for a while, and then the hardware instance is shut down by the OS (Sonoma 14.7.6) for some unknown reason, but the dext is not, so hardware reads return 0xFFFFFFFF (device disconnected). There is no crash report, or diagnostic report. I don't see anything related in a sysdiagnose capture. The only hint I can find is the kernel logs indicate: 2026-07-01 16:18:15.929 Df kernel[0:139] (AppleT8122PCIeC) apciec[pcic1-bridge]::handleCompletionTimeoutInterrupt Completion timeout detected at address 0xe00510020 2026-07-01 16:18:15.929 Df kernel[0:139] (AppleT8122PCIeC) apciec[pcic1-bridge]::handleCompleterAbortInterrupt Completer Abort received (pri_status = 0x00100407, sec_status = 0x200000f0): 2026-07-01 16:18:15.929 Df kernel[0:139] (AppleT8122PCIeC) apciec[pcic1-bridge]::handleCompleterAbortInterrupt * Received Master Abort on a link side of the Root Complex That address (0xe00510020) looks like it's our PCI device (at a BAR0, offset 0x0020) read. What does this error explicitly mean? Did the device take too long to respond to the read request? After the event, every device on that Thunderbolt bus is disconnected, and a reboot seems to be required. Hardware is a 14" 2023 MacBook Pro M3.
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268
2w
macOS Tahoe 26.5 File System
I updated my OS to Tahoe 26.5 several days ago. Now, I'm developing a new macOS application under it. What I notice about it is that it can take the application at several seconds to select a file or a folder with NSSavePanel, NSOpenPanel and .fileImporter. First, I thought it's just my application. But it's not. Preview acts the same. First, a progress wheel keeps rolling several seconds. Then it will disappear, and you won't be able to select a folder for another several seconds. Why do they make it more difficult to use every time they release a new OS version? Why don't Reviewers notice when they test it? Wait for 10 seconds or more just to select a file or a folder? It's disappointing. I wish I could go back to macOS 15.7.
1
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307
Jun ’26
MagSafe LED does not reflect user-defined charging limit (optimized battery charging)
I recently noticed a UX inconsistency while using the battery charge limit feature on my MacBook with a MagSafe charger. With the optimized charging feature, users can set a custom maximum charging limit (for example, 95%) to improve battery health. However, the MagSafe LED indicator continues to show the charging state (amber) even after the device reaches this user-defined limit. Previously, the LED would turn green when charging reached 100%, clearly indicating a “fully charged” state. But now, when charging stops at a user-defined limit, there is no clear visual feedback that charging has effectively completed based on the user’s preference. This creates confusion, as the LED suggests that charging is still ongoing even though the system has stopped charging at the configured limit. A possible approach to improve this could be to treat the user-defined limit as an effective “fully charged” state during charging. For example: if is_charging: if battery_percentage < user_defined_limit: LED = AMBER else: LED = GREEN This would align the physical LED indicator with the system’s charging behavior and improve clarity for users without requiring hardware changes. Has anyone else observed this behavior, or is there any existing workaround?
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986
Apr ’26
“Desktop & Documents Folders” feature in iCloud Drive.
Dear Apple Support, I would like to raise a concern regarding the behavior of the “Desktop & Documents Folders” feature in iCloud Drive. From a business and development standpoint, the fact that folders may be automatically moved or created without clear and explicit user awareness is quite concerning. File system behavior is something users generally expect to remain predictable and fully under their control. In particular, when working in development environments, even small and unintended changes to folder structures can lead to issues such as broken file paths, build errors, or inconsistencies in project setups. The possibility that such changes may occur automatically introduces an element of uncertainty that is difficult to manage in professional workflows. Additionally, there are security considerations. For example, if sensitive files such as configuration data or API keys are temporarily stored on the Desktop, the possibility that they could be unintentionally synced to the cloud raises valid concerns. Even if safeguards exist, the lack of clear visibility and explicit confirmation makes it difficult to confidently assess and manage risk. Overall, the current behavior gives the impression that folder operations may occur without sufficient transparency. From a business perspective, this impacts trust, predictability, and operational reliability. I would appreciate consideration of the following improvements: Clear and explicit communication before any folder movement or creation occurs A strictly opt-in model with unambiguous user consent Greater visibility into when and how synchronization affects local files Options to ensure fully local control over specific directories Thank you for your attention to this matter. I hope this feedback will contribute to improving the reliability and transparency of the feature. Sincerely,
1
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450
Mar ’26
Developer Mode without PC
My phone's charging port is fried. It only charges wirelessly. Fixing it costs the same as the phone. I currently am having a lot of issues enrolling for apple developer program as well, so I can't use test flight right now. I want to enable developer mode on my phone, but it's never been connected to xcode before, so the option is not available. How do I enable developer mode without being able to connect it to a pc? I have a mac, and both my mac and iphone are on the same apple id. thank you
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609
Feb ’26
Video in "Made for iPad" apps on macOS
I'm relatively new to Swift development (and native iOS development for that matter) I've got an iOS app that uses the iPhone / iPad built in cameras, and am looking to make this more compatible with macOS. Using the normal AVCaptureDevice.DiscoverySession I seem to get the iPhone Continuity Camera and the in-built MacBook Pro camera but I don't see other input devices that I see in QuickTime Player (for example) such as connected external cameras or Virtual Inputs provided by NDI Virtual Input and OBS. Is there a way to see access these without a specific Mac build (as the rest of the functionality works great, and I'd rather not diverge the codebase too much as it's easier to update one app than two!
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638
Feb ’26
Tahoe 26.2 and Xcode
I need to use Xcode version 16 for a college project. However, I cannot install it on my mac. M2Pro - ios Tahoe 26.2. Is there any workaround for this? Is my best option to downgrade to Sequoia? I'm a little apprehensive about this but willing to give it a try. Can anyone recommend a good, reliable video for this?
2
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531
Feb ’26
Mac Studio: Continuity Camera unavailable after reboot unless USB camera is connected
Summary On Mac Studio systems (no built-in camera), macOS does not initialize camera services after a normal reboot if no physical camera is present. As a result, Continuity Camera does not appear anywhere in the system. Observed behavior System Information → Camera reports “No video capture devices were found.” Continuity Camera (iPhone) is completely absent from camera lists. Plugging in any USB UVC webcam immediately initializes camera services and causes both the USB camera and the iPhone (Continuity Camera) to appear. The USB camera can then be unplugged and Continuity Camera continues working until the next reboot. Reproduction steps Use a Mac Studio (no built-in camera) on recent macOS. Ensure no USB webcam or external camera is connected. Reboot the Mac normally. After login, open System Information → Camera. Expected Camera services should initialize even when no physical camera is present, allowing Continuity Camera to be available as the primary camera. Actual No camera devices are present unless a physical USB camera is connected at least once after boot. This reproduces 100% of the time on Mac Studio and appears to be a camera service bootstrap issue where Continuity Camera cannot be the first camera device. Issue has been filed via Feedback Assistant.
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446
Jan ’26
com.apple.hiservices-xpcservice (Not Responding)
Previously discussed in beta:https://forums.developer.apple.com/message/330295This process stops responding every day it seems, I'm running 10.14.3 (18D109)When the process hangs, its Open Files and Ports include the following:txt /Library/Preferences/Logging/.plist-cache.ZP6RP0OT txt /private/var/db/timezone/tz/2018i.1.0/icutz/icutz44l.dat txt /usr/share/icu/icudt62l.dat txt /private/var/folders/35/dgpwsg457w17gs77hssnrbnw0000gn/0/com.apple.LaunchServices-231-v2.csstoreThose are not open when the service is running (before it hangs)Would like to know how frequently this hangs for everyone else and get steps to troubleshoot if possible.
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40k
Jan ’26
Why are our macOS builds in Xcode Cloud hanging at the “Archive” stage?
Hello, We are experiencing a persistent issue where macOS builds in Xcode Cloud consistently hang at the Archive stage. The build itself completes successfully, but no artifacts appear, and it seems the build gets stuck during artifact upload. These builds remain in this state for several days (currently 3 days and counting) not failing, but never finishing. We opened a support ticket (102756662562), but we have not received any response yet. We rely on Xcode Cloud for our entire CI/CD pipeline, and at the moment our workflow is completely blocked because of this issue. Has anyone encountered something similar or found a workaround? Thank you.
7
3
522
Dec ’25
XCode 13 - No Help Book
I recently switched to Mac OS 12 and XCode 13. I did some work on my application and rebuilt it. Now there is no Help Book. I didn't change the property lists and everything looks right. When I open the Help Book the application either opens a window with a message that the content is currently unavailable or it opens a Help Book window with no content. When this second thing happens the log window shows "entering AHRegistered help Book" but it doesn't appear. Does anyone have any suggestions?
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3.8k
Nov ’25
help getting audio verbs macOS Tahoe Deep Debug Logs
Im running macOS Tahoe and I have the proper nvram boot-args , however when I try to poke the log stream im not getting any verb information related to the card im using. The audio system im using is AppleHDA.kext from the Beta 1 KDK. I've tried asking AI it doesn't make a difference what it suggests to me..... In the meantime of while im asking for assistance what ill do is go ahead and let it template me a kernel extension that I guess just traffics it to the Log for me and hopefully this isn't filtered out as what I suspect is it saying is happening is is that it actually masks some of the information. Why am I doing this? not For the Linux Driver its so I can see from the Log where it came from as this is what the developer said he did GitHub/davidjo/snd_hda_macbookpro is the kabylake iMac.
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285
Oct ’25
macOS sequoia docking station sporadically disconnects
After recently updating my MacBook Pro (14-inch, 2021, M1 Pro) to macOS Sequoia (15.6), my docking station sporadically disconnects and reconnects about once every 1-5 minutes. This causes my external screens to switch off for about a second, and my external drive to disconnect. This has (obviously) completely broken my workflow, and I've had to resort to connecting two screens directly to the MacBook. I've had to completely disconnect the external drive for fear of corrupting due to the sudden disconnects. I've seen other people report the same or similar issues here, and other places. I've tried all kinds of fixes suggested on various forums (reinstalled drivers, cleared preference files, etc.) without any luck. To be frank, this is a completely unacceptable bug that needs to be fixed ASAP. I cannot accept that installing an os update completely breaks something as fundamental as connecting to external devices via a docker. Especially when this worked completely fine on macOS 13, and I was essentially forced to update because the (working) macOS 13 was no longer supported.
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1k
Oct ’25
Bluetooth connection unexpectedly timing out with macOS Sequoia
After the macOS Sequoia update, my app seems to have an issue with Bluetooth communication between macOS and iOS that uses CoreBluetooth for Central-Peripheral communication. Setup: The iPhone (in my case: iPhone 14 Pro with iOS 18.0 (22A3354)) acts as the Central, and the Mac (in my case: 14" MacBook Pro 2023 with macOS 15.0 (24A335)) as the Peripheral. I’ve implemented a mechanism where the Central (iPhone) sends a message to the Peripheral (Mac) every 15 seconds to keep the connection alive (Because it needs to wait for notify characteristic updates). I never noticed this kind of issue before, but with macOS Sequoia I get it permanently. Issue: The connection drops unexpectedly after a period of time (sometimes 20 seconds, sometimes a few minutes) with CBErrorDomain - code 6: The connection has timed out unexpectedly. Sample Code: Peripheral (Mac): ContentView (Peripheral).txt ContentViewModel (Peripheral).txt Central (iPhone): ContentView (Central).txt ContentViewModel (Central).txt Reproduce: I attached sample code including the Central-Sample (for iPhone) and Peripheral-Sample (for Mac). Just run the Peripheral-Sample (after granting Bluetooth permissions). Then run the Central-Sample and select the Mac device in the list After selecting it should connect, discover the service & characteristic and should start writing messages to it. After some time the func centralManager(_ central: CBCentralManager, didDisconnectPeripheral peripheral: CBPeripheral, error: (any Error)?) {should get called with timed out unexpectedly error. Could anyone please look into this issue and advise on whether there’s a known bug or any workaround? Any guidance would be greatly appreciated, as this impacts the stability of Bluetooth communication between the devices. Thanks in advance. Logs: I also ran the console.app during this issue which got these errors (if this is helpful): console_logs.txt
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3.9k
Oct ’25
Appstore Connect, Plus button on appearing next o build section
I just wanted to update my app, as it seems the in-app purchases were not updated in the first submission. I created a new build and increased the version number by a minor increment, from 1 to 1.1, to ensure it gets processed. The build appears in TestFlight, but the plus button adjacent to the "Build" subsection does not appear, preventing me from selecting a new version. Please see the attached images. VERY VERY FRUSTRATING
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384
Oct ’25
L2TP VPN broken on MacOS 13/Ventura
Dove in and upgraded two Macs today to beta 1. Unfortunately, it appears L2TP VPN is broken or something changed in the way it works. I can longer get a connection to any VPN concentrator I used previously. I tested with Cisco Anyconnect SSL VPN client and can connect to the same concentrators (as they're configured to accept L2TP or SSL clients). I also tested from my phone running iOS 16 beta and it still works for the L2TP connections. The Mac not working with L2TP VPN ppp.log shows this Fri Jun 10 19:18:52 2022 : L2TP connecting to server 'IP removed' (IP removed)... Fri Jun 10 19:18:52 2022 : IPSec connection started Fri Jun 10 19:18:52 2022 : IPSec phase 1 client started Fri Jun 10 19:19:02 2022 : IPSec connection failed Connecting a Mac successfully on 12.4 the log shows Fri Jun 10 19:12:33 2022 : L2TP connecting to server 'IP removed' (IP removed)... Fri Jun 10 19:12:33 2022 : IPSec connection started Fri Jun 10 19:12:33 2022 : IPSec phase 1 client started Fri Jun 10 19:12:33 2022 : IPSec phase 1 server replied Fri Jun 10 19:12:34 2022 : IPSec phase 2 started Fri Jun 10 19:12:34 2022 : IPSec phase 2 established Fri Jun 10 19:12:34 2022 : IPSec connection established (and then a ton more lines of the entire process ending with client getting an IP that I won't bother posting) VPN wasn't high on my list of apps I was concerned about breaking with the beta. But, now that it is broke and I need it for work I'm kinda screwed myself. Anyway, if anyone knows a way to fix this please let me know.
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Oct ’25
TestFliight external testers invitation
To invite external testers for my Mac application with TestFlight I fellow the instructions from Apple Store Connect web page. https://developer.apple.com/help/app-store-connect/test-a-beta-version/invite-external-testers#invite-testers-using-a-public-link Test a beta version Invite external testers Invite external testers using a public link or email 9. After adding all your criteria, click Confirm. Then, copy the link and share it on social media, messaging apps, email, or any other channel. I found one reference about it: Share the link anywhere on social media, Slack, Discord, or email campaigns. I was not able to find anywhere in Discord to invite testers... Can you let me know how to work in Discord or "on social media, messaging apps, email, or any other channel" Please give me some link... Thank you.
Replies
0
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0
Views
52
Activity
2d
Corespotlightd Using Significant CPU In 11.2.2 (20D80)
Hello! I am wondering if anyone else is experiencing a significant CPU drain from Spotlight (specifically corespotlightd) in macOS 11.2.2. Since updating to macOS 11.2.2 any time that I access spotlight using Command + Space Bar I immediately experience a system wide lag. Viewing this in Activity Monitor I see a %CPU spike of corespotlightd in the realm of 200-400%. that last for anywhere from 5 to 15 seconds. I have sent this in through Feedback Assistant, but no other reports seem to have been linked to the radar. I have attempted a few different fixes as well: Terminal killall corespotlightd resolves the issue momentarily, but does not fix long term Restarting computer does nothing to solve Re-indexing spotlight does not solve I have also disabled more advanced search functions (Bookmarks and History, Contacts, Events and Reminders, Fonts, Mail &amp;amp; Messages, Music, Siri Suggestions, and Movies are all disabled) - This did not fix the issue. I have also disabled search for external hard drives which also did not solve the issue. Open to any other suggestions for fixes, or if anyone else has a similar issue. Mac mini, 2018 (2020 release), 3.2 GHz 6-Core Intel Core i7, 32 GB 2667 MHz DDR4. External GPU Radeon RX 570 4 GB.
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19
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4
Views
36k
Activity
4d
Master Abort on a link side of the Root Complex
I'm encountering a bug developing a (Thunderbolt) PCIDriverKit dext. The system runs well for a while, and then the hardware instance is shut down by the OS (Sonoma 14.7.6) for some unknown reason, but the dext is not, so hardware reads return 0xFFFFFFFF (device disconnected). There is no crash report, or diagnostic report. I don't see anything related in a sysdiagnose capture. The only hint I can find is the kernel logs indicate: 2026-07-01 16:18:15.929 Df kernel[0:139] (AppleT8122PCIeC) apciec[pcic1-bridge]::handleCompletionTimeoutInterrupt Completion timeout detected at address 0xe00510020 2026-07-01 16:18:15.929 Df kernel[0:139] (AppleT8122PCIeC) apciec[pcic1-bridge]::handleCompleterAbortInterrupt Completer Abort received (pri_status = 0x00100407, sec_status = 0x200000f0): 2026-07-01 16:18:15.929 Df kernel[0:139] (AppleT8122PCIeC) apciec[pcic1-bridge]::handleCompleterAbortInterrupt * Received Master Abort on a link side of the Root Complex That address (0xe00510020) looks like it's our PCI device (at a BAR0, offset 0x0020) read. What does this error explicitly mean? Did the device take too long to respond to the read request? After the event, every device on that Thunderbolt bus is disconnected, and a reboot seems to be required. Hardware is a 14" 2023 MacBook Pro M3.
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1
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0
Views
268
Activity
2w
macOS Tahoe 26.5 File System
I updated my OS to Tahoe 26.5 several days ago. Now, I'm developing a new macOS application under it. What I notice about it is that it can take the application at several seconds to select a file or a folder with NSSavePanel, NSOpenPanel and .fileImporter. First, I thought it's just my application. But it's not. Preview acts the same. First, a progress wheel keeps rolling several seconds. Then it will disappear, and you won't be able to select a folder for another several seconds. Why do they make it more difficult to use every time they release a new OS version? Why don't Reviewers notice when they test it? Wait for 10 seconds or more just to select a file or a folder? It's disappointing. I wish I could go back to macOS 15.7.
Replies
1
Boosts
0
Views
307
Activity
Jun ’26
iOS and Apple touchscreen
would like to enable Apple touschscreens to measure a set of bio parameteres through NDR (negative differential resistance) at the finger tip, whereas the proprietary measurement therapeutically channels out current out of the finger
Replies
1
Boosts
0
Views
531
Activity
Jun ’26
MagSafe LED does not reflect user-defined charging limit (optimized battery charging)
I recently noticed a UX inconsistency while using the battery charge limit feature on my MacBook with a MagSafe charger. With the optimized charging feature, users can set a custom maximum charging limit (for example, 95%) to improve battery health. However, the MagSafe LED indicator continues to show the charging state (amber) even after the device reaches this user-defined limit. Previously, the LED would turn green when charging reached 100%, clearly indicating a “fully charged” state. But now, when charging stops at a user-defined limit, there is no clear visual feedback that charging has effectively completed based on the user’s preference. This creates confusion, as the LED suggests that charging is still ongoing even though the system has stopped charging at the configured limit. A possible approach to improve this could be to treat the user-defined limit as an effective “fully charged” state during charging. For example: if is_charging: if battery_percentage < user_defined_limit: LED = AMBER else: LED = GREEN This would align the physical LED indicator with the system’s charging behavior and improve clarity for users without requiring hardware changes. Has anyone else observed this behavior, or is there any existing workaround?
Replies
5
Boosts
0
Views
986
Activity
Apr ’26
“Desktop & Documents Folders” feature in iCloud Drive.
Dear Apple Support, I would like to raise a concern regarding the behavior of the “Desktop & Documents Folders” feature in iCloud Drive. From a business and development standpoint, the fact that folders may be automatically moved or created without clear and explicit user awareness is quite concerning. File system behavior is something users generally expect to remain predictable and fully under their control. In particular, when working in development environments, even small and unintended changes to folder structures can lead to issues such as broken file paths, build errors, or inconsistencies in project setups. The possibility that such changes may occur automatically introduces an element of uncertainty that is difficult to manage in professional workflows. Additionally, there are security considerations. For example, if sensitive files such as configuration data or API keys are temporarily stored on the Desktop, the possibility that they could be unintentionally synced to the cloud raises valid concerns. Even if safeguards exist, the lack of clear visibility and explicit confirmation makes it difficult to confidently assess and manage risk. Overall, the current behavior gives the impression that folder operations may occur without sufficient transparency. From a business perspective, this impacts trust, predictability, and operational reliability. I would appreciate consideration of the following improvements: Clear and explicit communication before any folder movement or creation occurs A strictly opt-in model with unambiguous user consent Greater visibility into when and how synchronization affects local files Options to ensure fully local control over specific directories Thank you for your attention to this matter. I hope this feedback will contribute to improving the reliability and transparency of the feature. Sincerely,
Replies
1
Boosts
0
Views
450
Activity
Mar ’26
Ideal and Largest RDMA Burst Width
In macOS Tahoe 26.2 an RDMA capability was added for Thunderbolt-5 interfaces. This has been demonstrated to significantly decrease the latency and maintain bandwidth for "clustered" Apple Silicon devices with TB5. What is the ideal and the maximum RDMA burst width for transfers over RDMA-enabled Thunderbolt-5 interfaces?
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4
Boosts
0
Views
913
Activity
Mar ’26
Developer Mode without PC
My phone's charging port is fried. It only charges wirelessly. Fixing it costs the same as the phone. I currently am having a lot of issues enrolling for apple developer program as well, so I can't use test flight right now. I want to enable developer mode on my phone, but it's never been connected to xcode before, so the option is not available. How do I enable developer mode without being able to connect it to a pc? I have a mac, and both my mac and iphone are on the same apple id. thank you
Replies
2
Boosts
0
Views
609
Activity
Feb ’26
Video in "Made for iPad" apps on macOS
I'm relatively new to Swift development (and native iOS development for that matter) I've got an iOS app that uses the iPhone / iPad built in cameras, and am looking to make this more compatible with macOS. Using the normal AVCaptureDevice.DiscoverySession I seem to get the iPhone Continuity Camera and the in-built MacBook Pro camera but I don't see other input devices that I see in QuickTime Player (for example) such as connected external cameras or Virtual Inputs provided by NDI Virtual Input and OBS. Is there a way to see access these without a specific Mac build (as the rest of the functionality works great, and I'd rather not diverge the codebase too much as it's easier to update one app than two!
Replies
0
Boosts
0
Views
638
Activity
Feb ’26
Tahoe 26.2 and Xcode
I need to use Xcode version 16 for a college project. However, I cannot install it on my mac. M2Pro - ios Tahoe 26.2. Is there any workaround for this? Is my best option to downgrade to Sequoia? I'm a little apprehensive about this but willing to give it a try. Can anyone recommend a good, reliable video for this?
Replies
2
Boosts
0
Views
531
Activity
Feb ’26
Mac Studio: Continuity Camera unavailable after reboot unless USB camera is connected
Summary On Mac Studio systems (no built-in camera), macOS does not initialize camera services after a normal reboot if no physical camera is present. As a result, Continuity Camera does not appear anywhere in the system. Observed behavior System Information → Camera reports “No video capture devices were found.” Continuity Camera (iPhone) is completely absent from camera lists. Plugging in any USB UVC webcam immediately initializes camera services and causes both the USB camera and the iPhone (Continuity Camera) to appear. The USB camera can then be unplugged and Continuity Camera continues working until the next reboot. Reproduction steps Use a Mac Studio (no built-in camera) on recent macOS. Ensure no USB webcam or external camera is connected. Reboot the Mac normally. After login, open System Information → Camera. Expected Camera services should initialize even when no physical camera is present, allowing Continuity Camera to be available as the primary camera. Actual No camera devices are present unless a physical USB camera is connected at least once after boot. This reproduces 100% of the time on Mac Studio and appears to be a camera service bootstrap issue where Continuity Camera cannot be the first camera device. Issue has been filed via Feedback Assistant.
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1
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0
Views
446
Activity
Jan ’26
com.apple.hiservices-xpcservice (Not Responding)
Previously discussed in beta:https://forums.developer.apple.com/message/330295This process stops responding every day it seems, I'm running 10.14.3 (18D109)When the process hangs, its Open Files and Ports include the following:txt /Library/Preferences/Logging/.plist-cache.ZP6RP0OT txt /private/var/db/timezone/tz/2018i.1.0/icutz/icutz44l.dat txt /usr/share/icu/icudt62l.dat txt /private/var/folders/35/dgpwsg457w17gs77hssnrbnw0000gn/0/com.apple.LaunchServices-231-v2.csstoreThose are not open when the service is running (before it hangs)Would like to know how frequently this hangs for everyone else and get steps to troubleshoot if possible.
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21
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2
Views
40k
Activity
Jan ’26
Why are our macOS builds in Xcode Cloud hanging at the “Archive” stage?
Hello, We are experiencing a persistent issue where macOS builds in Xcode Cloud consistently hang at the Archive stage. The build itself completes successfully, but no artifacts appear, and it seems the build gets stuck during artifact upload. These builds remain in this state for several days (currently 3 days and counting) not failing, but never finishing. We opened a support ticket (102756662562), but we have not received any response yet. We rely on Xcode Cloud for our entire CI/CD pipeline, and at the moment our workflow is completely blocked because of this issue. Has anyone encountered something similar or found a workaround? Thank you.
Replies
7
Boosts
3
Views
522
Activity
Dec ’25
XCode 13 - No Help Book
I recently switched to Mac OS 12 and XCode 13. I did some work on my application and rebuilt it. Now there is no Help Book. I didn't change the property lists and everything looks right. When I open the Help Book the application either opens a window with a message that the content is currently unavailable or it opens a Help Book window with no content. When this second thing happens the log window shows "entering AHRegistered help Book" but it doesn't appear. Does anyone have any suggestions?
Replies
9
Boosts
0
Views
3.8k
Activity
Nov ’25
help getting audio verbs macOS Tahoe Deep Debug Logs
Im running macOS Tahoe and I have the proper nvram boot-args , however when I try to poke the log stream im not getting any verb information related to the card im using. The audio system im using is AppleHDA.kext from the Beta 1 KDK. I've tried asking AI it doesn't make a difference what it suggests to me..... In the meantime of while im asking for assistance what ill do is go ahead and let it template me a kernel extension that I guess just traffics it to the Log for me and hopefully this isn't filtered out as what I suspect is it saying is happening is is that it actually masks some of the information. Why am I doing this? not For the Linux Driver its so I can see from the Log where it came from as this is what the developer said he did GitHub/davidjo/snd_hda_macbookpro is the kabylake iMac.
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0
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0
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285
Activity
Oct ’25
macOS sequoia docking station sporadically disconnects
After recently updating my MacBook Pro (14-inch, 2021, M1 Pro) to macOS Sequoia (15.6), my docking station sporadically disconnects and reconnects about once every 1-5 minutes. This causes my external screens to switch off for about a second, and my external drive to disconnect. This has (obviously) completely broken my workflow, and I've had to resort to connecting two screens directly to the MacBook. I've had to completely disconnect the external drive for fear of corrupting due to the sudden disconnects. I've seen other people report the same or similar issues here, and other places. I've tried all kinds of fixes suggested on various forums (reinstalled drivers, cleared preference files, etc.) without any luck. To be frank, this is a completely unacceptable bug that needs to be fixed ASAP. I cannot accept that installing an os update completely breaks something as fundamental as connecting to external devices via a docker. Especially when this worked completely fine on macOS 13, and I was essentially forced to update because the (working) macOS 13 was no longer supported.
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2
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0
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1k
Activity
Oct ’25
Bluetooth connection unexpectedly timing out with macOS Sequoia
After the macOS Sequoia update, my app seems to have an issue with Bluetooth communication between macOS and iOS that uses CoreBluetooth for Central-Peripheral communication. Setup: The iPhone (in my case: iPhone 14 Pro with iOS 18.0 (22A3354)) acts as the Central, and the Mac (in my case: 14" MacBook Pro 2023 with macOS 15.0 (24A335)) as the Peripheral. I’ve implemented a mechanism where the Central (iPhone) sends a message to the Peripheral (Mac) every 15 seconds to keep the connection alive (Because it needs to wait for notify characteristic updates). I never noticed this kind of issue before, but with macOS Sequoia I get it permanently. Issue: The connection drops unexpectedly after a period of time (sometimes 20 seconds, sometimes a few minutes) with CBErrorDomain - code 6: The connection has timed out unexpectedly. Sample Code: Peripheral (Mac): ContentView (Peripheral).txt ContentViewModel (Peripheral).txt Central (iPhone): ContentView (Central).txt ContentViewModel (Central).txt Reproduce: I attached sample code including the Central-Sample (for iPhone) and Peripheral-Sample (for Mac). Just run the Peripheral-Sample (after granting Bluetooth permissions). Then run the Central-Sample and select the Mac device in the list After selecting it should connect, discover the service & characteristic and should start writing messages to it. After some time the func centralManager(_ central: CBCentralManager, didDisconnectPeripheral peripheral: CBPeripheral, error: (any Error)?) {should get called with timed out unexpectedly error. Could anyone please look into this issue and advise on whether there’s a known bug or any workaround? Any guidance would be greatly appreciated, as this impacts the stability of Bluetooth communication between the devices. Thanks in advance. Logs: I also ran the console.app during this issue which got these errors (if this is helpful): console_logs.txt
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6
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4
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3.9k
Activity
Oct ’25
Appstore Connect, Plus button on appearing next o build section
I just wanted to update my app, as it seems the in-app purchases were not updated in the first submission. I created a new build and increased the version number by a minor increment, from 1 to 1.1, to ensure it gets processed. The build appears in TestFlight, but the plus button adjacent to the "Build" subsection does not appear, preventing me from selecting a new version. Please see the attached images. VERY VERY FRUSTRATING
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3
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0
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384
Activity
Oct ’25
L2TP VPN broken on MacOS 13/Ventura
Dove in and upgraded two Macs today to beta 1. Unfortunately, it appears L2TP VPN is broken or something changed in the way it works. I can longer get a connection to any VPN concentrator I used previously. I tested with Cisco Anyconnect SSL VPN client and can connect to the same concentrators (as they're configured to accept L2TP or SSL clients). I also tested from my phone running iOS 16 beta and it still works for the L2TP connections. The Mac not working with L2TP VPN ppp.log shows this Fri Jun 10 19:18:52 2022 : L2TP connecting to server 'IP removed' (IP removed)... Fri Jun 10 19:18:52 2022 : IPSec connection started Fri Jun 10 19:18:52 2022 : IPSec phase 1 client started Fri Jun 10 19:19:02 2022 : IPSec connection failed Connecting a Mac successfully on 12.4 the log shows Fri Jun 10 19:12:33 2022 : L2TP connecting to server 'IP removed' (IP removed)... Fri Jun 10 19:12:33 2022 : IPSec connection started Fri Jun 10 19:12:33 2022 : IPSec phase 1 client started Fri Jun 10 19:12:33 2022 : IPSec phase 1 server replied Fri Jun 10 19:12:34 2022 : IPSec phase 2 started Fri Jun 10 19:12:34 2022 : IPSec phase 2 established Fri Jun 10 19:12:34 2022 : IPSec connection established (and then a ton more lines of the entire process ending with client getting an IP that I won't bother posting) VPN wasn't high on my list of apps I was concerned about breaking with the beta. But, now that it is broke and I need it for work I'm kinda screwed myself. Anyway, if anyone knows a way to fix this please let me know.
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39
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12
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39k
Activity
Oct ’25