Maps & Location

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Learn how to integrate MapKit and Core Location to unlock the power of location-based features in your app.

Maps & Location Documentation

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Location "While in use" + Background?
I need some clarification on what is supposed to happen if the "allowsBackgroundLocationUpdates" flag on CLLocationManager is set to true, and only the "While in Use" permission has been given. The customer I'm working with thinks that this combination should allow the app to receive location updates in the background indefinitely, as long as the app was in the foreground when we started receiving them. What we've experienced is inconsistent. App updates do continue when the screen locks and in some cases when we switch to another app, but often they do not. Our app doesn't require location updates 24/7, it requires them for a period of time when the user is performing an activity. The user starts and stops the activity in the app, and the activity might last up to a couple of hours. Can we do this using "While in Use" or do we need to request "Always" ?
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495
Oct ’24
Apple Maps Server API Unauthorized Error
I'm trying to use the new Apple Maps Server API. As far as I can tell I have set up the token correctly, but my web request is still returning 401 unauthorized. The following is my code in TypeScript: import * as jwt from 'jsonwebtoken'; const JWT_SECRET = "-----BEGIN PRIVATE KEY-----\n" + "MIGTAgEAMBMGBy..............................\n" + "..............................................................\n" + "..............................................................\n" + "-----END PRIVATE KEY-----"; const header = { alg: "ES256", kid: "26DYPK65ZK", typ: "jwt" } // Example payload data const payload = { "iss": "7F3PBYWYMS", "iat": Date.now(), "exp": Date.now() + (1000 * 30 * 60), }; export async function getRestaurants() { let token = jwt.sign(payload, JWT_SECRET, { algorithm: 'ES256', header: header}); const response = await fetch('https://maps-api.apple.com/v1/token (https://maps-api.apple.com/v1/token)', { method: 'GET', headers: { 'Authorization': "Bearer " + token }, }); console.log(response); } What am I doing incorrectly here?
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834
Nov ’24
CLMonitor does not always trigger on entry
I have an App which needs to monitor one CircularGeographicCondition for a feature. No other location services are required in the moment. Im facing the problem that entry events aren't forwarded to my implementation in every case on real devices. In the simulator everything is working like a charm. Exit events seemed to be working quite reliable on real devices too. Even after resuming the app from background in case of a missed entry event does not trigger the entry event. Only restarting (which recreates the monitor) triggers an entry event. The radius of my geofence is 200 meters What I have done: a. Holding a service session session = CLServiceSession(authorization: .always) b. Creating a Task which holds the CLMonitor, adds the conditions and loops through the events. My questions are: Is this expected behavior? If yes, how can I force the CLMonitor to recalculate the state of the condition? Thank you so much for your help
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788
Nov ’24
Potential memory leaks in CLLocationUpdate.Updates
This is my first post here. Please guide me, if I need to provide more information to answer this post. I write a simple application, that monitors GPS position (location). I followed Apple documentation for LiveUpdates: https://developer.apple.com/documentation/corelocation/supporting-live-updates-in-swiftui-and-mac-catalyst-apps My app can monitor location in foreground, background or it can completely stop monitoring location. Background location, if needed, is switched on when application changes scenePhase to .background. But it is in the foreground, that memory leaks occur (according to Instruments/Leaks. Namely Leaks points to the instruction: let updates = CLLocationUpdate.liveUpdates() every time I start location and then stop it, by setting updatesStarted to false. Leaks claims there are 5x leaks there: Malloc 32 Bytes 1 0x6000002c1d00 32 Bytes libswiftDispatch.dylib OS_dispatch_queue.init(label:qos:attributes:autoreleaseFrequency:target:) CLDispatchSilo 1 0x60000269e700 96 Bytes CoreLocation 0x184525c64 Malloc 48 Bytes 1 0x600000c8f2d0 48 Bytes Foundation +[NSString stringWithUTF8String:] NSMutableSet 1 0x6000002c4240 32 Bytes LocationSupport 0x18baa65d4 dispatch_queue_t (serial) 1 0x600002c69c80 128 Bytes libswiftDispatch.dylib OS_dispatch_queue.init(label:qos:attributes:autoreleaseFrequency:target:) I tried [weak self] in Task, but it doesn't solve the leaks problem and causes other issues, so I dropped it. Anyway, Apple doesn't use it either. Just in case this is my function, which has been slightly changed comparing to Apple example, to suit my needs: func startLocationUpdates() { Task() { do { self.updatesStarted = true let updates = CLLocationUpdate.liveUpdates() for try await update in updates { // End location updates by breaking out of the loop. if !self.updatesStarted { self.location = nil self.mapLocation = nil self.track.removeAll() break } if let loc = update.location { let locationCoordinate = loc.coordinate let location2D = CLLocationCoordinate2D(latitude: locationCoordinate.latitude, longitude: locationCoordinate.longitude) self.location = location2D if self.isAnchor { if #available(iOS 18.0, *) { if !update.stationary { self.track.append(location2D) } } else { // Fallback on earlier versions if !update.isStationary { self.track.append(location2D) } } } } } } catch { // } return } } Can anyone help me locating these leaks?
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571
Apr ’25
Not getting User's location in Background Mode
We developed a app in which the I need the app to update the User's location even in background( even after terminating from the recent UI ), Currently I am receiving the location updates when the user has kept the app in open and if minimised, But I want that it should update the location even when it is removed from recent app (minimised UI)(after terminating the app) Is it possible to do so.???
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851
Nov ’24
App Clips Advanced Experiences not showing up in Apple Maps and Siri Suggestions
Hello everyone, I’m experiencing an issue with App Clips Advanced Experiences and Apple Maps/Siri Suggestions. We have already contacted Apple Support before, but they are investigating the cause of this issue and it has not been resolved til date. The App Clip is bundled with the main app and has been already available on the App Store for several months. The business running the app has several physical shops and wants to offer the App Clip to show up in Apple Maps and Siri Suggestions at each location. The App Clip is correctly exposed in the AASA file, and it's also validated correctly by the AASA APIs available at https://app-site-association.cdn-apple.com/a/v1. { "applinks": { "apps": [], "details": [ { "appID": "TEAMID.bundleid", "paths": [] } ] }, "appclips": { "apps": [ "TEAMID.bundleid.Clip" ] } } (with TEAMID and bundleid being the team and bundle identifiers of the app) The App Clip is displayed correctly when loading the website and when scanning a QR code or App Clip code, but doesn't appear in the Maps app or in Siri suggestions. We have set up the App Clip Advanced Experiences on the App Store Connect page of the app, and each URL has been linked to a physical shop. All URLs are in the "Received" state, so they should appear correctly on Maps. Unfortunately, I don't see any "Order" button in Apple Maps at any location card. We tried with both iOS 17 and 16. According to feedbacks from people in the shops, they don't see the app suggested in the Siri Suggestions. I have just submitted a Custom Action Link on Apple Business Connect for one of the shops, but without success: the App Clip doesn't appear. Any idea why is this happening?
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924
Mar ’25
Swift 6 Concurrency Errors with MKLocalSearchCompleterDelegate results
Has anyone found a thread-safe pattern that can extract results from completerDidUpdateResults(MKLocalSearchCompleter) in the MKLocalSearchCompleterDelegate ? I've downloaded the code sample from Interacting with nearby points of interest and notice the conformance throws multiple errors in Xcode 16 Beta 5 with Swift 6: extension SearchDataSource: MKLocalSearchCompleterDelegate { nonisolated func completerDidUpdateResults(_ completer: MKLocalSearchCompleter) { Task { let suggestedCompletions = completer.results await resultStreamContinuation?.yield(suggestedCompletions) } } Error: Task-isolated value of type '() async -> ()' passed as a strongly transferred parameter; later accesses could race and Error: Sending 'suggestedCompletions' risks causing data races Is there another technique I can use to share state of suggestedCompletions outside of the delegate in the code sample?
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2.1k
Dec ’24
Request of CarPlay Navigation Entitlement when having the Driving Task one
I have the CarPlay Entitlement "Driving Task" and two of my apps use it. Now, in both apps, I have implemented Navigation. I requested the Navigation CarPlay Entitlement when the feature was mature and builds were available in Test Flight, since I wanted to release the new versions of the apps with navigation available both on the iPhone and in CarPlay. I got no answer to my request, so I decided to release the apps with only navigation in the iPhone and the Driving Task functionality in CarPlay, thinking that maybe being live with navigation in the App Store was a requirement. I have asked permission again, and so far, the request is being ignored again. What are the requirements to get the Navigation CarPlay Entitlement? If the app is approved for navigation, is there something else the app must do to get the entitlement? Requirements for CarPlay Entitlements seem quite obscure, are they listed anywhere? Is there a technical problem to move from an existing CarPlay Entitlement to another? Can that be the reason the entitlement has not been granted? Some of my competitors have the CarPlay Navigation entitlement. My use case is the same (in a better app in my opinion, of course). But I am only getting bad reviews because "the app does not include the map in CarPlay" after the big investment in implementing navigation in the apps. Any help or insight would be appreciated.
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794
May ’25
Clarification on the correct use for CLServiceSession
While updating my app for iOS 18 I have run into some major issues with how CLMonitor and visit tracking are handled in the background. I have implemented the new CLServiceSession (i think) correctly. In my @main App struct's init method I call CLServiceSession(authorization: .always) to create a session. This is done in the foreground when the app is launched and also in the background. From what i understand this is the intended way to create a session as when the app is relaunched by the system the existing session is terminated a few moments later. What im seeing in iOS 18 vs iOS 17 is drastically less location updates being delivered to the app. i see around the same significant updates being delivered (around 1 per mile - 5 miles) but the CLMonitor.CircularGeographicConditions are being triggered at about 1 per 1 to 2 minutes regardless of the radius. When a zone is left the condition is removed in the background and a new condition is created at the next place it should be tracking. For visit tracking, it only reports a visit correctly about 10% of the time. my guess is the app is getting suspended and/or terminated and the CLServiceSession isn't correctly being reinitialized (or something completely different, i'm really not sure at this point) I would love some guidance as to the correct way to handle these updates in iOS 18. It is unclear if these are intentional limitations imposed in iOS 18, incorrect implementation on my part, or a bug in the betas. Note: startUpdatingLocation is not appropriate for this app as it is way too power hungry.
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1.2k
Nov ’24
UIKit mapView color annotations
I have tried to make colored annotations in mapView (shown in the commented sections) but they always appear in black. Any help would be appreciated. func mapView(_ mapView: MKMapView, viewFor annotation: MKAnnotation) -> MKAnnotationView? { let annotationView = MKAnnotationView(annotation: annotation, reuseIdentifier: "TempAnnotationView") annotationView.canShowCallout = true annotationView.rightCalloutAccessoryView = UIButton(type: .detailDisclosure) let configuration = UIImage.SymbolConfiguration(pointSize: 10, weight: .thin, scale: .default) if annotation.title == "Start" { // let config = UIImage.SymbolConfiguration.preferringMulticolor() // let image = UIImage(systemName: "flag.fill", withConfiguration: config) // // palette // let config2 = UIImage.SymbolConfiguration(paletteColors: [.systemRed, .systemGreen, .systemBlue]) // let image2 = UIImage(systemName: "person.3.sequence.fill", withConfiguration: config2) // // hierarchical symbols // let config3 = UIImage.SymbolConfiguration(hierarchicalColor: .systemIndigo) // let image3 = UIImage(systemName: "square.stack.3d.down.right.fill", withConfiguration: config3) // // color // let image4 = UIImage(systemName: "cone.fill")?.withTintColor(.systemRed, renderingMode: .alwaysTemplate) // annotationView.image = image4 annotationView.image = UIImage(systemName: "poweron", withConfiguration: configuration) } return annotationView }
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707
Apr ’25
Geolocation tracking for IOS apps using .net Maui
I'm working on an in-house iOS app designed to help users accurately track their routes during trips. Currently, I've implemented a method to track users when the app is open in the background. However, I'm facing challenges, as the tracking stops when the device is locked for more than 10 minutes. I'm looking for a solution to continuously track a user's geolocation, even if the app is closed or not in use. Specifically, I want to ensure uninterrupted tracking, especially when the device is locked. Here are some key points: Current Method: I'm currently using the Core Location method and a combination of background tasks and a repeating timer to fetch the user's location and update a log for geolocation tracking when the app is open in the background. Issues Faced: The tracking stops when the device is locked for more than 10 minutes. This limitation impacts the accuracy of the route tracking during longer trips. Objective: My goal is to achieve continuous geolocation tracking, even when the app is closed or not actively used, to provide users with a seamless and accurate record of their routes. Platform: The app is developed for iOS using the .net maui platform, and I'm seeking solutions or suggestions that are compatible with the iOS .net maui environment. If anyone has experience or insights into achieving continuous geolocation tracking on iOS, especially when the app is not in use or the device is locked, I would greatly appreciate the assistance.
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991
Feb ’25
Background location stops with (kCLErrorDomain error 1.) but permission was granted
We are currently experiencing a very interesting issue when accessing the location in the background with CLLocationManager. The user has given our app the "whenInUse" permission for locations and in most cases the app provides location updates even when it's in the background. However, when we started to use other navigation apps in the foreground we saw that the func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) method was called with (kCLErrorDomain error 1.). The user hasn't changed the location permission and we saw that locations were delivered once the user opened the app again. I don't see anything in the documentation explaining this issue, but I chatted with other developers that confirm that specific behavior. Am I missing something here?
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869
Jun ’25
Granularity/Accuracy of delivered locations with live updates
First of all : Thanks for the great presentation (wwdc2023-10180), Siraj ! This new, simple API looks like what we've been looking for for easy manageable background location updates with 'automatic battery drain minimization' :-) There were two questions that came to my mind. As far as I understood, the CLLocationUpdate.LiveConfiguration is used to help the location services to improve the location fixes. Are there other options planned to specify the granularity of delivered locations e.g., how accurate the locations need to be (as the desiredAccuracy and distanceFilter settings for the olden CLLocationManager)? Does the Implementation switch between significant location changes and regular, more expensive ways (like GPS hardware) or just deliver the most feasible accuracy available at the time of notification? I'm just curious - if I get the most feasible granularity, everything is fine for me anyway :-) Thanks again, Michael
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1k
Jan ’25
Using Maps in App Intents
I want to use MapKit with App Intents, but the map does not show up.(See attached image) Can anyone help me solve this? import SwiftUI import MapKit struct ContentView: View {   @State private var region = MKCoordinateRegion(     center: CLLocationCoordinate2D(latitude: 37.334_900,                     longitude: -122.009_020),     latitudinalMeters: 750,     longitudinalMeters: 750   )       var body: some View {     VStack {       Map(coordinateRegion: $region).frame(width:300, height:300)         .disabled(true)     }   } } struct ContentView_Previews: PreviewProvider {   static var previews: some View {     ContentView()   } } import AppIntents import SwiftUI import MapKit struct test20220727bAppIntentsExtension: AppIntent {   static var title: LocalizedStringResource = "test20220727bAppIntentsExtension"       func perform() async throws -> some IntentResult {     return .result(value: "aaa", view: ContentView())   } } struct testShortcuts:AppShortcutsProvider{   @available(iOS 16.0, *)   static var appShortcuts: [AppShortcut]{     AppShortcut(       intent: test20220727bAppIntentsExtension(),       phrases: ["test20220727bAppIntentsExtension" ]     )   } }
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1.2k
Mar ’25