Processes & Concurrency

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Discover how the operating system manages multiple applications and processes simultaneously, ensuring smooth multitasking performance.

Concurrency Documentation

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System Network Extension XPC with LaunchAgent
I've discovered that a system network extension can communicate with a LaunchDaemon (loaded using SMAppService) over XPC, provided that the XPC service name begins with the team ID. If I move the launchd daemon plist to Contents/Library/LaunchAgents and swap the SMAppService.daemon calls to SMAppService.agent calls, and remove the .privileged option to NSXPCConnection, the system extension receives "Couldn't communicate with a helper application" as an error when trying to reach the LaunchAgent advertised service. Is this limitation by design? I imagine it is, but wanted to check before I spent any more time on it.
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231
Jul ’25
What DispatchQueues should i use for my app's communication subsystem?
We would be creating N NWListener objects and M NWConnection objects in our process' communication subsystem to create server sockets, accepted client sockets on server and client sockets on clients. Both NWConnection and NWListener rely on DispatchQueue to deliver state changes, incoming connections, send/recv completions etc. What DispatchQueues should I use and why? Global Concurrent Dispatch Queue (and which QoS?) for all NWConnection and NWListener One custom concurrent queue (which QoS?) for all NWConnection and NWListener? (Does that anyways get targetted to one of the global queues?) One custom concurrent queue per NWConnection and NWListener though all targetted to Global Concurrent Dispatch Queue (and which QoS?)? One custom concurrent queue per NWConnection and NWListener though all targetted to single target custom concurrent queue? For every option above, how am I impacted in terms of parallelism, concurrency, throughput & latency and how is overall system impacted (with other processes also running)? Seperate questions (sorry for the digression): Are global concurrent queues specific to a process or shared across all processes on a device? Can I safely use setSpecific on global dispatch queues in our app?
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How to correctly access and handle background operations on IOS
Hello, aspiring programmer here. I am developing a StepCounter APP, which keeps track of how many steps I have taken and sends to an MQTT server. I am trying to make this happen even while the app is not in focus, but so far I have not been able to get this working. First tried with silent background music, which seemed pretty inconsistent and inpractical, since I usually play youtube videoes while walking, making the app stop with its silent audio. Then tried GPS, which didnt really do anything (could be implementation problem). Has anyone made background processing work for their apps?
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Mar ’25
Using raise in GCD can cause timing issues with the signal mechanism.
when we use raise in GCD, the signal handler is executed asynchronously, whereas in pthread, it is executed synchronously as expected. example: #include <Foundation/Foundation.h> #include <pthread/pthread.h> static void HandleSignal(int sigNum, siginfo_t* signalInfo, void* userContext) { printf("handle signal %d\n", sigNum); printf("begin sleep\n"); sleep(3); printf("end sleep\n"); } void InstallSignal(void) { static const int g_fatalSignals[] = { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGPIPE, SIGSEGV, SIGSYS, SIGTRAP, }; int fatalSignalsCount = sizeof(g_fatalSignals) / sizeof(int); struct sigaction action = {{0}}; action.sa_flags = SA_SIGINFO | SA_ONSTACK; #if defined(__LP64__) action.sa_flags |= SA_64REGSET; #endif sigemptyset(&action.sa_mask); action.sa_sigaction = &HandleSignal; struct sigaction pre_sa; for(int i = 0; i < fatalSignalsCount; i++) { int sigResult = sigaction(g_fatalSignals[i], &action, &pre_sa); } } void* RaiseAbort(void *userdata) { raise(SIGABRT); printf("signal handler has finished\n"); return NULL; } int main(int argc, const char * argv[]) { InstallSignal(); dispatch_async(dispatch_get_global_queue(0, 0), ^{ raise(SIGABRT); // abort(); // abort() is ok RaiseAbort(nullptr); }); // pthread is ok // pthread_t tid; // int ret = pthread_create(&tid, NULL, RaiseAbort, NULL); // if (ret != 0) { // fprintf(stderr, "create thread failed\n"); // return EXIT_FAILURE; // } [[NSRunLoop mainRunLoop] run]; return 0; } console log: signal handler has finished handle signal 6 begin sleep end sleep
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Sep ’25
Reliable 30-minute background data fetching for safety-critical monitoring app?
I'm developing a safety-critical monitoring app that needs to fetch data from government APIs every 30 minutes and trigger emergency audio alerts for threshold violations. The app must work reliably in background since users depend on it for safety alerts even while sleeping. Main Challenge: iOS background limitations seem to prevent consistent 30-minute intervals. Standard BGTaskScheduler and timers get suspended after a few minutes in background. Question: What's the most reliable approach to ensure consistent 30-minute background monitoring for a safety-critical app where missed alerts could have serious consequences? Are there special entitlements or frameworks for emergency/safety applications? The app needs to function like an alarm clock - working reliably even when backgrounded with emergency audio override capabilities.
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551
Jul ’25
Operation not permitted on xpc_listener_create
Hi, I'm trying to create a launch daemon that uses XPC to receive requests from an unprivileged app. Ultimately both components will be written in Go. For now I'm trying to write a PoC in Objective-C to make sure I get everything right, so I'm compiling / signing from the CLI, and writing plist files by hand -- I'm not using XCode. My current daemon code is pretty much the same as the boilerplate code that XCode generates when creating a new 'XPC Service': #import <stdio.h> #include <xpc/xpc.h> int main(int argc, char *argv[]) { xpc_rich_error_t error; dispatch_queue_t queue = dispatch_queue_create("com.foobar.daemon", DISPATCH_QUEUE_SERIAL); xpc_listener_t listener = xpc_listener_create( "com.foobar.daemon", queue, XPC_LISTENER_CREATE_NONE, ^(xpc_session_t _Nonnull peer) { xpc_session_set_incoming_message_handler(peer, ^(xpc_object_t _Nonnull message) { int64_t firstNumber = xpc_dictionary_get_int64(message, "firstNumber"); int64_t secondNumber = xpc_dictionary_get_int64(message, "secondNumber"); // Create a reply and send it back to the client. xpc_object_t reply = xpc_dictionary_create_reply(message); xpc_dictionary_set_int64(reply, "result", firstNumber + secondNumber); xpc_rich_error_t replyError = xpc_session_send_message(peer, reply); if (replyError) { printf("Reply failed, error: %s", xpc_rich_error_copy_description(replyError)); } }); }, &error); if (error != NULL) { printf("ERROR: %s\n", xpc_rich_error_copy_description(error)); exit(1); } printf("Created listener: %s", xpc_listener_copy_description(listener)); // Resuming the serviceListener starts this service. This method does not return. dispatch_main(); return 0; } I'm compiling, signing and installing my daemon with the following commands: build_foobar() { clang -Wall -x objective-c -o com.foobar.daemon poc/main.m codesign --force --verify --verbose --options=runtime \ --identifier="com.foobar.daemon" \ --sign="Mac Developer: Albin Kerouanton (XYZ)" \ --entitlements=poc/entitlements.plist \ com.foobar.daemon } install_foobar() { sudo cp com.foobar.daemon /Library/PrivilegedHelperTools/com.foobar.daemon sudo cp poc/com.foobar.daemon.plist /Library/LaunchDaemons/com.foobar.daemon.plist sudo launchctl bootout system/com.foobar.daemon || true sudo launchctl bootstrap system /Library/LaunchDaemons/com.foobar.daemon.plist } Here's the content of my entitlements.plist file: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>com.apple.application-identifier</key> <string>ABCD.com.foobar.daemon</string> </dict> </plist> And finally, here's my launchd plist file: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>Label</key> <string>com.foobar.daemon</string> <key>Program</key> <string>/Library/PrivilegedHelperTools/com.foobar.daemon</string> <key>ProgramArguments</key> <array> <string>/Library/PrivilegedHelperTools/com.foobar.daemon</string> </array> <key>RunAtLoad</key> <false/> <key>StandardOutPath</key> <string>/tmp/com.foobar.daemon.out.log</string> <key>StandardErrorPath</key> <string>/tmp/com.foobar.daemon.err.log</string> <key>Debug</key> <true/> </dict> </plist> Whenever I start my service using sudo launchctl start com.foobar.daemon, it exits with the following error message: ERROR: Unable to activate listener: failed at listener activation with error 1 - Operation not permitted System logs don't show anything interesting -- they're just repeating the same error message. I tried to add / remove some properties from both the entitlement and the launchd plist file but to no avail. Any idea what's going wrong?
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Jan ’25
Check whether XPC remote proxy responds to selector, without causing exception and connection invalidation?
I have several processes maintaining NSXPConnection to an XPC service. The connections are bi-directional. Each side service and clients) of the connection exports an object, and an XPCInterface. The @protocols are different - to the service, and from the service to clients. So long as all the "clients" fully implement their "call-back" @protocol, there's no problem. All works fine. However - If a client does NOT implement a method in the "call back protocol", or completely neglects to export an object, or interface - and the service attempts to call back using the nonexistent method -- the XPC connection invalidates immediately. So far - expected behaviour. However, if I want the service to behave to the client a little like a "delegate" style -- and check first whether the client "respondsToSelector" or even - supports an interface BEFORE calling it, then this doesn't work. When my XPC service tries the following on a client connection: if (xpcConnection.remoteObjectInterface == nil) os_log_error(myXPCLog, "client has no remote interface); the condition is never met - i.e. the "remoteObjectInterface is never nil even when the client does NOT configure its NSXPCConnection with any incoming NSXPCInterface, and does not set an "exportedObject" Furthermore, the next check: if ([proxy respondsToSelector:@selector(downloadFiltersForCustomer:withReply:)]) { } will not only fail - but will drop the connection. The client side gets the invalidation with the following error: <NSXPCConnection: 0x600000b20000> connection to service with pid 2477 named com.proofpoint.ecd: received an undecodable message for proxy 1 (no exported object to receive message). Dropping message. I guess the "undecidable message" is the respondsToSelector - because the code doesn't get to attempt anything else afterwards, the connection drops. Is there a way to do this check "quietly", or suffering only "interruption", but without losing the connection,
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Jan ’25
dispatch_main and main thread local variables
Hello, We're seeing some strange crashes and noticed the following. It's unclear if related or not. The contract for xpc_main, which internally calls dispatch_main, is This function never returns. and they are appropriately peppered with __attribute__((__noreturn__)). Documentation states: This function “parks” the main thread and waits for blocks to be submitted to the main queue. However, internally, dispatch_main calls pthread_exit. pthread_exit's documentation states that: After a thread has terminated, the result of access to local (auto) variables of the thread is undefined. Thus, references to local variables of the exiting thread should not be used for the pthread_exit() value_ptr parameter value. I'd say the two contracts of This function never returns. and thread exiting with its storage released are diametrically opposed and can create nuanced issues. Consider the following code: struct asd { int a; }; struct asd* ptr; void fff(void* ctx) { while(true) { printf("%d\n", ptr->a); ptr->a = (ptr->a + 1); usleep(100000); } } int main(int argc, const char * argv[]) { struct asd zxc; zxc.a = 1; ptr = &zxc; dispatch_async_f(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), NULL, fff); dispatch_main(); return 0; } This is a gross over-simplification of the code we have, but in the same "spirit". We have a C++ object that is created on the stack and exposes one of its members as a global pointer, with the assumption that it would never release. What I understand from This function never returns is that the calling thread remains dormant and its stack remains alive. What I understand from pthread_exit is that the thread is killed (this is verified with a debugger attached) and its stack storage is released. Another thing that is throwing me off is that no sanitizer that is provided by clang/Xcode catches this issue. I don't see any special handling of the internal pthread_t in libdispatch to keep the stack storage alive. Our code is more complex, but can be solved by allocating the initial object on the heap, rather than on the stack. But still I would like to understand if this is the expected behavior. Perhaps my preconception of __attribute__((__noreturn__)) is wrong, and accessing stack variables post call to a __attribute__((__noreturn__)) function is UB? Thanks
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Jul ’25
Background processing question
Hi, I have a hard time getting my head wrapped around the possibilities of running a app or a task in a app in the background. I have a app where I utilize MusicKit to create a playlist in Apple Music, and add songs to the playlist. Now the songs added are picked from choices made by the user, and the total number of songs to add is 75, and that takes some time. And if the user switches to a different app or the phone is locked, the add songs logic stops, and then starts again as soon as the app is active again. What I am trying to achieve is of course for this to keep processing also when the app is not active, so basically to keep it running in the background. But this is where I struggle to understand how I can do that - The available choice seems to be BGTaskScheduler, but that just does not seem correct. From what I understand it just schedules a task, and it will be processed whenever the app or phone "feels like it" (again, my understanding, might be wrong), and that won't work in my scenario. I want the task to start when the user taps a button, and just keep running until it is finished, regardless of if the app is active or not. Any pointers, tips, advices out there on how I can achieve this?
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Apr ’25
Expected behavior from apps when MacOS goes to sleep
Every time macOS goes to sleep the processes get suspended which is expected. But during the sleep period, all processes keep coming back and they all get a small execution window where they make some n/w requests. Regardless of what power settings i have. It also does not matter whether my app is a daemon or not Is there any way that i can disable this so that when system is in sleep, it stays in suspended, no intermittent execution window? I have tried disabling Wake for network access setting but processes still keep getting intermittent execution window. Is there any way that i can prevent my app from coming back while in sleep. I don't want my app to get execution window, perform some executions and then get suspended not knowing when it will get execution window again?
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Aug ’25
LLDB Cannot Load ODBC Driver Due to Sandbox Restrictions - How to Debug
I'm developing a macOS console application that uses ODBC to connect to PostgreSQL. The application works fine when run normally, but fails to load the ODBC driver when debugging with LLDB(under root works fine as well). Error Details When running the application through LLDB, I get this sandbox denial in the system log (via log stream): Error 0x0 0 0 kernel: (Sandbox) Sandbox: logd_helper(587) deny(1) file-read-data /opt/homebrew/lib/psqlodbcw.so The application cannot access the PostgreSQL ODBC driver located at /opt/homebrew/lib/psqlodbcw.so(also tried copy to /usr/local/lib/...). Environment macOS Version: Latest Sequoia LLDB: Using LLDB from Xcode 16.3 (/Applications/Xcode16.3.app/Contents/Developer/usr/bin/lldb) ODBC Driver: PostgreSQL ODBC driver installed via Homebrew Code Signing: Application is signed with Apple Development certificate What is the recommended approach for debugging applications that need to load dynamic libraries? Are there specific entitlements or configurations that would allow LLDB to access ODBC drivers during debugging sessions? Any guidance would be greatly appreciated. Thank you for any assistance!
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Sep ’25
Schedule BGAppRefreshTask more often for debugging purposes
I am considering to use the BGAppRefreshTask mechanism, and while I think I have read and understood all documentation and hints in this forum about it (especially the limitations), the one thing I do not understand is: how can I debug it? I cannot find a way to trigger the BGAppRefreshTask execution reliably and immediately. I would have expected the Xcode Debug->Simulate Background Fetch menu to do this for me, but it only sends the app into the background. I am working with the unmodified (except for a few added print()) ColorFeed sample code project from Apple, which schedules a task 15min into the future when it goes to the background. Using a real device, I have not managed to trigger execution of the BGAppRefreshTask more often than once a day so far. Surely, there must be a way to trigger it much more often solely for debugging and development purposes (I am totally happy with all restrictions for the final app). So what detail am I missing here?
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551
Jan ’25
Will an app that monitors system processes (using psutil) be approved for notarization?
Hi everyone, I’m Jaswanth. My friends and I are students working on a project where we’ve developed a website and a companion app. Here’s the key functionality: When two users enter a virtual room, one of them is prompted to download a desktop app. The app is built with Python and uses psutil to check for certain running processes. It does not send any data over the internet. It has a GUI that clearly shows the system is being monitored , it’s not hidden or running in the background silently. We want to sign and notarize the app to make sure it runs on macOS without warning users. However, we’re concerned that since the app accesses system process information, it might be flagged as malicious. Before we pay for the Apple Developer Program, we wanted to ask: Will an app like this (which only reads running processes and does not exfiltrate or hide activity) be eligible for notarization? Thanks in advance for any insights. We'd appreciate any clarity before moving forward. Best, Jaswanth
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Apr ’25
BGContinuedProcessingTask code pauses when device is locked
I have been experimenting with the BGContinuedProcessingTask API recently (and published sample code for it https://github.com/infinitepower18/BGContinuedProcessingTaskDemo) I have noticed that if I lock the phone, the code that runs as part of the task stops executing. My sample code simply updates the progress each second until it gets to 100, so it should be completed in 1 minute 40 seconds. However, after locking the phone and checking the lock screen a few seconds later the progress indicator was in the same position as before I locked it. If I leave the phone locked for several minutes and check the lock screen the live activity says "Task failed". I haven't seen anything in the documentation regarding execution of tasks while the phone is locked. So I'm a bit confused if I encountered an iOS bug here?
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Dec ’25
BGAppRefreshTask expires after few seconds (2-5 seconds).
I can see a number of events in our error logging service where we track expired BGAppRefreshTask. We use BGAppRefreshTask to update metadata. By looking into those events I can see most of reported expired tasks expired around 2-5 seconds after the app was launched. The documentations says: The system decides the best time to launch your background task, and provides your app up to 30 seconds of background runtime. I expected "up to 30 seconds" to be 10-30 seconds range, not that extremely short. Is there any heuristic that affects how much time the app gets? Is there a way to tell if the app was launched due to the background refresh task? If we have this information we can optimize what the app does during those 5 seconds. Thank you!.
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Apr ’25
Launch daemon running but XPC is down
Hello, I have a question about a edge case scenario. Before that some info on my project- I have a launchdaemon that carries out some business logic, it also has XPC listener (built using C APIs). Question- Can there be a situation when the daemon is up and running but the XPC listener is down(due to some error or crash)? If yes then do I need to handle it in my code or launchd will handle it? when the daemon is stopped or shut down, how do I stop the XPC listener? After getting listener object from xpc_connection_create_mach_service should I just call xpc_connection_cancel followed by a call to xpc_release? Thanks! K
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Apr ’25
App is getting terminated by OS even after calling BG task expiration
The application is placed into the idle state. Subsequently, the device enters a sleep state. While the device is in sleep, App start background task within the application successfully receives its expirationHandler callback. App received the expiration callback and App called the end BGtask OS did not released the Assertion. Resulting in App getting terminated by the OS for exceeding the BG task Apple Feedback- FB19192371
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Aug ’25
Bundled app error with Electron app on Mac App Store
Hi, I built an Electron app that uses puppeteer-cluster to open a bundled version of Chrome. Everything works before packaging/signing with electron builder. Transporter does not report any issues and the app opens in TestFlight. the Chrome.app is signed separately before running builder hardenedRuntime = false However, a permission error occurs when cluster attempts to launch Chrome: Error: Unable to launch browser, error message: Failed to launch the browser process! [0601/152740.225314:ERROR:bootstrap.cc(65)] bootstrap_check_in org.chromium.crashpad.child_port_handshake.9915.63117.BUEXLMXFWPLCEONM: Permission denied (1100) [0601/152740.226091:ERROR:file_io.cc(94)] ReadExactly: expected 4, observed 0 [0601/152740.229808:ERROR:bootstrap.cc(65)] bootstrap_check_in org.chromium.crashpad.child_port_handshake.9913.63115.VVKELOQUCWUYPFMQ: Permission denied (1100) [0601/152740.230244:ERROR:file_io.cc(94)] ReadExactly: expected 4, observed 0 [9911:45571:0601/152740.506968:ERROR:named_platform_channel_mac.cc(44)] bootstrap_check_in com.google.chrome.for.testing.apps.52995c87946bbcc94fc9a27df1478a13: Permission denied (1100) [9911:62467:0601/152740.507564:FATAL:mach_port_rendezvous.cc(281)] Check failed: kr == KERN_SUCCESS. bootstrap_check_in com.google.chrome.for.testing.MachPortRendezvousServer.9911: Permission denied (1100) at Cluster.<anonymous> (/Applications/MyApp.app/Contents/Resources/app.asar/node_modules/puppeteer-cluster/dist/Cluster.js:119:23) at Generator.throw (<anonymous>) at rejected (/Applications/MyApp.app/Contents/Resources/app.asar/node_modules/puppeteer-cluster/dist/Cluster.js:6:65) at process.processTicksAndRejections (node:internal/process/task_queues:105:5) I'm wondering if it's an issue with entitlements, or something more. The entitlements.mas.plist (aside from identifiers): com.apple.security.app-sandbox com.apple.security.cs.allow-jit com.apple.security.cs.allow-unsigned-executable-memory com.apple.security.cs.allow-dyld-environment-variables com.apple.security.network.client com.apple.security.network.server com.apple.security.files.user-selected.read-write com.apple.security.cs.disable-executable-page-protection com.apple.security.files.user-selected.executable I've spent many hours searching for a solution. Any help or insight would be greatly appreciated.
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Jun ’25
Launch constraints using LightweightCodeRequirements framework
MacOS Version: 14.7.2 macOS SDKs: macOS 14.5 -sdk macosx14.5 I am working on a sample program for validation Against: Team Identifier Developer ID I started with validating Team Identifier, but my validation is not working and it is allowing to launch programs which are not matching the team identifier in the signature. Below is my code: func verifyExecutableWithLCR(executablePath: String, arguments: [String]) -&gt; Bool { let task = Process() task.launchPath = executablePath task.arguments = arguments if #available(macOS 14.4, *) { print("launchRequirementData is available on this system.") do { let req = try OnDiskCodeRequirement.allOf { TeamIdentifier("ABCDEFGHI") //SigningIdentifier("com.***.client.***-Client.****") } let encoder = PropertyListEncoder() encoder.outputFormat = .xml let requirementData = try encoder.encode(req) task.launchRequirementData = requirementData print("launchRequirementData is set.") try task.run() print("[SUCCESS] Executable passed the code signature verification.") return true } catch { print("[ERROR] Code signature verification failed: \(error.localizedDescription)") return false } } else { print("[WARNING] launchRequirement is not available on this macOS version.") return false } } Could you please help me in identifying whay am I doing wrong here?
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572
Feb ’25
app background launch unexpectedly
Our app will launch automatically in the background,Doubt is the result of background fetch ,so we cancel the background modes setting of the background fetch,but we still can see the performFetchWithCompletionHandler method called when app launch in the background。Background launch will cause some bugs in our app. We don't want the app to start in the background. We hope to get help
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