We have a subscription WeatherKit app which has been on the App Store since December 2023.
I am getting intermittent JWT auth failures on customer devices. In the great majority of cases, the request succeeds, but sometimes it fails, and sometimes it fails and never recovers. I’m working with a customer right now who is unable to get any weather data at all, and the logs he sends me show
WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors error 2
The app uses the WeatherKit SDK (we are not using the REST API directly). We know we have the project setup as it has been working since launch, and I can verify weatherkit using
security cms -D -i embedded.mobileprovision
It it not a problem with the specific query, since I can get data for the dates and locations they are requesting. I can’t replicate the problem on my test devices.
In case there is a rate limit issue: this app is a bit unusual and downloads an unusual amount of data at once using multiple queries in parallel using a TaskGroup. When the user creates a location, the app downloads a 10 day block of weather (7 days in the past + 3 day forecast) using
WeatherService.shared.weather(
for: location,
including: WeatherQuery.daily(
startDate: startDate,
endDate: endDate
),
WeatherQuery.hourly(
startDate: startDate,
endDate: endDate
)
)
It also downloads about 2 months of daily precipitation data using multiple parallel calls to dailySummary in 10 day blocks:
WeatherService.shared.dailySummary(
for: location,
forDaysIn: DateInterval(start: startDate, end: endDate),
including: .precipitation
)
In almost every case, including on my test devices, this works. But some users get WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors error 2 on every request.
The two users yesterday that had this problem were both on iOS 18.5 for what that's worth, though the app supports 17.2+
Is anyone else seeing this? And can anyone suggest anything else to explore? It's obviously a terrible experience for customers who pay for the service and are unable to get any data.
I did submit this info to Apple as FB18276275
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As per the US state law including SB2420 in Texas.
We are suppose to meet their compliance.
We have following queries
Could you please confirm whether the provided Declared Age Range API framework is available for sandbox testing
How does the API respond for a region other than Texas
0
CoreText
TDecorationRun::CalculateGlyphIntersections(CGAffineTransform, TRun const&, double, double, std::__1::function<void (double, double)> const&) const + 1704
1
CoreText
TDecorationRun::CalculateGlyphIntersections(CGAffineTransform, TRun const&, double, double, std::__1::function<void (double, double)> const&) const + 1440
2
CoreText
void TDecorationRun::DrawDecorationRun<(anonymous namespace)::TRunAdapter>(CGContext*, (anonymous namespace)::TRunAdapter, (anonymous namespace)::TRunAdapter, double)::'lambda'(CGPoint, CGPoint)::operator()(CGPoint, CGPoint) const + 508
3
CoreText
TDecorator::DrawDecoration(TLineDrawContext const&, TLine const&, TInlineVector<DecorationOverride, 30ul> const*) + 2356
4
CoreText
TLine::DrawUnderlines(CGContext*) const + 104
5
CoreText
TLine::DrawGlyphs(CGContext*) const + 292
ios ipad 18.3 on iPad 7. generation sound is missing - in YouTube the advertising videos never starts
Topic:
App & System Services
SubTopic:
General
Triggered by Thread: 0
Thread 0 Crashed:
0 dyld 0x1a87922b0 lsl::PreallocatedAllocatorLayout<278528ull>::init(char const**, char const**, void*) + 436
1 dyld 0x1a878ba38 start + 1960
Thread 0 crashed with ARM Thread State (64-bit):
x0: 0x2010003030100000 x1: 0x0000000fffffc0d0 x2: 0x0000000000000004 x3: 0x00000001a87607a9
x4: 0x0000000000000000 x5: 0x0000000000000000 x6: 0x0000000000000000 x7: 0x0000000000000000
x8: 0x2010003030100000 x9: 0x2010003030100000 x10: 0x000000016d923dfd x11: 0x00000001a87ccf30
x12: 0x0000000000000050 x13: 0x0000000000000044 x14: 0x0000000000052010 x15: 0x0000000000000000
x16: 0x0000000000000000 x17: 0x0000000000000000 x18: 0x0000000000000000 x19: 0x00000001801d0000
x20: 0x000000016d923b50 x21: 0x000000016d923af8 x22: 0x00000001e6184050 x23: 0x000000016d9237d8
x24: 0x0000000fffffc10c x25: 0x0000000000000000 x26: 0x0000000000000000 x27: 0x0000000000000000
x28: 0x0000000000000000 fp: 0x000000016d923870 lr: 0xb0228001a8792130
sp: 0x000000016d9237d0 pc: 0x00000001a87922b0 cpsr: 0x60001000
far: 0x00000001e61840e0 esr: 0x92000047 (Data Abort) byte write Translation fault
Binary Images:
0x1a8758000 - 0x1a87db693 dyld arm64e <77c1eed22ed7396aba34e770120d81d4> /usr/lib/dyld
0x1024dc000 - 0x10594ffff main_executable_path_missing arm64 /main_executable_path_missing
0x0 - 0xffffffffffffffff ??? unknown-arch <00000000000000000000000000000000> ???
Error Formulating Crash Report:
dyld_process_snapshot_get_shared_cache failed
EOF
crash.log
Topic:
App & System Services
SubTopic:
General
Hi all, I'm working on a really basic counter app as a way to explore SwiftData and have come across some behavior that I don't understand. I have a very simple App Intent that increments a user-specified counter in my app. The intent doesn't throw any errors and correctly updates the CoreData store but, when I switch back to my app from the Shortcuts app (where I'm testing the app intent), the view hasn't updated. Closing and re-opening the app shows the incremented counter value but I'd like to know if it's possible to have my app's UI update when the CoreData store is updated from outside the app without relaunching the whole app.
For some brief context, here's my view and the App Intent:
struct ContentView: View {
@Environment(\.modelContext) private var modelContext
@Query private var counters: [Counter]
// ...
var body: some View {
NavigationStack {
List {
ForEach(counters) { counter in
CounterRowItem(counter: counter)
}
.onDelete(perform: deleteItems)
}
// ...
}
}
struct IncrementCounterIntent: AppIntent {
static var title: LocalizedStringResource = "Increment Counter"
@Parameter(title: "Name", optionsProvider: CounterOptionsProvider()) var name: String
func perform() async throws -> some IntentResult & ReturnsValue<Int> {
let provider = try CounterProvider()
guard let counter = try provider.fetchCounters().first(where: { $0.name == name }) else {
print("Couldn't find counter with name '\(name)'")
return .result(value: 0)
}
counter.count += 1
try provider.context.save()
return .result(value: counter.count)
}
private final class CounterOptionsProvider: DynamicOptionsProvider {
func results() async throws -> [String] {
try CounterProvider().fetchCounters().map { $0.name }
}
}
}
I have universal links configured for my iOS app which work as expected when the app is installed. When the app is not installed the universal link will go to the browser as expected.
What I want to do is redirect to the app store, allow the user to install the app, then redirect them to the initial universal link. Redirecting them to the app store isn't the hard part I can achieve that from the webpage, however I don't know how to save a reference to that initial link to redirect them once they instal the app.
What I want the flow to be for a user who doesn't have the app is:
visit a universal link (example.com/UUID)
redirect to the app store and install the app
open the app and redirect to example.com/UUID
I've seen some ways people are doing this with the clipboard but I don't love that solution, I also don't want to use a 3rd party service if I can avoid it - how are the 3rd party services making this happen?
I'm using the AppIntents framework introduced in iOS 16. My goal is to create an AppIntent that performs a long-running task but does open my app when run. When I run the Intent from the Shortcuts app, I see an error message that says the shortcut "was interrupted because it didn't finish executing in time." Is there a way to signal progress to the user of a long-running AppIntent or get more time from the system prior to the AppIntent being cancelled?
Hello,
I’m building an app that helps people spend less time on social media apps.
For that, I make heavy use of Apple’s Screen Time APIs, such as ManagedSettings and FamilyControls.
When an app is locked using a ShieldConfiguration, the user has to open my app in order to unlock it (e.g. enter a code).
This is very cumbersome because no documented API exists to open the parent app (=my app) from the ShieldActionDelegate (also part of my app) when the user presses a button of the ShieldConfiguration.
The ShieldActionDelegate callback just offers three options in its ShieldActionResponse:
.none
.defer
.close
.openParentApp is missing.
We are working around this limitation by sending a local push notification that the user has to tap on.
This has multiple drawbacks:
It has to be ensured that notification permission has been granted.
It has to be ensured that notifications can be delivered even while focus is enabled.
Features such as Apple Intelligence notification summaries and notification prioritization can heavily delay delivering notifications and thus frustrate the user.
Neither my users nor myself do understand why this is not possible in a smoother way, at least according to the documentation.
There are 3rd party apps that have such functionality, they can directly open their own app from a button press in the Shield, see here:
https://apps.apple.com/us/app/applocker-passcode-lock-apps/id1132845904
It would be great if Apple could level the playfield for all developers and document how this is achievable, because technically it clearly is.
Thanks a lot and have a great day!
I’m developing a self-management app using Family Controls, but I’ve encountered a FamilyActivityPciker's crash due to an XPC(or UIRemoteView) issue when there are too many tokens(maybe 200+ items) in a category. This makes bad UX, so I’m looking for a workaround.
(I guess that the crash reason is cross process memory limitations, such as App Extension 50MB memory limitation.)
A lot of web domains contribute to increase the number of tokens, However, even after clearing Safari’s browsing history, the tokens displayed in the FamilyActivityPicker remains unchanged.
Is there any workaround that a 3rd party developer can implement to address this issue? prevent FamilyActivityPicker crashes or reduce the number of web domain tokens?
For example, if there’s a way to reset the web domain tokens shown in FamilyActivityPicker from the Settings app, I could offer a help to users.
Does anybody have ideas?
Expanding SNS Category (29 items)
It succeeded.
Expanding Productivity & Finance (214 items)
It failed. The screen froze, then appears blank. When the number of items is around 100, the crash rate is 50%, but when the items are over 200, the crash rate is 100%.
Search Bar Problem
The search bar also has same problem. If the number of search results are small, it works good without any blank, but if there are a lot of search results (200+), the XCP crashes and the screen appears blank.
Code to Reproduce
import SwiftUI
import FamilyControls
struct ContentView: View {
@State private var selection = FamilyActivitySelection()
@State private var isPickerPresented: Bool = false
var body: some View {
VStack {
Button("Open Picker") {
isPickerPresented = true
}
}
.familyActivityPicker(isPresented: $isPickerPresented, selection: $selection)
}
}
Steps to Reproduce
Prepare a category that has 200+ items
Try to open the category in the picker
The screen will freeze, then appears blank.
Errors in Console
[u EDD60B83-5D2A-5446-B2C7-57D47C937916:m (null)] [com.apple.FamilyControls.ActivityPickerExtension(1204)] Connection to plugin interrupted while in use.
AX Lookup problem - errorCode:1100 error:Permission denied portName:'com.apple.iphone.axserver' PID:2164 (
0 AXRuntime 0x00000001d46c5f08 _AXGetPortFromCache + 796
1 AXRuntime 0x00000001d46ca23c AXUIElementPerformFencedActionWithValue + 700
2 UIKit 0x0000000256b75cec C01ACC79-A5BA-3017-91BD-A03759576BBF + 1527020
3 libdispatch.dylib 0x000000010546ca30 _dispatch_call_block_and_release + 32
4 libdispatch.dylib 0x000000010546e71c _dispatch_client_callout + 20
5 libdispatch.dylib 0x00000001054765e8 _dispatch_lane_serial_drain + 828
6 libdispatch.dylib 0x0000000105477360 _dispatch_lane_invoke + 408
7 libdispatch.dylib 0x00000001054845f0 _dispatch_root_queue_drain_deferred_wlh + 328
8 libdispatch.dylib 0x0000000105483c00 _dispatch_workloop_worker_thread + 580
9 libsystem_pthread.dylib 0x0000000224f77c7c _pthread_wqthread + 288
10 libsystem_pthread.dylib 0x0000000224f74488 start_wqthread + 8
)
Error acquiring assertion: <Error Domain=RBSAssertionErrorDomain Code=2 "Specified target process does not exist" UserInfo={NSLocalizedFailureReason=Specified target process does not exist}>
I have an app using weatherkit and its currently live and up on the app store, recently I had some users report to me that they had been receiving errors loading weather data, I had error handling built in and it reported an issue with apples authentication server
Failed to generate jwt token for: com.apple.weatherkit.authservice with error: Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)"
I have not come across this during the development lifecycle of my project, there where no codebase changes, it just stopped functioning.
The app entitlements are valid and correct, Weatherkit is enabled in both xcode and across my Certs, identifiers and profiles.
I was not experiencing this issue until I reinstalled the app from the app store completly by first removing it and then re-installing fresh.
Hard reboots do not help and I do not want to start suggesting to my users to factory reset their devices.
We are using WeatherKit in both our main app and widget, relying entirely on Apple’s framework for authentication and token management.
We do not generate or inject our own JWT tokens; all token handling is managed by WeatherKit.
We have implemented a debug menu with the following actions:
Clear WeatherKit JWT tokens from the keychain
Clear all related UserDefaults key
Clear all app group data and all UserDefaults.
Perform a “nuclear” cache clear (removes all app data, keychain, and cached files).
We log all WeatherKit fetch attempts and failures, including authentication errors, both in the app and widget and get nothing but code 2.
We have attempted all of the above steps, but continue to experience issues with WeatherKit JWT authentication
We would appreciate any guidance or insight into what else could be causing persistent WeatherKit JWT/authentication issues, or if there are any additional steps we should try.
P.S. - Tested and experiencing the same issues on an iPhone 15 Pro Max and iPhone 15
The Pro Max is on the iOS 26 Beta // and the 15 is on the latest iOS 18
Hi everyone,
I’ve filed a Feedback report (FB20986470) for a serious issue affecting the Call Directory database when add phone numbers for call blocking.
When adding blocking numbers to a Call Directory extension, the system’s CallKit database (/private/var/mobile/Library/CallDirectory/CallDirectory.db) becomes corrupted.
The reload call (reloadExtensionWithIdentifier) fails with error code 11 when the system tries to insert blocking entries, and the Console app on macOS shows the following errors:
database corruption page 2265525 of /private/var/mobile/Library/CallDirectory/CallDirectory.db at line 81343 of [f0ca7bba1c]
database corruption at line 79387 of [f0ca7bba1c]
Error Domain=com.apple.callkit.database.sqlite Code=11 "sqlite3_step for query 'INSERT INTO PhoneNumberBlockingEntry (extension_id, phone_number_id) VALUES (?, (SELECT id FROM PhoneNumber WHERE (number = ?))), (?, (SELECT id FROM PhoneNumber WHERE (number = ?))),...)'"
After this happens, CallKit becomes fully corrupted on the device and no further numbers can be added, even after:
Disabling and re-enabling the extension
Restarting the device (either force or soft restart)
Reinstalling the app
Waiting for a couple of minutes after this issue happens (that CallKit could possibly self-recovered)
I also tested other call-blocking apps, and they all fail with the same error. The only thing that recovers the system is a full “Reset All Settings.”
This issue has been reported by many users of my app, across multiple iOS versions and devices.
Similar related issue reported by another developer:
https://developer.apple.com/forums/thread/806129
Steps to Reproduce:
Enable the Call Directory extension from a call-blocking app.
Add and reload blocking numbers (a few thousand entries).
Perform multiple reloads between additions.
Check the Console, the corruption errors appear.
From this point, all insert attempts fail system-wide.
Expected Result:
Entries should be inserted successfully, or the system should self-recover without persistent corruption.
Actual Result:
sqlite3_step fails with Code=11, and the Call Directory database remains corrupted until the user resets all settings.
Additional Notes:
All numbers are sorted and deduplicated before insertion.
Happens intermittently after multiple reloads.
The system log always shows internal database failure.
Environment:
Device: iPhone 16 Plus
iOS 18.2 Beta (23C5027f)
Xcode 16.1 (17B55)
Attachments (included in Feedback FB20986470):
sysdiagnose captured immediately after the failure (with Phone app General Profile)
It seems like a system-level corruption affecting all Call Directory extensions once it occurs.
Hello,
The purpose of "Screen Time Passcode" under Settings/Screen Time is to protect Screen Time preferences and it is asked every time the user updates Downtime, App Limits, Content & Privacy Restrictions and so on.
But the private passcode is not requested if the user disables Screen Time for a particular app (only Face ID or phone passcode is requested, but not the private Screen Time passcode).
I think this is a mistake, I think the purpose of a private Screen Time passcode is to protect all settings, including apps that use this API, right?
Is there any solution to this?
Thank you.
We persist ApplicationTokens in a storage container that ShieldConfigurationExtension has access to. In rare, cases all the ApplicationTokens for a user seem to change.
We know this because the Application parameter passed into configuration(shielding application: Application) -> ShieldConfiguration function has a Token that does not match (using == ) any of the ones we are persisting in storage.
Interestingly, the persisted ones still work, so I don't believe storage has gotten corrupted or anything. We can use them to add or remove shields, we can use them to display labels of the apps they represent, etc. But they don’t match what’s passed into the ShieldConfiguration extension. If the user goes into the FamilyPicker at this point and selects an app of a token that we are already persisting, the FamilyPickerSelection will have a token matching the new one that is passed into ShieldConfigurationExtension, not the one we persisted when they last selected that app.
This leads me to believe the tokens are updated/rotated in some cases. When and why does this happen, and how can we handle it gracefully?
Since iOS 18.4 and macOS 15.4 updating the calendar of an (ek)event (to another accounts calendar) or detaching an repeating event throws an error while saving:
"Access denied"
EKEventStore.save(event, span: .thisEvent, commit: true)
catch {
"Access denied"
}
The functionality of authorizationStatus and requestAuthorization is completely broken. I'm using Xcode 15.3 and iOS 17.4.
Does anyone have a solution?
authorizationStatus doesn't behave as promised
Revoking authorization in the system-wide settings does not change the authorizationStatus while the app is not closed. Calls to center.authorizationStatus will still return .approved instead of .denied.
Even closing and relaunching the app after revoking authorization does not work: authorizationStatus is then .notDetermined when it should be .denied.
Tapping "Don't Allow" in the alert shown after an initial call to requestAuthorization leaves the authorizationStatus unchanged, i.e. at .notDetermined. This is contrary to the promised outcome .denied (defined as: "The user, parent, or guardian denied the request for authorization") and contrary to the definition of .notDetermined (defined as: "The app hasn’t requested authorization", when it just did).
Same issue when first tapping "Continue" followed by "Don't Allow" on the next screen.
As a consequence of authorizationStatus being broken, its publisher $authorizationStatus is worthless too.
requestAuthorization doesn't behave as promised
This is most likely a consequence of the corrupted authorizationStatus: when revoking authorization in the system-wide settings, a call to requestAuthorization opens the authorization dialogue instead of doing nothing. It is thus possible to repeatedly ask a user to authorize Family Controls.
Code sample
To reproduce, create a new SwiftUI app, add the "Family Controls" capability and a button executing the following task when tapped:
let center = AuthorizationCenter.shared
var status = center.authorizationStatus
print(status)
do {
try await center.requestAuthorization(for: .individual)
print("approved")
} catch {
print("denied")
}
status = center.authorizationStatus
print(status)
Hi!
Sms reporting is no longer available in iOS beta 26 builds. I can set my app as the SMS/Call Reporting Extensions but the report button is missing for sms messages in the messages app. Xcode 26 beta 7 build the app without errors. This is a breaking change.
Same extension was previously broken for calls but has been fixed in beta 7 build, as reported here. It is however still missing for sms messages in the messages app (beta 9 build).
Hi,
On iOS 26 beta, calls can no longer be reported by swiping left on a call.
This is unfortunately a breaking change.
I have submitted a report on this on June with Feedback Assistant: FB17893517
I hope it will get some more exposure by posting here.
All of my apps stopped working with WeatherKit this morning. They all return an "Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2" error.
I am certain that the WeatherKit capability added (in project) and enabled as a Capability & App Service (on developer portal for the identifier). All other iCloud features of my apps are working as expected. I have also done all the normal troubleshooting using codesign / security cms, etc. to verify entitlements.
I created the following simple project to verify the integration.
import WeatherKit
import CoreLocation
struct ContentView: View {
@State private var temp: Measurement<UnitTemperature>? = nil
var body: some View {
VStack {
if let t = temp {
Text("\(t.value.rounded())°\(t.unit.symbol)")
} else {
Text("Fetching…")
.task {
let service = WeatherService()
do {
let location = CLLocation(latitude: 50.318668, longitude: -114.917710)
let weather = try await service.weather(for: location, including: .current)
temp = weather.temperature
} catch {
print("Error:", error)
}
}
}
}
}
}
Any ideas what may be happening?
Hi,
We've noticed that this issue occurs more frequently after upgrading to iOS 18.4.1 and can result in one-way audio.
Our app uses CallKit with WebRTC to establish VoIP connections.
However, on iOS 18.4.1, CallKit no longer triggers:
func provider(_ provider: CXProvider, didActivate audioSession: AVAudioSession)
We're currently comparing the occurrence rate across different iOS versions to better understand the impact.
Could you please help analyze the root cause of this issue?