Notifications

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Learn about the technical aspects of notification delivery on device, including notification types, priorities, and notification center management.

Notifications Documentation

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Notification Service Extension is killed during startup
We are observing an issue where the iOS Notification Service Extension (NSE) is terminated by the system during startup, before either didReceive(_:withContentHandler:) or serviceExtensionTimeWillExpire(_:) is invoked. When this occurs, the notification is delivered without modification (for example, an encrypted payload is shown to the user). System logs frequently contain the message “Extension will be killed because it used its runtime in starting up”. During testing, we observed that CPU-intensive operations or heavy initialization performed early in the extension lifecycle — especially inside init() or directly on the main thread in didReceive often cause the system to kill the NSE almost immediately. These terminations happen significantly earlier than the commonly observed ~30-second execution window where the OS normally invokes serviceExtensionTimeWillExpire(_:) before ending the extension. When these early terminations occur, there is no call to the expiry handler, and the process appears to be forcefully shut down. Moving the same operations to a background thread changes the behavior: the extension eventually expires around the usual 30-second window, after which the OS calls serviceExtensionTimeWillExpire(_:). We also observed that memory usage plays a role in early termination. During tests involving large memory allocations, the system consistently killed the extension once memory consumption exceeded a certain threshold (in our measurements, this occurred around 150–180 MB). Again, unlike normal time-based expiration, the system did not call the expiry handler and no crash report was produced. Since Apple’s documentation does not specify concrete CPU, memory, or startup-cost constraints for Notification Service Extensions or any other extensions beyond the general execution limit, we are seeking clarification and best-practice guidance on expected behaviors, particularly around initialization cost and the differences between startup termination. NSE Setup: class NotificationService: UNNotificationServiceExtension { static var notificationContentHandler: ((UNNotificationContent) -> Void)? static var notificationContent: UNMutableNotificationContent? static var shoudLoop = true override func didReceive(_ request: UNNotificationRequest, withContentHandler contentHandler: @escaping (UNNotificationContent) -> Void) { NotificationService.notificationContentHandler = contentHandler NotificationService.notificationContent = request.content.mutableCopy() as? UNMutableNotificationContent NotificationService.notificationContent!.title = "Weekly meeting" NotificationService.notificationContent!.body = "Updated inside didReceive" // Failing scenarios } override func serviceExtensionTimeWillExpire() { NotificationService.shoudLoop = false guard let handler = NotificationService.notificationContentHandler, let content = NotificationService.notificationContent else { return } content.body = "Updated inside serviceExtensionTimeWillExpire()" handler(content) } }
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Reliability and latency for Appsore server side notifications v2
Hi Team, We are building oru subscrption app and want to rely on server side purchase / subscription related notifications. We went through https://developer.apple.com/documentation/appstoreservernotifications/enabling-app-store-server-notifications We wanted to understand the reliability and latency for server side notifciations provided by Appstore.
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Wallet Pass Stops Updating After Silent Push — Device Never Fetches New .pkpass (Possible Throttling)
Hi everyone, I'm developing a custom Apple Wallet pass using a Django backend and exposing my local server through ngrok during development. For the first ~30 minutes, everything works exactly as expected: the pass registers correctly, silent push notifications trigger instant updates, Wallet immediately performs the GET request to fetch the new .pkpass, and the changeMessage displays almost instantly on the lock screen. At some point, however, the pass stops updating entirely. Apple APNs continues to return 200 OK for every silent push I send, but the device never performs the required GET /v1/passes// call to download the updated pass. As a result, even the internal content of the pass (ex: points/balance fields) no longer updates, which confirms that Wallet is not fetching the new .pkpass at all. No changeMessage appears either. This behavior has been described informally by other developers as Apple Wallet Pass Update Throttling, where the Wallet daemon begins ignoring silent pushes after repeated updates or certain internal conditions. I’m trying to confirm whether this is indeed throttling, what triggers it, and how to avoid it during development.
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Which apns errors should cause us to remove the tokens from our server's db?
Having some discussion about when we should clear out a token from our servers. Docs say: Don’t retry notification responses with the error code BadDeviceToken, DeviceTokenNotForTopic, Forbidden, ExpiredToken, Unregistered, or PayloadTooLarge. You can retry with a delay, if you get the error code TooManyRequests. The way I see it is that with the exception of PayloadTooLarge, all other errors means you should remove the token from your server. Either because: The token is no longer good The token is good, but this is just not the right: environment (sandbox vs production) topic (the token is from a different bundle id or developer team) target (app vs live activity appex) Do I have it right? Extra context: when using the "JSON Web Token Validator" tool, a colleague reported that a 410 -Expired token (from couple days back) was still valid today. This raises questions about when tokens should actually be deleted and how these error codes should be interpreted. Also is it possible for the docs to get updated for us to explicitly know if a token should get removed and not leave it for interpretation?
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Remote Notifications delayed on device
We have been getting several reports in the past 2 weeks of APNs notifications being either heavily delayed or not delivered at all. We have two apps, one of which has a Notification Service Extension and one of which does not. We have had users of both reporting sporadic notification problems. Looking at the sysdiagnose logs from one example, it looks like the notification was actually processed by our notification extension in a timely fashion, but was not displayed to the user. An example event we investigated it the following (now perhaps a little long in the tooth): 2025-10-31T14:32:54 apnsId=EE3E002D-26DE-B4F5-5E9B-5E0C1E1B6B3D We think we have correlated this with device logs: default 2025-10-31 10:32:54.472054 -0400 [EDE9521D-8A65-4588-8AE8-D3D78B9E5EA5] Received replacement content for notification request 859D-ABC7 [ hasContent: 1 attachments: 0 ] However there is no other reference until the app was launched about 1.5 minutes later: default 2025-10-31 10:34:26.875327 -0400 [..] Got 1 delivered notifications [ hasCompletionHandler: 1 ] When trying to reproduce, when I saw notifications bannered, the trace I saw was "Got 0 delivered notifications". What's the significance of "Got 1 delivered notifications" in this case? Historically, SpringBoard logs have shown detailed trace about the handling of notifications (which was very useful in narrowing down the slowness of notifications due to Apple Intelligence, reported on our side as FB16253547, which doesn't seem to have been triaged but it looks like was resolved around iOS 18.2.1 or iOS 18.3); however it seems that now sysdiagnoses are only containing <1 minute of trace from SpringBoard. Is there any way to extend the trace from SpringBoard that is included in sysdiagnoses? I see there was also https://developer.apple.com/forums/thread/806367 around the same time we started receiving reports. However I think my hypothesis is that this is a client-side issue, and notifications are being delivered to devices, just not presented correctly. Will try and collect a bit more data and file some Feedbacks and provide them here, but wanted to also flag here in case there are any others experiencing similar.
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didRegisterForRemoteNotificationsWithDeviceToken called twice when also using CKSyncEngine in project
In didFinishLaunchingWithOptions I have this setup for getting the token to send to my server for notifications. The issue is that the delegate callback didRegisterForRemoteNotificationsWithDeviceToken gets called twice when also initializing a CKSyncEngine object. This confuses me. Is this expected behavior? Why is the delegate callback only called twice when both are called, but not at all when only using CKSyncEngine. See code and comments below. /// Calling just this triggers `didRegisterForRemoteNotificationsWithDeviceToken` once. UIApplication.shared.registerForRemoteNotifications() /// When triggering the above function plus initializing a CKSyncEngine, `didRegisterForRemoteNotificationsWithDeviceToken` gets called twice. /// This somewhat make sense, because CloudKit likely also registers for remote notifications itself, but why is the delegate not triggered when *only* initializing CKSyncEngine and removing the `registerForRemoteNotifications` call above? let syncManager = SyncManager() /// Further more, if calling `registerForRemoteNotifications` with a delay instead of directly, the delegate is only called once, as expected. For some reason, the delegate is only triggered when two entities call `registerForRemoteNotifications` at the same time? DispatchQueue.main.asyncAfter(deadline: .now() + 4) { UIApplication.shared.registerForRemoteNotifications() } func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { print("didRegisterForRemoteNotificationsWithDeviceToken") }
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iOS 26 Notification Extension open(uri) Fails on Cold Start (LSApplicationWorkspaceErrorDomain Code=115)
I'm experiencing a critical regression on iOS 26 with a Notification Content Extension. extensionContext.open(uri) fails to open external URLs with LSApplicationWorkspaceErrorDomain Code=115 under specific conditions. Problem: When the main app is killed, and a rich push notification is received and expanded, tapping a button (specifically one with a transparent background, cornerRadius=0, clipsToBounds=false) fails to open its associated URL. Key Details: iOS 26 Only: Works perfectly on iOS 17, 18, etc. App Killed State Only: Works if the app is running (foreground/background). Works on Subsequent Notifications: The link will open if a second notification is received. LSApplicationQueriesSchemes: Confirmed to be correctly configured in the main app's Info.plist and present in the app bundle. Delay No Help: Adding a 1s delay before open(uri) does not fix it. My os_log statements confirm the button tap
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About Delay issues with iPhone VoIP applications
We are encountering the following issue with our VoIP application for iPhone, published on the App Store, and would appreciate your guidance on possible countermeasures. The VoIP application (callee side) utilizes a Wi-Fi network. The sequence leading to the issue is as follows: VoIP App (callee): Launches iPhone (callee): Locks (e.g., by short-pressing the power button) VoIP App (callee): Transitions to a suspended state VoIP App (caller): Initiates a VoIP call VoIP App (callee): Receives a local push notification VoIP App (callee): Answers the incoming call VoIP App (callee): Executes performAnswerCallAction() After this, the VoIP App (callee) uses "NSTimer scheduledTimerWithTimeInterval" to manage internal processing timing. However, the processing sometimes takes longer than the specified waiting time. Specifically, delays of several seconds can occur. We understood that if the user is interacting with the screen and both the iPhone and the VoIP app are in an active state, the VoIP app's processing would not be delayed. However, can significant delays (several seconds) in application processing still occur even when the iPhone is in an active state (i.e., the user is interacting with the screen)?"
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Concerning Socket Disconnection Issues in iPhone VoIP Applications
We are encountering the following issue with our VoIP application for iPhone, published on the App Store, and would appreciate your guidance on possible countermeasures. The VoIP application (callee side) utilizes a Wi-Fi network. The sequence leading to the issue is as follows: VoIP App (callee): Launches iPhone (callee): Locks (e.g., by short-pressing the power button) VoIP App (callee): Transitions to a suspended state VoIP App (caller): Initiates a VoIP call VoIP App (callee): Receives a local push notification VoIP App (callee): Creates a UDP socket for call control (for SIP send/receive) VoIP App (callee): Creates a UDP socket for audio stream (for RTP send/receive) VoIP App (callee): Exchanges SIP messages (INVITE, 100 Trying, 180 Ringing, etc.) using the call control UDP socket VoIP App (callee): Answers the incoming call VoIP App (callee): Executes performAnswerCallAction() Immediately after executing performAnswerCallAction() in the above sequence, the sendto() function for both the "UDP socket for call control (SIP send/receive)" and the "UDP socket for audio stream (RTP send/receive)" occasionally returns errno = 57 (ENOTCONN). (of course The VoIP app itself does not close the sockets in this timing) Given that the user has performed an answer operation, the iPhone is in an active state, and the VoIP app is running, what could be the possible reasons why the sockets suddenly become unusable? Could you please provide guidance on how to avoid such socket closures? Our VoIP app uses SCNetworkReachabilitySetCallback to receive network change notifications, but no notifications regarding network changes were received at the time errno = 57 occurred. Is it possible for sockets used by an application to be closed without any notification to the application itself?
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Notification Service Extension not getting invoked on macOS
I’m testing remote push notifications on macOS, and although notifications are received and displayed correctly, my Notification Service Extension (NSE) never gets invoked. The extension is properly added as a target in the same app, uses the UNNotificationServiceExtension class, and implements both didReceive(_:withContentHandler:) and serviceExtensionTimeWillExpire(). I’ve also set "mutable-content": 1 in the APNS payload, similar to how it works on iOS — where the same code correctly triggers the NSE. On macOS, however, there’s no sign that the extension process starts or the delegate methods are called. import UserNotifications class NotificationService: UNNotificationServiceExtension { override func didReceive(_ request: UNNotificationRequest, withContentHandler contentHandler: @escaping (UNNotificationContent) -> Void) { let modified = (request.content.mutableCopy() as? UNMutableNotificationContent) modified?.title = "[Modified] " + (modified?.title ?? "") contentHandler(modified ?? request.content) } override func serviceExtensionTimeWillExpire() { // Called if the extension times out before finishing } } And the payload used for testing: { "aps": { "alert": { "title": "Meeting Reminder", "body": "Join the weekly sync call" }, "mutable-content": 1 }, "MEETING_ORGANIZER": "Alex Johnson" } Despite all correct setup steps, the NSE never triggers on macOS (while working fine on iOS). Can anyone confirm whether UNNotificationServiceExtension is fully supported for remote notifications on macOS, or if additional configuration or entitlement is needed?
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AlarmKit alarms do not fire when foregrounded app is in landscape
Hello! When setting an alarm in an AlarmKit app, the alarm will not fire properly/reliably (the alert presentation is not shown) while the device has an app foregrounded in the landscape orientation. This behaviour has been present since the betas, however until the first party Reminders app showed the behaviour in the iOS 26.2 beta I suspected the issue was in my own code. The behaviour is exhibited when scheduling alarms in several AlarmKit apps: The Reminders app The AlarmKit WWDC Demo Project My own AlarmKit app However alarms scheduled by the stock Clock app do not seem to exhibit the behaviour. Minimal repro with first party app: Be using iOS 26.2 beta Open Reminders app Create an urgent reminder for a time in the not too distant future Open Mail.app Change to landscape orientation Wait for the fire time Observe the phone vibrates at the correct time but no alarm is fired Drag the notifications pane down, observe the LiveActivity has been started Change to portrait orientation Observe alarm fires I have noticed this behaviour from the AlarmKit apps mentioned while foregrounding other apps besides Mail, both first and third party: Photos YouTube Netflix The behaviour does not seem to occur when the foregrounded app is restricted to portrait mode, no matter the actual orientation of the device. In the case of my own app I have tried a multitude of ideas to get it to work reliably, getting alarms to fire in landscape is very intermittent at best and most often works after a fresh reboot. I've submitted a Feedback for the Reminders app: FB20956492. Any advice or suggestions would be appreciated!
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Question about "Notification (NSE) filtering" capability request
We are developing a messaging app which sends End-to-End encrypted data. The application supports multiple types of E2EE data, including text messages and voice over IP calls. Apple's article titled “Sending End-to-End Encrypted VoIP calls” (https://developer.apple.com/documentation/callkit/sending-end-to-end-encrypted-voip-calls) states that the following steps are required to support E2EE VoIP calls: Request permission to receive remote notifications through the User Notifications framework Register for VoIP calls using PuskKit Add a Notification Service Extension target to your app. Add the com.apple.developer.usernotifications.filtering entitlement to the NSE target’s entitlements file. We have completed steps one through three. We are still missing the filtering entitlement. As of right now the system does not allow us to use reportNewIncomingVoIPPushPayload(_:completion:) method because of the missing entitlement.
 Below is a short description of how our messaging app works: User sends a message to another user. The message is encrypted on device and sent to our server. The server receives the message and sends a notification request to APNs if needed. The server cannot decrypt the message. As an additional security feature we do not pass the encrypted message in the notification payload. The notification payload only contains a localizable generic placeholder message string and default sound in the ‘aps’ dictionary part. Upon receiving a notification from our server, the NSE makes a request to our server and fetches the latest messages (encryption keys have already been exchanged between the participants of the conversation) and determines what to do next (display a banner, or pass a call to CallKit). E2EE VoIP calls are a core feature of our app, so it is imperative that we receive the filtering entitlement. Our capability request has been rejected twice now. The latest request was rejected because: Support for VoIP calls should be provided by PushKit. For more information, please consult the documentation page "Responding to Notifications from PushKit". We cannot support VoIP calls by solely relying on PushKit. Our server cannot make a distinction when to use ‘voip’ (call) and ‘alert’ (text message) apns-push-types. Therefore, the application must be able to use reportNewIncomingVoIPPushPayload(_:completion:) function, where com.apple.developer.usernotifications.filtering entitlement is needed. We have sent the above text to support two weeks ago and made yet another request. Has anyone been able to get the capability as of late? What are the magic words that need to be included in the capability request? Can someone here help us? We made the first request on 3rd of September so this process has taken two months. Our planned release date is coming up and the absence of the capability is holding us back. We already have a released desktop and Android versions so changing the server implementation is really not an option.
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Delivery of expired voip notifications
Hello, We are facing issue that sometimes a voip notification gets delivered after it is expired. The issue can be simply demonstrated we set the device to flight mode, and after 20s we disable flight mode. We still receive the voip notification. We are setting the expiration header as following apns-expiry=0, so from my understanding it should not be delivered if the device was not able to receive the notification in the fist attempt. I have read following thread https://developer.apple.com/forums/thread/778512, from which I understand this is a long standing issue. Hence my question is, is there any way how we can notify the call kit that the call is actually no longer valid, and do not display the call to the user at all? Currently we are forced to always display CallKit call when the notification comes, and some of our users are confused that they see a missed call which they did not have any chance to pick up. Please let me know if you need any more information. Best Regards, Adam Chlupacek
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Missing notification – APNs success but not delivered to device
We have a customer reporting that they didn’t receive some of their push notifications. On November 3, 2025, four push notifications were sent — the customer received the first three but not the last one. Our logs show a successful response from APNs, with the apns-id c116d650-efc6-4fb1-8a74-382d5bab4692. A very similar case occurred on October 31, where the customer also claimed not to have received the notification, yet our logs again show success from APNs with apns-id 1468ef43-66d6-40d2-b10a-c96889fcb65a. Wondering if there any way to help us to trace these cases. Thanks
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Real-time notification
I need to create a background notification that counts down time and uses buttons to add or subtract time. Currently, I'm developing in React Native and using Expo Go to develop my app. I managed to display a simple notification, but I can't get it to work in real-time, so that when the time is up, it emits a sound indicating that the break is over. How can I implement this feature? My application now: My goal:
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Regarding "Overview of app transfer"
My iPhone VoIP app, which I'm developing, uses Apple Push Notification service (APNs). I have a question regarding the following statement found in "[Overview of app transfer > Apps using push notifications]" Overview of app transfer You must manually reestablish push notification services if transferring an app that uses the Apple Push Notifications service (APNs). The recipient must create a new client SSL certificate using their developer account, as associated client SSL certificates, TLS certificates, and authentication tokens aren’t transferred. Question Let's say the recipient of the app transfer creates a "new SSL certificates, TLS certificates, and authentication tokens." Afterward, we need to verify that the Apple Push Notification service (APNs) works correctly when combining the transferred app with this "new SSL certificates, TLS certificates, and authentication tokens." However, until the recipient finishes verifying that it works correctly, the transferor want to keep the app available for download as before and be able to use the Apple Push Notification service. Is this possible? More specifically, can the recipient test the app to be transferred on TestFlight "before the transfer is completed"? I want to combine it with the "new SSL certificates, TLS certificates, and authentication tokens." and test it on TestFlight. Reading "[Initiate an app transfer]," it mentions the existence of a "Pending App Transfer" status. During this "Pending App Transfer" status, can the recipient test the app on TestFlight? Initiate an app transfer After you initiate the transfer, the app stays in its previous status, with the Pending App Transfer status added, until the recipient accepts it or the transfer expires after 60 days. Also, if there are any documents describing these procedures, I would appreciate it if you could share them. Thank you very much.
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iOS 26 stops receiving push notifications
I a using the current RC version of iOS on both my iPhone and iPad. I and developing an iCloud based app and it works correctly on iOS 18. When I upgraded to iOS 26 the iCloud functions work correctly but the push notifications do not work. The issue appears to be creating subscriptions. The following code should create a subscription and does not get an error, but it did to create a subscription under iOS 26. func subscribeToNotifications(recordType: String, subscriptionID: String, notification: CKSubscription.NotificationInfo) { let subscriptionIDForType = "\(subscriptionID)-\(recordType)" let predicate = NSPredicate(value: true) let subscription = CKQuerySubscription(recordType: recordType, predicate: predicate, subscriptionID: subscriptionIDForType, options: [.firesOnRecordCreation, .firesOnRecordUpdate, .firesOnRecordDeletion]) let notification = CKSubscription.NotificationInfo() subscription.notificationInfo = notification CKContainer.default().publicCloudDatabase.save(subscription) { (returnedSubscription, error) in if let error = error { print("Error saving subscription: \(error)") } else { print("Successfully saved subscription: recordType: " + recordType + " subscriptionID: " + subscriptionIDForType) } } } Print results: Successfully saved subscription: recordType: folder subscriptionID: folderName-folder
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VoIP / PushKit notification failure on versions of iOS 18
We are trying to figure out a strange issue. Our app has not changed for at least 10 months but my devices and the QA tester device have all stopped receiving push/call notifications for twilio voip The twilio credential and apple voip services certificate are in date and valid It is pointing to the correct bundle id and topic (not changed configuration for years) token passed in to TwilioVoiceSDK.register() is retrieved from PKPushRegistry as per guide Running locally the Twilio Voice SDK successfully registers and retrieves APNs token What is interesting is if I log in with exactly the same client account on an iOS 18.5 device (and an older iPad) call notifications work perfectly (I have made sure all focus modes/dnd are off and notification settings are identical) The only changes myself and QA have made recently is minor iOS 18 version updates - 18.6.2 and 18.7.1 These now receive Invalid device token from APNs when Twilio attempts to create a call/voip notification for the user identity Our devices sometimes switch environments test/prod so I installed the app cleanly on a borrowed 18.6.2 device and got the exact same issue We have tested on these devices most of the year with no issues. I have been in touch with twilio support and added code to explicitly unregister and re register on an affected device to clear any bindings but it didn't help. Have apple made any changes in PushKit or token behaviour for later versions of iOS 18? Thanks
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Posting a local notifications (or alert) from a launch agent
My Mac app has a launch agent (within the app bundle) that works great without the app running. There are some occasions where I need to display an alert and ask the user to launch the app to handle the issue. I thought about using UNUserNotificationCenter but I'm not able to make it work from the agent. I'm asking for authorization as follows: [center requestAuthorizationWithOptions:(UNAuthorizationOptionAlert | UNAuthorizationOptionSound | UNAuthorizationOptionBadge) completionHandler:^(BOOL granted, NSError * _Nullable error) { NSLog(@"authorization request completion. Granted: %@, error: %@ (%@)",granted?@"YES":@"NO",error, [error localizedDescription]); }]; And I'm trying to post the notification as follows: content.title = @"Your App Name"; content.body = @"Click the button to open the app"; content.sound = [UNNotificationSound defaultSound]; UNNotificationRequest *request = [UNNotificationRequest requestWithIdentifier:[[NSUUID UUID] UUIDString] content:content trigger:nil]; [center addNotificationRequest:request withCompletionHandler:^(NSError * _Nullable error) { if (error) { NSLog(@"Error showing notification: %@ %@", error, [error localizedDescription]); } }]; When running I'm getting asked to authorize, I authorize and all seems OK in system settings but I'm not able send any notifications. addNotificationRequest results in UNErrorCodeNotificationsNotAllowed error. I tried this with the authorization request inside the main app, or inside the agent, with the same results. When trying to post the notification from within the app, it does work, but that's not what I need. Is posting notifications from within the launch agent not possible at all, or is there anything here that I'm missing. TIA
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Clarification on APNs MDM Push Certificate per-customer requirement for MSP/multi-tenant MDM
Hello Apple Developer Community, We’re building an MDM product (SaaS, multi-tenant). I’d like clarification on the APNs MDM push certificate usage model for service providers (MSPs). Question: Is it acceptable for an MDM vendor to use a single APNs MDM push certificate owned by the vendor to manage devices for multiple, independent customer organizations? Or is it required/recommended that each customer (company) must obtain and use its own APNs MDM push certificate (issued under the customer’s Apple ID) for their tenant? Why we’re asking: We understand that many guides show the process where each customer logs into the Apple Push Certificates Portal with their own Apple ID, uploads a CSR provided by the MDM, and then renews yearly. Practically, for a small team and early-stage deployments, using one vendor-owned certificate across multiple tenants would be simpler. We want to ensure we’re not violating any policy, terms, or technical requirements (e.g., certificate ownership, topic binding, device token isolation, audit/compliance expectations). What we need from Apple (or authoritative sources): An official Apple document or policy that clearly states whether per-customer certificates are mandatory vs strongly recommended for MSP/multi-tenant MDMs. If per-customer is mandatory, please point to the relevant clause or section. If a vendor uses a single certificate for multiple organizations, what risks or consequences should we expect (e.g., compliance issues, supportability, potential program violations, off-boarding problems, etc.)? Context: We’re sending only MDM wake notifications (standard MDM flow). We understand certificates expire yearly and must be renewed with the same Apple ID to avoid device re-enrollment. We want to follow Apple’s best practices while keeping early operations manageable. Any guidance, links to official documentation, or clarification from Apple engineers/moderators would be greatly appreciated. Thank you!
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