SwiftData

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SwiftData is an all-new framework for managing data within your apps. Models are described using regular Swift code, without the need for custom editors.

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macOS SwiftData app never syncs with CloudKit
I'm using SwiftData with CloutKit with a very simple app. Data syncs between iOS, iPadOS, and visionOS, but not macOS. From what I can tell, macOS is never getting CK messages unless I'm running the app from Xcode. I can listen for the CK messages and show a line in a debug overlay. This works perfectly when I run from Xcode. I can see the notifications and see updates in my app. However, if I just launch the app outside of Xcode I will never see any changes or notifications. It is as if the Mac app never even tries to contact CloudKit. Schema has been deployed in the CloudKit console. The app is based on the multi-platform Xcode template. Again, only the macOS version has this issue. Is there some extra permission or setting I need to set up in order to use CloudKit on macOS? @State private var publisher = NotificationCenter.default.publisher(for: NSPersistentCloudKitContainer.eventChangedNotification).receive(on: DispatchQueue.main) .onReceive(publisher) { notification in // Listen for changes in CK events if let userInfo = notification.userInfo, let event = userInfo[NSPersistentCloudKitContainer.eventNotificationUserInfoKey] as? NSPersistentCloudKitContainer.Event { let message = "CloudKit Sync: \(event.type.rawValue) - \(event.succeeded ? "Success" : "Failed") - \(event.description)" // Store for UI display syncNotifications.append(message) if syncNotifications.count > 10 { syncNotifications.removeFirst() } } } .overlay(alignment: .topTrailing) { if !syncNotifications.isEmpty { VStack(alignment: .leading) { ForEach(syncNotifications, id: \.self) { notification in Text(notification) .padding(8) } } .frame(width: 800, height: 500) .cornerRadius(8) .background(Color.secondary.opacity(0.2)) .padding() .transition(.move(edge: .top)) } }
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163
May ’25
NewDocumentButton in DocumentGroupLauchScene crashes for SwiftData Document-Based App
I have a SwiftData document-based app. It is initialized like this: @main struct MyApp: App { @State private var showTemplatePicker = false @State private var documentCreationContinuation: CheckedContinuation<URL?, any Error>? var body: some Scene { DocumentGroup(editing: .myDocument, migrationPlan: MyMigrationPlan.self) { CanvasView() } DocumentGroupLaunchScene(Text("My App")) { NewDocumentButton("New", contentType: .canvasDocument) { try await withCheckedThrowingContinuation { continuation in documentCreationContinuation = continuation showTemplatePicker = true } } .fullScreenCover(isPresented: $showTemplatePicker) { TemplateView(documentCreationContinuation: $documentCreationContinuation) } } background: { Image("BoardVignette") .resizable() } } } extension UTType { static var canvasDocument: UTType { UTType(importedAs: "com.example.MyApp.canvas") } } Pressing the New button crashes with: #0 0x00000001d3a6e12c in (1) suspend resume partial function for closure #1 () async -> () in SwiftUI.IdentifiedDocumentGroupDocumentCreation.createNewDocument(with: SwiftUI.IdentifiedDocumentGroupConfiguration, url: Swift.Optional<Foundation.URL>, newDocumentProvider: Swift.Optional<SwiftUI.AsyncNewDocumentProvider>, _: (Swift.Optional<SwiftUI.PlatformDocument>) -> ()) -> () () All sample code that I've seen uses a FileDocument but SwiftData's setup doesn't have one so it's not completely clear how you should be using NewDocumentButton with a SwiftData file. The crash happens even before my prepareDocumentURL handler is called (I set a breakpoint and it never stops). My hunch is that the crash is because it's not able to match my contentType to a Document. Can anyone at Apple help? I don't think this use-case has been documented well.
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119
May ’25
SwiftData 100% crash when fetching history with codable (test included!)
SwiftData crashes 100% when fetching history of a model that contains an optional codable property that's updated: SwiftData/Schema.swift:389: Fatal error: Failed to materialize a keypath for someCodableID.someID from CrashModel. It is possible that this path traverses a type that does not work with append(), please file a bug report with a test. Would really appreciate some help or even a workaround. Code: import Foundation import SwiftData import Testing struct VaultsSwiftDataKnownIssuesTests { @Test func testCodableCrashInHistoryFetch() async throws { let container = try ModelContainer( for: CrashModel.self, configurations: .init( isStoredInMemoryOnly: true ) ) let context = ModelContext(container) try SimpleHistoryChecker.hasLocalHistoryChanges(context: context) // 1: insert a new value and save let model = CrashModel() model.someCodableID = SomeCodableID(someID: "testid1") context.insert(model) try context.save() // 2: check history it's fine. try SimpleHistoryChecker.hasLocalHistoryChanges(context: context) // 3: update the inserted value before then save model.someCodableID = SomeCodableID(someID: "testid2") try context.save() // The next check will always crash on fetchHistory with this error: /* SwiftData/Schema.swift:389: Fatal error: Failed to materialize a keypath for someCodableID.someID from CrashModel. It is possible that this path traverses a type that does not work with append(), please file a bug report with a test. */ try SimpleHistoryChecker.hasLocalHistoryChanges(context: context) } } @Model final class CrashModel { // optional codable crashes. var someCodableID: SomeCodableID? // these actually work: //var someCodableID: SomeCodableID //var someCodableID: [SomeCodableID] init() {} } public struct SomeCodableID: Codable { public let someID: String } final class SimpleHistoryChecker { static func hasLocalHistoryChanges(context: ModelContext) throws { let descriptor = HistoryDescriptor<DefaultHistoryTransaction>() let history = try context.fetchHistory(descriptor) guard let last = history.last else { return } print(last) } }
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83
May ’25
Lists, Generics, Views, Navigation Link, SwiftData - ForEach can't pass a binding anymore.
I'm trying out putting most of my business logic in a Protocol that my @Model can conform to, but I'm running into a SwiftUI problem with a Binding that does not get magically offered up like it does when it the subview is not generic. I have a pretty basic List with a ForEach that now can't properly pass to a generic view based on a protocol. When I try to make a binding manually in the row it says that "item is immutable"... but that also doesn't help me with the NavigationLink? Which is seeing the Binding not the ? But before when the subview was concrete to Thing, it took in the and made its own Binding once it hit the view. I'm unclear on precisely where the change happens and what I can do to work around it. Before I go rearchitecting everything... is there a fix to get the NavigationLink to take on the object like before? What needs to be different? I've tried a number of crazy inits on the subview and they all seem to come back to saying either it can't figure out how to pass the type or I'm trying to use the value before it's been initialized. Have I characterized the problem correctly? Thanks! (let me know if I forgot a piece of code, but this should be the List, the Model/Protocol and the subview) import SwiftUI import SwiftData struct ThingsView: View {     @Environment(\.modelContext) var modelContext     @Query var items: [Thing]          var body: some View {         NavigationStack {             List {                 ForEach(items) { item in                     NavigationLink(value: item) {                         VStack(alignment: .leading) {                             Text(item.textInfo)                                 .font(.headline)                                                          Text(item.timestamp.formatted(date: .long, time: .shortened))                         }                     }                 }.onDelete(perform: deleteItems)             }             .navigationTitle("Fliiiing!") //PROBLEM HERE: Cannot convert value of type '(Binding<Thing>) -> EditThingableView<Thing>' to expected argument type '(Thing) -> EditThingableView<Thing>'             .navigationDestination(for: Thing.self, destination: EditThingableView<Thing>.init) #if os(macOS)             .navigationSplitViewColumnWidth(min: 180, ideal: 200) #endif             .toolbar { #if os(iOS)                 ToolbarItem(placement: .navigationBarTrailing) {                     EditButton()                                      } #endif                 ToolbarItem {                     Button(action: addItem) {                         Label("Add Item", systemImage: "plus")                     }                 }                 ToolbarItem {                     Button("Add Samples", action: addSamples)                 }             }         }     }          func addSamples() {         withAnimation {             ItemSDMC.addSamples(context: modelContext)         }     }          private func addItem() {         withAnimation {             let newItem = ItemSDMC("I did a thing!")             modelContext.insert(newItem)         }     }          func deleteItems(_ indexSet:IndexSet) {         withAnimation {             for index in indexSet {                 items[index].delete(from: modelContext)             }         }     } } #Preview {     ThingsView().modelContainer(for: ItemSDMC.self, inMemory: true) } import Foundation import SwiftData protocol Thingable:Identifiable {     var textInfo:String { get set }     var timestamp:Date { get set } } extension Thingable {     var thingDisplay:String {         "\(textInfo) with \(id) at \(timestamp.formatted(date: .long, time: .shortened))"     } } extension Thingable where Self:PersistentModel {     var thingDisplayWithID:String {         "\(textInfo) with modelID \(self.persistentModelID.id) in \(String(describing: self.persistentModelID.storeIdentifier)) at \(timestamp.formatted(date: .long, time: .shortened))"     } } struct ThingLite:Thingable, Codable, Sendable {     var textInfo: String     var timestamp: Date     var id: Int } @Model final class Thing:Thingable {     //using this default value requires writng some clean up logic looking for empty text info.     var textInfo:String = ""     //using this default value would require writing some data clean up functions looking for out of bound dates.     var timestamp:Date = Date.distantPast          init(textInfo: String, timestamp: Date) {         self.textInfo = textInfo         self.timestamp = timestamp     } } extension Thing {     var LiteThing:ThingLite {         ThingLite(textInfo: textInfo, timestamp: timestamp, id: persistentModelID.hashValue)     } } import SwiftUI struct EditThingableView<DisplayItemType:Thingable>: View {     @Binding var thingHolder: DisplayItemType          var body: some View {                  VStack {             Text(thingHolder.thingDisplay)             Form {                 TextField("text", text:$thingHolder.textInfo)                 DatePicker("Date", selection: $thingHolder.timestamp)             }                      } #if os(iOS)         .navigationTitle("Edit Item")         .navigationBarTitleDisplayMode(.inline) #endif     } } //NOTE: First sign of trouble //#Preview { //    @Previewable var myItem = Thing(textInfo: "Example Item for Preview", timestamp:Date()) //    EditThingableView<Thing>(thingHolder: myItem) //}
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175
May ’25
SwiftData shared across apps?
The stuff I've found by searching has confused me, so hopefully someone can help simplify it for me? I have an app (I use it for logging which books I've given away), and I could either add a bunch of things to the app, or I could have another app (possibly a CLI tool) to generate some reports I'd like.
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68
May ’25
Help getting elements from SwiftData in AppIntent for widget
Hello, I am trying to get the elements from my SwiftData databse in the configuration for my widget. The SwiftData model is the following one: @Model class CountdownEvent { @Attribute(.unique) var id: UUID var title: String var date: Date @Attribute(.externalStorage) var image: Data init(id: UUID, title: String, date: Date, image: Data) { self.id = id self.title = title self.date = date self.image = image } } And, so far, I have tried the following thing: AppIntent.swift struct ConfigurationAppIntent: WidgetConfigurationIntent { static var title: LocalizedStringResource { "Configuration" } static var description: IntentDescription { "This is an example widget." } // An example configurable parameter. @Parameter(title: "Countdown") var countdown: CountdownEntity? } Countdowns.swift, this is the file with the widget view struct Provider: AppIntentTimelineProvider { func placeholder(in context: Context) -> SimpleEntry { SimpleEntry(date: Date(), configuration: ConfigurationAppIntent()) } func snapshot(for configuration: ConfigurationAppIntent, in context: Context) async -> SimpleEntry { SimpleEntry(date: Date(), configuration: configuration) } func timeline(for configuration: ConfigurationAppIntent, in context: Context) async -> Timeline<SimpleEntry> { var entries: [SimpleEntry] = [] // Generate a timeline consisting of five entries an hour apart, starting from the current date. let currentDate = Date() for hourOffset in 0 ..< 5 { let entryDate = Calendar.current.date(byAdding: .hour, value: hourOffset, to: currentDate)! let entry = SimpleEntry(date: entryDate, configuration: configuration) entries.append(entry) } return Timeline(entries: entries, policy: .atEnd) } // func relevances() async -> WidgetRelevances<ConfigurationAppIntent> { // // Generate a list containing the contexts this widget is relevant in. // } } struct SimpleEntry: TimelineEntry { let date: Date let configuration: ConfigurationAppIntent } struct CountdownsEntryView : View { var entry: Provider.Entry var body: some View { VStack { Text("Time:") Text(entry.date, style: .time) Text("Title:") Text(entry.configuration.countdown?.title ?? "Default") } } } struct Countdowns: Widget { let kind: String = "Countdowns" var body: some WidgetConfiguration { AppIntentConfiguration(kind: kind, intent: ConfigurationAppIntent.self, provider: Provider()) { entry in CountdownsEntryView(entry: entry) .containerBackground(.fill.tertiary, for: .widget) } } } CountdownEntity.swift, the file for the AppEntity and EntityQuery structs struct CountdownEntity: AppEntity, Identifiable { var id: UUID var title: String var date: Date var image: Data var displayRepresentation: DisplayRepresentation { DisplayRepresentation(title: "\(title)") } static var defaultQuery = CountdownQuery() static var typeDisplayRepresentation: TypeDisplayRepresentation = "Countdown" init(id: UUID, title: String, date: Date, image: Data) { self.id = id self.title = title self.date = date self.image = image } init(id: UUID, title: String, date: Date) { self.id = id self.title = title self.date = date self.image = Data() } init(countdown: CountdownEvent) { self.id = countdown.id self.title = countdown.title self.date = countdown.date self.image = countdown.image } } struct CountdownQuery: EntityQuery { typealias Entity = CountdownEntity static var typeDisplayRepresentation = TypeDisplayRepresentation(name: "Countdown Event") static var defaultQuery = CountdownQuery() @Environment(\.modelContext) private var modelContext // Warning here: Stored property '_modelContext' of 'Sendable'-conforming struct 'CountdownQuery' has non-sendable type 'Environment<ModelContext>'; this is an error in the Swift 6 language mode func entities(for identifiers: [UUID]) async throws -> [CountdownEntity] { let countdownEvents = getAllEvents(modelContext: modelContext) return countdownEvents.map { event in return CountdownEntity(id: event.id, title: event.title, date: event.date, image: event.image) } } func suggestedEntities() async throws -> [CountdownEntity] { // Return some suggested entities or an empty array return [] } } CountdownsManager.swift, this one just has the function that gets the array of countdowns func getAllEvents(modelContext: ModelContext) -> [CountdownEvent] { let descriptor = FetchDescriptor<CountdownEvent>() do { let allEvents = try modelContext.fetch(descriptor) return allEvents } catch { print("Error fetching events: \(error)") return [] } } I have installed it in my phone and when I try to edit the widget, it doesn't show me any of the elements I have created in the app, just a loading dropdown for half a second: What am I missing here?
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101
Apr ’25
SwiftData updates in the background are not merged in the main UI context
Hello, SwiftData is not working correctly with Swift Concurrency. And it’s sad after all this time. I personally found a regression. The attached code works perfectly fine on iOS 17.5 but doesn’t work correctly on iOS 18 or iOS 18.1. A model can be updated from the background (Task, Task.detached or ModelActor) and refreshes the UI, but as soon as the same item is updated from the View (fetched via a Query), the next background updates are not reflected anymore in the UI, the UI is not refreshed, the updates are not merged into the main. How to reproduce: Launch the app Tap the plus button in the navigation bar to create a new item Tap on the “Update from Task”, “Update from Detached Task”, “Update from ModelActor” many times Notice the time is updated Tap on the “Update from View” (once or many times) Notice the time is updated Tap again on “Update from Task”, “Update from Detached Task”, “Update from ModelActor” many times Notice that the time is not update anymore Am I doing something wrong? Or is this a bug in iOS 18/18.1? Many other posts talk about issues where updates from background thread are not merged into the main thread. I don’t know if they all are related but it would be nice to have 1/ bug fixed, meaning that if I update an item from a background, it’s reflected in the UI, and 2/ proper documentation on how to use SwiftData with Swift Concurrency (ModelActor). I don’t know if what I’m doing in my buttons is correct or not. Thanks, Axel import SwiftData import SwiftUI @main struct FB_SwiftData_BackgroundApp: App { var body: some Scene { WindowGroup { ContentView() .modelContainer(for: Item.self) } } } struct ContentView: View { @Environment(\.modelContext) private var modelContext @State private var simpleModelActor: SimpleModelActor! @Query private var items: [Item] var body: some View { NavigationView { VStack { if let firstItem: Item = items.first { Text(firstItem.timestamp, format: Date.FormatStyle(date: .omitted, time: .standard)) .font(.largeTitle) .fontWeight(.heavy) Button("Update from Task") { let modelContainer: ModelContainer = modelContext.container let itemID: Item.ID = firstItem.persistentModelID Task { let context: ModelContext = ModelContext(modelContainer) guard let itemInContext: Item = context.model(for: itemID) as? Item else { return } itemInContext.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) try context.save() } } .buttonStyle(.bordered) Button("Update from Detached Task") { let container: ModelContainer = modelContext.container let itemID: Item.ID = firstItem.persistentModelID Task.detached { let context: ModelContext = ModelContext(container) guard let itemInContext: Item = context.model(for: itemID) as? Item else { return } itemInContext.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) try context.save() } } .buttonStyle(.bordered) Button("Update from ModelActor") { let container: ModelContainer = modelContext.container let persistentModelID: Item.ID = firstItem.persistentModelID Task.detached { let actor: SimpleModelActor = SimpleModelActor(modelContainer: container) await actor.updateItem(identifier: persistentModelID) } } .buttonStyle(.bordered) Button("Update from ModelActor in State") { let container: ModelContainer = modelContext.container let persistentModelID: Item.ID = firstItem.persistentModelID Task.detached { let actor: SimpleModelActor = SimpleModelActor(modelContainer: container) await MainActor.run { simpleModelActor = actor } await actor.updateItem(identifier: persistentModelID) } } .buttonStyle(.bordered) Divider() .padding(.vertical) Button("Update from View") { firstItem.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) } .buttonStyle(.bordered) } else { ContentUnavailableView( "No Data", systemImage: "slash.circle", // 􀕧 description: Text("Tap the plus button in the toolbar") ) } } .toolbar { ToolbarItem(placement: .primaryAction) { Button(action: addItem) { Label("Add Item", systemImage: "plus") } } } } } private func addItem() { modelContext.insert(Item(timestamp: Date.now)) try? modelContext.save() } } @ModelActor final actor SimpleModelActor { var context: String = "" func updateItem(identifier: Item.ID) { guard let item = self[identifier, as: Item.self] else { return } item.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) try! modelContext.save() } } @Model final class Item: Identifiable { var timestamp: Date init(timestamp: Date) { self.timestamp = timestamp } }
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1
774
Apr ’25
How to import large data from Server and save it to Swift Data
Here’s the situation: • You’re downloading a huge list of data from iCloud. • You’re saving it one by one (sequentially) into SwiftData. • You don’t want the SwiftUI view to refresh until all the data is imported. • After all the import is finished, SwiftUI should show the new data. The Problem If you insert into the same ModelContext that SwiftUI’s @Environment(.modelContext) is watching, each insert may cause SwiftUI to start reloading immediately. That will make the UI feel slow, and glitchy, because SwiftUI will keep trying to re-render while you’re still importing. How to achieve this in Swift Data ?
2
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113
Apr ’25
Stopping certain data models from syncing to cloudkit
Hi all, I am using SwiftData and cloudkit and I am having an extremely persistent bug. I am building an education section on a app that's populated with lessons via a local JSON file. I don't need this lesson data to sync to cloudkit as the lessons are static, just need them imported into swiftdata so I've tried to use the modelcontainer like this: static func createSharedModelContainer() -> ModelContainer { // --- Define Model Groups --- let localOnlyModels: [any PersistentModel.Type] = [ Lesson.self, MiniLesson.self, Quiz.self, Question.self ] let cloudKitSyncModels: [any PersistentModel.Type] = [ User.self, DailyTip.self, UserSubscription.self, UserEducationProgress.self // User progress syncs ] However, what happens is that I still get Lesson and MiniLesson record types on cloudkit and for some reason as well, whenever I update the data models or delete and reinstall the app on simulator, the lessons duplicate (what seems to happen is that a set of lessons comes from the JSON file as it should), and then 1-2 seconds later, an older set of lessons gets synced from cloudkit. I can delete the old set of lessons if I just delete the lessons and mini lessons record types, but if I update the data model again, this error reccurrs. Sorry, I don't know if I managed to explain this well but essentially I just want to stop the lessons and minilessons from being uploaded to cloudkit as I think this will fix the problem. Am I doing something wrong with the code?
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87
Apr ’25
Open child windows for a document in a document based SwiftData app
In a document based SwiftData app for macOS, how do you go about opening a (modal) child window connected to the ModelContainer of the currently open document? Using .sheet() does not really result in a good UX, as the appearing view lacks the standard window toolbar. Using a separate WindowGroup with an argument would achieve the desired UX. However, as WindowGroup arguments need to be Hashable and Codable, there is no way to pass a ModelContainer or a ModelContext there: WindowGroup(id: "myWindowGroup", for: MyWindowGroupArguments.self) { $args in ViewThatOpensInAWindow(args: args) } Is there any other way?
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50
Apr ’25
Is it possible to use an additional local ModelContainer in a document based SwiftData app?
I have a document based SwiftData app in which I would like to implement a persistent cache. For obvious reasons, I would not like to store the contents of the cache in the documents themselves, but in my app's data directory. Is a use case, in which a document based SwiftData app uses not only the ModelContainers from the currently open files, but also a ModelContainer writing a database file in the app's documents directory (for cache, settings, etc.) supported? If yes, how can you inject two different ModelContexts, one tied to the currently open file and one tied to the local database, into a SwiftUI view?
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63
Apr ’25
Access DocumentGroup container by external WindowGroup
Hi, I am currently developing a document-based application for macOS and have encountered a challenge related to document container management. Specifically, I need to open a windowGroup that shares the same container as the one used in the DocumentGroup. However, my current approach of using a global shared model container has led to unintended behavior: any new document created is linked to existing ones, and changes made in one document are reflected across all documents. To address this issue, I am looking for a solution that allows each newly created document to be individualized while still sharing the document container with all relevant WindowGroups that require access to the data it holds. I would greatly appreciate any insights or recommendations you might have on how to achieve this. Thank you for your time and assistance. Best regards, Something like: @main struct Todo: App { var body: some Scene { DocumentGroup(editing: Item.self, contentType: .item) { ContentView() } WindowGroup { UndockView() .modelContainer(of documentGroup above) } } }
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72
Apr ’25
SwiftData - disable Persistent History Tracking
Hello, I am building a pretty large database (~40MB) to be used in my SwiftData iOS app as read-only. While inserting and updating the data, I noticed a substantial increase in size (+ ~10MB). A little digging pointed to ACHANGE and ATRANSACTION tables that apparently are dealing with Persistent History Tracking. While I do appreciate the benefits of that, I prefer to save space. Could you please point me in the right direction?
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98
Apr ’25
Mac App Crashing with Illegal Instructions
I have made a Swift App for MacOS 15 under XCode 16.3, which runs fine. I also want to run it under the previous MacOS 14. Unfortunately it crashes without even starting up (it does not even reach the first log output statement on the first view) The crash reason is Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4 Terminating Process: exc handler [2970] I have set the miminium deployment to MacOS 14.0 but to no effect. The XCode machine is a MacOS 15.4 on Arm M3 and the target machine is MacOS 14.7.5 on Intel (MacBook Air) I think it might be related to the compiler and linker settings.
3
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82
Apr ’25
SwiftData crashes on fetchHistory
Hi, would it be possible that instead of crashing when calling fetchHistory that function simply throws an error instead? fetchHistory seems to crash when it cannot understand the models if they are not compatible etc… which is understandable, but it makes it really difficult to handle and debug, there's not a lot of details, and honestly I would just rather that it throws an error and let me ignore a history entry that might be useless rather than crashing the entire app. Thank you!
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73
Apr ’25
SwiftData iOS18: "Could not materialize Objective-C class named "Set" from declared attribute value type "Set<String>" of attribute named..."
Posting here to see if folks have workarounds or if I have a misunderstanding of SwiftData supported types. In adopting SwiftData, I have swiftData properties of collection type (Array or Set - both have this issue). E.g: @Model final class Item { var timestamp: Date var strings = ["aa", "bb"] var display: String { strings.joined(separator: " ") } init(timestamp: Date) { self.timestamp = timestamp } } So far in development I haven't had issues on iOS 17, but on the iOS 18 betas 4-5 the app logs show the following error: "fault: Could not materialize Objective-C class named "Array" from declared attribute value type "Array<String>" of attribute named strings" It happens immediately in my app when creating an object with a collection attribute. In a minimal test example, the error log appears only after a few minutes and doesn't seem to affect the template app's basic functionality. Anyone else running into this? Was filed as FB14397250
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13
2.5k
Apr ’25
Unable to use transitions for SwiftData in List
I can't for the life of me get transitions and animations to work well with SwiftData and List on MacOS 15 and iOS 18. I've included an example below, where I define several animations and a transition type, but they are all ignored. How do I animate items being added to / removed from a List()? I am attached to List() due to its support for selection, context menu, keyboard shortcuts, etc. If I would switch to ScrollView with VStack I would have to rebuild all of that. Also, this is super basic and should just work, right? Thanks for reading. import SwiftUI import SwiftData struct ContentView: View { @Environment(\.modelContext) private var modelContext /// Issues on iOS: /// Items animate into and out of view, but I seem to have no control over the animation. /// In the code here I've specified a 'bouncy' and a slow 'easeIn' animation: both are not triggered. /// The code also specifies using a 'slide' transition, but it is ignored. /// -> How do I control the transition and animation timing on iOS? /// /// Issues on MacOS: /// Items do not animate at all on MacOS! They instantly appear and are instantly removed. /// -> How do I control the transition and animation timing on MacOS? // animation added here -> has no effect? @Query(animation: .bouncy) private var items: [Item] var body: some View { VStack { Button("Add to list") { // called without 'withAnimation' -> no animation let newItem = Item(timestamp: Date()) modelContext.insert(newItem) } List() { ForEach(items, id: \.self) { item in Text(item.timestamp, format: Date.FormatStyle(date: .numeric, time: .standard)) .transition(.slide) // items do not slide in/out of view .onTapGesture { // called with 'withAnimation' -> no animation withAnimation(.easeIn(duration: 2)) { modelContext.delete(item) } } } .animation(.spring(duration: 3), value: items) } } .padding() } } #Preview { ContentView() .modelContainer(for: Item.self, inMemory: true) }
5
1
1.5k
Apr ’25
SwiftData and iCloud
I'm a first time developer for Swift, (getting on a bit!) but after programming in VB back in the late 90s I wanted to write an app for iPhone. I think I might have gone about it the wrong way, but I've got an app that works great on my iPhone or works great on my iPad. It saves the data persistently on device, but, no matter how much I try, what I read and even resorting to AI (ChatGPT & Gemini) I still can't get it to save the data on iCloud to synchronise between the two and work across the devices. I think it must be something pretty fundamental I'm doing (or more likely not doing) that is causing the issue. I'm setting up my signing and capabilities as per the available instructions but I always get a fatal error. I think it might be something to do with making fields optional, but at this point I'm second guessing myself and feeling a complete failure. Any advice or pointers would be really gratefully appreciated. I like my app and would like eventually to get it on the App Store but at this point in time I feel it should be on the failed projects heap! I've even tried a new Xcode project for iOS and asking it to use SwiftData and CloudKit - the default project should work - right? But it absolutely doesn't for me. Please send help!!
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Apr ’25